, including all inherited members.
| __FBRegisterTypeInfo(int pInternalClassId) | FBPlug | [friend] |
| AddWrapper(HFBScriptWrapper) | FBWrapperHolder | |
| Animatable | FBBox | |
| AnimationNodeDestroy(FBAnimationNode *pAnimationNode) | FBBox | [virtual] |
| AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | [virtual] |
| AnimationNodeInGet() | FBBox | [virtual] |
| AnimationNodeIsUserData(FBAnimationNode *pAnimationNode) | FBBox | [virtual] |
| AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | [virtual] |
| AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | [virtual] |
| AnimationNodeOutGet() | FBBox | [virtual] |
| Append(FBModel *pModel) | FBShader | [virtual] |
| BeginChange() | FBPlug | |
| ClassGroupName | FBPlug | [static] |
| ClassName() override | FBComponent | [virtual] |
| CloneShaderParameter(HFBShader pNewShader) | FBShader | [virtual] |
| Components | FBComponent | |
| ConnectAt(FBPlug *pSrc, int pSrc_DstIndex, FBPlug *pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
| ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
| ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
| ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
| ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
| DestroyShaderModelInfo(FBRenderOptions *pOptions, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| DetachDisplayContext(FBRenderOptions *pOptions, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| DisconnectAllDst() | FBPlug | |
| DisconnectAllSrc() | FBPlug | |
| DisconnectDst(FBPlug *pDst) | FBPlug | |
| DisconnectDstAt(int pIndex) | FBPlug | |
| DisconnectSrc(FBPlug *pSrc) | FBPlug | |
| DisconnectSrcAt(int pIndex) | FBPlug | |
| Enable | FBShader | |
| EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| EndChange() | FBPlug | |
| EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo) | FBBox | [virtual] |
| FBBox(const char *pName, HIObject pObject=NULL) | FBBox | |
| FBComponent(HIObject pObject) | FBComponent | |
| FBComponentGetLongName(FBComponent *pObject) | FBComponent | [static] |
| FBComponentGetName(FBComponent *pObject) | FBComponent | [static] |
| FBComponentSetLongName(FBComponent *pObject, const char *pName) | FBComponent | [static] |
| FBComponentSetName(FBComponent *pObject, const char *pName) | FBComponent | [static] |
| FBCreate() | FBComponent | [virtual] |
| FBDelete() override | FBComponent | [virtual] |
| FBDestroy() | FBComponent | [virtual] |
| FBPlug(HIObject pObject) | FBPlug | [protected] |
| FBShader(const char *pName, HIObject pObject=NULL) | FBShader | |
| FBShaderShadowLive(const char *pName, HIObject pObject=NULL) | FBShaderShadowLive | |
| FBWrapperHolder() | FBWrapperHolder | |
| FbxGetObjectSubType() | FBBox | [virtual] |
| FbxGetObjectType() | FBBox | [virtual] |
| FbxRetrieve(FBFbxObject *pFbxObject, HFBRenderer pRenderer) | FBShader | [virtual] |
| FBBox::FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) | FBBox | [virtual] |
| FbxStore(FBFbxObject *pFbxObject) | FBShader | [virtual] |
| FBBox::FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) | FBBox | [virtual] |
| Folder | FBComponent | |
| GetContentModified(FBPlugModificationFlag pFlag) | FBPlug | |
| GetDrawInstancedMaximumSize() const | FBShader | |
| GetDst(int pIndex) | FBPlug | |
| GetDstCount() | FBPlug | |
| GetDstType(int pIndex) | FBPlug | |
| GetFullName(void) | FBComponent | |
| GetHIObject() const | FBPlug | [virtual] |
| GetInternalClassId() | FBComponent | [static] |
| GetObjectFlags() | FBComponent | |
| GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
| GetOwned(int pIndex) | FBPlug | |
| GetOwnedCount() | FBPlug | |
| GetOwner() | FBPlug | |
| GetOwnerNamespace(void) | FBComponent | |
| GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) | FBPlug | |
| GetRenderingPassNeededForAlpha(FBAlphaSource pTransparency) | FBShader | [protected, static] |
| GetSelfModified(FBPlugModificationFlag pFlag) | FBPlug | |
| GetShaderCapacity() const | FBShader | |
| GetShaderPassActionCallback() const | FBShader | |
| GetShaderVersion() const | FBShader | |
| GetSrc(int pIndex) | FBPlug | |
| GetSrcCount() | FBPlug | |
| GetSrcType(int pIndex) | FBPlug | |
| GetTypeId() | FBComponent | [virtual] |
| GetWrapper() | FBWrapperHolder | |
| HardSelect() | FBComponent | |
| HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| HasShaderCapacity(FBShaderCapacity pCapacity) | FBShader | |
| ICallback_Declare(Implementation) | FBComponent | |
| InvalidatePropertyEventsParents() | FBComponent | |
| InvalidateShaderVersion() | FBShader | |
| IObject_Declare(Implementation) | FBShader | |
| Is(int pTypeId) | FBComponent | [virtual] |
| IsSDKComponent() | FBPlug | |
| KObjectEvent(HIRegister pView, HKEventBase pEvent) | FBComponent | |
| Lights | FBShaderShadowLive | |
| Live | FBBox | |
| LocalShadow | FBShaderShadowLive | |
| LongName | FBComponent | |
| mAllocated | FBPlug | |
| mDummyObject | FBComponent | |
| mGlobalTypeInfo | FBPlug | [protected, static] |
| mLocalPtr | FBComponent | |
| mName | FBComponent | [protected] |
| mObject | FBPlug | [protected] |
| Models | FBShaderShadowLive | |
| MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | |
| MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc) | FBPlug | |
| mSDKComponent | FBPlug | [protected] |
| Name | FBComponent | |
| NewShaderModelInfo(HKModelRenderInfo pModelRenderInfo, int pSubRegionIndex) | FBShader | [virtual] |
| operator delete(void *pvMem) | FBComponent | |
| operator new(size_t stAllocateBlock) | FBComponent | |
| operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber) | FBComponent | |
| Parents | FBComponent | |
| PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | [virtual] |
| PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | [virtual] |
| PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | [virtual] |
| ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| PropertyAdd(FBProperty *pProperty) | FBComponent | [virtual] |
| PropertyAddReferenceProperty(FBProperty *pReferenceProperty) | FBComponent | |
| PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
| PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
| PropertyList | FBComponent | |
| PropertyRemove(FBProperty *pProperty) | FBComponent | |
| RecordMode | FBBox | |
| RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent) | FBComponent | |
| RemoveWrapper(HFBScriptWrapper) | FBWrapperHolder | |
| RenderingPass | FBShader | |
| ReplaceAll(FBModel *pModel) | FBShader | [virtual] |
| ReplaceDstAt(int pIndex, FBPlug *pDst) | FBPlug | |
| ReplaceSrcAt(int pIndex, FBPlug *pSrc) | FBPlug | |
| RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask) | FBPlug | |
| Selected | FBComponent | |
| SetContentModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | |
| SetDrawInstancedMaximumSize(int pMaxSize) | FBShader | |
| SetHIObject(HIObject pObject, bool pSDKComponent) override | FBComponent | [virtual] |
| SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
| SetOwnerNamespace(HFBNamespace pOwnerNSObj) | FBComponent | |
| SetSelfModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | |
| SetShaderCapacity(FBShaderCapacity pCapacity, bool pOn) | FBShader | |
| SetShaderPassActionCallback(FBShaderPassActionCallback pCallback) | FBShader | |
| ShadeModel(FBRenderOptions *pOptions, HFBShaderModelInfo pInfo, FBRenderingPass pPass) | FBShader | [virtual] |
| ShadeModelShadow(FBRenderOptions *pRenderOptions, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderBeginRender(FBRenderOptions *pOptions, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderDescription | FBShader | |
| ShaderNeedBeginRender() | FBShader | [virtual] |
| ShaderPassDrawShadowBegin(FBRenderOptions *pRenderOptions) | FBShader | [virtual] |
| ShaderPassDrawShadowEnd(FBRenderOptions *pRenderOptions) | FBShader | [virtual] |
| ShaderPassGeometryBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderPassGeometryEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderPassInstanceBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | [virtual] |
| ShaderPassInstanceEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | [virtual] |
| ShaderPassMaterialBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderPassMaterialEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderPassModelDraw(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| ShaderPassModelsDraw(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, const FBArrayTemplate< HFBShaderModelInfo > &pInfoArray) | FBShader | [virtual] |
| ShaderPassTypeBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | [virtual] |
| ShaderPassTypeEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | [virtual] |
| ShadowFrameType | FBShaderShadowLive | |
| ShadowIntensity | FBShaderShadowLive | |
| ShadowType | FBShaderShadowLive | |
| ShadowZOffset | FBShaderShadowLive | |
| SwapSrc(int pIndexA, int pIndexB) | FBPlug | |
| TypeInfo | FBComponent | [static] |
| UniqueName | FBBox | |
| UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent) | FBComponent | |
| UpdateModelShaderInfo(FBRenderOptions *pOptions, HFBShaderModelInfo pInfo) | FBShader | [virtual] |
| UploadModelViewMatrixArrayForDrawInstanced(const double *pModelViewMatrixArray, int pCount) | FBShader | [virtual] |
| UseGobo | FBShaderShadowLive | |
| ~FBComponent() | FBComponent | [virtual] |
| ~FBPlug() | FBPlug | [virtual] |
| ~FBWrapperHolder() | FBWrapperHolder | [virtual] |