Go to the documentation of this file.00001 #ifndef __FBFBX_H__
00002 #define __FBFBX_H__
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00047 #include <kaydaradef.h>
00048 #ifndef FBSDK_DLL
00049
00052 #define FBSDK_DLL K_DLLIMPORT
00053 #endif
00054
00055 #include <fbsdk/fbcomponent.h>
00056 #include <fbsdk/fbfbxoptions.h>
00057
00058 #ifdef FBSDKUseNamespace
00059 namespace FBSDKNamespace {
00060 #endif
00061
00063
00065 FB_FORWARD( FBScene );
00066 #if !defined(K_NO_CHARACTER)
00067 FB_FORWARD( FBCharacter );
00068 #endif
00069 FB_FORWARD( FBPlotOptions );
00070 FB_DEFINE_COMPONENT( FBSDK_DLL, Scene );
00071
00072 __FB_FORWARD( FBFbxObject );
00073 __FB_FORWARD( FBModel );
00074
00080 class FBSDK_DLL FBFbxObject : public FBComponent {
00081 __FBClassDeclare( FBFbxObject,FBComponent );
00082 public:
00089 FBFbxObject(HIObject pObject);
00090
00094 void FieldWriteBegin(const char *pFieldName);
00095
00097 void FieldWriteEnd();
00098
00103 bool FieldReadBegin(const char *pFieldName);
00104
00106 void FieldReadEnd();
00107
00111 int FieldReadGetCount();
00112
00114
00117 void FieldWriteI( int pValue );
00118 void FieldWriteC( const char *pValue );
00119 void FieldWriteD( double pValue );
00121
00123
00127 void FieldWriteI( const char *pFieldName, int pValue );
00128 void FieldWriteC( const char *pFieldName, const char *pValue );
00129 void FieldWriteD( const char *pFieldName, double pValue );
00131
00133
00136 int FieldReadI();
00137 const char* FieldReadC();
00138 double FieldReadD();
00140
00142
00146 int FieldReadI(const char *pFieldName);
00147 const char* FieldReadC(const char *pFieldName);
00148 double FieldReadD(const char *pFieldName);
00150
00155 void FieldWriteObjectReference (const char* pFieldName,FBComponent* pObject);
00156
00160 void FieldWriteObjectReference (FBComponent* pObject);
00161
00168 HIObject FieldReadObjectReference (const char * pFieldName);
00169
00175 HIObject FieldReadObjectReference ();
00176
00182 void FieldWriteBlockBegin ();
00183
00190 void FieldWriteBlockBegin (const char *pFieldName);
00191
00193 void FieldWriteBlockEnd ();
00194
00198 bool FieldReadIsBlock ();
00199
00203 bool FieldReadBlockBegin();
00204
00206 void FieldReadBlockEnd ();
00207
00212 const char* GetFullFilePath(const char *pFilename);
00213 };
00214
00215 #ifdef FBSDKUseNamespace
00216 }
00217 #endif
00218
00219 #endif