FBEventAnimationNode Class Reference
 
 
 
FBEventAnimationNode Class Reference

#include <fbdata.h>


Class Description

The transform manipulator has begun doing modifications This event occurs every time a manipulator:

  • receives mouse input
  • begins/ends a transaction
  • manipulates/moves and object

Definition at line 455 of file fbdata.h.

Inheritance diagram for FBEventAnimationNode:
FBEvent

Public Member Functions

  FBEventAnimationNode (HKEventBase pEvent)
  Constructor.
void  PropertyAdd (FBProperty *)
  Empty function to avoid creating property container object.

Public Attributes

FBPropertyEventAnimationNodeType  Type
  Read Only Property: Type of selection event.

Protected Attributes

HKEventBase  mEvent
  Internal Event pointer.

Constructor & Destructor Documentation

FBEventAnimationNode::FBEventAnimationNode ( HKEventBase  pEvent )

Constructor.

Parameters:
pEvent Base event (internal) to obtain information from.

Member Function Documentation

void FBEvent::PropertyAdd ( FBProperty ) [inline, inherited]

Empty function to avoid creating property container object.

Definition at line 907 of file fbcomponent.h.

:

Member Data Documentation

FBPropertyEventAnimationNodeType FBEventAnimationNode::Type

Read Only Property: Type of selection event.

Reimplemented from FBEvent.

Definition at line 463 of file fbdata.h.

HKEventBase FBEvent::mEvent [protected, inherited]

Internal Event pointer.

Definition at line 904 of file fbcomponent.h.


The documentation for this class was generated from the following file: