This reference page is linked to from the following overview topics: FBLight - Lights.
#include <fbmodel.h>

Static Public Member Functions |
|
| static FBGlobalLight & | TheOne () |
| Get the global Light object. |
|
Public Attributes |
|
| FBPropertyAnimatableColor | AmbientColor |
| Read Write Property: Ambient light
color. |
|
| FBPropertyBool | FogEnable |
| Read Write Property: Enable fog?
|
|
| FBPropertyAnimatableColor | FogColor |
| Read Write Property: Fog color.
|
|
| FBPropertyAnimatableDouble | FogBegin |
| Read Write Property: Begin fog
distance. |
|
| FBPropertyAnimatableDouble | FogEnd |
| Read Write Property: End fog
distance. |
|
| FBPropertyAnimatableDouble | FogDensity |
| Read Write Property: Fog density.
|
|
| FBPropertyFogMode | FogMode |
| Read Write Property: Fog falloff
mode. |
|
| static FBGlobalLight& TheOne | ( | ) | [static] |
Read Write Property: Ambient light color.
Read Write Property: Enable fog?
Read Write Property: Fog color.
Read Write Property: Begin fog distance.
Read Write Property: End fog distance.
Read Write Property: Fog density.
| FBPropertyFogMode FogMode |
Read Write Property: Fog falloff mode.