Member List

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Texture Member List

This is the complete list of members for Texture, including all inherited members.

Activate(void) const Texturevirtual
AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddDirtyPixel(int x, int y)Textureinlinevirtual
AddDirtyTile(const ImgTile &t)Textureinlinevirtual
Annex(Node *pSource, const QString &sCategory="")Node
AsImage(void)Texturevirtual
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
BeginUndoableOperation()Texturevirtual
BitDepth(void) const Texturevirtual
BitDepth(enum Image::Format eFormat)Texturestatic
ByID(int iID)Nodestatic
ByName(const QString &sClass, const QString &sName)Nodestatic
ChannelCount(void) const Texturevirtual
CheckValidity(DiagnosticLevel iLevel=dgnLevel2) const Nodevirtual
Composite(const Texture *pTex, ImgDirtyRegion *pRegion=0, unsigned int iBlendMode=0, const Store< float > *aBlendParameters=0)Texturevirtual
ContentChanged(void) const Node
CopyFrom(Image *pImage, const ImgTile *pRegion=0)Texturevirtual
CopyGLTextureToImage(Image *pImage, bool tiled=true, const ImgTile *region=0, ImageDescriptor::MemoryChannelOrder eOrder=ImageDescriptor::orderRGBA) const Texturevirtual
CopyTo(Texture &cTexture) const Texturevirtual
CopyTo(Image *pImage, bool tiled=true, const ImgTile *region=0, ImageDescriptor::MemoryChannelOrder eOrder=ImageDescriptor::orderRGBA)Texturevirtual
mudbox::Node::CopyTo(Node *pNode) const Nodevirtual
Create(unsigned int iWidth, unsigned int iHeight, unsigned int iChannelCount, enum Image::Format eFormat, const Color &cColor)Texturevirtual
Create(unsigned int iWidth, unsigned int iHeight, unsigned int iChannelCount, enum Image::Format eFormat)Texturevirtual
CreateFromFile(const QString &sFileName, unsigned int iChannelCount=0, enum Image::Format eFormat=Image::eUnknown)Texturevirtual
CreatePropertiesWindow(QWidget *pParent)Nodevirtual
Deactivate(void) const Texturevirtual
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
DirtyRegion()Textureinline
DirtyTile() const Textureinline
DisplayName(void) const Nodevirtual
Duplicate(void) const Nodevirtual
EndUndoableOperation()Texturevirtual
First(void)Nodestatic
Format(void) const Texturevirtual
getFilteringPref()Texturevirtual
getProxyLevel() const Texturevirtual
Height(void) const Texturevirtual
HelpID(void) const Nodevirtual
ID(void) const Nodeinline
Initialize(void)Nodevirtual
IsDirty(void) const Texturevirtual
IsKindOf(const ClassDesc *pClass) const Node
IsLive(void) const Texturevirtual
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Location(void) const Texturevirtual
LogAttributes(void) const Node
m_DirtyRegionTextureprotected
m_pThisNode
MergeOldestVersions()Texturevirtual
Name(const ClassDesc *pClass=0) const Nodevirtual
NewVersion()Texturevirtual
Next(void) const Nodeinline
NextVersion()Texturevirtual
Node(const QString &sStringID="", const QString &sDisplayName="")Node
NumVersions()Texturevirtual
OnEvent(const EventGate &cEvent)Nodevirtual
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Nodevirtual
OpenGLName(void) const Texturevirtual
PrevVersion()Texturevirtual
ProxyLevel(float fTCGrad, unsigned int iTextureSize)Texturestatic
PurgeAllButCurrentVersion()Texturevirtual
PurgeNewerVersions()Texturevirtual
ReferenceCount(void) const Node
ReferenceNode(unsigned int iIndex) const Node
ReferencePointer(unsigned int iIndex) const Node
ReplaceWith(Image *pImage, const ImgTile *pRegion=0)Texturevirtual
RequestDeferredEvent(Attribute &cAttribute)Node
ResetDirtyTile()Textureinline
RestoreRenderTarget(void)Texturevirtual
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Serialize(Stream &s)Nodevirtual
SetAsRenderTarget(void)Texturevirtual
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetConvert32To16bitFloat(bool bConvert)Texturevirtual
SetDirty(bool bDirty)Texturevirtual
SetDisplayName(const QString &sDisplayName)Nodevirtual
SetFiltered(bool bFiltered)Texturevirtual
SetHelpID(const QString &sHelpID)Nodevirtual
SetID(int iID)Node
SetLive(bool bLive)Texturevirtual
SetLocation(unsigned int iLocation)Texturevirtual
SetName(const QString &sName)Nodevirtual
setProxyLevel(unsigned char level, bool bLazySet=false)Texturevirtual
SetStringID(const QString &sStringID)Nodevirtual
SetVersion(unsigned int iVersion)Node
StartHashing()Nodestatic
StringID(const ClassDesc *pClass=0) const Nodevirtual
SyncContent()Texturevirtual
Texture(void)Textureprotected
TotalMemoryUsage(void) const Texturevirtual
Version(void) const Node
VideoMemoryUsage(float fTCGrad=-1.0f) const Texturevirtual
Width(void) const Texturevirtual
~Node(void)Nodevirtual
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