FBDeformerType Class Reference
 
 
 
FBDeformerType Class Reference

#include <mobu-python-api.h>


Class Description

Determine the deformer type.

  • kFBDeformerSkeleton Skeleton (Bone) driven skinning deformer.
  • kFBDeformerPointCache Pre-recorded point cache deformer.
  • kFBGeometryMapping_BY_POLYGON_VERTEX There will be one mapping coordinate for each vertex, for each polygon/strip it is part of. This means that a vertex will have as many mapping coordinates as polygons it is part of.
  • kFBGeometryMapping_BY_POLYGON There can be only one mapping coordinate for the whole polygon/strip.
  • kFBGeometryMapping_BY_EDGE There will be one mapping coordinate for each unique edge in the mesh. This is meant to be used with smoothing layer elements.
  • kFBGeometryMapping_ALL_SAME There can be only one mapping coordinate for the whole surface.
Inheritance diagram for FBDeformerType:
Enumeration

Public Attributes

object  kFBDeformerUnkown
object  kFBDeformerSkeleton
object  kFBDeformerPointCache

Member Data Documentation