This is the complete list of members for
TargetLocation, including all inherited members.
| Align(void) | SurfacePoint | |
| FaceCoordinates(void) const | SurfacePoint | |
| FaceIndex(void) const | SurfacePoint | |
| Fill(class mudbox::Mesh *pMesh, unsigned int iFaceIndex, float fFaceU, float fFaceV, float fDiameter=1.0f) | TargetLocation | |
| mudbox::SurfacePoint::Fill(class Mesh *pMesh, unsigned int iFaceIndex, const Vector &vStart, const Vector &vEnd, bool bTwoSide=false, bool bOriginalPosition=false) | SurfacePoint | |
| mudbox::SurfacePoint::Fill(class Mesh *pMesh, unsigned int iFaceIndex, float fFaceU, float fFaceV) | SurfacePoint | |
| mudbox::SurfacePoint::Fill(class Mesh *pMesh, unsigned int iFaceIndex, const Vector &vLocalPosition, bool bRecalculatePosition) | SurfacePoint | |
| FillNSided(class mudbox::Mesh *pMesh, unsigned int iFaceIndex, const mudbox::Vector &vPosition, float fDiameter=1.0f) | TargetLocation | |
| FillUsingUV(class mudbox::Mesh *pMesh, unsigned int iFaceIndex, float fU, float fV, mudbox::SurfaceSmoother *pSS=NULL, float fDiameter=1.0f) | TargetLocation | |
| LocalNormal(void) const | SurfacePoint | |
| LocalPosition(void) const | SurfacePoint | |
| m_aLayoutData | TargetLocation | |
| m_bSide | SurfacePoint | |
| m_bTangent | TargetLocation | |
| m_fDiameter | TargetLocation | |
| m_fReferenceFaceU | TargetLocation | |
| m_fReferenceFaceV | TargetLocation | |
| m_fRelativeRange | SurfacePoint | |
| m_iFaceIndex | SurfacePoint | |
| m_iIndex | TargetLocation | |
| m_iReferenceFaceIndex | TargetLocation | |
| m_pMesh | SurfacePoint | |
| m_pTG | SurfacePoint | |
| m_vFaceCoordinates | SurfacePoint | [mutable] |
| m_vLocalNormal | SurfacePoint | |
| m_vLocalPosition | SurfacePoint | |
| Mesh(void) const | SurfacePoint | |
| SetTangentGenerator(TangentGenerator *pGenerator) | SurfacePoint | |
| SurfacePoint(void) | SurfacePoint | |
| SurfacePoint(class Mesh *pMesh, unsigned int iVertexIndex, unsigned int iFaceIndex) | SurfacePoint | |
| TangentBase(void) const | TargetLocation | [inline] |
| TargetLocation(void) | TargetLocation | [inline] |
| TargetLocation(class mudbox::Mesh *pMesh, unsigned int iVertexIndex, unsigned int iFaceIndex) | TargetLocation | [inline] |
| TextureCoordinate(void) const | SurfacePoint | |
| WorldNormal(void) const | SurfacePoint | |
| WorldPosition(void) const | SurfacePoint | |