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FBMesh Member List

This is the complete list of members for FBMesh, including all inherited members.

__init__(object arg1, str arg2)FBMesh
FBGeometry::__init__(...)FBGeometry
__reduce__()FBMesh
BeginChange(FBPlug arg1)FBPlug
BinormalMappingModeFBGeometry
BinormalReferenceModeFBGeometry
ClassName(FBComponent arg1)FBComponent
FBPlug::ClassName(FBPlug arg1)FBPlug
ComponentsFBComponent
ComputeVertexNormals(FBMesh arg1, object arg2)FBMesh
ConnectDst(FBPlug arg1, FBPlug arg2, FBConnectionType arg3)FBPlug
ConnectDstAt(FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)FBPlug
ConnectSrc(FBPlug arg1, FBPlug arg2, FBConnectionType arg3)FBPlug
ConnectSrcAt(FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)FBPlug
DisableObjectFlags(FBComponent arg1, FBObjectFlag arg2)FBComponent
DisconnectAllDst(FBPlug arg1)FBPlug
DisconnectAllSrc(FBPlug arg1)FBPlug
DisconnectDst(FBPlug arg1, FBPlug arg2)FBPlug
DisconnectDstAt(FBPlug arg1, object arg2)FBPlug
DisconnectSrc(FBPlug arg1, FBPlug arg2)FBPlug
DisconnectSrcAt(FBPlug arg1, object arg2)FBPlug
EnableObjectFlags(FBComponent arg1, FBObjectFlag arg2)FBComponent
EndChange(FBPlug arg1)FBPlug
FBCreate(FBComponent arg1)FBComponent
FBDelete(FBComponent arg1)FBComponent
FBDestroy(FBComponent arg1)FBComponent
FullNameFBComponent
GeometryBegin(FBGeometry arg1)FBGeometry
GeometryEnd(FBGeometry arg1)FBGeometry
GetBinormalsDirectArray(FBGeometry arg1)FBGeometry
GetBinormalsIndexArray(FBGeometry arg1)FBGeometry
GetContentModified(FBPlug arg1, FBPlugModificationFlag arg2)FBPlug
GetDst(FBPlug arg1, object arg2)FBPlug
GetDstCount(FBPlug arg1)FBPlug
GetDstType(FBPlug arg1, object arg2)FBPlug
GetMaterialIndexArray(FBGeometry arg1)FBGeometry
GetNormalsDirectArray(FBGeometry arg1)FBGeometry
GetNormalsIndexArray(FBGeometry arg1)FBGeometry
GetObjectFlags(FBComponent arg1)FBComponent
GetObjectStatus(FBComponent arg1, FBObjectStatus arg2)FBComponent
GetOwned(FBPlug arg1, object arg2)FBPlug
GetOwnedCount(FBPlug arg1)FBPlug
GetOwner(FBPlug arg1)FBPlug
GetOwnerFileReference(FBComponent arg1)FBComponent
GetPlugConnectionModifiedList(FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4)FBPlug
GetPositionsArray(FBGeometry arg1)FBGeometry
GetSelfModified(FBPlug arg1, FBPlugModificationFlag arg2)FBPlug
GetSrc(FBPlug arg1, object arg2)FBPlug
GetSrcCount(FBPlug arg1)FBPlug
GetSrcType(FBPlug arg1, object arg2)FBPlug
GetTangentsDirectArray(FBGeometry arg1)FBGeometry
GetTangentsIndexArray(FBGeometry arg1)FBGeometry
GetUVSetDirectArray(FBGeometry arg1, str arg2)FBGeometry
GetUVSetIndexArray(FBGeometry arg1, str arg2)FBGeometry
GetUVSetMappingMode(FBGeometry arg1, str arg2)FBGeometry
GetUVSetReferenceMode(FBGeometry arg1, str arg2)FBGeometry
GetUVSets(FBGeometry arg1)FBGeometry
GetVertexColorsDirectArray(FBGeometry arg1)FBGeometry
GetVertexColorsIndexArray(FBGeometry arg1)FBGeometry
HardSelect(FBComponent arg1)FBComponent
HasObjectFlags(FBComponent arg1, FBObjectFlag arg2)FBComponent
InverseNormal(FBMesh arg1)FBMesh
Is(FBComponent arg1, object arg2)FBComponent
FBPlug::Is(FBPlug arg1, object arg2)FBPlug
IsSDKComponent(FBPlug arg1)FBPlug
IsTriangleMesh(FBMesh arg1)FBMesh
LongNameFBComponent
MaterialMappingModeFBGeometry
MoveSrcAt(...)FBPlug
NameFBComponent
NormalMappingModeFBGeometry
NormalReferenceModeFBGeometry
OnUnbindFBPythonWrapper
OwnerNamespaceFBComponent
ParentsFBComponent
PolygonBegin(FBMesh arg1, object arg2)FBMesh
PolygonCount(FBMesh arg1)FBMesh
PolygonEnd(FBMesh arg1)FBMesh
PolygonListAdd(FBMesh arg1, object arg2, object arg3, list arg4, object arg5)FBMesh
PolygonMaterialIdGet(FBMesh arg1, object arg2)FBMesh
PolygonVertexAdd(FBMesh arg1, object arg2)FBMesh
PolygonVertexArrayGet(FBMesh arg1)FBMesh
PolygonVertexCount(FBMesh arg1, object arg2)FBMesh
PolygonVertexIndex(FBMesh arg1, object arg2, object arg3)FBMesh
ProcessNamespaceHierarchy(FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)FBComponent
ProcessObjectNamespace(FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)FBComponent
PropertyAdd(FBComponent arg1, FBProperty arg2)FBComponent
PropertyAddReferenceProperty(FBComponent arg1, FBProperty arg2)FBComponent
PropertyCreate(FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7)FBComponent
PropertyGetModifiedList(FBComponent arg1, FBPlugModificationFlag arg2)FBComponent
PropertyListFBComponent
PropertyRemove(FBComponent arg1, FBProperty arg2)FBComponent
ReplaceDstAt(FBPlug arg1, object arg2, FBPlug arg3)FBPlug
ReplaceSrcAt(FBPlug arg1, object arg2, FBPlug arg3)FBPlug
RevertModification(FBPlug arg1, FBPlugModificationFlag arg2)FBPlug
SelectedFBComponent
SetBinormalsDirectArray(FBGeometry arg1, list arg2)FBGeometry
SetBinormalsIndexArray(FBGeometry arg1, list arg2)FBGeometry
SetContentModified(FBPlug arg1, FBPlugModificationFlag arg2, object arg3)FBPlug
SetMaterialIndexArray(FBGeometry arg1, list arg2)FBGeometry
SetNormalsDirectArray(FBGeometry arg1, list arg2)FBGeometry
SetNormalsIndexArray(FBGeometry arg1, list arg2)FBGeometry
SetObjectFlags(FBComponent arg1, FBObjectFlag arg2)FBComponent
SetObjectStatus(FBComponent arg1, FBObjectStatus arg2, object arg3)FBComponent
SetPositionsArray(FBGeometry arg1, list arg2)FBGeometry
SetSelfModified(FBPlug arg1, FBPlugModificationFlag arg2, object arg3)FBPlug
SetTangentsDirectArray(FBGeometry arg1, list arg2)FBGeometry
SetTangentsIndexArray(FBGeometry arg1, list arg2)FBGeometry
SetUVSetDirectArray(FBGeometry arg1, list arg2, str arg3)FBGeometry
SetUVSetIndexArray(FBGeometry arg1, list arg2, str arg3)FBGeometry
SetVertexColorsDirectArray(FBGeometry arg1, list arg2)FBGeometry
SetVertexColorsIndexArray(FBGeometry arg1, list arg2)FBGeometry
ShapeAdd(FBGeometry arg1, str arg2)FBGeometry
ShapeClearAll(FBGeometry arg1)FBGeometry
ShapeGetCount(FBGeometry arg1)FBGeometry
ShapeGetDiffPoint(FBGeometry arg1, object arg2, object arg3, object arg4, FBVertex arg5, FBNormal arg6)FBGeometry
ShapeGetDiffPointAsList(FBGeometry arg1, object arg2, object arg3, list arg4, FBVertex arg5, FBNormal arg6)FBGeometry
ShapeGetName(FBGeometry arg1, object arg2)FBGeometry
ShapeInit(FBGeometry arg1, object arg2, object arg3, object arg4)FBGeometry
ShapeSetDiffPoint(FBGeometry arg1, object arg2, object arg3, object arg4, FBVertex arg5, FBNormal arg6)FBGeometry
staticmethod(function)FBPlug
SwapSrc(FBPlug arg1, object arg2, object arg3)FBPlug
TangentMappingModeFBGeometry
TangentReferenceModeFBGeometry
TriangleListAdd(FBMesh arg1, object arg2, list arg3, object arg4)FBMesh
TriangleStripAdd(FBMesh arg1, object arg2, list arg3, object arg4)FBMesh
VertexAdd(...)FBGeometry
VertexArrayClear(FBGeometry arg1)FBGeometry
VertexArrayInit(FBGeometry arg1, object arg2, object arg3, int arg4)FBGeometry
VertexClear(FBGeometry arg1)FBGeometry
VertexColorGet(FBGeometry arg1, object arg2)FBGeometry
VertexColorMappingModeFBGeometry
VertexColorReferenceModeFBGeometry
VertexColorSet(...)FBGeometry
VertexCount(FBGeometry arg1)FBGeometry
VertexGet(FBGeometry arg1, object arg2)FBGeometry
VertexGetSelected(FBGeometry arg1, object arg2)FBGeometry
VertexGetTransformable(FBGeometry arg1, object arg2)FBGeometry
VertexGetVisible(FBGeometry arg1, object arg2)FBGeometry
VertexInit(FBGeometry arg1, object arg2, object arg3, object arg4, object arg5)FBGeometry
VertexNormalGet(FBGeometry arg1, object arg2)FBGeometry
VertexNormalSet(...)FBGeometry
VertexSet(...)FBGeometry
VertexSetSelected(FBGeometry arg1, object arg2, object arg3)FBGeometry
VertexSetVisible(FBGeometry arg1, object arg2, object arg3)FBGeometry
VertexUVGet(FBGeometry arg1, object arg2)FBGeometry
VertexUVSet(...)FBGeometry
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