Objects Grouping class.
This class is an interface to manipulate object's grouping in the scene.
Public Member Functions | |
__init__ (str pName, object pObject=None) | |
Constructor. | |
FBDelete () | |
Virtual FBDelete function. | |
Select (bool pSelect) | |
Select. | |
bool | Contains (FBComponent pComponent) |
Contains. | |
Public Attributes | |
FBPropertyBase | Show |
Read Write Property: Controls if objects in the group are displayed. | |
FBPropertyBase | Pickable |
Read Write Property: Controls if objects in the group are pickable. | |
FBPropertyBase | Transformable |
Read Write Property: Controls if objects in the group are transformable. | |
FBPropertyListComponent | Items |
List: Items in the group. |
Constructor.
pName | Group name. |
pObject | For internal use only. |
Reimplemented from FBBox.
FBDelete | ( | ) |
Select | ( | bool | pSelect | ) |
bool Contains | ( | FBComponent | pComponent | ) |
Contains.
pComponent | Component to verify if it is in the Group |
FBPropertyBase Show |
Read Write Property: Controls if objects in the group are displayed.
FBPropertyBase Pickable |
Read Write Property: Controls if objects in the group are pickable.
FBPropertyBase Transformable |
Read Write Property: Controls if objects in the group are transformable.
List: Items in the group.