This reference page is linked to from the following overview topics: FBCamera - Cameras.
Definition at line 403 of file fbcamera.h.
#include <fbcamera.h>
Public Member Functions | |
FBCameraStereo (const char *pName, HIObject pObject=NULL) | |
Constructor. | |
Public Attributes | |
FBPropertyCameraStereoType | Stereo |
Read Write Property: //!< This property handles the types of Stereo camera. | |
FBPropertyAnimatableDouble | InteraxialSeparation |
Read Write Property: This property handles the distance between left and right cameras. | |
FBPropertyAnimatableDouble | ZeroParallax |
Read Write Property: This property handles the distance on the camera view axis where the zero parallax plane occurs. | |
FBPropertyAnimatableDouble | ToeInAdjust |
Read Write Property: This property is to offset the computed toe-in effect when it's in Converged mode. | |
FBPropertyAnimatableDouble | FilmOffsetRightCam |
Read Write Property: This property handles the film offset for the right camera. | |
FBPropertyAnimatableDouble | FilmOffsetLeftCam |
Read Write Property: This property handles the film offset for the left camera. | |
FBPropertyCamera | RightCamera |
Read Write Property: This property hold the right camera connected to it. | |
FBPropertyCamera | LeftCamera |
Read Write Property: This property hold the left camera connected to it. | |
FBPropertyCamera | CenterCamera |
Read Write Property: This property hold the center camera connected to it. | |
FBPropertyString | PrecompFileName |
Read Write Property: This property handles the precomp file name. | |
FBPropertyString | RelativePrecompFileName |
Read Write Property: This property handles the relative precomp file name. | |
FBPropertyBool | DisplayZeroParallaxPlane |
Read Write Property: Display the zero parallax plane. | |
FBPropertyDouble | ZeroParallaxPlaneTransparency |
Read Write Property: Zero parallax plane transparency. | |
FBPropertyColor | ZeroParallaxPlaneColor |
Read Write Property: Zero parallax plane color. |
FBCameraStereo | ( | const char * | pName, |
HIObject | pObject = NULL |
||
) |
Constructor.
pName | Name of stereo camera. |
pObject | For internal use only(default=NULL). |
FBPropertyCameraStereoType Stereo |
Read Write Property: //!< This property handles the types of Stereo camera.
Definition at line 413 of file fbcamera.h.
Read Write Property: This property handles the distance between left and right cameras.
Definition at line 414 of file fbcamera.h.
Read Write Property: This property handles the distance on the camera view axis where the zero parallax plane occurs.
Definition at line 415 of file fbcamera.h.
Read Write Property: This property is to offset the computed toe-in effect when it's in Converged mode.
Definition at line 416 of file fbcamera.h.
Read Write Property: This property handles the film offset for the right camera.
(inch)
Definition at line 417 of file fbcamera.h.
Read Write Property: This property handles the film offset for the left camera.
(inch)
Definition at line 418 of file fbcamera.h.
FBPropertyCamera RightCamera |
Read Write Property: This property hold the right camera connected to it.
Definition at line 420 of file fbcamera.h.
FBPropertyCamera LeftCamera |
Read Write Property: This property hold the left camera connected to it.
Definition at line 421 of file fbcamera.h.
FBPropertyCamera CenterCamera |
Read Write Property: This property hold the center camera connected to it.
Must be either the master, left or right camera.
Definition at line 422 of file fbcamera.h.
Read Write Property: This property handles the precomp file name.
Definition at line 424 of file fbcamera.h.
Read Write Property: This property handles the relative precomp file name.
Definition at line 425 of file fbcamera.h.
Read Write Property: Display the zero parallax plane.
Definition at line 427 of file fbcamera.h.
Read Write Property: Zero parallax plane transparency.
Definition at line 428 of file fbcamera.h.
Read Write Property: Zero parallax plane color.
Definition at line 429 of file fbcamera.h.