Viewing options for rendering.
The FBRenderer allows to get and set those options.
Definition at line 166 of file fbrenderer.h.
#include <fbrenderer.h>
Public Member Functions |
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| FBCamera * | GetViewingCamera () |
| Get a reference to the current viewing
camera. |
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| FBModelShadingMode & | ShadingMode () |
| Get a reference to the display mode.
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| FBStereoDisplayMode & | StereoDisplayMode () |
| Get a reference to the stereo display mode.
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| int & | DisplayWhat () |
| Get a reference to the display mask.
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| FBPickingMode & | PickingMode () |
| Get a reference to the picking mode.
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| bool & | ShowTimeCode () |
| Show Time Code when rendering. |
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| bool & | ShowSafeArea () |
| Show Safe Area when rendering. |
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| bool & | ShowCameraLabel () |
| Show Camera Label when rendering. |
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| bool | InPicking () const |
| Is the rendering routine during picking
status. |
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| FBCamera* GetViewingCamera | ( | ) |
Get a reference to the current viewing camera.
| FBModelShadingMode& ShadingMode | ( | ) |
Get a reference to the display mode.
| FBStereoDisplayMode& StereoDisplayMode | ( | ) |
Get a reference to the stereo display mode.
| int& DisplayWhat | ( | ) |
Get a reference to the display mask.
| FBPickingMode& PickingMode | ( | ) |
Get a reference to the picking mode.
| bool& ShowTimeCode | ( | ) |
Show Time Code when rendering.
| bool& ShowSafeArea | ( | ) |
Show Safe Area when rendering.
| bool& ShowCameraLabel | ( | ) |
Show Camera Label when rendering.
| bool InPicking | ( | ) | const |
Is the rendering routine during picking status.