#include <fbcontrols.h>
Activation event.
Definition at line 570 of file fbcontrols.h.
Public Member Functions |
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FBEventActivate (HKEventBase pEvent) | |
Constructor. |
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void | PropertyAdd (FBProperty *) |
Empty function to avoid creating property
container object. |
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Public Attributes |
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FBPropertykReference | Data |
Read Write Property: Generic data of
event. |
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FBPropertyInt | Type |
Read Only Property: Type of event.
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Protected Attributes |
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HKEventBase | mEvent |
Internal Event pointer. |
FBEventActivate::FBEventActivate | ( | HKEventBase | pEvent | ) |
Constructor.
pEvent | Base event (internal) to obtain information from. |
void FBEvent::PropertyAdd | ( | FBProperty * | ) | [inline, inherited] |
Empty function to avoid creating property container object.
Definition at line 907 of file fbcomponent.h.
:
Read Write Property: Generic data of event.
Definition at line 578 of file fbcontrols.h.
FBPropertyInt
FBEvent::Type
[inherited] |
Read Only Property: Type of event.
Reimplemented in FBEventAnimationNode, FBEventSceneChange, FBEventTakeChange, and FBEventFileChange.
Definition at line 900 of file fbcomponent.h.
HKEventBase FBEvent::mEvent
[protected, inherited] |