Classes |
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class | FBEvaluateInfo |
AnimationNodeNotify evaluation information.
More... |
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Defines |
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#define | FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only
once... |
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Typedefs |
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typedef void(* | kBackgroundEvaluationCallback )(const FBAnimationNode *pDst, const FBAnimationNode *pSrc, void *pCustomData) |
Background Notification Function. |
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Functions |
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FB_FORWARD (FBBox) | |
FB_FORWARD (FBAnimationNode) | |
FB_FORWARD (FBEvaluateInfo) | |
K_DLLIMPORT FBEvaluateInfo * | FBGetDisplayInfo () |
Get the displays evaluation information
structure. |
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K_DLLIMPORT FBEvaluateInfo * | FBGetUpdateInfo () |
Get the update evaluation information
structure. |
#define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbevaluateinfo.h.
typedef void(* kBackgroundEvaluationCallback)(const FBAnimationNode *pDst, const FBAnimationNode *pSrc, void *pCustomData) |
Background Notification Function.
Definition at line 144 of file fbevaluateinfo.h.
FB_FORWARD | ( | FBBox | ) |
FB_FORWARD | ( | FBAnimationNode | ) |
FB_FORWARD | ( | FBEvaluateInfo | ) |
K_DLLIMPORT FBEvaluateInfo* FBGetDisplayInfo | ( | ) |
Get the displays evaluation information structure.
This function can be used in order to call real-time functions based on the current display evalution state.
K_DLLIMPORT FBEvaluateInfo* FBGetUpdateInfo | ( | ) |
Get the update evaluation information structure.
This function can be used in order to call real-time functions based on the current update evalution state.