This reference page is linked to from the following overview topics: MotionBuilder 2014, MotionBuilder 2013.
Heads Up display.
Display scene related information to the screen. This information will also be present in the rendered frames when creating AVIs or QuickTime files.
#include <fbhud.h>
Public Types | |
enum | EStockElement { eRecordLight, eFlashElement, eTextElement, eRectElement, eTextureElement, eBloopSlate, eTimeline } |
Public Member Functions | |
FBHUD (const char *pName, HIObject pObject=NULL) | |
Constructor. | |
FBHUDElement * | CreateElement (EStockElement pType, const char *pName) |
Public Attributes | |
FBPropertyBool | Visibility |
Read Write Property: Indicate if the information will be displayed or not. | |
FBPropertyEvent | OnDisplay |
Event: Callback just before HUD is displayed to update custom values | |
FBPropertyListHUDElement | Elements |
List: Elements present in the HUD. |
enum EStockElement |
FBHUD | ( | const char * | pName, |
HIObject | pObject = NULL |
||
) |
Constructor.
pName | Name of new HUD. |
pObject | For internal use only. This parameter does not need to be specified by the developer. |
FBHUDElement* CreateElement | ( | EStockElement | pType, |
const char * | pName | ||
) |
Read Write Property: Indicate if the information will be displayed or not.
Event: Callback just before HUD is displayed to update custom values
List: Elements present in the HUD.