qglbuffer.h

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00001 /****************************************************************************
00002 **
00003 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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00006 **
00007 ** This file is part of the QtOpenGL module of the Qt Toolkit.
00008 **
00009 ** $QT_BEGIN_LICENSE:LGPL$
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00013 ** Software or, alternatively, in accordance with the terms contained in
00014 ** a written agreement between you and Nokia.
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00016 ** GNU Lesser General Public License Usage
00017 ** Alternatively, this file may be used under the terms of the GNU Lesser
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00019 ** Foundation and appearing in the file LICENSE.LGPL included in the
00020 ** packaging of this file.  Please review the following information to
00021 ** ensure the GNU Lesser General Public License version 2.1 requirements
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00026 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this module.
00027 **
00028 ** GNU General Public License Usage
00029 ** Alternatively, this file may be used under the terms of the GNU
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00041 
00042 #ifndef QGLBUFFER_H
00043 #define QGLBUFFER_H
00044 
00045 #include <QtCore/qscopedpointer.h>
00046 #include <QtOpenGL/qgl.h>
00047 
00048 QT_BEGIN_HEADER
00049 
00050 QT_BEGIN_NAMESPACE
00051 
00052 QT_MODULE(OpenGL)
00053 
00054 class QGLBufferPrivate;
00055 
00056 class Q_OPENGL_EXPORT QGLBuffer
00057 {
00058 public:
00059     enum Type
00060     {
00061         VertexBuffer        = 0x8892, // GL_ARRAY_BUFFER
00062         IndexBuffer         = 0x8893, // GL_ELEMENT_ARRAY_BUFFER
00063         PixelPackBuffer     = 0x88EB, // GL_PIXEL_PACK_BUFFER
00064         PixelUnpackBuffer   = 0x88EC  // GL_PIXEL_UNPACK_BUFFER
00065     };
00066 
00067     QGLBuffer();
00068     explicit QGLBuffer(QGLBuffer::Type type);
00069     QGLBuffer(const QGLBuffer &other);
00070     ~QGLBuffer();
00071 
00072     QGLBuffer &operator=(const QGLBuffer &other);
00073 
00074     enum UsagePattern
00075     {
00076         StreamDraw          = 0x88E0, // GL_STREAM_DRAW
00077         StreamRead          = 0x88E1, // GL_STREAM_READ
00078         StreamCopy          = 0x88E2, // GL_STREAM_COPY
00079         StaticDraw          = 0x88E4, // GL_STATIC_DRAW
00080         StaticRead          = 0x88E5, // GL_STATIC_READ
00081         StaticCopy          = 0x88E6, // GL_STATIC_COPY
00082         DynamicDraw         = 0x88E8, // GL_DYNAMIC_DRAW
00083         DynamicRead         = 0x88E9, // GL_DYNAMIC_READ
00084         DynamicCopy         = 0x88EA  // GL_DYNAMIC_COPY
00085     };
00086 
00087     enum Access
00088     {
00089         ReadOnly            = 0x88B8, // GL_READ_ONLY
00090         WriteOnly           = 0x88B9, // GL_WRITE_ONLY
00091         ReadWrite           = 0x88BA  // GL_READ_WRITE
00092     };
00093 
00094     QGLBuffer::Type type() const;
00095 
00096     QGLBuffer::UsagePattern usagePattern() const;
00097     void setUsagePattern(QGLBuffer::UsagePattern value);
00098 
00099     bool create();
00100     bool isCreated() const;
00101 
00102     void destroy();
00103 
00104     bool bind();
00105     void release();
00106 
00107     static void release(QGLBuffer::Type type);
00108 
00109     GLuint bufferId() const;
00110 
00111     int size() const;
00112 
00113     bool read(int offset, void *data, int count);
00114     void write(int offset, const void *data, int count);
00115 
00116     void allocate(const void *data, int count);
00117     inline void allocate(int count) { allocate(0, count); }
00118 
00119     void *map(QGLBuffer::Access access);
00120     bool unmap();
00121 
00122 private:
00123     QGLBufferPrivate *d_ptr;
00124 
00125     Q_DECLARE_PRIVATE(QGLBuffer)
00126 };
00127 
00128 QT_END_NAMESPACE
00129 
00130 QT_END_HEADER
00131 
00132 #endif