Surface class.

Public Member Functions |
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| __init__ (str pName, object pObject=None) | |
| Constructor. |
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| SurfaceBegin () | |
| SurfaceEnd () | |
| SurfaceEditBegin () | |
| SurfaceEditEnd () | |
| bool | GetSurfaceCapped (int pUorV, int pDirection) |
| int | GetVertexCount (int pUorVorGlobal=-1) |
| ControlPointsBegin () | |
| SetControlPoint (int pIndex, float pX, float pY, float pZ, float pW) | |
| GetControlPoint (int pIndex, float pX, float pY, float pZ, float pW) | |
| ControlPointsEnd () | |
| bool | VertexGetSelected (int pU, int pV) |
| Get the selected state of a vertex. |
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| bool | VertexSetSelected (int pU, int pV, bool pState) |
| Set the selected state of a vertex. |
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| bool | VertexGetVisible (int pU, int pV) |
| Get the visible state of a vertex. |
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| bool | VertexSetVisible (int pU, int pV, bool pState) |
| Set the visible state of a vertex. |
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| bool | VertexGetTransformable (int pU, int pV) |
| Get the Transformable state of a vertex.
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Public Attributes |
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| FBPropertyBase | USize |
| Read Write Property: Size in U
directions. |
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| FBPropertyBase | VSize |
| Read Write Property: Size in V
directions. |
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| FBPropertyBase | UStep |
| Read Write Property: Step in U
directions. |
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| FBPropertyBase | VStep |
| Read Write Property: Step in V
directions. |
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| FBPropertyBase | UClosed |
| Read Write Property: U Closed.
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| FBPropertyBase | VClosed |
| Read Write Property: V Closed.
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| FBPropertySurfaceMode | SurfaceMode |
| Read Write Property: Surface mode.
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Constructor.
| pName | Name of Surface. |
| pObject | For internal use only(default=NULL). |
Reimplemented from FBGeometry.
| SurfaceBegin | ( | ) |
| SurfaceEnd | ( | ) |
| SurfaceEditBegin | ( | ) |
| SurfaceEditEnd | ( | ) |
| ControlPointsBegin | ( | ) |
| ControlPointsEnd | ( | ) |
Get the selected state of a vertex.
| pU | The u index of the vertex. |
| pV | The v index of the vertex. |
Set the selected state of a vertex.
| pU | The u index of the vertex. |
| pV | The v index of the vertex. |
| pState | Set the select state. |
Get the visible state of a vertex.
| pU | The u index of the vertex. |
| pV | The v index of the vertex. |
Set the visible state of a vertex.
| pU | The u index of the vertex. |
| pV | The v index of the vertex. |
| pState | Set the visible state. |
Get the Transformable state of a vertex.
| pU | The u index of the vertex. |
| pV | The v index of the vertex. |
| FBPropertyBase USize |
Read Write Property: Size in U directions.
| FBPropertyBase VSize |
Read Write Property: Size in V directions.
| FBPropertyBase UStep |
Read Write Property: Step in U directions.
| FBPropertyBase VStep |
Read Write Property: Step in V directions.
| FBPropertyBase UClosed |
Read Write Property: U Closed.
| FBPropertyBase VClosed |
Read Write Property: V Closed.
| FBPropertySurfaceMode SurfaceMode |
Read Write Property: Surface mode.