| attachment() const | QGLFramebufferObjectFormat | |
| internalTextureFormat() const | QGLFramebufferObjectFormat | |
| operator!=(const QGLFramebufferObjectFormat &other) const | QGLFramebufferObjectFormat | |
| operator=(const QGLFramebufferObjectFormat &other) | QGLFramebufferObjectFormat | |
| operator==(const QGLFramebufferObjectFormat &other) const | QGLFramebufferObjectFormat | |
| QGLFramebufferObjectFormat() | QGLFramebufferObjectFormat | |
| QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other) | QGLFramebufferObjectFormat | |
| samples() const | QGLFramebufferObjectFormat | |
| setAttachment(QGLFramebufferObject::Attachment attachment) | QGLFramebufferObjectFormat | |
| setInternalTextureFormat(GLenum internalTextureFormat) | QGLFramebufferObjectFormat | |
| setSamples(int samples) | QGLFramebufferObjectFormat | |
| setTextureTarget(GLenum target) | QGLFramebufferObjectFormat | |
| textureTarget() const | QGLFramebufferObjectFormat | |
| ~QGLFramebufferObjectFormat() | QGLFramebufferObjectFormat |