FBActor Member List

This is the complete list of members for FBActor, including all inherited members.
__del__()FBComponent
__init__(str pName, object pObject=None)FBActor
pyfbsdk::FBComponent.__init__(object pObject)FBComponent
ActiveFBConstraint
ActiveChanged()FBConstraint
AnimatableFBBox
AnimationNodeDestroy(FBAnimationNode pAnimationNode)FBBox
AnimationNodeInCreate(uintptr_t pUserId, FBModel pModel, str pAttribute)FBConstraint
AnimationNodeInCreate(uintptr_t pUserId, FBProperty pProperty)FBConstraint
pyfbsdk::FBBox.AnimationNodeInCreate(uintptr_t pUserId, str pName, str pDataType, bool pIsPublic=False, float pMin=None, float pMax=None, bool pUserData=False)FBBox
AnimationNodeInGet()FBBox
AnimationNodeIsUserData(FBAnimationNode pAnimationNode)FBBox
AnimationNodeNotify(FBAnimationNode pAnimationNode, FBEvaluateInfo pEvaluateInfo, FBConstraintInfo pConstraintInfo)FBConstraint
pyfbsdk::FBBox.AnimationNodeNotify(FBAnimationNode pAnimationNode, FBEvaluateInfo pEvaluateInfo)FBBox
AnimationNodeOutCreate(uintptr_t pUserId, FBModel pModel, str pAttribute)FBConstraint
pyfbsdk::FBBox.AnimationNodeOutCreate(uintptr_t pUserId, str pName, str pDataType, bool pIsPublic=False, float pMin=None, float pMax=None, bool pUserData=False)FBBox
AnimationNodeOutGet()FBBox
AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo pEvaluateInfo)FBBox
BeginChange()FBPlug
BodyColorFBActor
ChestPositionFBActor
ClassGroupNameFBPlug
ClassName()FBComponent
Clone()FBConstraint
ComponentsFBComponent
ConnectDst(FBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDstAt(int pSrc_DstIndex, FBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrc(FBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrcAt(int pDst_SrcIndex, FBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
DeformerFBConstraint
DeformerBind(FBModel pModel)FBConstraint
DeformerNotify(FBModel pModel, FBVector4 pSrcVertex, FBVector4 pSrcNormal, int pCount, FBVector4 pDstVertex, FBVector4 pDstNormal)FBConstraint
DeformerPreNotify(FBModel pModel, FBEvaluateInfo pEvaluateInfo, FBVector4 pBBoxMin, FBVector4 pBBoxMax)FBConstraint
DeformerUnBind(FBModel pModel)FBConstraint
DescriptionFBConstraint
Disable(FBModel pModel)FBConstraint
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlug
DisconnectAllSrc()FBPlug
DisconnectDst(FBPlug pDst)FBPlug
DisconnectDstAt(int pIndex)FBPlug
DisconnectSrc(FBPlug pSrc)FBPlug
DisconnectSrcAt(int pIndex)FBPlug
Enable(FBModel pModel)FBConstraint
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlug
EvaluateAnimationNodes(FBEvaluateInfo pEvaluateInfo)FBBox
FBComponentGetLongName(FBComponent pObject)FBComponent
FBComponentGetName(FBComponent pObject)FBComponent
FBComponentSetLongName(FBComponent pObject, str pName)FBComponent
FBComponentSetName(FBComponent pObject, str pName)FBComponent
FBCreate()FBComponent
FBDelete()FBActor
FBDestroy()FBComponent
FbxGetObjectSubType()FBBox
FbxGetObjectType()FBBox
FbxRetrieve(FBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBConstraint
FbxStore(FBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBConstraint
FKFingerMultiplierFBActor
FKFingerTipMultiplierFBActor
FKThumbTipMultiplierFBActor
FolderFBComponent
FreezeSRT(FBModel pModel, bool pS, bool pR, bool pT)FBConstraint
FreezeSuggested()FBConstraint
GetContentModified(FBPlugModificationFlag pFlag)FBPlug
GetCurrentSkeletonState(bool pResetOrientation=False)FBActor
GetDefaultSkeletonState()FBActor
GetDefinitionScaleVector(FBSkeletonNodeId pSkeletonId, FBVector3 pScaleVector)FBActor
GetDst(int pIndex)FBPlug
GetDstCount()FBPlug
GetDstType(int pIndex)FBPlug
GetFullName()FBComponent
GetHIObject()FBPlug
GetInternalClassId()FBComponent
GetLeftGloveReferenceModel()FBActor
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlug
GetOwnedCount()FBPlug
GetOwner()FBPlug
GetOwnerFileReference()FBComponent
GetOwnerNamespace()FBComponent
GetPlugConnectionModifiedList(tuple pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlug
GetRightGloveReferenceModel()FBActor
GetSelfModified(FBPlugModificationFlag pFlag)FBPlug
GetSrc(int pIndex)FBPlug
GetSrcCount()FBPlug
GetSrcType(int pIndex)FBPlug
GetStatusFlag(FBPlugStatusFlag pStatus)FBPlug
GetTypeId()FBComponent
HardSelect()FBComponent
HasLayoutFBConstraint
HasObjectFlags(FBObjectFlag pFlags)FBComponent
HeadPositionFBActor
HipsPositionFBActor
HumanFingerLimitsFBActor
ICallback_Declare(K_IMPLEMENTATION)FBComponent
InvalidatePropertyEventsParents()FBComponent
IObject_Declare(K_IMPLEMENTATION)FBConstraint
Is(int pTypeId)FBComponent
IsSDKComponent()FBPlug
KObjectEvent(HIRegister pView, HKEventBase pEvent)FBComponent
LeftAnklePositionFBActor
LeftCollarPositionFBActor
LeftElbowPositionFBActor
LeftFootPositionFBActor
LeftHandIndexIndexFBActor
LeftHandIndexMiddleFBActor
LeftHandIndexPinkyFBActor
LeftHandIndexRingFBActor
LeftHandMiddleIndexFBActor
LeftHandMiddleMiddleFBActor
LeftHandMiddlePinkyFBActor
LeftHandMiddleRingFBActor
LeftHandPinkyIndexFBActor
LeftHandPinkyMiddleFBActor
LeftHandPinkyPinkyFBActor
LeftHandPinkyRingFBActor
LeftHandRingIndexFBActor
LeftHandRingMiddleFBActor
LeftHandRingPinkyFBActor
LeftHandRingRingFBActor
LeftHipPositionFBActor
LeftKneePositionFBActor
LeftShoulderPositionFBActor
LeftWristPositionFBActor
LiveFBBox
LockFBConstraint
LongNameFBComponent
mAllocatedFBPlug
MarkerSetFBActor
MarkerSetSizeFBActor
mDummyObjectFBComponent
mGlobalTypeInfoFBPlug [protected]
mLocalPtrFBComponent
mNameFBComponent [protected]
mObjectFBPlug [protected]
MoveSrcAt(int pIndex, int pAtIndex)FBPlug
MoveSrcAt(FBPlug pSrc, FBPlug pAtSrc)FBPlug
mSDKComponentFBPlug [protected]
NameFBComponent
NeckPositionFBActor
operator delete(pvMem)FBComponent
operator new(int stAllocateBlock)FBComponent
operator new(int stAllocateBlock, int blockType, str filename, int linenumber)FBComponent
OutputMarkerSetFBActor
ParentsFBComponent
PivotColorFBActor
PivotSizeFBActor
PlugDataNotify(FBConnectionAction pAction, FBPlug pThis, pData=None, pDataOld=None, int pDataSize=0)FBPlug
PlugNotify(FBConnectionAction pAction, FBPlug pThis, int pIndex, FBPlug pPlug=None, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug pNewPlug=None)FBPlug
PlugStateNotify(FBConnectionAction pAction, FBPlug pThis, pData=None, pDataOld=None, int pDataSize=0)FBPlug
PrintClassDefinitions()FBPlug
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)FBComponent
PropertyAdd(FBProperty pProperty)FBComponent
PropertyAddReferenceProperty(FBProperty pReferenceProperty)FBComponent
PropertyCreate(str pName, FBPropertyType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)FBComponent
PropertyGetModifiedList(tuple pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty pProperty)FBComponent
RecordModeFBBox
ReferenceAdd(int pGroupIndex, FBModel pModel)FBConstraint
ReferenceAddNotify(int pGroupIndex, FBModel pModel)FBConstraint
ReferenceGet(int pGroupIndex, int pItemIndex=0)FBConstraint
ReferenceGetCount(int pGroupIndex)FBConstraint
ReferenceGroupAdd(str pGroupName, int pMaxItemCount)FBConstraint
ReferenceGroupGetCount()FBConstraint
ReferenceGroupGetMaxCount(int pGroupIndex)FBConstraint
ReferenceGroupGetName(int pGroupIndex)FBConstraint
ReferenceRemove(int pGroupIndex, FBModel pModel)FBConstraint
ReferenceRemoveAll()FBConstraint
ReferenceRemoveNotify(int pGroupIndex, FBModel pModel)FBConstraint
RegisterPropertyEvent(FBPropertyEvent pPropertyEvent)FBComponent
RemoveAllAnimationNodes()FBConstraint
ReplaceDstAt(int pIndex, FBPlug pDst)FBPlug
ReplaceSrcAt(int pIndex, FBPlug pSrc)FBPlug
RestoreModelState(FBModel pModel)FBConstraint
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlug
RightAnklePositionFBActor
RightCollarPositionFBActor
RightElbowPositionFBActor
RightFootPositionFBActor
RightHandIndexIndexFBActor
RightHandIndexMiddleFBActor
RightHandIndexPinkyFBActor
RightHandIndexRingFBActor
RightHandMiddleIndexFBActor
RightHandMiddleMiddleFBActor
RightHandMiddlePinkyFBActor
RightHandMiddleRingFBActor
RightHandPinkyIndexFBActor
RightHandPinkyMiddleFBActor
RightHandPinkyPinkyFBActor
RightHandPinkyRingFBActor
RightHandRingIndexFBActor
RightHandRingMiddleFBActor
RightHandRingPinkyFBActor
RightHandRingRingFBActor
RightHipPositionFBActor
RightKneePositionFBActor
RightShoulderPositionFBActor
RightWristPositionFBActor
SaveModelState(FBModel pModel, bool pS, bool pR, bool pT)FBConstraint
SelectedFBComponent
SetActorTranslation(FBVector3 pTranslationVector)FBActor
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlug
SetDefinitionRotationVector(FBSkeletonNodeId pSkeletonId, FBVector3 pRotationVector, bool pSymmetricUpdate=True)FBActor
SetDefinitionScaleVector(FBSkeletonNodeId pSkeletonId, FBVector3 pScaleVector, bool pSymmetricUpdate=True)FBActor
SetHIObject(object pObject, bool pSDKComponent)FBComponent
SetLeftGloveReferenceModel(FBModel pReferenceModel)FBActor
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace pOwnerNSObj)FBComponent
SetRightGloveReferenceModel(FBModel pReferenceModel)FBActor
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlug
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlug
SetupAllAnimationNodes()FBConstraint
SkeletonColorFBActor
Snap(FBRecalcMarkerSetOffset pRecalcOffset)FBActor
pyfbsdk::FBConstraint.SnapFBConstraint
SnapSuggested()FBConstraint
SwapSrc(int pIndexA, int pIndexB)FBPlug
TypeInfoFBComponent
UniqueNameFBBox
UnregisterPropertyEvent(FBPropertyEvent pPropertyEvent)FBComponent
UpdateValues(FBEvaluateInfo pEvalInfo)FBActor
UseCustomPropertyViewSet()FBComponent
VisibilityFBActor
WaistPositionFBActor
WeightFBConstraint