This reference page is linked to from the following overview topics: Events & callbacks.
Base Event class.
Definition at line 890 of file fbcomponent.h.
#include <fbcomponent.h>
Public Member Functions | |
FBEvent (HKEvent pEvent) | |
Constructor. | |
void | PropertyAdd (FBProperty *) |
Empty function to avoid creating property container object. | |
Public Attributes | |
FBPropertyInt | Type |
Read Only Property: Type of event. | |
Protected Attributes | |
HKEventBase | mEvent |
Internal Event pointer. |
Constructor.
Receives an object of type HKEvent that the corresponding callback will receive as a parameter.
pEvent | Internal event to obtain information from. |
void PropertyAdd | ( | FBProperty * | ) | [inline] |
Empty function to avoid creating property container object.
Definition at line 907 of file fbcomponent.h.
:
Read Only Property: Type of event.
Reimplemented in FBEventAnimationNode, FBEventSceneChange, FBEventTakeChange, and FBEventFileChange.
Definition at line 900 of file fbcomponent.h.
HKEventBase mEvent [protected] |