OpenMayaRender.MClearOperation Class Reference
Class which defines the operation of clearing render target channels.
Method resolution order:
- MClearOperation
- MRenderOperation
- __builtin__.object
int kClearAll = -1
int kClearColor = 1
int kClearDepth = 2
int kClearNone = 0
int kClearStencil = 4
int kClear = 0
int kHUDRender = 4
int kPresentTarget = 5
int kQuadRender = 2
int kSceneRender = 1
int kUserDefined = 3
OpenMayaRender.MClearOperation.__init__
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x.__init__(...) initializes x; see help(type(x)) for signature
OpenMayaRender.MClearOperation.clearColor
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clearColor() -> [float, float, float, float]
Query the first clear color values.
OpenMayaRender.MClearOperation.clearColor2
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clearColor2() -> [float, float, float, float]
Query the second clear color values.
OpenMayaRender.MClearOperation.clearDepth
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clearDepth() -> float
Query the clear depth value.
OpenMayaRender.MClearOperation.clearGradient
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clearGradient() -> bool
Query if the clear should clear with a vertical color gradient.
OpenMayaRender.MClearOperation.clearStencil
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clearStencil() -> int
Query the stencil clear value.
OpenMayaRender.MClearOperation.mask
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mask() -> int
Query the clear mask.
OpenMayaRender.MClearOperation.overridesColors
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overridesColors() -> bool
Query whether clear colors are set by the override or come from Maya's preferences.
OpenMayaRender.MClearOperation.setClearColor
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setClearColor([float, float, float, float]) -> self
Set the first clear color values.
OpenMayaRender.MClearOperation.setClearColor2
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setClearColor2([float, float, float, float]) -> self
Set the second clear color values.
OpenMayaRender.MClearOperation.setClearDepth
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setClearDepth(float) -> self
Set the clear depth value.
OpenMayaRender.MClearOperation.setClearGradient
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setClearGradient(bool) -> self
Set whether to clear with a vertical color gradient.
OpenMayaRender.MClearOperation.setClearStencil
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setClearStencil(int) -> self
Set the clear stencil value.
OpenMayaRender.MClearOperation.setMask
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setMask(int) -> self
Set the clear mask to define which channels to clear.
OpenMayaRender.MClearOperation.setOverridesColors
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setOverridesColors(bool) -> self
Set the enabled state to control whether the clear operation overrides Maya's color preferences.