#include <fbdata.h>
Public Types | |
typedef void(* | TimeWarpChangeCallback )(void *pObject) |
Public Member Functions | |
FBTimeWarpManager () | |
Constructor. | |
void | TimeWarpTakeChange () |
Call registered callbacks when changes related to TimeWarp happen. | |
void | TimeWarpClearTake (FBTake *pTake) |
Clear all TimeWarp in a Take, and removed from the DataSet. | |
void | TimeWarpInitTake (FBTake *pTake) |
Allocate container for the TimeWarp in one Take. | |
void | TimeWarpCopyTake (FBTake *pDstTake, FBTake *pSrcTake) |
Copy all the TimeWarp in one Take, add to another Take. | |
void | TimeWarpAddToTake (FBTake *pTake, FBAnimationNode *pTimeWarp, int pNickNumber=0) |
Add one TimeWarp to a Take. | |
void | DestroyTimeWarpFromTake (FBTake *pTake, FBAnimationNode *pTimeWarp) |
Destroy the TimeWarp in a Take, and removed from the DataSet. | |
void | RemoveTimeWarpFromScene (FBAnimationNode *pTimeWarp) |
Remove a TimeWarp from Scene. | |
kLong | GetTimeWarpCount (FBTake *pTake) |
Get the count of TimeWarp in a Take. | |
FBAnimationNode * | GetTimeWarpAtIndex (FBTake *pTake, kLong pIndex) |
Get the TimeWarp in a Take At specific Index. | |
int | GetTimeWarpNickNumber (FBTake *pTake, FBAnimationNode *pTimeWarp) |
Get the Nick Number of one TimeWarp in a Take. | |
bool | SetTimeWarpNickNumber (FBTake *pTake, FBAnimationNode *pTimeWarp, int pNumber) |
Set the Nick Number of one TimeWarp in a Take. | |
int | GetTimeWarpNickNumberAtIndex (FBTake *pTake, kLong pIndex) |
Get the Nick Number of one TimeWarp At specific index in a Take. | |
FBAnimationNode * | GetTimeWarpFromNickNumber (FBTake *pTake, int pNumber) |
Get the timeWarp of specific Nick Number in a Take. | |
int | FindTimeWarpNickNumberGlobal (FBAnimationNode *pTimeWarp) |
| |
bool | ApplyTimeWarp (FBTake *pTake, FBProperty *pEvalProp, FBAnimationNode *pTimeWarp) |
Apply the TimeWarp in a Take to an evaluation property, just connect the storing property for the TimeWarp to the evaluation property. | |
void | RemoveTimeWarp (FBTake *pTake, FBProperty *pEvalProp) |
Undo apply a timeWarp in a Take to an evaluation property, just disconnect the evaluation property from storing property. | |
void | TimeWarpRegisterChangeEvent (TimeWarpChangeCallback pCallback, void *pObject) |
Register a callback Called when some changes related to TimeWarp happen. | |
void | TimeWarpUnregisterChangeEvent (TimeWarpChangeCallback pCallback, void *pObject) |
Unregister a call registered. | |
FBAnimationNode * | TimeWarpCreateNew (const char *pName) |
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void | TimeWarpRename (FBTake *pTake, FBAnimationNode *pTimeWarp, const char *pNewName) |
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void | TimeWarpMergeCurveNode (FBTake *pTake, FBProperty *pEvalProp, FBAnimationNode *pNode, FBAnimationNode *pTimeWarpNode) |
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Static Public Member Functions | |
static FBTimeWarpManager & | TheOne () |
Get the global object for this class. |
typedef void(* TimeWarpChangeCallback)(void *pObject) |
Constructor.
void TimeWarpTakeChange | ( | ) |
Call registered callbacks when changes related to TimeWarp happen.
void TimeWarpClearTake | ( | FBTake * | pTake | ) |
Clear all TimeWarp in a Take, and removed from the DataSet.
pTake | The Take to be cleared. |
void TimeWarpInitTake | ( | FBTake * | pTake | ) |
Allocate container for the TimeWarp in one Take.
pTake | The Take allocated for. |
Copy all the TimeWarp in one Take, add to another Take.
pDstTake | Copy all TimeWarp to. |
pSrcTake | Copy all TimeWarp from. |
void TimeWarpAddToTake | ( | FBTake * | pTake, |
FBAnimationNode * | pTimeWarp, | ||
int | pNickNumber = 0 |
||
) |
Add one TimeWarp to a Take.
pTake | The Take one TimeWarp added to. |
pTimeWarp | The TimeWarp to be added. |
pNickNumber | The Nick Number for the TimeWarp. |
void DestroyTimeWarpFromTake | ( | FBTake * | pTake, |
FBAnimationNode * | pTimeWarp | ||
) |
Destroy the TimeWarp in a Take, and removed from the DataSet.
pTake | The Take where the TimeWarp in. |
pTimeWarp | The TimeWarp to be Destroyed. |
void RemoveTimeWarpFromScene | ( | FBAnimationNode * | pTimeWarp | ) |
Remove a TimeWarp from Scene.
pTimeWarp | The TimeWarp to be Removed. |
Get the count of TimeWarp in a Take.
pTake | The Take queried. |
FBAnimationNode* GetTimeWarpAtIndex | ( | FBTake * | pTake, |
kLong | pIndex | ||
) |
Get the TimeWarp in a Take At specific Index.
pTake | The Take queried. |
pIndex | The index of the TimeWarp. |
int GetTimeWarpNickNumber | ( | FBTake * | pTake, |
FBAnimationNode * | pTimeWarp | ||
) |
Get the Nick Number of one TimeWarp in a Take.
pTake | The Take queried. |
pTimeWarp | The TimeWarp queried. |
bool SetTimeWarpNickNumber | ( | FBTake * | pTake, |
FBAnimationNode * | pTimeWarp, | ||
int | pNumber | ||
) |
Set the Nick Number of one TimeWarp in a Take.
pTake | The Take specific. |
pTimeWarp | The TimeWarp specific. |
pNumber | The Nick Number to set. |
Get the Nick Number of one TimeWarp At specific index in a Take.
pTake | The Take queried. |
pIndex | The index a TimeWarp at. |
FBAnimationNode* GetTimeWarpFromNickNumber | ( | FBTake * | pTake, |
int | pNumber | ||
) |
Get the timeWarp of specific Nick Number in a Take.
pTake | The Take queried. |
pNumber | the Nick Number of one TimeWarp. |
int FindTimeWarpNickNumberGlobal | ( | FBAnimationNode * | pTimeWarp | ) |
Find the Nick Number of one timewarp globally
pTimeWarp | The TimeWarp queried. |
bool ApplyTimeWarp | ( | FBTake * | pTake, |
FBProperty * | pEvalProp, | ||
FBAnimationNode * | pTimeWarp | ||
) |
Apply the TimeWarp in a Take to an evaluation property, just connect the storing property for the TimeWarp to the evaluation property.
pTake | The Take where the TimeWarp in. |
pEvalProp | The evaluation property to be applied on. |
pTimeWarp | The TimeWarp to apply. |
void RemoveTimeWarp | ( | FBTake * | pTake, |
FBProperty * | pEvalProp | ||
) |
Undo apply a timeWarp in a Take to an evaluation property, just disconnect the evaluation property from storing property.
pTake | The Take where the TimeWarp evaluation property connected is in. |
pEvalProp | The evaluation property connected a TimeWarp in the storing property of one take. |
void TimeWarpRegisterChangeEvent | ( | TimeWarpChangeCallback | pCallback, |
void * | pObject | ||
) |
Register a callback Called when some changes related to TimeWarp happen.
pCallback | The callback to register. |
pObject | The Parameter for the callback. |
void TimeWarpUnregisterChangeEvent | ( | TimeWarpChangeCallback | pCallback, |
void * | pObject | ||
) |
Unregister a call registered.
pCallback | The callback to be unregister. |
pObject | The Parameter for the callback. |
FBAnimationNode* TimeWarpCreateNew | ( | const char * | pName | ) |
Create a TimeWarp with a specific name
pName | The name for the TimeWarp. |
void TimeWarpRename | ( | FBTake * | pTake, |
FBAnimationNode * | pTimeWarp, | ||
const char * | pNewName | ||
) |
Rename a TimeWarp
pTake | The Take where the timeWarp is in. |
pTimeWarp | The TimeWarp to be renamed. |
pNewName | The new name for the TimeWarp. |
void TimeWarpMergeCurveNode | ( | FBTake * | pTake, |
FBProperty * | pEvalProp, | ||
FBAnimationNode * | pNode, | ||
FBAnimationNode * | pTimeWarpNode | ||
) |
Merge the TimeWarp to a function curve, and Remove the connection between the storing property and the evaluation property for the TimeWarp
pTake | The Take that the TimeWarp is in. |
pEvalProp | the evaluation property the TimeWarp connected. |
pNode | The function curve to merge on. |
pTimeWarpNode | The TimeWarp to be merged. |
static FBTimeWarpManager& TheOne | ( | ) | [static] |