Detailed Description
Definition at line 300 of file fbshader.h.
#include <fbshader.h>
List of all members.
Constructor & Destructor Documentation
Member Function Documentation
virtual void UpdateModelShaderInfo |
( |
int |
pShader_Version | ) |
[virtual] |
To be overloaded, always be called when Model or Shader version out of date.
int GetSubRegionIndex |
( |
| ) |
|
KShaderModelInfo* GetShaderModelInfo |
( |
| ) |
const [inline] |
Get Internal ShaderModelInfo object.
Definition at line 318 of file fbshader.h.
int GetModelVersion |
( |
| ) |
const |
Get Last updated model version id.
int GetShaderVersion |
( |
| ) |
const |
GetLast updated shader version.
bool GetOriginalTextureFlag |
( |
| ) |
const |
if application viewing mode request texture or not.
unsigned int GetGeometryArrayIds |
( |
| ) |
const |
Get the geometry array ids for rendering.
void SetGeometryArrayIds |
( |
unsigned int |
pArrayIds | ) |
|
Get the geometry array ids for rendering.
The documentation for this class was generated from the following file:
FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo
FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo FBShaderModelInfo