FBEffectorSetState Class Reference
 
 
 
FBEffectorSetState Class Reference

This reference page is linked to from the following overview topics: Solving from the Goal to the Skeleton, MotionBuilder 2014.


#include <fbcharacter.h>


Class Description

Definition at line 766 of file fbcharacter.h.

Public Member Functions

void  GetEffectorMatrix (FBEffectorId pEffectorId, FBMatrix &pEffectorGlobalMatrix)
  Returned global matrix associated to the given Index.
void  GetReach (FBEffectorId pEffectorId, double &pReachT, double &pReachR)
  Returned translation and rotation reach associated to the given Index.

Member Function Documentation

void FBEffectorSetState::GetEffectorMatrix ( FBEffectorId  pEffectorId,
FBMatrix pEffectorGlobalMatrix 
)

Returned global matrix associated to the given Index.

Parameters:
pEffectorId Index of the effector Node
pEffectorGlobalMatrix returned global matrix of the index Given
void FBEffectorSetState::GetReach ( FBEffectorId  pEffectorId,
double &  pReachT,
double &  pReachR 
)

Returned translation and rotation reach associated to the given Index.

Parameters:
pEffectorId Index of the effector Node
pReachT returned reach translation of the index Given
pReachR returned reach rotation of the index Given

The documentation for this class was generated from the following file: