Playback class for simple tasks.
With VideoPlayer you can get results quickly and easily. You can do the standard playback tasks like play, pause and stop, but also set a playback volume and seek (there's no guarantee that the seek will work, though).
Keep in mind that when the VideoPlayer instance is deleted the playback will stop.
A play and forget code example:
VideoPlayer *player = new VideoPlayer(parentWidget); connect(player, SIGNAL(finished()), player, SLOT(deleteLater())); player->play(url);
Definition at line 64 of file videoplayer.h.
#include <Phonon/VideoPlayer>

Public Slots |
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| void | load (const Phonon::MediaSource &source) |
| Starts preloading the media data and fill
audiobuffers in the backend. |
|
| void | play (const Phonon::MediaSource &source) |
| Play the media at the given URL. |
|
| void | play () |
| Continues playback of a paused media.
|
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| void | pause () |
| Pauses the playback. |
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| void | stop () |
| Stops the playback. |
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| void | seek (qint64 ms) |
| Seeks to the requested time. |
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| void | setVolume (float volume) |
| Sets the volume of the output as voltage
factor. |
|
Signals |
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| void | finished () |
| This signal is emitted when the playback
finished. |
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Public Member Functions |
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| VideoPlayer (Phonon::Category category, QWidget *parent=0) | |
| Constructs a new VideoPlayer instance.
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| VideoPlayer (QWidget *parent=0) | |
Constructs a new video widget with a
parent using Phonon::VideoCategory
as its category. |
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| ~VideoPlayer () | |
| On destruction the playback is stopped, also
the audio output is removed so that the desktop mixer will not show
the application anymore. |
|
| qint64 | totalTime () const |
| Get the total time (in milliseconds) of the
file currently being played. |
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| qint64 | currentTime () const |
| Get the current time (in milliseconds) of
the file currently being played. |
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| float | volume () const |
| This is the current volume of the output as
voltage factor. |
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| bool | isPlaying () const |
| bool | isPaused () const |
| MediaObject * | mediaObject () const |
| getter for the MediaObject.
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| AudioOutput * | audioOutput () const |
| getter for the AudioOutput.
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| VideoWidget * | videoWidget () const |
| getter for the VideoWidget. |
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Protected Attributes |
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| VideoPlayerPrivate *const | d |
| VideoPlayer | ( | Phonon::Category | category, |
| QWidget * | parent = 0 |
||
| ) | [explicit] |
Constructs a new VideoPlayer instance.
| category | The category used for the audio output device. |
| parent | The QObject parent. |
| VideoPlayer | ( | QWidget * | parent = 0 |
) |
Constructs a new video widget with a parent using
Phonon::VideoCategory
as its category.
| parent | The QObject parent. |
| ~VideoPlayer | ( | ) |
On destruction the playback is stopped, also the audio output is removed so that the desktop mixer will not show the application anymore.
If you need a persistent audio output don't use VideoPlayer but MediaObject, VideoPath and VideoOutput.
| qint64 totalTime | ( | ) | const |
Get the total time (in milliseconds) of the file currently being played.
| qint64 currentTime | ( | ) | const |
Get the current time (in milliseconds) of the file currently being played.
| float volume | ( | ) | const |
This is the current volume of the output as voltage factor.
1.0 means 100%, 0.5 means 50% voltage/25% power, 0.0 means 0%
| bool isPlaying | ( | ) | const |
true if it is currently playingfalse if it is currently stopped or paused| bool isPaused | ( | ) | const |
true if it is currently pausedfalse if it is currently playing or stopped| MediaObject* mediaObject | ( | ) | const |
getter for the MediaObject.
| AudioOutput* audioOutput | ( | ) | const |
getter for the AudioOutput.
| VideoWidget* videoWidget | ( | ) | const |
getter for the VideoWidget.
| void load | ( | const Phonon::MediaSource & | source | ) | [slot] |
Starts preloading the media data and fill audiobuffers in the backend.
When there's already a media playing (or paused) it will be stopped (the finished signal will not be emitted).
| void play | ( | const Phonon::MediaSource & | source | ) | [slot] |
Play the media at the given URL.
Starts playback as fast as possible. This can take a considerable time depending on the URL and the backend.
If you need low latency between calling play() and the sound actually starting to play on your output device you need to use MediaObject and be able to set the URL before calling play(). Note that
audioPlayer->load(url); audioPlayer->play();
doesn't make a difference: the application should be idle between the load and play calls so that the backend can start preloading the media and fill audio buffers.
| void play | ( | ) | [slot] |
Continues playback of a paused media.
Restarts playback of a stopped media.
| void pause | ( | ) | [slot] |
Pauses the playback.
| void stop | ( | ) | [slot] |
Stops the playback.
| void seek | ( | qint64 | ms | ) | [slot] |
Seeks to the requested time.
Note that the backend is free to ignore the seek request if the media source isn't seekable.
| ms | Time in milliseconds from the start of the media. |
| void setVolume | ( | float | volume | ) | [slot] |
Sets the volume of the output as voltage factor.
1.0 means 100%, 0.5 means 50% voltage/25% power, 0.0 means 0%
| void finished | ( | ) | [signal] |
This signal is emitted when the playback finished.
VideoPlayerPrivate* const
d [protected] |
Definition at line 196 of file videoplayer.h.