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# Texture Member List

This is the complete list of members for Texture, including all inherited members.

Activate(void) const | Texture | `[virtual]`
AddAttribute(Attribute::AttributeType type, const QString &id) | Node |
AddDirtyPixel(int x, int y) | Texture | `[inline, virtual]`
AddDirtyTile(const ImgTile &t) | Texture | `[inline, virtual]`
Annex(Node *pSource, const QString &sCategory="") | Node |
AsImage(void) | Texture | `[virtual]`
AttributeByID(const QString &sID) const | Node |
AttributeByIndex(int iIndex) const | Node |
AttributeByName(const QString &sName) const | Node |
AttributeCount(void) const | Node |
AttributeValue(const QString &sAttributeID) const | Node |
BeginUndoableOperation() | Texture | `[virtual]`
BitDepth(void) const | Texture | `[virtual]`
BitDepth(enum Image::Format eFormat) | Texture | `[static]`
ByID(int iID) | Node | `[static]`
ByName(const QString &sClass, const QString &sName) | Node | `[static]`
ChannelCount(void) const | Texture | `[virtual]`
CheckValidity(DiagnosticLevel iLevel=dgnLevel2) const | Node | `[virtual]`
Composite(const Texture *pTex, ImgDirtyRegion *pRegion=0, unsigned int iBlendMode=0, const Store< float > *aBlendParameters=0) | Texture | `[virtual]`
ContentChanged(void) const | Node |
CopyFrom(Image *pImage, const ImgTile *pRegion=0) | Texture | `[virtual]`
CopyGLTextureToImage(Image *pImage, bool tiled=true, const ImgTile *region=0, ImageDescriptor::MemoryChannelOrder eOrder=ImageDescriptor::orderRGBA) const | Texture | `[virtual]`
CopyTo(Texture &cTexture) const | Texture | `[virtual]`
CopyTo(Image *pImage, bool tiled=true, const ImgTile *region=0, ImageDescriptor::MemoryChannelOrder eOrder=ImageDescriptor::orderRGBA) | Texture | `[virtual]`
mudbox::Node::CopyTo(Node *pNode) const | Node | `[virtual]`
Create(unsigned int iWidth, unsigned int iHeight, unsigned int iChannelCount, enum Image::Format eFormat, const Color &cColor) | Texture | `[virtual]`
Create(unsigned int iWidth, unsigned int iHeight, unsigned int iChannelCount, enum Image::Format eFormat) | Texture | `[virtual]`
CreateFromFile(const QString &sFileName, unsigned int iChannelCount=0, enum Image::Format eFormat=Image::eUnknown) | Texture | `[virtual]`
CreatePropertiesWindow(QWidget *pParent) | Node | `[virtual]`
Deactivate(void) const | Texture | `[virtual]`
dgnLevel1 enum value | Node |
dgnLevel2 enum value | Node |
dgnLevel3 enum value | Node |
DiagnosticLevel enum name | Node |
DirtyRegion() | Texture | `[inline]`
DirtyTile() const | Texture | `[inline]`
DisplayName(void) const | Node | `[virtual]`
Duplicate(void) const | Node | `[virtual]`
EndUndoableOperation() | Texture | `[virtual]`
EventGate class | Node | `[friend]`
First(void) | Node | `[static]`
Format(void) const | Texture | `[virtual]`
getFilteringPref() | Texture | `[virtual]`
getProxyLevel() const | Texture | `[virtual]`
Height(void) const | Texture | `[virtual]`
HelpID(void) const | Node | `[virtual]`
ID(void) const | Node |
Initialize(void) | Node | `[virtual]`
IsDirty(void) const | Texture | `[virtual]`
IsKindOf(const ClassDesc *pClass) const | Node |
IsLive(void) const | Texture | `[virtual]`
LoadTemplate(const QString &sFileName="", bool bStartEvent=false) | Node |
Location(void) const | Texture | `[virtual]`
LogAttributes(void) const | Node |
m_DirtyRegion | Texture | `[protected]`
m_pThis | Node |
MergeOldestVersions() | Texture | `[virtual]`
Name(const ClassDesc *pClass=0) const | Node | `[virtual]`
NewVersion() | Texture | `[virtual]`
Next(void) const | Node |
NextVersion() | Texture | `[virtual]`
Node(const QString &sStringID="", const QString &sDisplayName="") | Node |
NumVersions() | Texture | `[virtual]`
OnEvent(const EventGate &cEvent) | Node | `[virtual]`
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType) | Node | `[virtual]`
OpenGLName(void) const | Texture | `[virtual]`
PrevVersion() | Texture | `[virtual]`
ProxyLevel(float fTCGrad, unsigned int iTextureSize) | Texture | `[static]`
PurgeAllButCurrentVersion() | Texture | `[virtual]`
PurgeNewerVersions() | Texture | `[virtual]`
ReferenceCount(void) const | Node |
ReferenceNode(unsigned int iIndex) const | Node |
ReferencePointer(unsigned int iIndex) const | Node |
ReplaceWith(Image *pImage, const ImgTile *pRegion=0) | Texture | `[virtual]`
RequestDeferredEvent(Attribute &cAttribute) | Node |
ResetDirtyTile() | Texture | `[inline]`
RestoreRenderTarget(void) | Texture | `[virtual]`
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false) | Node |
Serialize(Stream &s) | Node | `[virtual]`
SetAsRenderTarget(void) | Texture | `[virtual]`
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue) | Node |
SetConvert32To16bitFloat(bool bConvert) | Texture | `[virtual]`
SetDirty(bool bDirty) | Texture | `[virtual]`
SetDisplayName(const QString &sDisplayName) | Node | `[virtual]`
SetFiltered(bool bFiltered) | Texture | `[virtual]`
SetHelpID(const QString &sHelpID) | Node | `[virtual]`
SetID(int iID) | Node |
SetLive(bool bLive) | Texture | `[virtual]`
SetLocation(unsigned int iLocation) | Texture | `[virtual]`
SetName(const QString &sName) | Node | `[virtual]`
setProxyLevel(unsigned char level, bool bLazySet=false) | Texture | `[virtual]`
SetStringID(const QString &sStringID) | Node | `[virtual]`
SetVersion(unsigned int iVersion) | Node |
StringID(const ClassDesc *pClass=0) const | Node | `[virtual]`
SyncContent() | Texture | `[virtual]`
Texture(void) | Texture | `[protected]`
TotalMemoryUsage(void) const | Texture | `[virtual]`
Version(void) const | Node |
VideoMemoryUsage(float fTCGrad=-1.0f) const | Texture | `[virtual]`
Width(void) const | Texture | `[virtual]`
~Node(void) | Node | `[virtual]`