Member List
 
 
 
FBCamera Member List
This is the complete list of members for FBCamera, including all inherited members.
__FBRegisterTypeInfo(int pInternalClassId)FBPlug [friend]
AddWrapper(FBScriptWrapper *)FBWrapperHolder
AnimatableFBBox
AnimationNodeFBModel
AnimationNodeDestroy(FBAnimationNode *pAnimationNode)FBBox [virtual]
AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeInGet()FBBox [virtual]
AnimationNodeIsUserData(FBAnimationNode *pAnimationNode)FBBox [virtual]
AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo)FBBox [virtual]
AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeOutGet()FBBox [virtual]
AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo)FBBox [virtual]
AntiAliasingIntensityFBCamera
AntiAliasingMethodFBCamera
ApertureModeFBCamera
BackGroundColorFBCamera
BackGroundImageCenterFBCamera
BackGroundImageCropFBCamera
BackGroundImageFitFBCamera
BackGroundImageKeepRatioFBCamera
BackGroundMediaFBCamera
BackGroundPlaneDistanceFBCamera
BackGroundPlaneDistanceModeFBCamera
BackGroundTextureFBCamera
BeginChange()FBPlug
BlendShapeDeformableFBModel
CameraViewportHeightFBCamera
CameraViewportWidthFBCamera
CameraViewportXFBCamera
CameraViewportYFBCamera
CastsShadowsFBModel
ChildrenFBModel
ClassGroupNameFBPlug [static]
ClassName() overrideFBComponent [virtual]
Clone()FBModel [virtual]
ClosestRayIntersection(const FBTVector &pRayOrigin, const FBTVector &pRayEnd, FBTVector &pIntersectPos, FBNormal &pIntersectNormal)FBModel [virtual]
ClusterFBModel
ComponentsFBComponent
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConstrainDeformableFBModel
CustomModelDisplay(FBCamera *pCamera, FBModelShadingMode pShadingMode, FBModelRenderPass pRenderPass, float pPickingAreaWidth, float pPickingAreaHeight)FBModel [inline, virtual]
CustomModelPicking(int pNbHits, unsigned int *pSelectBuffer, FBCamera *pCamera, int pMouseX, int pMouseY, FBTVector *pLocalRaySrc, FBTVector *pLocalRayDir, FBTVector *pWorldRaySrc, FBTVector *pWorldRayDir, FBMatrix *pGlobalInverseMatrix, FBTVector *pOutPickedPoint)FBModel [inline, virtual]
DeformersFBModel
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlug
DisconnectAllSrc()FBPlug
DisconnectDst(FBPlug *pDst)FBPlug
DisconnectDstAt(int pIndex)FBPlug
DisconnectSrc(FBPlug *pSrc)FBPlug
DisconnectSrcAt(int pIndex)FBPlug
Display2DMagnifierFrameFBCamera
DisplayTurnTableIconFBCamera
DofToLRM(FBMatrix &pLM, const FBRVector &pDof)FBModel
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlug
EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo)FBBox [virtual]
FarPlaneDistanceFBCamera
FBBox(const char *pName, HIObject pObject=NULL)FBBox
FBCamera(const char *pName, HIObject pObject=NULL)FBCamera
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject)FBComponent [static]
FBComponentGetName(FBComponent *pObject)FBComponent [static]
FBComponentSetLongName(FBComponent *pObject, const char *pName)FBComponent [static]
FBComponentSetName(FBComponent *pObject, const char *pName)FBComponent [static]
FBCreate()FBComponent [virtual]
FBDelete()FBModel [virtual]
FBDestroy()FBComponent [virtual]
FBModel(const char *pName, HIObject pObject=NULL)FBModel
FBPlug(HIObject pObject)FBPlug [protected]
FBWrapperHolder()FBWrapperHolder
FbxGetObjectSubType() overrideFBModel [virtual]
FbxGetObjectType() overrideFBModel [virtual]
FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat)FBModel [virtual]
FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat)FBModel [virtual]
FieldOfViewFBCamera
FieldOfViewXFBCamera
FieldOfViewYFBCamera
FilmAspectRatioFBCamera
FilmBackTypeFBCamera
FilmSizeHeightFBCamera
FilmSizeWidthFBCamera
FocalLengthFBCamera
FocusAngleFBCamera
FocusDistanceSourceFBCamera
FocusSpecificDistanceFBCamera
FolderFBComponent
ForceAlwaysEvaluate()FBModel
ForeGroundAlphaFBCamera
ForeGroundImageCenterFBCamera
ForeGroundImageCropFBCamera
ForeGroundImageFitFBCamera
ForeGroundImageKeepRatioFBCamera
ForeGroundMaterialThresholdFBCamera
ForeGroundMediaFBCamera
ForeGroundPlaneDistanceFBCamera
ForeGroundPlaneDistanceModeFBCamera
ForeGroundTextureFBCamera
ForeGroundTransparentFBCamera
FrameColorFBCamera
FrameSizeModeFBCamera
GeometricRotationFBModel
GeometricScalingFBModel
GeometricTranslationFBModel
GeometryFBModel
GeometryUpdateIdFBModel
GetAdditionalUniqueColorID(unsigned int pIndex) const FBModel
GetAdditionalUniqueColorIDCount() const FBModel
GetBoundingBox(FBVector3d &pMin, FBVector3d &pMax)FBModel
GetCameraMatrix(FBMatrix &pMatrix, FBCameraMatrixType pType, FBEvaluateInfo *pEvalInfo=NULL)FBCamera
GetContentModified(FBPlugModificationFlag pFlag)FBPlug
GetCullingMode() const FBModel
GetDst(int pIndex)FBPlug
GetDstCount()FBPlug
GetDstType(int pIndex)FBPlug
GetFullName(void)FBComponent
GetHIObject() const FBPlug [virtual]
GetInternalClassId()FBComponent [static]
GetMatrix(FBCameraMatrixType pType)FBCamera
FBModel::GetMatrix(FBMatrix &pMatrix, FBModelTransformationType pWhat=kModelTransformation, bool pGlobalInfo=true, FBEvaluateInfo *pEvaluateInfo=NULL)FBModel
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlug
GetOwnedCount()FBPlug
GetOwner()FBPlug
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlug
GetSchematicPosition()FBModel
GetSelectedPoints()FBModel
GetSelectedPointsCount()FBModel
GetSelfModified(FBPlugModificationFlag pFlag)FBPlug
GetSrc(int pIndex)FBPlug
GetSrcCount()FBPlug
GetSrcType(int pIndex)FBPlug
GetStatusFlag(FBPlugStatusFlag pStatus) const FBPlug
GetTypeId()FBComponent [virtual]
GetVector(FBVector3d &pVector, FBModelTransformationType pWhat=kModelTranslation, bool pGlobalInfo=true, FBEvaluateInfo *pEvaluateInfo=NULL)FBModel
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasCustomDisplay()FBModel [inline, virtual]
HasObjectFlags(FBObjectFlag pFlags)FBComponent
HUDsFBCamera
ICallback_Declare(K_IMPLEMENTATION)FBModel
Icon3DFBModel
InteractiveModeFBCamera
InterestFBCamera
InvalidatePropertyEventsParents()FBComponent
InverseProjection(int pX, int pY, double pDistanceFromCamera, bool pRelativeToViewport=false)FBCamera
IObject_Declare(K_IMPLEMENTATION)FBBox
IQuery_Declare(K_IMPLEMENTATION)FBModel
Is(int pTypeId)FBComponent [virtual]
IsConstrainedFBModel
IsDeformableFBModel
IsEvaluationReady(FBModelEvaluationTaskType pWhat, FBEvaluateInfo *pEvaluateInfo=NULL) const FBModel
IsForceAlwaysEvaluate()FBModel
IsSDKComponent()FBPlug
IsVisible(FBEvaluateInfo *pEvaluateInfo=NULL)FBModel
KObjectEvent(HIRegister pView, HKEventBase pEvent)FBComponent
LiveFBBox
LongNameFBComponent
LookAtFBModel
LRMToDof(FBRVector &pDof, const FBMatrix &pLM)FBModel
MagnifierPosXFBCamera
MagnifierPosYFBCamera
MagnifierZoomFBCamera
mAllocatedFBPlug
MaterialsFBModel
MatrixToRotation(FBRVector &pRotation, const FBMatrix &pMatrix)FBModel
mDummyObjectFBComponent
mGlobalTypeInfoFBPlug [protected, static]
mLocalPtrFBComponent
mNameFBComponent [protected]
mObjectFBPlug [protected]
ModelVertexDataFBModel
MotionBlurIntensityFBCamera
MouseLockCameraFBCamera
MoveSrcAt(int pIndex, int pAtIndex)FBPlug
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlug
mSDKComponentFBPlug [protected]
NameFBComponent
NearPlaneDistanceFBCamera
NoFrustumCullingRelease()FBModel
NoFrustumCullingRequire()FBModel
NumberOfSamplesFBCamera
operator delete(void *pvMem)FBComponent
operator new(size_t stAllocateBlock)FBComponent
operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber)FBComponent
OpticalCenterXFBCamera
OpticalCenterYFBCamera
OrthoFactorFBCamera [static]
OrthoZoomFBCamera
ParentFBModel
ParentsFBComponent
PickableFBModel
PixelAspectRatioFBCamera
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlug [virtual]
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PointCacheDeformableFBModel
PointCacheRecordFBModel
PostRotationFBModel
PreRotationFBModel
PrimaryVisibilityFBModel
PrintClassDefinitions()FBPlug [static]
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponent [virtual]
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
QuaternionInterpolateFBModel
ReceiveShadowsFBModel
RecordModeFBBox
RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
RemoveWrapper(FBScriptWrapper *)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlug
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlug
ResolutionHeightFBCamera
ResolutionModeFBCamera
ResolutionWidthFBCamera
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlug
RollFBCamera
RotationFBModel
RotationActiveFBModel
RotationMaxFBModel
RotationMaxXFBModel
RotationMaxYFBModel
RotationMaxZFBModel
RotationMinFBModel
RotationMinXFBModel
RotationMinYFBModel
RotationMinZFBModel
RotationOrderFBModel
RotationSpaceForLimitOnlyFBModel
RotationToMatrix(FBMatrix &pMatrix, const FBRVector &pRotation)FBModel
SafeAreaModeFBCamera
SamplingTypeFBCamera
ScalingFBModel
SceneFBModel
SelectedFBComponent
SetAdditionalUniqueColorIDCount(unsigned int pCount)FBModel
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlug
SetCullingMode(FBModelCullingMode pCullingMode)FBModel
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponent [virtual]
SetMatrix(FBMatrix pMatrix, FBModelTransformationType pWhat=kModelTransformation, bool pGlobalInfo=true, bool pPushUndo=false, FBEvaluateInfo *pEvaluateInfo=NULL)FBModel
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetSchematicPosition(int pX, int pY)FBModel
SetSchematicPosition(FBVector2d pVector2d)FBModel
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlug
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlug
SetupPropertiesForShapes()FBModel
SetVector(FBVector3d pVector, FBModelTransformationType pWhat=kModelTranslation, bool pGlobalInfo=true, bool pPushUndo=false, FBEvaluateInfo *pEvaluateInfo=NULL)FBModel
ShadersFBModel
ShadingModeFBModel
ShowFBModel
SkeletonDeformableFBModel
SoftSelectedFBModel
SqueezeRatioFBCamera
SwapSrc(int pIndexA, int pIndexB)FBPlug
SystemCameraFBCamera
TessellatedMeshFBModel
TexturesFBModel
TransformableFBModel
TranslationFBModel
TranslationActiveFBModel
TranslationMaxFBModel
TranslationMaxXFBModel
TranslationMaxYFBModel
TranslationMaxZFBModel
TranslationMinFBModel
TranslationMinXFBModel
TranslationMinYFBModel
TranslationMinZFBModel
TurnTableFBCamera
TypeFBCamera
TypeInfoFBComponent [static]
UniqueColorIdFBModel
UniqueNameFBBox
UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
UpVectorFBModel
Use2DMagnifierFBCamera
UseAccumulationBufferFBCamera
UseAntiAliasingFBCamera
UseCustomPropertyViewSet() const FBComponent [inline, virtual]
UseDepthOfFieldFBCamera
UseFrameColorFBCamera
UseFrustumCulling()FBModel
UseMotionBlurFBCamera
UseRealTimeMotionBlurFBCamera
ViewBackGroundPlaneModeFBCamera
ViewCameraInterestFBCamera
ViewDisplaySafeAreaFBCamera
ViewForeGroundPlaneModeFBCamera
ViewNearFarPlaneFBCamera
ViewOpticalCenterFBCamera
ViewShowAxisFBCamera
ViewShowGridFBCamera
ViewShowNameFBCamera
ViewShowTimeCodeFBCamera
VisibilityFBModel
VisibilityInheritanceFBModel
WindowHeightFBCamera
WindowWidthFBCamera
~FBComponent()FBComponent [virtual]
~FBPlug()FBPlug [virtual]
~FBWrapperHolder()FBWrapperHolder [virtual]