This reference page is linked to from the following overview topics: FBScene - The Scene Class, FBModel - Transformation Data and the Scene Graph, FBLight - Lights, FBCharacter - Characters, FBPose - Poses.
#include <mobu-python-api.h>
Modes for model shading.
Public Attributes |
|
object | kFBModelShadingDefault |
object | kFBModelShadingWire |
object | kFBModelShadingFlat |
object | kFBModelShadingLight |
object | kFBModelShadingHard |
object | kFBModelShadingTexture |
object | kFBModelShadingAll |
object kFBModelShadingDefault |
object kFBModelShadingWire |
object kFBModelShadingFlat |
object kFBModelShadingLight |
object kFBModelShadingHard |
object kFBModelShadingTexture |
object kFBModelShadingAll |