#include <mobu-python-api.h>
Texture Use Type. How the texture is used.
Public Attributes |
|
object | kFBTextureUseAll |
object | kFBTextureUseColor |
object | kFBTextureUseShadowMap |
object | kFBTextureUseLightMap |
object | kFBTextureUseSphericalReflexionMap |
object | kFBTextureUseSphereReflexionMap |
object | kFBTextureUseBumpNormalMap |
object kFBTextureUseAll |
object kFBTextureUseColor |
object kFBTextureUseShadowMap |
object kFBTextureUseLightMap |
object kFBTextureUseBumpNormalMap |