#include <fbscene.h>
Select model event class.
This event occurs every time a model is:
Public Member Functions |
|
FBEventSceneChange (HKEventBase pEvent) | |
Constructor. |
|
void | PropertyAdd (FBProperty *) |
Empty function to avoid creating property
container object. |
|
Public Attributes |
|
FBPropertySceneChangeType | Type |
Read Only Property: Type of selection
event. |
|
FBPropertyComponent | Component |
Read Only Property: Modified
component |
|
FBPropertyComponent | ChildComponent |
Read Only Property: Child component
of the event. |
|
Protected Attributes |
|
HKEventBase | mEvent |
Internal Event pointer. |
FBEventSceneChange::FBEventSceneChange | ( | HKEventBase | pEvent | ) |
Constructor.
pEvent | Base event (internal) to obtain information from. |
void FBEvent::PropertyAdd | ( | FBProperty * | ) | [inline, inherited] |
Empty function to avoid creating property container object.
Definition at line 907 of file fbcomponent.h.
:
FBPropertySceneChangeType FBEventSceneChange::Type |
Read Only Property: Type of selection event.
Reimplemented from FBEvent.
Read Only Property: Modified component
Read Only Property: Child component of the event.
HKEventBase FBEvent::mEvent
[protected, inherited] |