Tutorials > Creating a Character Extension >

# Prepare the scene

In the following procedure, you prepare the MotionBuilder scene and open the file needed to start this tutorial.

To prepare the scene:

1. From the menu bar, choose Layout Editing.

   Layout options

   NoteThe default layout is set to Editing.

   The Editing layout displays all the user interface you need to complete this tutorial.

2. In the Asset browser Resources, click the Tutorials folder.

   The contents of the Tutorials folder appear in the display pane, in Thumbnails display by default.

   Tutorial assets displayed in thumbnails

3. Drag the mia_rigged asset (mia_rigged.fbx file) from the Asset browser into the Viewer window, then select FBX Open <No Animation> from the context menu as shown in the following figure.

   Characterized Mia appears in the Viewer window

   The characterized Mia appears in the Viewer window in the T-stance.

4. From the Asset browser drag the servo asset (servo.fbx file) into the scene and select FBX Merge > <No animation> from the context menu.

   A Servo arm is loaded into the scene, positioned over Mia’s shoulder. In the next procedure, you attach this arm to Mia as another limb.

   Mia and Servo arm loaded into the scene

5. From the menu bar, choose File Save As.

   The Save File window appears.

6. Navigate to a directory other than the default MotionBuilder Tutorials directory where you want to save the file and click Save.

   The Save Options dialog box appears.

   Save Options

7. Click Save.

   Choosing to save the file to a directory other than the default MotionBuilder Tutorials directory ensures you do not overwrite the original .fbx file.