Heads Up display.
Text element. Render text with a background rectangle to the HUD.
#include <fbhud.h>
Public Member Functions | |
FBHUDTextElement (const char *pName, HIObject pObject=NULL) | |
Constructor. | |
FBStringList * | GetFontList () |
Returns a list of supported fonts. | |
Public Attributes | |
FBPropertyString | Content |
Read Write Property: C like format to display like in printf. | |
FBPropertyString | Font |
Read Write Property: Specifies the font. | |
FBPropertyColorAndAlpha | Color |
Read Write Property: Text color. | |
FBPropertyColorAndAlpha | BackgroundColor |
Read Write Property: Background text color. | |
FBPropertyBool | ForceTimeCodeDisplay |
Read Write Property: Specifies if the display of time-related reference property will be in timecode format. | |
FBPropertyBool | AdjustWidthToFitText |
Read Write Property: If On it it will adjust the width of a text element so that a text character's aspect ratio does not change as the content grows or shrinks. |
FBHUDTextElement | ( | const char * | pName, |
HIObject | pObject = NULL |
||
) |
Constructor.
pName | Name of new HUD text element. |
pObject | For internal use only. This parameter does not need to be specified by the developer. |
FBStringList* GetFontList | ( | ) |
Returns a list of supported fonts.
Read Write Property: C like format to display like in printf.
Read Write Property: Specifies the font.
Read Write Property: Background text color.
Read Write Property: Specifies if the display of time-related reference property will be in timecode format.
Read Write Property: If On it it will adjust the width of a text element so that a text character's aspect ratio does not change as the content grows or shrinks.