AttributeEnumeration Member List

This is the complete list of members for AttributeEnumeration, including all inherited members.
AddItem(const QString &sValue)AttributeEnumeration
AddTarget(Attribute &cTarget)AttributeInstance< int > [inline, virtual]
AsString(bool bLocalized=false) constAttributeInstance< int > [inline, virtual]
Attribute(Node *pOwner, const QString &sID)Attribute [protected]
Attribute(Node *pOwner, bool bInstall)Attribute [protected]
AttributeEnumeration(Node *pOwner, const QString &sID)AttributeEnumeration
AttributeInstance(Node *pOwner, const QString &sID)AttributeInstance< int > [inline]
AttributeInstance(Node *pOwner, const QString &sID, const int &cValue)AttributeInstance< int > [inline]
AttributeInstance(const AttributeInstance< int > &o)AttributeInstance< int > [inline]
AttributeInstance(Node *pOwner, const QString &sName, bool bInstall)AttributeInstance< int > [inline, protected]
AttributeType enum nameAttribute
Category(void) const Attribute
CheckValidity(void)Attribute
Clear(void)AttributeEnumeration
ClearSource(void)Attribute
ClearTargets(void)Attribute
Connect(Attribute &cSource)Attribute
Const(void) const Attribute
CreateEditorWidget(QWidget *pParent, int iWidth)AttributeEnumeration [virtual]
IconMode(void) const AttributeEnumeration [inline]
ID(void) const Attribute
Index(void) const Attribute
InstantEdit(void) const Attribute
Item(unsigned int iIndex) const AttributeEnumeration
ItemCount(void) const AttributeEnumeration
LabelWidth(void) const Attribute
LogSource(void)Attribute
LogTargets(void)Attribute
m_aTargetsAttribute [protected]
m_bConstAttribute [protected]
m_bInstantEditAttribute [protected]
m_bSeparatorAttribute [protected]
m_bVisibleAttribute [protected]
m_cValueAttributeInstance< int >
m_fLabelWidthAttribute [protected]
m_iIndexAttribute [protected]
m_iSizeAttribute [protected]
m_pNextAttribute [protected]
m_pNodeAttribute [protected]
m_pSourceAttribute [protected]
m_sCategoryAttribute [protected]
m_sIDAttribute [protected]
m_sNameAttribute [protected]
m_sToolTipAttribute [protected]
Name(void) const Attribute
Node classAttribute [friend]
operator!=(const Attribute &cAttribute) const Attribute
operator<<(const char *sValue)AttributeEnumeration
operator=(const AttributeEnumeration &aeValue)AttributeEnumeration
operator==(const Attribute &cAttribute) const Attribute
OPERATORS(int)AttributeEnumeration
Owner(void) const Attribute
PointerValue(void) const Attribute [virtual]
Separator(void) const Attribute
Serialize(Stream &s)AttributeInstance< int > [virtual]
SetCategory(const QString &sCategory, bool bSeparator=false)Attribute
SetConst(bool bConst)Attribute
SetFromString(const QString &sValue, bool bInternal=true, bool=false)AttributeInstance< int > [inline, virtual]
SetIconMode(bool bDisplayAsIcons)AttributeEnumeration [inline]
SetIndex(int iIndex)Attribute
SetInstantEdit(bool bOn)Attribute
SetItem(unsigned int iIndex, const QString &sValue)AttributeEnumeration
SetLabelWidth(float fLabelWidth)Attribute
SetName(const QString &sName)Attribute
SetOwner(Node *pOwner)Attribute
SetPointerValue(Node *pValue, bool bLink=true)Attribute [virtual]
SetSeparator(bool bSeparator)Attribute
SetToolTip(const QString &sToolTip)Attribute
SetValue(intcValue, bool bInternal=false)AttributeInstance< int > [inline, virtual]
SetVisible(bool bVisible)Attribute
Size(void) const Attribute
Source(void)Attribute
StartEvent(NodeEventType cType) const Attribute [virtual]
Target(unsigned int iIndex) const Attribute
TargetCount(void) const Attribute
TargetType(void) const Attribute [virtual]
ToolTip(void) const Attribute
Type(void) constAttributeInstance< int > [inline, virtual]
typeBool enum valueAttribute
typeColor enum valueAttribute
typeEnum enum valueAttribute
typeFloat enum valueAttribute
typeInt enum valueAttribute
typePointer enum valueAttribute
typeString enum valueAttribute
typeUnknown enum valueAttribute
typeVector enum valueAttribute
typeWatch enum valueAttribute
Uninstall(void)Attribute [protected]
UpdateTargets(void)AttributeInstance< int > [inline, virtual]
ValidatePointerValue(const Node *pValue)Attribute [virtual]
Value(void) constAttributeInstance< int > [inline]
Visible(void) const Attribute
~Attribute(void)Attribute [virtual]