This reference page is linked to from the following overview topics: MotionBuilder 2013, FBModel - Transformation Data and the Scene Graph, Joint Chains.
#include <fbmodel.h>

Public Member Functions |
|
| FBModelNull (const char *pName, HIObject pObject=NULL) | |
| Constructor. |
|
| virtual bool | FbxStore (HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat) |
| Store and Retrieve function that can be
overloaded. |
|
| virtual bool | FbxRetrieve (HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat) |
| virtual const char * | FbxGetObjectType () override |
| Returns the class type inherited by the
class of an object, for example: 'Model'. |
|
| virtual const char * | FbxGetObjectSubType () override |
| Returns the class sub type inherited by the
class of an object, for example: 'Default', 'Mesh'. |
|
Public Attributes |
|
| FBPropertyDouble | Size |
| Read Write Property: Size (not
related to scaling). |
|
| FBModelNull | ( | const char * | pName, |
| HIObject | pObject =
NULL |
||
| ) |
Constructor.
| pName | Name of null. |
| pObject | For internal use only(default=NULL). |
| virtual bool FbxStore | ( | HFBFbxObject | pFbxObject, |
| kFbxObjectStore | pStoreWhat | ||
| ) | [virtual] |
Store and Retrieve function that can be overloaded.
| pFbxObject | FBX Object that is used to communicate I/O operations. |
| pStoreWhat | Which attributes are currently stored/retrieved. |
Reimplemented from FBModel.
| virtual bool FbxRetrieve | ( | HFBFbxObject | pFbxObject, |
| kFbxObjectStore | pStoreWhat | ||
| ) | [virtual] |
Reimplemented from FBModel.
| virtual const char* FbxGetObjectType | ( | ) | [override, virtual] |
Returns the class type inherited by the class of an object, for example: 'Model'.
Reimplemented from FBModel.
| virtual const char* FbxGetObjectSubType | ( | ) | [override, virtual] |
Returns the class sub type inherited by the class of an object, for example: 'Default', 'Mesh'.
Reimplemented from FBModel.
Read Write Property: Size (not related to scaling).