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Soft body shape used for cloth and other deforming objects.
This node is is from the "bullet" plugin
| Node name | Parents | MFn type | Compatible function sets |
|---|---|---|---|
| bulletSoftBodyShape | MPxLocatorNode |
currentTime, startTime, inWorldMesh, generateBendConstraints, bendResistance, linearStiffness, collisionMargin, pressure, selfCollision, positionIterations, particleMass, solverInitialized, solverUpdated, outSoftBodyData, outSolvedMesh,
| Long name (short name) | Type | Default | Flags | ||
|---|---|---|---|---|---|
currentTime (ct)
|
time | hidden | |||
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startTime (st)
|
time | hidden | |||
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inWorldMesh (iwmesh)
|
mesh | hidden | |||
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generateBendConstraints (gbc)
|
bool | false | |||
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bendResistance (br)
|
float | 0.01 | |||
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linearStiffness (ls)
|
float | 1.0 | |||
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collisionMargin (cm)
|
float | 0.04 | |||
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pressure (pr)
|
float | 0.0 | |||
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selfCollision (sc)
|
bool | false | |||
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positionIterations (pt)
|
int | 10 | |||
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particleMass (partmass)
|
double array | ||||
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solverInitialized (solinit)
|
BulletSolverData::id | readable input | |||
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solverUpdated (solup)
|
BulletSolverData::id | readable input | |||
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outSoftBodyData (sbdata)
|
BulletSoftBodyData::id | readable output connectable | |||
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outSolvedMesh (osolmsh)
|
mesh | output hidden | |||
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