#include <fbscene.h>
Take change event class.
This event occurs every time a take is:
Public Member Functions |
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FBEventTakeChange (HKEventBase pEvent) | |
Constructor. |
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void | PropertyAdd (FBProperty *) |
Empty function to avoid creating property
container object. |
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Public Attributes |
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FBPropertyTakeChangeType | Type |
Read Only Property: Type of take
change event. |
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FBPropertyTake | Take |
Read Only Property: The take
modified. |
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Protected Attributes |
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HKEventBase | mEvent |
Internal Event pointer. |
FBEventTakeChange::FBEventTakeChange | ( | HKEventBase | pEvent | ) |
Constructor.
pEvent | Base event (internal) to obtain information from. |
void FBEvent::PropertyAdd | ( | FBProperty * | ) | [inline, inherited] |
Empty function to avoid creating property container object.
Definition at line 907 of file fbcomponent.h.
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FBPropertyTakeChangeType FBEventTakeChange::Type |
Read Only Property: Type of take change event.
Reimplemented from FBEvent.
FBPropertyTake FBEventTakeChange::Take |
Read Only Property: The take modified.
HKEventBase FBEvent::mEvent
[protected, inherited] |