Heads Up display.
Flash HUD element. Dispaly a flash (swf) file rendered on the HUD.
#include <fbhud.h>

Public Member Functions |
|
| FBHUDFlashElement (const char *pName, HIObject pObject=NULL) | |
| Constructor. |
|
| FBHUDFlashElement (const FBHUDFlashElement &) | |
| Disabled copy constructor. |
|
| FBHUDFlashElement & | operator= (const FBHUDFlashElement &) |
| Disabled assignment operator. |
|
Public Attributes |
|
| FBPropertyString | FilePath |
| Read Write Property: Path to load the
swf file from |
|
| FBHUDFlashElement | ( | const char * | pName, |
| HIObject | pObject =
NULL |
||
| ) |
Constructor.
| pName | Name of new HUD flash element. |
| pObject | For internal use only. This parameter does not need to be specified by the developer. |
| FBHUDFlashElement | ( | const FBHUDFlashElement & | ) |
Disabled copy constructor.
| FBHUDFlashElement& operator= | ( | const FBHUDFlashElement & | ) |
Disabled assignment operator.
Read Write Property: Path to load the swf file from