qglpixelbuffer.h

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00001 /****************************************************************************
00002 **
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00006 **
00007 ** This file is part of the QtOpenGL module of the Qt Toolkit.
00008 **
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00013 ** Software or, alternatively, in accordance with the terms contained in
00014 ** a written agreement between you and Nokia.
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00016 ** GNU Lesser General Public License Usage
00017 ** Alternatively, this file may be used under the terms of the GNU Lesser
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00026 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this module.
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00028 ** GNU General Public License Usage
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00041 
00042 #ifndef QGLPIXELBUFFER_H
00043 #define QGLPIXELBUFFER_H
00044 
00045 #include <QtOpenGL/qgl.h>
00046 #include <QtGui/qpaintdevice.h>
00047 
00048 QT_BEGIN_HEADER
00049 
00050 QT_BEGIN_NAMESPACE
00051 
00052 QT_MODULE(OpenGL)
00053 
00054 class QGLPixelBufferPrivate;
00055 
00056 class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice
00057 {
00058     Q_DECLARE_PRIVATE(QGLPixelBuffer)
00059 public:
00060     QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(),
00061                    QGLWidget *shareWidget = 0);
00062     QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(),
00063                    QGLWidget *shareWidget = 0);
00064     virtual ~QGLPixelBuffer();
00065 
00066     bool isValid() const;
00067     bool makeCurrent();
00068     bool doneCurrent();
00069 
00070     GLuint generateDynamicTexture() const;
00071     bool bindToDynamicTexture(GLuint texture);
00072     void releaseFromDynamicTexture();
00073     void updateDynamicTexture(GLuint texture_id) const;
00074 
00075     GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D);
00076     GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D);
00077     GLuint bindTexture(const QString &fileName);
00078     void deleteTexture(GLuint texture_id);
00079 
00080     void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
00081     void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
00082 
00083 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
00084     bool bindToDynamicTexture(QMacCompatGLuint texture);
00085     void updateDynamicTexture(QMacCompatGLuint texture_id) const;
00086     GLuint bindTexture(const QImage &image, QMacCompatGLenum target = GL_TEXTURE_2D);
00087     GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum target = GL_TEXTURE_2D);
00088 
00089     void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
00090     void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
00091 
00092     void deleteTexture(QMacCompatGLuint texture_id);
00093 #endif
00094 
00095     QSize size() const;
00096     Qt::HANDLE handle() const;
00097     QImage toImage() const;
00098 
00099     QPaintEngine *paintEngine() const;
00100     QGLFormat format() const;
00101 
00102     static bool hasOpenGLPbuffers();
00103 
00104 protected:
00105     int metric(PaintDeviceMetric metric) const;
00106     int devType() const { return QInternal::Pbuffer; }
00107 
00108 private:
00109     Q_DISABLE_COPY(QGLPixelBuffer)
00110     QScopedPointer<QGLPixelBufferPrivate> d_ptr;
00111     friend class QGLDrawable;
00112     friend class QGLWindowSurface;
00113     friend class QGLPaintDevice;
00114     friend class QGLPBufferGLPaintDevice;
00115     friend class QGLContextPrivate;
00116 };
00117 
00118 QT_END_NAMESPACE
00119 
00120 QT_END_HEADER
00121 
00122 #endif // QGLPIXELBUFFER_H