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# Vector Member List

This is the complete list of members for Vector, including all inherited members.

AngleCos(const Vector &v1) const | Vector | `[inline]`
Clear(void) | Vector | `[inline]`
DistanceFrom(const Vector &v) const | Vector | `[inline]`
DistanceFromLine(const Vector &v0, const Vector &v1) const | Vector |
DistanceFromSegment(const Vector &v0, const Vector &v1) const | Vector |
DistanceFromTriangleSquared(const Vector &v0, const Vector &v1, const Vector &v2, float *aBaryCoords=0) const | Vector |
Length() const | Vector |
Length2D() const | Vector |
LengthSquare(void) const | Vector | `[inline]`
m_aCoors | Vector |
m_fX | Vector |
m_fY | Vector |
m_fZ | Vector |
MakeOrthogonal(const Vector &vBase) | Vector |
Maximum(const Vector &o) | Vector | `[inline]`
Minimum(const Vector &o) | Vector | `[inline]`
Normalize(void) | Vector |
NormalizeApprox(void) | Vector |
Normalized(void) const | Vector |
operator bool(void) const | Vector | `[inline]`
operator const float *(void) const | Vector | `[inline]`
operator!(void) const | Vector | `[inline]`
operator!=(const Vector &v) const | Vector | `[inline]`
operator&(const Vector &v) const | Vector | `[inline]`
operator*(const Vector &v) const | Vector | `[inline]`
operator*(float f) const | Vector | `[inline]`
operator*(int i) const | Vector | `[inline]`
operator*=(float f) | Vector | `[inline]`
operator*=(const Vector &v) | Vector | `[inline]`
operator+(float f) const | Vector | `[inline]`
operator+(const Vector &v) const | Vector | `[inline]`
operator+=(const Vector &v) | Vector | `[inline]`
operator-(void) const | Vector | `[inline]`
operator-(const Vector &v) const | Vector | `[inline]`
operator-=(const Vector &v) | Vector | `[inline]`
operator/(const Vector &v) const | Vector | `[inline]`
operator/(float f) const | Vector | `[inline]`
operator/(int i) const | Vector | `[inline]`
operator/(unsigned int i) const | Vector | `[inline]`
operator/=(float f) | Vector | `[inline]`
operator<<(const Vector &v) | Vector | `[inline]`
operator=(const Vector &v) | Vector | `[inline]`
operator==(const Vector &v) const | Vector | `[inline]`
operator[](int i) | Vector | `[inline]`
operator[](unsigned int i) | Vector | `[inline]`
operator|(const Vector &v) const | Vector | `[inline]`
Relocate(const Vector &v0, const Vector &v1, const Vector &v2) | Vector |
Relocate2D(const Vector &v0, const Vector &v1) | Vector |
Relocate2DQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) | Vector |
RelocateQuad(const Vector &v0, const Vector &v1, const Vector &v2, const Vector &v3) | Vector |
RotateOrthogonal(const Vector &vBase) | Vector | `[inline]`
Set(float fX, float fY, float fZ) | Vector | `[inline]`
SetLength(float fLength) | Vector | `[inline]`
Vector(void) | Vector | `[inline]`
Vector(float fX, float fY, float fZ=0.0f) | Vector | `[inline]`
Vector(const Vector &vVector) | Vector | `[inline]`
Vector(const char *pVector) | Vector | `[inline]`
Vector(const short *pVector) | Vector | `[inline]`
x | Vector |
y | Vector |
z | Vector |