#include <mobu-python-api.h>
Shadow types. The different types of shadow mapping.
Public Attributes |
|
object | kFBShadowTypeShadowPlanar |
object | kFBShadowTypeShadowProjectiveTexture |
object | kFBShadowTypeLightMapProjectiveTexture |
object | kFBShadowTypeZShadowProjectiveTexture |
object | kFBShadowTypeZLightMapProjectiveTexture |
object kFBShadowTypeShadowPlanar |
Use this shadow type to create darkened shadow areas only on planar surfaces.
Similar to the Projective Shadow, except that it uses a boolean algorithm to create a self-shadow.
Similar to the Projective Light Map except that it uses a boolean algorithm to create a self-shadow.