This reference page is linked to from the following overview topics: MotionBuilder 2013, Your First Python Program, FBModel - Transformation Data and the Scene Graph, Motion Capture Devices.
#include <fbmodel.h>
Public Member Functions | |
FBModelMarker (const char *pName, HIObject pObject=NULL) | |
Constructor. | |
void | SetFKOpacity (double pValue) |
Used when shading the controlset. | |
virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
Store and Retrieve function that can be overloaded. | |
virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
virtual const char * | FbxGetObjectType () override |
Returns the class type inherited by the class of an object, for example: 'Model'. | |
virtual const char * | FbxGetObjectSubType () override |
Returns the class sub type inherited by the class of an object, for example: 'Default', 'Mesh'. | |
Public Attributes | |
FBPropertyDouble | Size |
Read Write Property: Size (not related to scaling). | |
FBPropertyDouble | Length |
Read Write Property: Length for capsule (not related to scaling). | |
FBPropertyMarkerResolutionLevel | ResLevel |
Read Write Property: Resolution level of model marker. | |
FBPropertyMarkerLook | Look |
Read Write Property: Look of model marker. | |
FBPropertyMarkerType | Type |
Read Write Property: Type of model marker. | |
FBPropertyColor | Color |
Read Write Property: Color of model marker. | |
FBPropertyVector3d | IKPivot |
Read Write Property: marker Pivot Offset. | |
FBPropertyBool | IKSync |
Read Write Property: Must sync with IK if true. |
FBModelMarker | ( | const char * | pName, |
HIObject | pObject = NULL |
||
) |
Constructor.
pName | Name of model marker. If pObject is not NULL, pName will be ignored. |
pObject | For internal use only (default=NULL). |
void SetFKOpacity | ( | double | pValue | ) |
Used when shading the controlset.
pValue | Value between 0 and 100. Normally the controlset opacity value is used. |
virtual bool FbxStore | ( | FBFbxObject * | pFbxObject, |
kFbxObjectStore | pStoreWhat | ||
) | [virtual] |
Store and Retrieve function that can be overloaded.
pFbxObject | FBX Object that is used to communicate I/O operations. |
pStoreWhat | Which attributes are currently stored/retrieved. |
Reimplemented from FBModel.
virtual bool FbxRetrieve | ( | FBFbxObject * | pFbxObject, |
kFbxObjectStore | pStoreWhat | ||
) | [virtual] |
Reimplemented from FBModel.
virtual const char* FbxGetObjectType | ( | ) | [override, virtual] |
Returns the class type inherited by the class of an object, for example: 'Model'.
Reimplemented from FBModel.
virtual const char* FbxGetObjectSubType | ( | ) | [override, virtual] |
Returns the class sub type inherited by the class of an object, for example: 'Default', 'Mesh'.
Reimplemented from FBModel.
Read Write Property: Size (not related to scaling).
Read Write Property: Length for capsule (not related to scaling).
FBPropertyMarkerResolutionLevel ResLevel |
Read Write Property: Resolution level of model marker.
FBPropertyMarkerLook Look |
Read Write Property: Look of model marker.
FBPropertyMarkerType Type |
Read Write Property: Type of model marker.
Read Write Property: Color of model marker.
Reimplemented in FBModelMarkerOptical.
Read Write Property: marker Pivot Offset.
Read Write Property: Must sync with IK if true.