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00042 #ifndef QGLPIXELBUFFER_H
00043 #define QGLPIXELBUFFER_H
00044
00045 #include <QtOpenGL/qgl.h>
00046 #include <QtGui/qpaintdevice.h>
00047
00048 QT_BEGIN_HEADER
00049
00050 QT_BEGIN_NAMESPACE
00051
00052 QT_MODULE(OpenGL)
00053
00054 class QGLPixelBufferPrivate;
00055
00056 class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice
00057 {
00058 Q_DECLARE_PRIVATE(QGLPixelBuffer)
00059 public:
00060 QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(),
00061 QGLWidget *shareWidget = 0);
00062 QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(),
00063 QGLWidget *shareWidget = 0);
00064 virtual ~QGLPixelBuffer();
00065
00066 bool isValid() const;
00067 bool makeCurrent();
00068 bool doneCurrent();
00069
00070 GLuint generateDynamicTexture() const;
00071 bool bindToDynamicTexture(GLuint texture);
00072 void releaseFromDynamicTexture();
00073 void updateDynamicTexture(GLuint texture_id) const;
00074
00075 GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D);
00076 GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D);
00077 GLuint bindTexture(const QString &fileName);
00078 void deleteTexture(GLuint texture_id);
00079
00080 void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
00081 void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
00082
00083 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
00084 bool bindToDynamicTexture(QMacCompatGLuint texture);
00085 void updateDynamicTexture(QMacCompatGLuint texture_id) const;
00086 GLuint bindTexture(const QImage &image, QMacCompatGLenum target = GL_TEXTURE_2D);
00087 GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum target = GL_TEXTURE_2D);
00088
00089 void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
00090 void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
00091
00092 void deleteTexture(QMacCompatGLuint texture_id);
00093 #endif
00094
00095 QSize size() const;
00096 Qt::HANDLE handle() const;
00097 QImage toImage() const;
00098
00099 QPaintEngine *paintEngine() const;
00100 QGLFormat format() const;
00101
00102 static bool hasOpenGLPbuffers();
00103
00104 protected:
00105 int metric(PaintDeviceMetric metric) const;
00106 int devType() const { return QInternal::Pbuffer; }
00107
00108 private:
00109 Q_DISABLE_COPY(QGLPixelBuffer)
00110 QScopedPointer<QGLPixelBufferPrivate> d_ptr;
00111 friend class QGLDrawable;
00112 friend class QGLWindowSurface;
00113 friend class QGLPaintDevice;
00114 friend class QGLPBufferGLPaintDevice;
00115 friend class QGLContextPrivate;
00116 };
00117
00118 QT_END_NAMESPACE
00119
00120 QT_END_HEADER
00121
00122 #endif // QGLPIXELBUFFER_H