This node is responsible to collect the surface points on the target mesh which needs data to be computed for.
The map extractor node has one instance of a layout node. This layout node is the central module of the map extraction, because it controls how much reference points on the target surface needs to be processed. As the first step of the extraction process, the function ProcessSurface function is called by the map extraction. In this function, the layout class has to examine the target meshes which is passed to it and for each reference point on that surface the layout has to call the function ProcessSurfacePoint. That function will store the location in a queue. Later the locator node will be used to find a related surface point on the source meshes.
Definition at line 305 of file MapExtractorInterface.h.
#include <MapExtractorInterface.h>

Public Attributes |
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| MapExtractor * | m_pMapExtractor |
Definition at line 336 of file MapExtractorInterface.h.