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Converting the Goal to an Inverse Kinematics/Forward Kinematics State
Flexible Mocap
Creating and Characterizing a Skeleton
MotionBuilder SDK Programmer's Guide
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Flexible Mocap
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Examples
The following section provides some code examples.
Topics in this section
Creating and Characterizing a Skeleton
Character Marker Set
Adjusting the Extraction
Solving from the Goal to the Skeleton