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# MFnManip3D Class Reference
OpenMayaUI - API module for user interface | FunctionSet classes

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## Detailed Description

3D manipulator function set

MFnManip3D allows the creation and manipulation of 3D manipulators. MFnManip3D is the base class from which MFnFreePointTriadManip, MFnDirectionManip, MFnDistanceManip, MFnPointOnCurveManip, MFnPointOnSurfaceManip, MFnDiscManip, MFnCircleSweepManip, MFnToggleManip, MFnStateManip, and MFnCurveSegmentManip are derived.

`#include <MFnManip3D.h>`

Inheritance diagram for MFnManip3D:
[legend]

List of all members.

## Public Member Functions
virtual MFn::Type | type () const
| Function set type.
virtual | ~MFnManip3D ()
| Destructor.
| MFnManip3D ()
| Default constructor.
| MFnManip3D (MObject &object, MStatus *ReturnStatus=NULL)
| Constructor.
| MFnManip3D (const MDagPath &object, MStatus *ret=NULL)
| Constructor.
bool | isVisible (MStatus *ReturnStatus) const
| Returns whether or not the manipulator is visible.
MStatus | setVisible (bool isVisible)
| Sets whether or not the manipulator is visible.
float | manipScale (MStatus *ReturnStatus) const
| Returns the manipulator scale.
MStatus | setManipScale (float size)
| Sets the manipulator scale.
bool | isOptimizePlaybackOn (MStatus *ReturnStatus) const
| Returns whether or not optimize playback is on.
MStatus | setOptimizePlayback (bool optimizePlayback)
| Sets whether or not to optimize the playback.
MEulerRotation | rotateXYZValue (const unsigned int valIndex, MStatus *ReturnStatus=NULL)
| Gets the rotation for the active manipulator.
| MFnManip3D (const MObject &object, MStatus *ret=NULL)
| Constructor.
## Static Public Member Functions
static float | globalSize ()
| Returns the global manipulator size.
static void | setGlobalSize (float size)
| Sets the global manipulator size.
static float | handleSize ()
| Returns the manipulator handle size.
static void | setHandleSize (float size)
| Sets the manipulator handle size.
static float | lineSize ()
| Returns the manipulator line size.
static void | setLineSize (float size)
| Sets the manipulator line size.
static MStatus | deleteManipulator (MObject &manip)
| Delete a manipulator.
## Protected Member Functions
virtual const char * | className () const
| Class name.

## Constructor & Destructor Documentation

~MFnManip3D | ( |  | ) | `[virtual]`

Destructor.

Class destructor.

MFnManip3D | ( | MObject & | object,
|  | MStatus * | ReturnStatus = `NULL`
| ) |  |

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:

  [in] | object | The MObject to attach the function set to
  [out] | ReturnStatus | the return status

Status Codes:
  - MS::kSuccess if the function set is successfully attached
  - MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

MFnManip3D | ( | const MDagPath & | object,
|  | MStatus * | ReturnStatus = `NULL`
| ) |  |

Constructor.

Class constructor that initializes the function set to the given constant MDagPath object.

Parameters:

  [in] | object | The const MDagPath to attach the function set to
  [out] | ReturnStatus | The return status

Status Codes:
  - MS::kSuccess if the function set is successfully attached
  - MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

MFnManip3D | ( | const MObject & | object,
|  | MStatus * | ReturnStatus = `NULL`
| ) |  |

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:

  [in] | object | The MObject to attach the function set to
  [out] | ReturnStatus | the return status

Status Codes:
  - MS::kSuccess if the function set is successfully attached
  - MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

## Member Function Documentation

MFn::Type type | ( |  | ) | const`[virtual]`

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Function set type.

Return the class type : MFn::kManipulator3D.

Reimplemented from MFnTransform.

Reimplemented in MFnCircleSweepManip, MFnCurveSegmentManip, MFnDirectionManip, MFnDiscManip, MFnDistanceManip, MFnFreePointTriadManip, MFnPointOnCurveManip, MFnPointOnSurfaceManip, MFnRotateManip, MFnScaleManip, MFnStateManip, and MFnToggleManip.

const char * className | ( |  | ) | const`[protected, virtual]`

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Class name.

Return the class name : "MFnManip3D".

Reimplemented from MFnTransform.

Reimplemented in MFnCircleSweepManip, MFnCurveSegmentManip, MFnDirectionManip, MFnDiscManip, MFnDistanceManip, MFnFreePointTriadManip, MFnPointOnCurveManip, MFnPointOnSurfaceManip, MFnRotateManip, MFnScaleManip, MFnStateManip, and MFnToggleManip.

bool isVisible | ( | MStatus * | ReturnStatus | ) | const

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Returns whether or not the manipulator is visible.

Parameters:

  [out] | ReturnStatus | return status

Returns:
  - true the manipulator is visible
  - false the manipulator is not visible

Status Codes:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

MStatus setVisible | ( | bool | isVisible | ) |

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Sets whether or not the manipulator is visible.

Parameters:

  [out] | isVisible | whether or not the manipulator is visible

Returns:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

float manipScale | ( | MStatus * | ReturnStatus | ) | const

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Returns the manipulator scale.

Parameters:

  [out] | ReturnStatus | return status

Returns:
  The manipulator scale

Status Codes:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

MStatus setManipScale | ( | float | size | ) |

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Sets the manipulator scale.

Parameters:

  [in] | size | the manipulator scale

Returns:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

bool isOptimizePlaybackOn | ( | MStatus * | ReturnStatus | ) | const

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Returns whether or not optimize playback is on.

Parameters:

  [out] | ReturnStatus | return status

Returns:
  - true optimize playback is on
  - false optimize playback is off

Status Codes:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

MStatus setOptimizePlayback | ( | bool | optimizePlayback | ) |

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Sets whether or not to optimize the playback.

Parameters:

  [in] | optimizePlayback | whether or not to optimize the playback

Returns:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

float globalSize | ( |  | ) | `[static]`

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Returns the global manipulator size.

Returns:
  The global manipulator size

void setGlobalSize | ( | float | size | ) | `[static]`

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Sets the global manipulator size.

Parameters:

  [in] | size | the global manipulator size

float handleSize | ( |  | ) | `[static]`

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Returns the manipulator handle size.

Returns:
  The manipulator handle size

void setHandleSize | ( | float | size | ) | `[static]`

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Sets the manipulator handle size.

Parameters:

  [in] | size | the manipulator handle size

float lineSize | ( |  | ) | `[static]`

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Returns the manipulator line size.

Returns:
  The manipulator line size

void setLineSize | ( | float | size | ) | `[static]`

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Sets the manipulator line size.

Parameters:

  [in] | size | the manipulator line size

MStatus deleteManipulator | ( | MObject & | manip | ) | `[static]`

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Delete a manipulator.

This method should be used to delete manipulators that have been created using base manipulator create() methods.

Parameters:

  [in] | manip | the manipulator to be deleted

Returns:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

MEulerRotation rotateXYZValue | ( | const unsigned int | valIndex,
|  | MStatus * | ReturnStatus = `NULL`
| ) |  |

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Gets the rotation for the active manipulator.

Parameters:

  [in] | valIndex | rotation index of the manipulator
  [out] | ReturnStatus | return status

Returns:
  Rotate value of the active manip

Status Codes:
  - MS::kSuccess operation successful
  - MS::kFailure operation failed

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