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Public Member Functions

# MUserRenderOperation Class Reference
OpenMayaRender - API module for rendering

This reference page is linked to from the following overview topics: レンダリング オーバーライド(Rendering Overrides).

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## Detailed Description

Class which defines a user defined rendering operation.

`#include <MViewport2Renderer.h>`

Inheritance diagram for MUserRenderOperation:
[legend]

List of all members.

## Public Member Functions
| MUserRenderOperation (const MString &name)
| Constructor for named user render operation.
virtual | ~MUserRenderOperation ()
| Default destructor for a user render operation.
virtual const MCameraOverride * | cameraOverride ()
| Query for a camera override.
virtual MStatus | execute (const MDrawContext &drawContext)=0
| Each user operation is responsible for "executing" itself.

## Constructor & Destructor Documentation

MUserRenderOperation | ( | const MString & | name | ) |

Constructor for named user render operation.

Parameters:

  [in] | name | Name of render operation

## Member Function Documentation

const MCameraOverride * cameraOverride | ( |  | ) | `[virtual]`

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Query for a camera override.

The default implementation returns that there is no override.

Returns:
  Reference to the camera override. NULL if there is no override.

MStatus execute | ( | const MDrawContext & | drawContext | ) | `[pure virtual]`

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Each user operation is responsible for "executing" itself.

Parameters:

  [in] | drawContext | Hardware draw context information

Refer the the documentation for MRenderOverride::startOperationIterator() which describes when this method will be invoked.

Returns:
  Status code

Status Codes:
  - MS::kSuccess The operation executed successfully.
  - MS::kFailure The operation failed.

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