ComponentUI Member List

This is the complete list of members for ComponentUI, including all inherited members.
AddAttribute(Attribute::AttributeType type, const QString &id)Node
Annex(Node *pSource, const QString &sCategory="")Node
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
blockSignals(bool b)QObject
ByID(int iID)Node [static]
ByName(const QString &sClass, const QString &sName)Node [static]
CheckValidity(DiagnosticLevel iLevel=dgnLevel2) const Node [virtual]
childEvent(QChildEvent *)QObject [protected, virtual]
children() const QObject [inline]
ComponentUI(class Component *pTarget)ComponentUI [protected]
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)QObject [static]
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const QObject [inline]
connectNotify(const char *signal)QObject [protected, virtual]
ContentChanged(void) const Node
CopyTo(Node *pNode) const Node [virtual]
CreateLayoutWidget(void)ComponentUI [protected]
CreateLocatorWidget(void)ComponentUI [protected]
CreateOutputWidget(void)ComponentUI [protected]
CreatePropertiesWindow(QWidget *pParent)Node [virtual]
CreateSourceWidget(bool bSmoothing=true)ComponentUI [protected]
CreateTargetWidget(bool bSmoothing=true, bool bUVSmoothing=true, bool bDefaultToLowest=true, bool bShowLevels=true)ComponentUI [protected]
customEvent(QEvent *)QObject [protected, virtual]
d_ptrQObject [protected]
DECLARE_CLASSNode
deleteLater()QObject [slot]
destroyed(QObject *=0)QObject [signal]
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObject [static]
disconnect(const char *signal=0, const QObject *receiver=0, const char *member=0)QObject [inline]
disconnect(const QObject *receiver, const char *member=0)QObject [inline]
disconnectNotify(const char *signal)QObject [protected, virtual]
DisplayName(void) const Node [virtual]
dumpObjectInfo()QObject
dumpObjectTree()QObject
Duplicate(void) const Node [virtual]
dynamicPropertyNames() const QObject
event(QEvent *)QObject [virtual]
eventFilter(QObject *, QEvent *)QObject [virtual]
EventGate classNode [friend]
findChild(const QString &aName=QString()) const QObject [inline]
findChildren(const QString &aName=QString()) const QObject [inline]
findChildren(const QRegExp &re) const QObject [inline]
First(void)Node [static]
HelpID(void) const Node [virtual]
ID(void) const Node
inherits(const char *classname) const QObject [inline]
Initialize(void)ComponentUI [virtual]
installEventFilter(QObject *)QObject
IsKindOf(const ClassDesc *pClass) const Node
isWidgetType() const QObject [inline]
killTimer(int id)QObject
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
LogAttributes(void) const Node
m_bDefaultTargetToLowestLevelComponentUI
m_bValidDataComponentUI
m_pDialogComponentUI
m_pLocateMethodComponentUI [protected]
m_pMapperComponentUI
m_pTargetComponentUI
m_pThisNode
moveToThread(QThread *thread)QObject
Name(const ClassDesc *pClass=0) const Node [virtual]
Next(void) const Node
Node(const QString &sStringID="", const QString &sDisplayName="")Node
objectNameQObject
objectName() const QObject
OnEvent(const EventGate &cEvent)Node [virtual]
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Node [virtual]
parent() const QObject [inline]
property(const char *name) const QObject
QApplication classQObject [friend]
QApplicationPrivate classQObject [friend]
QCoreApplication classQObject [friend]
QCoreApplicationPrivate classQObject [friend]
QMetaObjectQObject [friend]
QObject(QObject *parent=0)QObject [explicit]
QObject(QObjectPrivate &dd, QObject *parent=0)QObject [protected]
QThreadData classQObject [friend]
QWidget classQObject [friend]
receivers(const char *signal) const QObject [protected]
ReferenceCount(void) const Node
ReferenceNode(unsigned int iIndex) const Node
ReferencePointer(unsigned int iIndex) const Node
registerUserData()QObject [static]
removeEventFilter(QObject *)QObject
RequestDeferredEvent(Attribute &cAttribute)Node
RootWidget(void)ComponentUI [virtual]
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
sender() const QObject [protected]
Serialize(Stream &s)Node [virtual]
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDisplayName(const QString &sDisplayName)Node [virtual]
SetHelpID(const QString &sHelpID)Node [virtual]
SetID(int iID)Node
SetName(const QString &sName)Node [virtual]
setObjectName(const QString &name)QObject
setParent(QObject *)QObject
setProperty(const char *name, const QVariant &value)QObject
SetStringID(const QString &sStringID)Node [virtual]
setUserData(uint id, QObjectUserData *data)QObject
SetVersion(unsigned int iVersion)Node
signalsBlocked() const QObject [inline]
SmallerLabel(const QString &text)ComponentUI
startTimer(int interval)QObject
staticQtMetaObjectQObject [protected, static]
StringID(const ClassDesc *pClass=0) const Node [virtual]
thread() const QObject
timerEvent(QTimerEvent *)QObject [protected, virtual]
UpdateValues(void)ComponentUI [virtual]
userData(uint id) const QObject
Version(void) const Node
~Node(void)Node [virtual]
~QObject()QObject [virtual]