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00042 #ifndef QGLBUFFER_H
00043 #define QGLBUFFER_H
00044
00045 #include <QtCore/qscopedpointer.h>
00046 #include <QtOpenGL/qgl.h>
00047
00048 QT_BEGIN_HEADER
00049
00050 QT_BEGIN_NAMESPACE
00051
00052 QT_MODULE(OpenGL)
00053
00054 class QGLBufferPrivate;
00055
00056 class Q_OPENGL_EXPORT QGLBuffer
00057 {
00058 public:
00059 enum Type
00060 {
00061 VertexBuffer = 0x8892,
00062 IndexBuffer = 0x8893,
00063 PixelPackBuffer = 0x88EB,
00064 PixelUnpackBuffer = 0x88EC
00065 };
00066
00067 QGLBuffer();
00068 explicit QGLBuffer(QGLBuffer::Type type);
00069 QGLBuffer(const QGLBuffer &other);
00070 ~QGLBuffer();
00071
00072 QGLBuffer &operator=(const QGLBuffer &other);
00073
00074 enum UsagePattern
00075 {
00076 StreamDraw = 0x88E0,
00077 StreamRead = 0x88E1,
00078 StreamCopy = 0x88E2,
00079 StaticDraw = 0x88E4,
00080 StaticRead = 0x88E5,
00081 StaticCopy = 0x88E6,
00082 DynamicDraw = 0x88E8,
00083 DynamicRead = 0x88E9,
00084 DynamicCopy = 0x88EA
00085 };
00086
00087 enum Access
00088 {
00089 ReadOnly = 0x88B8,
00090 WriteOnly = 0x88B9,
00091 ReadWrite = 0x88BA
00092 };
00093
00094 QGLBuffer::Type type() const;
00095
00096 QGLBuffer::UsagePattern usagePattern() const;
00097 void setUsagePattern(QGLBuffer::UsagePattern value);
00098
00099 bool create();
00100 bool isCreated() const;
00101
00102 void destroy();
00103
00104 bool bind();
00105 void release();
00106
00107 static void release(QGLBuffer::Type type);
00108
00109 GLuint bufferId() const;
00110
00111 int size() const;
00112
00113 bool read(int offset, void *data, int count);
00114 void write(int offset, const void *data, int count);
00115
00116 void allocate(const void *data, int count);
00117 inline void allocate(int count) { allocate(0, count); }
00118
00119 void *map(QGLBuffer::Access access);
00120 bool unmap();
00121
00122 private:
00123 QGLBufferPrivate *d_ptr;
00124
00125 Q_DECLARE_PRIVATE(QGLBuffer)
00126 };
00127
00128 QT_END_NAMESPACE
00129
00130 QT_END_HEADER
00131
00132 #endif