Story Folder class.
With folders, you can group tracks together and create different timelines.
Public Member Functions | |
__init__ (FBStoryFolder pParentFolder=None, object pObject=None) | |
Constructor. | |
FBDelete () | |
Virtual FBDelete function. | |
Load (bool pLoad) | |
Allow to load/unload all story clips under this folder. | |
Public Attributes | |
FBPropertyString | Label |
Read Write Property: Label to display for this story folder. | |
FBPropertyBase | Collapsed |
Read Write Property: Toggle to collapse or expand the story folder. | |
FBPropertyBase | Solo |
Read Write Property: If true, this story folder will be the only one to play. | |
FBPropertyBase | Mute |
Read Write Property: If true, this story folder will be muted. | |
FBPropertyString | RecordClipPath |
Read Write Property: Path for story recording. | |
FBPropertyStoryFolder | Parent |
Read Only Property: Object pointing to the folder's parent. | |
FBPropertyListStoryFolder | Childs |
List: Children folders of this folder. | |
FBPropertyListStoryTrack | Tracks |
List: Tracks of this folder. |
__init__ | ( | FBStoryFolder | pParentFolder = None , |
object | pObject = None |
||
) |
Constructor.
pParentFolder | If NULL, parent will be the global root folder, according to its type. |
pObject | For internal use only. |
FBDelete | ( | ) |
Load | ( | bool | pLoad | ) |
Allow to load/unload all story clips under this folder.
Read Write Property: Label to display for this story folder.
FBPropertyBase Collapsed |
Read Write Property: Toggle to collapse or expand the story folder.
FBPropertyBase Solo |
Read Write Property: If true, this story folder will be the only one to play.
FBPropertyBase Mute |
Read Write Property: If true, this story folder will be muted.
Read Write Property: Path for story recording.
Can be relative or full path.
FBPropertyStoryFolder Parent |
Read Only Property: Object pointing to the folder's parent.
List: Children folders of this folder.
List: Tracks of this folder.