QQuaternion Member List

This is the complete list of members for QQuaternion, including all inherited members.
conjugate() const QQuaternion [inline]
fromAxisAndAngle(const QVector3D &axis, qreal angle)QQuaternion [static]
fromAxisAndAngle(qreal x, qreal y, qreal z, qreal angle)QQuaternion [static]
isIdentity() const QQuaternion [inline]
isNull() const QQuaternion [inline]
length() const QQuaternion
lengthSquared() const QQuaternion
nlerp(const QQuaternion &q1, const QQuaternion &q2, qreal t)QQuaternion [static]
normalize()QQuaternion
normalized() const QQuaternion
operator QVariant() const QQuaternion
operator!=(const QQuaternion &q1, const QQuaternion &q2)QQuaternion [friend]
operator*(qreal factor, const QQuaternion &quaternion)QQuaternion [friend]
operator*(const QQuaternion &quaternion, qreal factor)QQuaternion [friend]
operator*(const QQuaternion &q1, const QQuaternion &q2)QQuaternion [friend]
operator*=(qreal factor)QQuaternion [inline]
operator*=(const QQuaternion &quaternion)QQuaternion [inline]
operator+(const QQuaternion &q1, const QQuaternion &q2)QQuaternion [friend]
operator+=(const QQuaternion &quaternion)QQuaternion [inline]
operator-(const QQuaternion &q1, const QQuaternion &q2)QQuaternion [friend]
operator-(const QQuaternion &quaternion)QQuaternion [friend]
operator-=(const QQuaternion &quaternion)QQuaternion [inline]
operator/(const QQuaternion &quaternion, qreal divisor)QQuaternion [friend]
operator/=(qreal divisor)QQuaternion [inline]
operator==(const QQuaternion &q1, const QQuaternion &q2)QQuaternion [friend]
qFuzzyCompare(const QQuaternion &q1, const QQuaternion &q2)QQuaternion [friend]
QQuaternion()QQuaternion [inline]
QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos)QQuaternion [inline]
QQuaternion(qreal scalar, const QVector3D &vector)QQuaternion [inline]
QQuaternion(const QVector4D &vector)QQuaternion [inline, explicit]
rotatedVector(const QVector3D &vector) const QQuaternion
scalar() const QQuaternion [inline]
setScalar(qreal scalar)QQuaternion [inline]
setVector(const QVector3D &vector)QQuaternion [inline]
setVector(qreal x, qreal y, qreal z)QQuaternion [inline]
setX(qreal x)QQuaternion [inline]
setY(qreal y)QQuaternion [inline]
setZ(qreal z)QQuaternion [inline]
slerp(const QQuaternion &q1, const QQuaternion &q2, qreal t)QQuaternion [static]
toVector4D() const QQuaternion [inline]
vector() const QQuaternion [inline]
x() const QQuaternion [inline]
y() const QQuaternion [inline]
z() const QQuaternion [inline]