Detailed Description
Definition at line 344 of file fbshader.h.
#include <fbshader.h>
List of all members.
Constructor & Destructor Documentation
Member Function Documentation
Get the rendering camera.
int GetRenderFrameId |
( |
| ) |
const |
Get Render Frame ID.
- Returns:
- This return a new ID each time a new frame is drawn.
K_DEPRECATED_2014 bool IsIDBufferPicking |
( |
| ) |
const |
Get IDBuffer Rendering request status (for display or picking)
- Deprecated:
- As the function name is confuing, use IsIDBufferRendering() instead.
- Returns:
- true if need to render Model (or subitem)'s UniqueColorID into GL Color Buffer.
bool IsIDBufferRendering |
( |
| ) |
const |
Get IDBuffer Rendering request status (for display or picking)
- Returns:
- true if need to render Model (or subitem)'s UniqueColorID into GL Color Buffer.
float GetIDBufferPickingAlphaThreshold |
( |
| ) |
const |
Get IDBuffer Picking Alpha threshold.
- Returns:
- ID Buffer picking alpha threshold value.
bool IsOfflineRendering |
( |
| ) |
const |
Check if the render request comes from offline render mode (as opposed to viewport refresh).
- Returns:
- true if the render comes from offline render mode.
Member Data Documentation
Pointer to render options.
Definition at line 382 of file fbshader.h.
The documentation for this class was generated from the following file:
FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions
FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions FBRenderOptions