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Classes | Namespaces

# material.h File Reference

Go to the source code of this file.

## Classes
class | Material
| Describes a material of a geometry including its surface colors, transparency and texture information. More...
class | TextureMixer
| Represents a texture mixer. More...
class | TextureTileArray
| This class describes a 2D array of texture tiles. More...
class | TextureTileArray::TileDescriptor
class | TexturePool
| This is a container class for simple textures. More...
struct | TexturePool::TileDescriptor
| This structure describes the default texture parameters used when creating texture tiles for this TexturePool. More...
class | Texture
| Represents a texture tile inside a texture pool. More...
class | RenderTarget
| RenderTarget is an abstraction of an OpenGL renderbuffer object. More...
## Namespaces
namespace | mudbox
| Class: ConvolutionKernel.