MHUDRender Class Reference

This reference page is linked to from the following overview topics: レンダリング オーバーライド(Rendering Overrides).



Detailed Description

Class which defines rendering the 2D heads-up-display.

#include <MViewport2Renderer.h>

Inheritance diagram for MHUDRender:

List of all members.

Public Member Functions

 MHUDRender ()
 Default constructor for a HUD render operation.
virtual ~MHUDRender ()
 Default destructor for a HUD render operation.
const MStringname () const
 Name for a HUD render operation.

Constructor & Destructor Documentation

Default constructor for a HUD render operation.

There is the current restriction that only one HUD operation is allowed per override as it can only draw to the final output target.

If more than one HUD operation is specified then only one will be executed as the last operation for the override.


Member Function Documentation

const MString & name ( ) const [virtual]

Name for a HUD render operation.

Note that all HUD operations share the same name since they need not be distinguished from one another.

Returns:
Unique name for a hud render operation

Reimplemented from MRenderOperation.


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