, including all inherited members.
__FBRegisterTypeInfo(int pInternalClassId) | FBPlug | [friend] |
Active | FBConstraint | |
ActiveChanged() | FBConstraint | [virtual] |
ActiveInput | FBCharacter | |
AddCharacterExtension(FBCharacterExtension *pExt) | FBCharacter | |
AddWrapper(FBScriptWrapper *) | FBWrapperHolder | |
Animatable | FBBox | |
AnimationNodeDestroy(FBAnimationNode *pAnimationNode) | FBBox | [virtual] |
AnimationNodeInCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) | FBConstraint | |
AnimationNodeInCreate(kReference pUserId, FBProperty *pProperty) | FBConstraint | |
FBBox::AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | [virtual] |
AnimationNodeInGet() | FBBox | [virtual] |
AnimationNodeIsUserData(FBAnimationNode *pAnimationNode) | FBBox | [virtual] |
AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo, FBConstraintInfo *pConstraintInfo) | FBConstraint | [virtual] |
FBBox::AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | [virtual] |
AnimationNodeOutCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) | FBConstraint | |
FBBox::AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | [virtual] |
AnimationNodeOutGet() | FBBox | [virtual] |
AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo) | FBBox | [virtual] |
AnkleHeightCompensation | FBCharacter | |
AnkleProximityCompensation | FBCharacter | |
BeginChange() | FBPlug | |
CharacterExtensions | FBCharacter | |
ClassGroupName | FBPlug | [static] |
ClassName() override | FBComponent | [virtual] |
Clone() | FBCharacter | [virtual] |
Components | FBComponent | |
ConnectControlRig(FBControlSet *pControlSet, bool pUpdateLimit, bool pResetHierarchy) | FBCharacter | |
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | |
ContactBehaviour | FBCharacter | |
CopyAnimation() | FBCharacter | |
CreateAuxiliary(FBEffectorId pEffectorId, bool pPivot, double pAuxReachT=100, double pAuxReachR=100) | FBCharacter | |
CreateCharacterMarkerSet(bool pSetActive) | FBCharacter | |
CreateControlRig(bool pSetFKIK) | FBCharacter | |
Deformer | FBConstraint | |
DeformerBind(FBModel *pModel) | FBConstraint | [virtual] |
DeformerNotify(FBModel *pModel, const FBVertex *pSrcVertex, const FBVertex *pSrcNormal, int pCount, FBVertex *pDstVertex, FBVertex *pDstNormal) | FBConstraint | [virtual] |
DeformerPreNotify(FBModel *pModel, FBEvaluateInfo *pEvaluateInfo, FBVertex *pBBoxMin, FBVertex *pBBoxMax) | FBConstraint | [virtual] |
DeformerUnBind(FBModel *pModel) | FBConstraint | [virtual] |
Description | FBConstraint | |
Disable(FBModel *pModel) | FBConstraint | [virtual] |
DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
DisconnectAllDst() | FBPlug | |
DisconnectAllSrc() | FBPlug | |
DisconnectControlRig() | FBCharacter | |
DisconnectDst(FBPlug *pDst) | FBPlug | |
DisconnectDstAt(int pIndex) | FBPlug | |
DisconnectSrc(FBPlug *pSrc) | FBPlug | |
DisconnectSrcAt(int pIndex) | FBPlug | |
Enable(FBModel *pModel) | FBConstraint | [virtual] |
EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
EndChange() | FBPlug | |
EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo) | FBBox | [virtual] |
FBBox(const char *pName, HIObject pObject=NULL) | FBBox | |
FBCharacter(const char *pName, HIObject pObject=NULL) | FBCharacter | |
FBComponent(HIObject pObject) | FBComponent | |
FBComponentGetLongName(FBComponent *pObject) | FBComponent | [static] |
FBComponentGetName(FBComponent *pObject) | FBComponent | [static] |
FBComponentSetLongName(FBComponent *pObject, const char *pName) | FBComponent | [static] |
FBComponentSetName(FBComponent *pObject, const char *pName) | FBComponent | [static] |
FBConstraint(const char *pName, HIObject pObject=NULL) | FBConstraint | |
FBCreate() | FBComponent | [virtual] |
FBDelete() | FBCharacter | [virtual] |
FBDestroy() | FBComponent | [virtual] |
FBPlug(HIObject pObject) | FBPlug | [protected] |
FBWrapperHolder() | FBWrapperHolder | |
FbxGetObjectSubType() | FBBox | [virtual] |
FbxGetObjectType() | FBBox | [virtual] |
FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) | FBConstraint | [virtual] |
FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) | FBConstraint | [virtual] |
Folder | FBComponent | |
FreezeSRT(FBModel *pModel, bool pS, bool pR, bool pT) | FBConstraint | [virtual] |
FreezeSuggested() | FBConstraint | [virtual] |
GetActiveBodyPart(bool *pActivePart) | FBCharacter | |
GetCharacterize() | FBCharacter | |
GetCharacterizeError() | FBCharacter | |
GetCharacterMarkerSet(bool pForce=false) | FBCharacter | |
GetContentModified(FBPlugModificationFlag pFlag) | FBPlug | |
GetControlSetEvaluationCache(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
GetCtrlRigIndexByModel(FBModel *pModel) | FBCharacter | |
GetCtrlRigModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
GetCurrentControlSet(bool pForce=false) | FBCharacter | |
GetDst(int pIndex) | FBPlug | |
GetDstCount() | FBPlug | |
GetDstType(int pIndex) | FBPlug | |
GetEffectorEvaluationCache(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
GetEffectorModel(FBEffectorId pEffectorId, FBEffectorSetID pEffectorSetID=FBEffectorSetDefault) | FBCharacter | |
GetExternalSolver() | FBCharacter | |
GetFloorContactModel(FBFloorContactID pMemberIndex) | FBCharacter | |
GetFullName(void) | FBComponent | |
GetGoalModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
GetHIObject() const | FBPlug | [virtual] |
GetIndexByModel(FBModel *pModel) | FBCharacter | |
GetInternalClassId() | FBComponent | [static] |
GetModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
GetObjectFlags() | FBComponent | |
GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
GetOwned(int pIndex) | FBPlug | |
GetOwnedCount() | FBPlug | |
GetOwner() | FBPlug | |
GetOwnerFileReference(void) | FBComponent | |
GetOwnerNamespace(void) | FBComponent | |
GetParentROffset(FBBodyNodeId pBodyNodeId, FBRVector *pRVector) | FBCharacter | |
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) | FBPlug | |
GetROffset(FBBodyNodeId pBodyNodeId, FBRVector *pRVector) | FBCharacter | |
GetSelfModified(FBPlugModificationFlag pFlag) | FBPlug | |
GetSkinModelList(FBModelList &pSkinModelList) | FBCharacter | |
GetSOffset(FBBodyNodeId pBodyNodeId, FBSVector *pSVector) | FBCharacter | |
GetSrc(int pIndex) | FBPlug | |
GetSrcCount() | FBPlug | |
GetSrcType(int pIndex) | FBPlug | |
GetStatusFlag(FBPlugStatusFlag pStatus) const | FBPlug | |
GetTOffset(FBBodyNodeId pBodyNodeId, FBTVector *pTVector) | FBCharacter | |
GetTransformOffset(FBBodyNodeId pBodyNodeId, FBMatrix *pOffsetMatrix) | FBCharacter | |
GetTypeId() | FBComponent | [virtual] |
GetWrapper() | FBWrapperHolder | |
GoToStancePose(bool pPushUndo=false, bool pIncludeCharacterExtensions=true) | FBCharacter | |
HardSelect() | FBComponent | |
HasLayout | FBConstraint | |
HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
HipsHeightCompensation | FBCharacter | |
HipsTranslationMode | FBCharacter | |
ICallback_Declare(K_IMPLEMENTATION) | FBComponent | |
InputActor | FBCharacter | |
InputCharacter | FBCharacter | |
InputType | FBCharacter | |
InvalidatePropertyEventsParents() | FBComponent | |
InverseLeftElbow | FBCharacter | |
InverseLeftKnee | FBCharacter | |
InverseRightElbow | FBCharacter | |
InverseRightKnee | FBCharacter | |
IObject_Declare(K_IMPLEMENTATION) | FBCharacter | |
Is(int pTypeId) | FBComponent | [virtual] |
IsCtrlSetReady() | FBCharacter | |
IsParentNodeOffset(FBBodyNodeId pNodeId) | FBCharacter | |
IsPlottingActorToCtrlRig() | FBCharacter | |
IsRotationPin(FBEffectorId pEffectorIndex) | FBCharacter | |
IsSDKComponent() | FBPlug | |
IsTranslationPin(FBEffectorId pEffectorIndex) | FBCharacter | |
KeyingMode | FBCharacter | |
KObjectEvent(HIRegister pView, HKEventBase pEvent) | FBComponent | |
LeftElbowKillPitch | FBCharacter | |
LeftKneeKillPitch | FBCharacter | |
Live | FBBox | |
Lock | FBConstraint | |
LockX | FBCharacter | |
LockY | FBCharacter | |
LockZ | FBCharacter | |
LongName | FBComponent | |
mAllocated | FBPlug | |
mCharacterizeError | FBCharacter | |
mDummyObject | FBComponent | |
mGlobalTypeInfo | FBPlug | [protected, static] |
MirrorMode | FBCharacter | |
mLocalPtr | FBComponent | |
mName | FBComponent | [protected] |
mObject | FBPlug | [protected] |
MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | |
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc) | FBPlug | |
mSDKComponent | FBPlug | [protected] |
Name | FBComponent | |
operator delete(void *pvMem) | FBComponent | |
operator new(size_t stAllocateBlock) | FBComponent | |
operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber) | FBComponent | |
Parents | FBComponent | |
PlotAnimation(FBCharacterPlotWhere pPlotWhere, FBPlotOptions *pPlotOptions) | FBCharacter | [virtual] |
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | [virtual] |
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | [virtual] |
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | [virtual] |
PrintClassDefinitions() | FBPlug | [static] |
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
PropertyAdd(FBProperty *pProperty) | FBComponent | [virtual] |
PropertyAddReferenceProperty(FBProperty *pReferenceProperty) | FBComponent | |
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
PropertyList | FBComponent | |
PropertyRemove(FBProperty *pProperty) | FBComponent | |
ReadyForRetarget() | FBCharacter | |
RecordMode | FBBox | |
ReferenceAdd(int pGroupIndex, FBModel *pModel) | FBConstraint | |
ReferenceAddNotify(int pGroupIndex, FBModel *pModel) | FBConstraint | [virtual] |
ReferenceGet(int pGroupIndex, int pItemIndex=0) | FBConstraint | |
ReferenceGetCount(int pGroupIndex) | FBConstraint | |
ReferenceGroupAdd(const char *pGroupName, int pMaxItemCount) | FBConstraint | |
ReferenceGroupGetCount() | FBConstraint | |
ReferenceGroupGetMaxCount(int pGroupIndex) | FBConstraint | |
ReferenceGroupGetName(int pGroupIndex) | FBConstraint | |
ReferenceRemove(int pGroupIndex, FBModel *pModel) | FBConstraint | |
ReferenceRemoveAll() | FBConstraint | |
ReferenceRemoveNotify(int pGroupIndex, FBModel *pModel) | FBConstraint | [virtual] |
RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent) | FBComponent | |
RemoveAllAnimationNodes() | FBConstraint | [virtual] |
RemoveCharacterExtension(FBCharacterExtension *pExt) | FBCharacter | |
RemoveWrapper(FBScriptWrapper *) | FBWrapperHolder | |
ReplaceDstAt(int pIndex, FBPlug *pDst) | FBPlug | |
ReplaceSrcAt(int pIndex, FBPlug *pSrc) | FBPlug | |
ResetProperties(FBCharacterResetProperties pType) | FBCharacter | [virtual] |
RestoreModelState(FBModel *pModel) | FBConstraint | [virtual] |
Retarget(bool pOnBaseLayer) | FBCharacter | |
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask) | FBPlug | |
RightElbowKillPitch | FBCharacter | |
RightKneeKillPitch | FBCharacter | |
RollSolver | FBCharacter | |
SaveModelState(FBModel *pModel, bool pS, bool pR, bool pT) | FBConstraint | [virtual] |
ScaleCompensation | FBCharacter | |
Selected | FBComponent | |
SelectModels(bool pSelect, bool pApplyToCharacter, bool pApplyToRig, bool pApplyToExtensions) | FBCharacter | |
SetCharacterizeOff() | FBCharacter | |
SetCharacterizeOn(bool pSetAsBiped) | FBCharacter | |
SetContentModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | |
SetExternalSolver(int pIndex) | FBCharacter | |
SetExternalSolver(FBCharacterSolver *pSolver) | FBCharacter | |
SetHIObject(HIObject pObject, bool pSDKComponent) override | FBComponent | [virtual] |
SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
SetOwnerNamespace(FBNamespace *pOwnerNSObj) | FBComponent | |
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | |
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue) | FBPlug | |
SetupAllAnimationNodes() | FBConstraint | [virtual] |
ShoulderCorrection | FBCharacter | |
Snap | FBConstraint | |
SnapSuggested() | FBConstraint | [virtual] |
SwapSrc(int pIndexA, int pIndexB) | FBPlug | |
SyncMode | FBCharacter | |
TypeInfo | FBComponent | [static] |
UniqueName | FBBox | |
UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent) | FBComponent | |
UseCustomPropertyViewSet() const | FBComponent | [inline, virtual] |
Weight | FBConstraint | |
WriteReference | FBCharacter | |
~FBComponent() | FBComponent | [virtual] |
~FBPlug() | FBPlug | [virtual] |
~FBWrapperHolder() | FBWrapperHolder | [virtual] |