fbtexturelayout.h File Reference

FBTexture layout file. More...

#include <kaydaradef.h>
#include <fbsdk/fbtexture.h>
#include <fbcontrols/fbcontrols.h>

Go to the source code of this file.

Classes

class  FBTextureLayout
 Custom Texture layout class. More...

Defines

#define FBSDK_DLL   K_DLLIMPORT
 Be sure that FBSDK_DLL is defined only once...
#define FBRegisterTextureLayout(ClassName, UniqueNameStr, IconFilename)
 Register a Texture layout class.
#define FBTextureLayoutDeclare(ClassName, Parent)
 Texture layout declaration.
#define FBTextureLayoutImplementation(ThisComponent)   FBClassImplementation( ThisComponent )
 Texture layout implementation.

Functions

 __FB_FORWARD (FBTextureLayout)

Detailed Description

FBTexture layout file.

Definition in file fbtexturelayout.h.


Define Documentation

#define FBSDK_DLL   K_DLLIMPORT

Be sure that FBSDK_DLL is defined only once...

Definition at line 48 of file fbtexturelayout.h.

#define FBRegisterTextureLayout (   ClassName,
  UniqueNameStr,
  IconFilename 
)
Value:
HIObject RegisterTextureLayout##ClassName( HIObject /*pOwner*/,const char * /*pName*/,void *pData) \
    {\
        ClassName *Class = new ClassName( (FBTexture*)FBGetFBObject((HIObject)pData) ); \
        Class->mAllocated = true; \
        if (Class->FBCreate()) { \
            return Class->GetHIObject(); \
        } else { \
            delete Class; \
            return NULL; \
        } \
    } \
    \
    FBLibraryModule( ClassName )    \
    {    \
        FBRegisterObject( ClassName,"UI_Associated_ClassName",UniqueNameStr,UniqueNameStr" Texture Layout",RegisterTextureLayout##ClassName, true, IconFilename );    \
    }

Register a Texture layout class.

Parameters:
ClassNameName of Texture layout class.
UniqueNameStrUnique name of class. Need to be same as return value of FbxGetObjectSubType()
IconFilenameFilename of associated icon.

Definition at line 66 of file fbtexturelayout.h.

#define FBTextureLayoutDeclare (   ClassName,
  Parent 
)
Value:
FBClassDeclare( ClassName,Parent ); \
  public: \
    ClassName(FBTexture* pTexture):Parent(pTexture) { FBClassInit; } \
  private:

Texture layout declaration.

Parameters:
ClassNameName of Texture layout class.
ParentParent of Texture layout class.

Definition at line 88 of file fbtexturelayout.h.

#define FBTextureLayoutImplementation (   ThisComponent)    FBClassImplementation( ThisComponent )

Texture layout implementation.

Parameters:
ThisComponentName of Texture layout class to implement.

Definition at line 97 of file fbtexturelayout.h.


Function Documentation