Console base class.
Definition at line 152 of file fbconsole.h.
#include <fbconsole.h>

Public Member Functions |
|
| FBConsole (const char *pName=NULL, HIObject pObject=NULL) | |
| Constructor. |
|
| virtual bool | FBCreate () |
| Open Reality Creation function. |
|
| virtual void | FBDestroy () |
| Open Reality destruction function. |
|
| virtual bool | Open ()=0 |
| Open console. |
|
| virtual bool | Close ()=0 |
| Close console. |
|
| virtual bool | Initialize ()=0 |
| Initialize console. |
|
| virtual bool | FetchData ()=0 |
| Fetch data from console. |
|
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| Store/Retrieve data to/from FBX files.
|
|
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
Public Attributes |
|
| FBPropertyListConsoleChannel | Channels |
| List: Data Channels. |
|
| FBPropertyBool | IsTransportControl |
| Property: Is the console able to
interface transport controls (true/false)? |
|
| FBConsole | ( | const char * | pName = NULL, |
| HIObject | pObject =
NULL |
||
| ) |
Constructor.
| pName | Name of console. |
| pObject | Owner of FBComponent (default is NULL). |
| virtual bool FbxStore | ( | FBFbxObject * | pFbxObject, |
| kFbxObjectStore | pStoreWhat | ||
| ) | [virtual] |
Store/Retrieve data to/from FBX files.
| pFbxObject | Interface to FBX format. |
| pStoreWhat | Attributes to store in file. |
| virtual bool FbxRetrieve | ( | FBFbxObject * | pFbxObject, |
| kFbxObjectStore | pStoreWhat | ||
| ) | [virtual] |
| virtual bool FBCreate | ( | ) | [virtual] |
Open Reality Creation function.
Reimplemented from FBComponent.
| virtual void FBDestroy | ( | ) | [virtual] |
| virtual bool Open | ( | ) | [pure virtual] |
| virtual bool Close | ( | ) | [pure virtual] |
| virtual bool Initialize | ( | ) | [pure virtual] |
| virtual bool FetchData | ( | ) | [pure virtual] |
Property: Is the console able to interface transport controls (true/false)?
Definition at line 164 of file fbconsole.h.