This reference page is linked to from the following overview topics: MotionBuilder 2014.
Heads Up display.
Bloop Slate HUD element. Display a bloop slate (swf) file rendered on the HUD.
#include <fbhud.h>
Public Member Functions | |
FBHUDBloopSlateElement (const char *pName, HIObject pObject=NULL) | |
Constructor. | |
Public Attributes | |
FBPropertyColorAndAlpha | BackgroundColor |
Read Write Property: Bloop slate background color, by default it is 100% transparent. | |
FBPropertyColorAndAlpha | ForegroundColor |
Read Write Property: Bloop slate foreground color. | |
FBPropertyBool | Enable |
Read Write Property: Bloop slate will appear if set to true. | |
FBPropertyTime | ShowAfterDelayOnRecordPlay |
Read Write Property: Delay before the bloop slate is displayed after recording has started. | |
FBPropertyTime | ShowDuration |
Read Write Property: Time that the bloop slate will be displayed. |
FBHUDBloopSlateElement | ( | const char * | pName, |
HIObject | pObject = NULL |
||
) |
Constructor.
pName | Name of new HUD flash element. |
pObject | For internal use only. This parameter does not need to be specified by the developer. |
Read Write Property: Bloop slate background color, by default it is 100% transparent.
Read Write Property: Bloop slate foreground color.
Read Write Property: Bloop slate will appear if set to true.
Read Write Property: Delay before the bloop slate is displayed after recording has started.
Read Write Property: Time that the bloop slate will be displayed.