This reference page is linked to from the following overview topics: MotionBuilder 2013, FBModel - Transformation Data and the Scene Graph, Joint Chains.
#include <fbmodel.h>
Public Member Functions | |
FBModelNull (const char *pName, HIObject pObject=NULL) | |
Constructor. | |
virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
Store and Retrieve function that can be overloaded. | |
virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
virtual const char * | FbxGetObjectType () override |
Returns the class type inherited by the class of an object, for example: 'Model'. | |
virtual const char * | FbxGetObjectSubType () override |
Returns the class sub type inherited by the class of an object, for example: 'Default', 'Mesh'. | |
Public Attributes | |
FBPropertyDouble | Size |
Read Write Property: Size (not related to scaling). |
FBModelNull | ( | const char * | pName, |
HIObject | pObject = NULL |
||
) |
Constructor.
pName | Name of null. |
pObject | For internal use only(default=NULL). |
virtual bool FbxStore | ( | FBFbxObject * | pFbxObject, |
kFbxObjectStore | pStoreWhat | ||
) | [virtual] |
Store and Retrieve function that can be overloaded.
pFbxObject | FBX Object that is used to communicate I/O operations. |
pStoreWhat | Which attributes are currently stored/retrieved. |
Reimplemented from FBModel.
virtual bool FbxRetrieve | ( | FBFbxObject * | pFbxObject, |
kFbxObjectStore | pStoreWhat | ||
) | [virtual] |
Reimplemented from FBModel.
virtual const char* FbxGetObjectType | ( | ) | [override, virtual] |
Returns the class type inherited by the class of an object, for example: 'Model'.
Reimplemented from FBModel.
virtual const char* FbxGetObjectSubType | ( | ) | [override, virtual] |
Returns the class sub type inherited by the class of an object, for example: 'Default', 'Mesh'.
Reimplemented from FBModel.
Read Write Property: Size (not related to scaling).