Tutorials >

# Retargeting Character Animation

This tutorial guides you through the procedures necessary to retarget animation from one characterized character to another. Since the source character includes a Character Extension and the target character does not, you must also retarget the Character Extension.

The following assets are required for this tutorial:

- mia_fk_runstopturn.fbx
- Gremlin.fbx

NoteThe tutorial assets can be found in the Asset Browser under the Tutorials folder and in the MotionBuilder Tutorials directory on your system.
Best PracticeEnsure you always use the latest update of the tutorials and tutorial assets to complete the tutorials. You can download the latest update from: http://www.autodesk.com/motionbuilder-tutorials. If you download the tutorial assets to a location other than the MotionBuilder default location, remember to add this location (add a favorite path) in the Asset browser so you can access the assets via the Asset browser.

To add a favorite path:

1. In the Resources window, right-click the Asset browser pane.

   A context menu displays.

2. Click Add favorite path from the context menu.
3. In the Open directory window, navigate to the directory you would like to add in the Asset browser.
4. Click the directory and then click OK.

   The directory is added to the Asset browser pane in numeric alpha order.

#### Topics in this section

- Prepare the scene
- Save the character animation
- Create a scene
- Load character animation
- Play the animation