This is the complete list of members for SubdivisionLevel, including all inherited members.
ActiveLayer(void) const | Mesh | virtual |
ActiveSculptLayer | Mesh | |
AddAttribute(Attribute::AttributeType type, const QString &id) | Node | |
AddChild(TreeNode *pChild, bool bFirst=false) const | TreeNode | virtual |
AddFaceComponent(FaceComponent eComponentToAdd) | Topology | virtual |
AddLayer(Layer *pLayer=NULL) | Mesh | virtual |
AddVertexPosition(unsigned int iVertexIndex, const Vector &vPosition) | Mesh | inline |
AdjacencyCount(void) const | Topology | inline |
Annex(Node *pSource, const QString &sCategory="") | Node | |
ApplyChanges(bool bToLowerLevel=true) | SubdivisionLevel | virtual |
AttributeByID(const QString &sID) const | Node | |
AttributeByIndex(int iIndex) const | Node | |
AttributeByName(const QString &sName) const | Node | |
AttributeCount(void) const | Node | |
AttributeValue(const QString &sAttributeID) const | Node | |
BoundingBox(bool bRecalculate=false) const | Mesh | virtual |
ByID(int iID) | Node | static |
ByName(const QString &sClass, const QString &sName) | Node | static |
CheckMeshGrid(unsigned int iBaseFaceIndex, unsigned int iLevel) const | SubdivisionLevel | virtual |
CheckValidity(DiagnosticLevel iLevel=dgnLevel2) const | SubdivisionLevel | virtual |
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const | TreeNode | virtual |
ChildByClass(bool bAutoCreate=true) const | TreeNode | inline |
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const | TreeNode | virtual |
ChildByClass(unsigned int iIndex=0) const | TreeNode | inline |
ClearFaceTempStates() | Topology | inline |
ClearGenericFaces() | Mesh | virtual |
ClearVertexMarks(void) | Mesh | inline |
CollectionID(void) const | Mesh | inline |
ContentChanged(void) const | Node | |
ConvertFaceIndices(const SubdivisionLevel *pFrom, const Store< unsigned int > &aFromFaces, const SubdivisionLevel *pTo, Store< unsigned int > &aToFaces) | SubdivisionLevel | static |
ConvertSurfacePoint(SurfacePoint &p) const | SubdivisionLevel | virtual |
ConvertToAbsolute() | SubdivisionLevel | virtual |
ConvertToRelative() | SubdivisionLevel | virtual |
CopyTo(Node *pNode) const | Mesh | virtual |
CreateExpandedTCs(void) | Mesh | virtual |
CreatePropertiesWindow(QWidget *pParent) | Node | virtual |
DeleteChildByClass(const ClassDesc *pClass) | TreeNode | virtual |
dgnLevel1 enum value | Node | |
dgnLevel2 enum value | Node | |
dgnLevel3 enum value | Node | |
DiagnosticLevel enum name | Node | |
DisplayName(void) const | Node | virtual |
Duplicate(void) const | Node | virtual |
EdgeSharpness(unsigned int iFaceIndex, unsigned int iSideIndex) const | SubdivisionLevel | virtual |
EdgeSoftness(unsigned int iFaceIndex, unsigned int iSideIndex) const | SubdivisionLevel | virtual |
eDynamicTopology enum value | Topology | |
EndChange(bool bUndo=true, bool bMerge=false) | Mesh | virtual |
EnumerateAdjacentVertices(AdjacentVertexEnumerator *pEnumerator, unsigned int iVertexIndex, unsigned int iFaceIndex) | Mesh | |
EnumerateFaces(unsigned int iFaceIndex, FaceEnumerator *pEnumerator, bool bSymmetry=false) | Mesh | virtual |
EnumerateFaces(FaceEnumerator *pEnumerator, SpatialGrid *pGrid, const AxisAlignedBoundingBox &cVolume) | Mesh | virtual |
EnumerateNearestFaces(unsigned int iFaceIndex, FaceEnumerator *pOperation) | Mesh | virtual |
EnumerateNeighboringFaces(unsigned int iFaceIndex, FaceEnumerator *pOperation) | Mesh | virtual |
EnumerateVertices(unsigned int iFaceIndex, VertexEnumerator *pEnumerator) | Mesh | virtual |
EnumerateVertices(VertexEnumerator *pEnumerator, SpatialGrid *pGrid, const AxisAlignedBoundingBox &cVolume) | Mesh | virtual |
eStaticTopology enum value | Topology | |
ExpandedTC(unsigned int index) | Mesh | virtual |
Face(unsigned int iIndex) | Mesh | virtual |
FaceComponent enum name | Topology | |
FaceComponents(void) const | Topology | inline |
FaceCount(void) const | Topology | inline |
FaceID(unsigned int iFaceIndex) const | Topology | inline |
FaceNormal(unsigned int iFaceIndex) const | Topology | virtual |
FaceState enum name | Topology | |
FaceState(unsigned int iFaceIndex) | Topology | inline |
FaceState(unsigned int iFaceIndex) const | Topology | inline |
FaceType enum name | Topology | |
fcAdjacency enum value | Topology | |
fcFreeze enum value | Topology | |
fcID enum value | Topology | |
fcIndex enum value | Topology | |
fcNormal enum value | Topology | |
fcOctree enum value | Topology | |
fcState enum value | Topology | |
fcTCIndex enum value | Topology | |
First(void) | Node | static |
FirstChild(void) const | TreeNode | virtual |
FrozenVertexCount(void) const | Mesh | virtual |
fsActive enum value | Topology | |
fsFake enum value | Topology | |
fsIsolated enum value | Topology | |
fsMapped enum value | Topology | |
fsSelected enum value | Topology | |
fsVisible enum value | Topology | |
GenericFaceCount(void) | Mesh | virtual |
Geometry(void) const | SubdivisionLevel | virtual |
GetRestoreBufferRef() | Mesh | inline |
GetRestoreCount() const | Mesh | inline |
GetRestoreCountRef() | Mesh | inline |
GetRestoreVertexInfo(unsigned int i) const | Mesh | inline |
GetSubdivisionInfo(void) const | SubdivisionLevel | virtual |
GetVertexID(unsigned int iIndex) | Mesh | inline |
Grid() | Mesh | |
HasAdjacentQuad(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inline |
HasAdjacentTriangle(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inline |
HasEdgeSharpness() const | SubdivisionLevel | virtual |
HasEdgeSoftness() const | SubdivisionLevel | virtual |
HasExpandedTCs(void) const | Mesh | virtual |
HasTC(bool bIgnorePtexUV=false) const | Mesh | |
HasTShape() const | Topology | virtual |
HelpID(void) const | Node | virtual |
HiddenFromUI(void) const | TreeNode | virtual |
ID(void) const | Node | inline |
IncreaseCollectionID(void) | Mesh | inline |
Index(void) const | SubdivisionLevel | virtual |
Info(void) const | TreeNode | virtual |
InitEdgeSharpness() | SubdivisionLevel | virtual |
InitEdgeSoftness() | SubdivisionLevel | virtual |
Initialize(void) | Node | virtual |
InitializeTopologicalSymmetry(unsigned int iFaceIndex0, unsigned int iFaceIndex1, bool bSelectWhenFailed=true) | Mesh | virtual |
InvertedQuadIndexTable(unsigned int iLevel) | SubdivisionLevel | static |
IsActiveLevel(void) const | Mesh | virtual |
IsFaceActive(unsigned int iFaceIndex) const | Topology | inline |
IsFaceIsolated(unsigned int iFaceIndex) const | Topology | inline |
IsFaceMapped(unsigned int iFaceIndex) const | Topology | inline |
IsFaceSelected(unsigned int iFaceIndex) const | Topology | inline |
IsFaceTemp(unsigned int iFaceIndex) const | Topology | inline |
IsFaceVisible(unsigned int iFaceIndex) const | Topology | inline |
IsFakeTriangle(unsigned int iTriangleIndex) const | Topology | inline |
IsKindOf(const ClassDesc *pClass) const | Node | |
IsLocked(void) | Mesh | virtual |
IsNSided(void) const | Mesh | virtual |
IsSelected(void) | Mesh | virtual |
IsTopologicalSymmetryInitialized(unsigned int &iFaceIndex0, unsigned int &iFaceIndex1) const | Mesh | virtual |
IsVertexMarked(unsigned int iVertexIndex) | Mesh | inline |
LoadTemplate(const QString &sFileName="", bool bStartEvent=false) | Node | |
Lock(class MeshUnlocker *pUnlocker=NULL ) | Mesh | virtual |
Locked(void) const | TreeNode | virtual |
LogAttributes(void) const | Node | |
m_aRestoreBuffer | Mesh | protected |
m_aVertexAdjacency | Mesh | protected |
m_bBuildVertexAdjacency | Mesh | protected |
m_bHasVertexAdjacency | Mesh | protected |
m_eTopologyHint | Topology | protected |
m_iCollectionID | Mesh | mutableprotected |
m_iRestoreCount | Mesh | protected |
m_iVertexCount | Mesh | protected |
m_pAdjacency | Topology | protected |
m_pGrid | Mesh | mutableprotected |
m_pIndices | Topology | |
m_pNormalIndices | Topology | protected |
m_pTCI | Topology | protected |
m_pTCs | Mesh | |
m_pThis | Node | |
m_pVertexNormals | Mesh | protected |
m_pVertices | Mesh | protected |
MarkVertex(unsigned int iVertexIndex) | Mesh | inline |
Material(void) const | Mesh | virtual |
MaterialOverride(void) const | Mesh | virtual |
Mesh(FaceType eFaceType=typeQuadric) | Mesh | protected |
MeshVersion(void) const | Mesh | virtual |
MirrorSurfacePoint(const SurfacePoint &cPoint) | Mesh | virtual |
Modified | Mesh | |
MoveChild(TreeNode *pChild, TreeNode *pAfter) | TreeNode | virtual |
MoveTo(Topology *pDestination) | Topology | |
Name(const ClassDesc *pClass=0) const | Node | virtual |
Next(void) const | Node | inline |
NextLevel(void) | SubdivisionLevel | virtual |
NextLevelQuadCount(void) const | SubdivisionLevel | virtual |
NextSibling(void) const | TreeNode | virtual |
Node(const QString &sStringID="", const QString &sDisplayName="") | Node | |
OnEvent(const EventGate &cEvent) | Node | virtual |
OnLinked(const TreeNode *pOldParent) | TreeNode | virtual |
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType) | Node | virtual |
Parent(void) const | TreeNode | virtual |
PrevLevel(void) const | SubdivisionLevel | virtual |
PrevSibling(void) const | TreeNode | virtual |
PrimaryCount(bool bNeedToUseTC) | Mesh | virtual |
QuadAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inlinevirtual |
QuadAdjacency_ForcedInline(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inline |
QuadCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
QuadIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
QuadIndexTable(unsigned int iLevel) | SubdivisionLevel | static |
QuadPrimaryIndex(bool bNeedToUseTC, unsigned int iFaceIndex, unsigned int iCornerIndex) | Mesh | virtual |
QuadTCI(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
QuadVertexCreaseNormal(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
QuadVertexCreaseType(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
QuadVertexFreeze(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
QuadVertexHardness(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
QuadVertexIndexTable(unsigned int iLevel) | SubdivisionLevel | static |
QuadVertexNormal(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
QuadVertexNormalArray(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
QuadVertexNormalValue(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
QuadVertexPosition(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
QuadVertexTC(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
RecalculateAdjacency(bool bForce=true, bool bCheckTShapes=true) | Mesh | virtual |
RecalculateNormals(bool bKeep=false) | Mesh | virtual |
RecalculateTopologicalSymmetry(void) | Mesh | virtual |
RecalculateVertexAdjacency(bool bForce=true) | Mesh | virtual |
RecreateUVs(bool bForced=false) | SubdivisionLevel | virtual |
ReferenceCount(void) const | Node | |
ReferenceNode(unsigned int iIndex) const | Node | |
ReferencePointer(unsigned int iIndex) const | Node | |
RemoveChild(TreeNode *pChild) const | TreeNode | virtual |
RemoveFaceComponent(FaceComponent eComponentToRemove) | Topology | virtual |
RemoveLayer(LayerMeshData *pLayer) | Mesh | virtual |
Renderer(float fLODLevel=1.0f) | Mesh | virtual |
RequestDeferredEvent(Attribute &cAttribute) | Node | |
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false) | Node | |
SelectedFaceCount() const | Topology | virtual |
Serialize(Stream &s) | Topology | virtual |
SetAdjacencyCount(unsigned int iCount, bool bKeepContent=true, bool bForced=false) | Topology | virtual |
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue) | Node | |
SetBoundingBox(const AxisAlignedBoundingBox &cBox) | Mesh | virtual |
SetCollectionID(unsigned int id) | Mesh | inline |
SetDisplayName(const QString &sDisplayName) | Node | virtual |
SetEdgeSharpness(unsigned int iFaceIndex, unsigned int iSideIndex, float fEdgeWeight) | SubdivisionLevel | virtual |
SetEdgeSoftness(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iSoftness) | SubdivisionLevel | virtual |
SetFaceActive(unsigned int iFaceIndex, bool bSelected=true) | Topology | inline |
SetFaceCount(unsigned int iFaceCount) | Topology | virtual |
SetFaceID(unsigned int iFaceIndex, unsigned int iID) | Topology | inline |
SetFaceIsolated(unsigned int iFaceIndex, bool bIsolated=true) | Topology | inlinevirtual |
SetFaceMapped(unsigned int iFaceIndex, bool bSelected=true) | Topology | inline |
SetFaceSelected(unsigned int iFaceIndex, bool bSelected=true, bool bUpdateVertexSelection=false, bool bBatchSelection=false) | Topology | virtual |
SetFaceTemp(unsigned int iFaceIndex, bool bSelected=true) | Topology | inline |
SetFaceVisible(unsigned int iFaceIndex, bool bVisible=true) | Topology | inlinevirtual |
SetFakeTriangle(unsigned int iTriangleIndex, bool b) | Topology | inline |
SetFakeTriangleCount(unsigned int iFakeTriangleCount) | Topology | virtual |
SetFreezeValues(Store< float > &aNewFreeze) | Mesh | virtual |
SetHelpID(const QString &sHelpID) | Node | virtual |
SetHiddenFromUI(bool b) | TreeNode | virtual |
SetID(int iID) | Node | |
SetLocked(bool b) | TreeNode | virtual |
SetName(const QString &sName) | Node | virtual |
SetQuadAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iValue) | Topology | inlinevirtual |
SetQuadCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
SetQuadIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
SetQuadTCI(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
SetSelected(bool bOn=true, bool bMerge=false) | Mesh | virtual |
SetStringID(const QString &sName) | TreeNode | virtual |
SetStrokeBoundingBox(const AxisAlignedBoundingBox &cBox) | Mesh | virtual |
SetTCCount(unsigned int iTCCount) | Mesh | virtual |
SetTopologyHint(TopologyHint eHint) | Topology | virtual |
SetTriangleAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iValue) | Topology | inlinevirtual |
SetTriangleCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
SetTriangleIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
SetTriangleTCI(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
SetType(FaceType eType) | Topology | |
SetUVCreation(bool bCreateUV) | SubdivisionLevel | static |
SetUVlessPaintingStatus(unsigned int iStatus) | Mesh | virtual |
SetVersion(unsigned int iVersion) | Node | |
SetVertexAdjacency(unsigned int iVertexIndex, unsigned int iFaceIndex, unsigned int iCornerIndex) | Mesh | inline |
SetVertexCount(unsigned int iVertexCount) | Mesh | |
SetVertexExternalIndex(unsigned int iVertexIndex, unsigned int iExternalVertexIndex) | Mesh | virtual |
SetVertexFreeze(unsigned int iVertexIndex, unsigned int iFaceIndex, float fFreeze) | Mesh | virtual |
SetVertexMask(unsigned int iVertexIndex, unsigned int iFaceIndex, float fFMask) | Mesh | |
SetVertexNormal(unsigned int iVertexIndex, int *pNormal) | Mesh | inline |
SetVertexNormal(unsigned int iVertexIndex, const Vector &vNormal) | Mesh | inline |
SetVertexPosition(unsigned int iVertexIndex, const Vector &vPosition) | Mesh | inline |
SetVertexStrokeID(unsigned int iVertexIndex, unsigned int iStrokeID) const | Mesh | inline |
SetVertexTC(unsigned int iTCIndex, const TC &tc) | Mesh | inline |
SetVisible(bool b) | TreeNode | virtual |
SideCount(void) const | Topology | inline |
SmoothTextureCoordinates(float fStrength) | Mesh | virtual |
StartChange(void) | Mesh | virtual |
StartHashing() | Node | static |
StringID(const ClassDesc *pClass=0) const | Node | virtual |
StrokeBoundingBox() const | Mesh | virtual |
Subdivide(bool bProcessUV=true, bool bSmoothPositions=true, bool bSmoothUV=false, bool bPreserveHardEdges=true, bool bCreaseHardEdges=true, bool bEnableCreasing=true, bool bPreserveBorders=false) | SubdivisionLevel | virtual |
SubdivisionLevel(FaceType eFaceType=typeQuadric) | SubdivisionLevel | protected |
SupportsTangentMirror() const | Mesh | virtual |
TangentMirroredFaceIndex(unsigned int iFaceIndex) const | Mesh | virtual |
TangentMirroredVertexIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int &iOppositeFaceIndex, unsigned int &iOppositeCornerIndex) const | Mesh | virtual |
TCBoundingBox(void) const | Mesh | virtual |
TCCount(void) const | Mesh | inline |
TopologicalSide(unsigned int iFaceIndex) | Mesh | virtual |
Topology(void) | Topology | protected |
Topology(FaceType eType) | Topology | protected |
TopologyChange | Mesh | |
TopologyHint enum name | Topology | |
TopologyHint() const | Topology | virtual |
TotalFaceCount(void) const | SubdivisionLevel | virtual |
Transform(const Matrix &mMatrix) | Mesh | virtual |
TreeNode(void) | TreeNode | |
TriangleAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inlinevirtual |
TriangleCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
TriangleIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
TrianglePrimaryIndex(bool bNeedToUseTC, unsigned int iFaceIndex, unsigned int iCornerIndex) | Mesh | virtual |
TriangleTCI(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
TriangleVertexCreaseNormal(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TriangleVertexCreaseType(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
TriangleVertexFreeze(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TriangleVertexHardness(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
TriangleVertexNormal(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TriangleVertexNormalArray(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TriangleVertexNormalValue(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TriangleVertexPosition(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TriangleVertexTC(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
TShapeFaces(void) const | Topology | virtual |
Type(void) const | Topology | inline |
typeQuadric enum value | Topology | |
typeTriangular enum value | Topology | |
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const | TreeNode | |
Unlock(void) | Mesh | virtual |
UVlessPaintingStatus(void) const | Mesh | virtual |
Version(void) const | Node | |
VertexAdjacency(unsigned int iVertexIndex) const | Mesh | inline |
VertexArray(void) const | Mesh | inline |
VertexCount(void) const | Mesh | inline |
VertexCreaseType(unsigned int iVertexIndex) | SubdivisionLevel | virtual |
VertexData(unsigned int iVertexIndex) const | Mesh | inline |
VertexData(unsigned int iVertexIndex) | Mesh | inline |
VertexExternalIndex(unsigned int iVertexIndex) const | Mesh | virtual |
VertexFreeze(unsigned int iVertexIndex) const | Mesh | inline |
VertexHardness(unsigned int iVertexIndex) | SubdivisionLevel | virtual |
VertexMask(unsigned int iVertexIndex) const | Mesh | inline |
VertexNormal(unsigned int iVertexIndex) const | Mesh | inline |
VertexNormalArray(unsigned int iVertexIndex) const | Mesh | inline |
VertexNormalArray(void) const | Mesh | inline |
VertexNormalCount(void) const | Mesh | inline |
VertexNormalValue(unsigned int iVertexIndex) const | Mesh | inline |
VertexOriginalPosition(unsigned int iVertexIndex) const | Mesh | inlinevirtual |
VertexPosition(unsigned int iVertexIndex) const | Mesh | inline |
VertexPosition(unsigned int iVertexIndex) | Mesh | inline |
VertexStrokeID(unsigned int iVertexIndex) const | Mesh | inline |
VertexTC(unsigned int iVertexTCIndex) const | Mesh | inline |
Visible(void) const | TreeNode | virtual |
~Node(void) | Node | virtual |
~TreeNode(void) | TreeNode |