Objects Set class.
This class is an interface to manipulate object sets in the scene. Note: an item cannot be in two FBSet objects at once. Also, an FBGroup cannot contain FBSet objects, although an FBSet object can contain an FBGRoup.
Public Member Functions | |
__init__ (str pName, object pObject=None) | |
Constructor. | |
FBDelete () | |
Virtual FBDelete function. | |
Select (bool pSelect) | |
Select. | |
int | Contains (FBComponent pComponent) |
Contains. | |
Public Attributes | |
FBPropertyBaseAnimatable | Visibility |
Read Write Property: Visibility of set (animatable). | |
FBPropertyBase | Pickable |
Read Write Property: Controls if objects in the set are pickable. | |
FBPropertyBase | Transformable |
Read Write Property: Controls if objects in the set are transformable. | |
FBPropertyListComponent | Items |
List: Items in the set. |
FBDelete | ( | ) |
Select | ( | bool | pSelect | ) |
int Contains | ( | FBComponent | pComponent | ) |
Contains.
pComponent | Component to verify if it is in the Group |
FBPropertyBaseAnimatable Visibility |
Read Write Property: Visibility of set (animatable).
FBPropertyBase Pickable |
Read Write Property: Controls if objects in the set are pickable.
FBPropertyBase Transformable |
Read Write Property: Controls if objects in the set are transformable.
List: Items in the set.