QStateMachine Member List

This is the complete list of members for QStateMachine, including all inherited members.
addDefaultAnimation(QAbstractAnimation *animation)QStateMachine
addState(QAbstractState *state)QStateMachine
addTransition(QAbstractTransition *transition)QState
addTransition(QObject *sender, const char *signal, QAbstractState *target)QState
addTransition(QAbstractState *target)QState
animatedQStateMachine
assignProperty(QObject *object, const char *name, const QVariant &value)QState
beginMicrostep(QEvent *event)QStateMachine [protected, virtual]
beginSelectTransitions(QEvent *event)QStateMachine [protected, virtual]
blockSignals(bool b)QObject
cancelDelayedEvent(int id)QStateMachine
childEvent(QChildEvent *)QObject [protected, virtual]
ChildMode enum nameQState
childModeQState
childMode() const QState
children() const QObject [inline]
clearError()QStateMachine
configuration() const QStateMachine
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)QObject [static]
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const QObject [inline]
connectNotify(const char *signal)QObject [protected, virtual]
customEvent(QEvent *)QObject [protected, virtual]
d_ptrQObject [protected]
defaultAnimations() const QStateMachine
deleteLater()QObject [slot]
destroyed(QObject *=0)QObject [signal]
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObject [static]
disconnect(const char *signal=0, const QObject *receiver=0, const char *member=0)QObject [inline]
disconnect(const QObject *receiver, const char *member=0)QObject [inline]
disconnectNotify(const char *signal)QObject [protected, virtual]
DontRestoreProperties enum valueQStateMachine
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() const QObject
endMicrostep(QEvent *event)QStateMachine [protected, virtual]
endSelectTransitions(QEvent *event)QStateMachine [protected, virtual]
error() const QStateMachine
Error enum nameQStateMachine
errorStateQState
errorState() const QState
errorStringQStateMachine
errorString() const QStateMachine
event(QEvent *e)QStateMachine [protected, virtual]
eventFilter(QObject *watched, QEvent *event)QStateMachine [virtual]
EventPriority enum nameQStateMachine
ExclusiveStates enum valueQState
findChild(const QString &aName=QString()) const QObject [inline]
findChildren(const QString &aName=QString()) const QObject [inline]
findChildren(const QRegExp &re) const QObject [inline]
finished()QState [signal]
globalRestorePolicyQStateMachine
globalRestorePolicy() const QStateMachine
HighPriority enum valueQStateMachine
inherits(const char *classname) const QObject [inline]
initialStateQState
initialState() const QState
installEventFilter(QObject *)QObject
isAnimated() const QStateMachine
isRunning() const QStateMachine
isWidgetType() const QObject [inline]
killTimer(int id)QObject
machine() const QAbstractState
moveToThread(QThread *thread)QObject
NoCommonAncestorForTransitionError enum valueQStateMachine
NoDefaultStateInHistoryStateError enum valueQStateMachine
NoError enum valueQStateMachine
NoInitialStateError enum valueQStateMachine
NormalPriority enum valueQStateMachine
objectNameQObject
objectName() const QObject
onEntry(QEvent *event)QStateMachine [protected, virtual]
onExit(QEvent *event)QStateMachine [protected, virtual]
ParallelStates enum valueQState
parent() const QObject [inline]
parentState() const QAbstractState
postDelayedEvent(QEvent *event, int delay)QStateMachine
postEvent(QEvent *event, EventPriority priority=NormalPriority)QStateMachine
propertiesAssigned()QState [signal]
property(const char *name) const QObject
QAbstractState(QState *parent=0)QAbstractState [protected]
QAbstractState(QAbstractStatePrivate &dd, QState *parent)QAbstractState [protected]
QApplication classQObject [friend]
QApplicationPrivate classQObject [friend]
QCoreApplication classQObject [friend]
QCoreApplicationPrivate classQObject [friend]
QMetaObjectQObject [friend]
QObject(QObject *parent=0)QObject [explicit]
QObject(QObjectPrivate &dd, QObject *parent=0)QObject [protected]
QState(QState *parent=0)QState
QState(ChildMode childMode, QState *parent=0)QState
QState(QStatePrivate &dd, QState *parent)QState [protected]
QStateMachine(QObject *parent=0)QStateMachine
QStateMachine(QStateMachinePrivate &dd, QObject *parent)QStateMachine [protected]
QThreadData classQObject [friend]
QWidget classQObject [friend]
receivers(const char *signal) const QObject [protected]
registerUserData()QObject [static]
removeDefaultAnimation(QAbstractAnimation *animation)QStateMachine
removeEventFilter(QObject *)QObject
removeState(QAbstractState *state)QStateMachine
removeTransition(QAbstractTransition *transition)QState
RestorePolicy enum nameQStateMachine
RestoreProperties enum valueQStateMachine
sender() const QObject [protected]
setAnimated(bool enabled)QStateMachine
setChildMode(ChildMode mode)QState
setErrorState(QAbstractState *state)QState
setGlobalRestorePolicy(QStateMachine::RestorePolicy restorePolicy)QStateMachine
setInitialState(QAbstractState *state)QState
setObjectName(const QString &name)QObject
setParent(QObject *)QObject
setProperty(const char *name, const QVariant &value)QObject
setUserData(uint id, QObjectUserData *data)QObject
signalsBlocked() const QObject [inline]
start()QStateMachine [slot]
started()QStateMachine [signal]
startTimer(int interval)QObject
staticQtMetaObjectQObject [protected, static]
stop()QStateMachine [slot]
stopped()QStateMachine [signal]
thread() const QObject
timerEvent(QTimerEvent *)QObject [protected, virtual]
transitions() const QState
userData(uint id) const QObject
~QAbstractState()QAbstractState
~QObject()QObject [virtual]
~QState()QState
~QStateMachine()QStateMachine