Tutorials > Creating and Customizing a Control Rig >

# Create a Control rig

In the following procedure, you create and prepare a Control rig for the Mia character.

To create a Control rig:

1. In the Scene browser, expand the Characters branch and double-click the Mia character to access the Character Definition pane.
2. In the Navigator window, click the Character Definition pane and in the Control Rig area, click Create.

   The Create Control Rig dialog box appears.

3. Click FK/IK.

   An FK/IK Control rig is created for the Mia Character and is shown in the Character Controls window as the (motion) source for the Mia character in the Controls tab.

4. Click in the Viewer window and press Ctrl-A until you are in X-Ray display mode.
   Note The display mode is shown at the bottom left of the Viewer window.

   In X-Ray display mode, you can see the FK and IK effectors that make up the Control rig.

   - The blue and red IK effectors let you intuitively manipulate the character using a setup that simulates how the human body moves.
   - The yellow FK effectors let you selectively fine-tune individual body parts. If you plan to do any fine-tuning with your characters, create Control rigs with both FK and IK effectors.
5. In the Navigator window, switch back to view the Character Settings pane.

   Character Settings pane A. Input Type menu B. Active option shown enabled

   The Control rig is also shown as the active motion source by the Input Type menu and the Active option in the Character Settings pane (A and B).