FBAudioRenderOptions Class Reference
 
 
 
FBAudioRenderOptions Class Reference

#include <mobu-python-api.h>


Class Description

Audio Render Options structure. Contain options to control how the audio rendering will occur.

Public Member Functions

def  __reduce__ ()
def  __init__ ()

Public Attributes

FBTimeSpan  TimeSpan
FBAudioChannelMode  ChannelMode
FBAudioBitDepthMode  BitDepthMode
FBAudioRateMode  RateMode
FBString  OutputFileName

Member Function Documentation

def __reduce__ ( )
def __init__ ( )

Python Docstring:

__init__( (object)arg1) -> None 

C++ Signature:

 FBAudioRenderOptions() 

Constructor.


Member Data Documentation

Property: Start and stop selection time to render.

Property: Audio render channel number, 1 for Mono(left channel right channel render mixed to one channel), 2 for Stereo(left channel right channel render separately).

Property: Bit depth for one sample of audio. 8 bits and 16 bits available for audio render, 16 bits default.

Property: Rate mode for number of samples per second. 44100 hz default,8000, 11025,12000,16000,22050,24000,32000,44100,48000,64000,88200,96000 available for audio render.

FBString OutputFileName

Property: Audio Render destination file.