#include <fbstory.h>

Public Member Functions |
|
| virtual int | Add (FBComponent *pItem) |
| Add a object to the property list. |
|
| virtual int | Remove (FBComponent *pItem) |
| Remove object pItem from property
list. |
|
| virtual void | RemoveAt (int pIndex) |
| Remove the object at pIndex.
|
|
| virtual FBComponent * | operator[] (int pIndex) |
| Get the object at pIndex. |
|
| virtual int | GetCount () |
| Get the number of object. |
|
| virtual FBComponent * | GetAt (int pIndex) |
| Get the Component at pIndex.
|
|
| virtual int Add | ( | FBComponent * | pItem | ) | [virtual] |
Add a object to the property list.
| pItem | Object to add to list. |
Reimplemented from FBPropertyListComponentBase.
| virtual int Remove | ( | FBComponent * | pItem | ) | [virtual] |
Remove object pItem from property list.
| pItem | Object to remove from list. |
Reimplemented from FBPropertyListComponentBase.
| virtual void RemoveAt | ( | int | pIndex | ) | [virtual] |
Remove the object at pIndex.
| pIndex | Index of object to remove. |
Reimplemented from FBPropertyListComponentBase.
| virtual FBComponent* operator[] | ( | int | pIndex | ) | [virtual] |
Get the object at pIndex.
| pIndex | Index of object to get. |
Reimplemented from FBPropertyListComponentBase.
| virtual int GetCount | ( | ) | [virtual] |
Get the number of object.
Reimplemented from FBPropertyListComponentBase.
| virtual FBComponent* GetAt | ( | int | pIndex | ) | [inline, virtual] |
Get the Component at pIndex.
| pIndex | Index of Component to get a handle on. |
Implements FBPropertyListComponentBase.
Definition at line 344 of file fbstory.h.
{ return (FBComponent*)operator[](pIndex); }