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Texture HUD element. Display a texture on a rectangle on the HUD.
Public Member Functions | |
__init__ (str pName, object pObject=None) | |
Constructor. | |
Public Attributes | |
FBPropertyListTexture | Texture |
Read Write Property: Texture to display. |
Constructor.
pName | Name of new HUD texture element. |
pObject | For internal use only. This parameter does not need to be specified by the developer. |
Reimplemented from FBHUDElement.
Read Write Property: Texture to display.