geometryCacheConverter/geometryCacheBlockFVAData.h
#ifndef _GEOMETRY_CACHE_BLOCK_FVA_DATA
#define _GEOMETRY_CACHE_BLOCK_FVA_DATA
#include "geometryCacheBlockBase.h"
#include <maya/MVectorArray.h>
class geometryCacheBlockFVAData : public geometryCacheBlockBase
{
public:
geometryCacheBlockFVAData(
const MString& tag,
const float* value,
const uint& size );
~geometryCacheBlockFVAData() override;
void outputToAscii( ostream& os ) override;
private:
};
#endif