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# Camera Member List

This is the complete list of members for Camera, including all inherited members.

AddAttribute(Attribute::AttributeType type, const QString &id) | Node |
AddChild(TreeNode *pChild, bool bFirst=false) const | TreeNode | `[virtual]`
AddYawPitchRoll(const Vector &vYPR) | Camera | `[virtual]`
Aim() const | Camera | `[virtual]`
Angle2D(void) const | Camera | `[virtual]`
Annex(Node *pSource, const QString &sCategory="") | Node |
AspectRatio(void) const | Camera | `[virtual]`
AttributeByID(const QString &sID) const | Node |
AttributeByIndex(int iIndex) const | Node |
AttributeByName(const QString &sName) const | Node |
AttributeCount(void) const | Node |
AttributeValue(const QString &sAttributeID) const | Node |
ByID(int iID) | Node | `[static]`
ByName(const QString &sClass, const QString &sName) | Node | `[static]`
Camera(void) | Camera | `[protected]`
CheckValidity(Node::DiagnosticLevel iLevel=dgnLevel2) const | TreeNode | `[virtual]`
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const | TreeNode | `[virtual]`
ChildByClass(bool bAutoCreate=true) const | TreeNode | `[inline]`
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const | TreeNode | `[virtual]`
ChildByClass(unsigned int iIndex=0) const | TreeNode | `[inline]`
ContentChanged(void) const | Node |
CopyFrom(const Camera &cOther) | Camera | `[virtual]`
CopyTo(Node *pNode) const | TreeNode | `[virtual]`
CreatePropertiesWindow(QWidget *pParent) | Node | `[virtual]`
DeleteChildByClass(const ClassDesc *pClass) | TreeNode | `[virtual]`
dgnLevel1 enum value | Node |
dgnLevel2 enum value | Node |
dgnLevel3 enum value | Node |
DiagnosticLevel enum name | Node |
DisplayName(void) const | Node | `[virtual]`
Duplicate(void) const | Node | `[virtual]`
EventGate class | Node | `[friend]`
Far(void) const | Camera | `[virtual]`
First(void) | Node | `[static]`
FirstChild(void) const | TreeNode | `[virtual]`
Forward(void) const | Camera | `[virtual]`
FOV(void) const | Camera | `[virtual]`
HelpID(void) const | Node | `[virtual]`
ID(void) const | Node |
Info(void) const | TreeNode | `[virtual]`
Initialize(void) | Node | `[virtual]`
IsEqualTo(const Camera &cOther) const | Camera | `[virtual]`
IsKindOf(const ClassDesc *pClass) const | Node |
LoadTemplate(const QString &sFileName="", bool bStartEvent=false) | Node |
Locked(void) const | TreeNode | `[virtual]`
LogAttributes(void) const | Node |
m_pThis | Node |
Matrix(bool bOffscreen=false) const | Camera | `[virtual]`
MoveBackward(float fRange) | Camera | `[virtual]`
MoveChild(TreeNode *pChild, TreeNode *pAfter) | TreeNode | `[virtual]`
MoveDown(float fRange) | Camera | `[virtual]`
MoveForward(float fRange) | Camera | `[virtual]`
MoveLeft(float fRange) | Camera | `[virtual]`
MoveRight(float fRange) | Camera | `[virtual]`
MoveUp(float fRange) | Camera | `[virtual]`
Name(const ClassDesc *pClass=0) const | Node | `[virtual]`
Near(void) const | Camera | `[virtual]`
Next(void) const | Node |
NextSibling(void) const | TreeNode | `[virtual]`
Node(const QString &sStringID="", const QString &sDisplayName="") | Node |
OnEvent(const EventGate &cEvent) | Node | `[virtual]`
OnLinked(const TreeNode *pOldParent) | TreeNode | `[virtual]`
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType) | Node | `[virtual]`
Orthographic() const | Camera | `[virtual]`
Parent(void) const | TreeNode | `[virtual]`
Pick(float fXPosition, float fYPosition, SurfacePoint &sResult) | Camera | `[virtual]`
Pitch(void) const | Camera | `[virtual]`
Position(void) const | Camera | `[virtual]`
Position2D(void) const | Camera | `[virtual]`
PrevSibling(void) const | TreeNode | `[virtual]`
Project(const Vector &vWorldPosition) const | Camera | `[virtual]`
ReferenceCount(void) const | Node |
ReferenceNode(unsigned int iIndex) const | Node |
ReferencePointer(unsigned int iIndex) const | Node |
RemoveChild(TreeNode *pChild) const | TreeNode | `[virtual]`
RequestDeferredEvent(Attribute &cAttribute) | Node |
Right(void) const | Camera | `[virtual]`
Roll(void) const | Camera | `[virtual]`
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false) | Node |
Scale2D(void) const | Camera | `[virtual]`
Serialize(Stream &s) | TreeNode | `[virtual]`
SetAim(const Vector &v) | Camera | `[virtual]`
SetAngle2D(float fAngle2D) | Camera | `[virtual]`
SetAspectRatio(float fAspectRatio) | Camera | `[virtual]`
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue) | Node |
SetDisplayName(const QString &sDisplayName) | Node | `[virtual]`
SetFar(float fFar) | Camera | `[virtual]`
SetForwardUpRight(const Vector &vForward, const Vector &vUp, const Vector &vRight) | Camera | `[virtual]`
SetFOV(float fFOV) | Camera | `[virtual]`
SetHelpID(const QString &sHelpID) | Node | `[virtual]`
SetID(int iID) | Node |
SetLocked(bool b) | TreeNode | `[virtual]`
SetName(const QString &sName) | TreeNode | `[virtual]`
SetNear(float fNear) | Camera | `[virtual]`
SetOrthographic(bool isOrtho) | Camera | `[virtual]`
SetPosition(const Vector &vPosition) | Camera | `[virtual]`
SetPosition2D(const Vector &vPosition2D) | Camera | `[virtual]`
SetScale2D(float fScale2D) | Camera | `[virtual]`
SetStringID(const QString &sStringID) | Node | `[virtual]`
SetTarget(const Vector &vTarget, const Vector &vUpDir=Vector(0, 1, 0)) | Camera | `[virtual]`
SetVersion(unsigned int iVersion) | Node |
SetVisible(bool b) | TreeNode | `[virtual]`
SetYawPitchRoll(const Vector &vYPR) | Camera | `[virtual]`
StringID(const ClassDesc *pClass=0) const | Node | `[virtual]`
Transformation(void) const | GroupNode |
TreeNode(void) | TreeNode |
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const | TreeNode |
UnProject(const Vector &vScreenPosition) const | Camera | `[virtual]`
Up(void) const | Camera | `[virtual]`
Version(void) const | Node |
Visible(void) const | TreeNode | `[virtual]`
Yaw(void) const | Camera | `[virtual]`
~Node(void) | Node | `[virtual]`
~TreeNode(void) | TreeNode |