#include <fbstory.h>
Public Member Functions | |
virtual int | Add (FBModel *pItem) |
Add a object to the property list. | |
virtual int | Remove (FBModel *pItem) |
Remove object pItem from property list. | |
virtual void | RemoveAt (int pIndex) |
Remove the object at pIndex. | |
virtual FBModel * | operator[] (int pIndex) |
Get the object at pIndex. | |
virtual int | GetCount () |
Get the number of object. | |
virtual FBComponent * | GetAt (int pIndex) |
Get the Component at pIndex. |
virtual int Add | ( | FBModel * | pItem | ) | [virtual] |
Add a object to the property list.
pItem | Object to add to list. |
virtual int Remove | ( | FBModel * | pItem | ) | [virtual] |
Remove object pItem from property list.
pItem | Object to remove from list. |
virtual void RemoveAt | ( | int | pIndex | ) | [virtual] |
Remove the object at pIndex.
pIndex | Index of object to remove. |
Reimplemented from FBPropertyListComponentBase.
virtual FBModel* operator[] | ( | int | pIndex | ) | [virtual] |
Get the object at pIndex.
pIndex | Index of object to get. |
Reimplemented from FBPropertyListComponentBase.
virtual int GetCount | ( | ) | [virtual] |
Get the number of object.
Reimplemented from FBPropertyListComponentBase.
virtual FBComponent* GetAt | ( | int | pIndex | ) | [inline, virtual] |
Get the Component at pIndex.
pIndex | Index of Component to get a handle on. |
Implements FBPropertyListComponentBase.
Definition at line 385 of file fbstory.h.
{ return (FBComponent*)operator[](pIndex); }