This is the complete list of members for SubdivisionLevel, including all inherited members.
| ActiveLayer(void) const | Mesh | virtual |
| ActiveSculptLayer | Mesh | |
| AddAttribute(Attribute::AttributeType type, const QString &id) | Node | |
| AddChild(TreeNode *pChild, bool bFirst=false) const | TreeNode | virtual |
| AddFaceComponent(FaceComponent eComponentToAdd) | Topology | virtual |
| AddLayer(Layer *pLayer=NULL) | Mesh | virtual |
| AddVertexPosition(unsigned int iVertexIndex, const Vector &vPosition) | Mesh | inline |
| AdjacencyCount(void) const | Topology | inline |
| Annex(Node *pSource, const QString &sCategory="") | Node | |
| ApplyChanges(bool bToLowerLevel=true) | SubdivisionLevel | virtual |
| AttributeByID(const QString &sID) const | Node | |
| AttributeByIndex(int iIndex) const | Node | |
| AttributeByName(const QString &sName) const | Node | |
| AttributeCount(void) const | Node | |
| AttributeValue(const QString &sAttributeID) const | Node | |
| BoundingBox(bool bRecalculate=false) const | Mesh | virtual |
| ByID(int iID) | Node | static |
| ByName(const QString &sClass, const QString &sName) | Node | static |
| CheckMeshGrid(unsigned int iBaseFaceIndex, unsigned int iLevel) const | SubdivisionLevel | virtual |
| CheckValidity(DiagnosticLevel iLevel=dgnLevel2) const | SubdivisionLevel | virtual |
| ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const | TreeNode | virtual |
| ChildByClass(bool bAutoCreate=true) const | TreeNode | inline |
| ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const | TreeNode | virtual |
| ChildByClass(unsigned int iIndex=0) const | TreeNode | inline |
| ClearFaceTempStates() | Topology | inline |
| ClearGenericFaces() | Mesh | virtual |
| ClearVertexMarks(void) | Mesh | inline |
| CollectionID(void) const | Mesh | inline |
| ContentChanged(void) const | Node | |
| ConvertFaceIndices(const SubdivisionLevel *pFrom, const Store< unsigned int > &aFromFaces, const SubdivisionLevel *pTo, Store< unsigned int > &aToFaces) | SubdivisionLevel | static |
| ConvertSurfacePoint(SurfacePoint &p, bool bUniform=false) const | SubdivisionLevel | virtual |
| ConvertToAbsolute() | SubdivisionLevel | virtual |
| ConvertToRelative() | SubdivisionLevel | virtual |
| CopyTo(Node *pNode) const | Mesh | virtual |
| CreateExpandedTCs(void) | Mesh | virtual |
| CreatePropertiesWindow(QWidget *pParent) | Node | virtual |
| DeleteChildByClass(const ClassDesc *pClass) | TreeNode | virtual |
| dgnLevel1 enum value | Node | |
| dgnLevel2 enum value | Node | |
| dgnLevel3 enum value | Node | |
| DiagnosticLevel enum name | Node | |
| DisplayName(void) const | Node | virtual |
| Duplicate(void) const | Node | virtual |
| EdgeSharpness(unsigned int iFaceIndex, unsigned int iSideIndex) const | SubdivisionLevel | virtual |
| EdgeSoftness(unsigned int iFaceIndex, unsigned int iSideIndex) const | SubdivisionLevel | virtual |
| eDynamicTopology enum value | Topology | |
| EndChange(bool bUndo=true, bool bMerge=false) | Mesh | virtual |
| EnumerateAdjacentVertices(AdjacentVertexEnumerator *pEnumerator, unsigned int iVertexIndex, unsigned int iFaceIndex) | Mesh | |
| EnumerateFaces(unsigned int iFaceIndex, FaceEnumerator *pEnumerator, bool bSymmetry=false) | Mesh | virtual |
| EnumerateFaces(FaceEnumerator *pEnumerator, SpatialGrid *pGrid, const AxisAlignedBoundingBox &cVolume) | Mesh | virtual |
| EnumerateNearestFaces(unsigned int iFaceIndex, FaceEnumerator *pOperation) | Mesh | virtual |
| EnumerateNeighboringFaces(unsigned int iFaceIndex, FaceEnumerator *pOperation) | Mesh | virtual |
| EnumerateVertices(unsigned int iFaceIndex, VertexEnumerator *pEnumerator) | Mesh | virtual |
| EnumerateVertices(VertexEnumerator *pEnumerator, SpatialGrid *pGrid, const AxisAlignedBoundingBox &cVolume) | Mesh | virtual |
| eStaticTopology enum value | Topology | |
| ExpandedTC(unsigned int index) | Mesh | virtual |
| Face(unsigned int iIndex) | Mesh | virtual |
| FaceComponent enum name | Topology | |
| FaceComponents(void) const | Topology | inline |
| FaceCount(void) const | Topology | inline |
| FaceID(unsigned int iFaceIndex) const | Topology | inline |
| FaceNormal(unsigned int iFaceIndex) const | Topology | virtual |
| FaceState enum name | Topology | |
| FaceState(unsigned int iFaceIndex) | Topology | inline |
| FaceState(unsigned int iFaceIndex) const | Topology | inline |
| FaceType enum name | Topology | |
| fcAdjacency enum value | Topology | |
| fcFreeze enum value | Topology | |
| fcID enum value | Topology | |
| fcIndex enum value | Topology | |
| fcNormal enum value | Topology | |
| fcOctree enum value | Topology | |
| fcState enum value | Topology | |
| fcTCIndex enum value | Topology | |
| First(void) | Node | static |
| FirstChild(void) const | TreeNode | virtual |
| FrozenVertexCount(void) const | Mesh | virtual |
| fsActive enum value | Topology | |
| fsFake enum value | Topology | |
| fsIsolated enum value | Topology | |
| fsMapped enum value | Topology | |
| fsSelected enum value | Topology | |
| fsVisible enum value | Topology | |
| GenericFaceCount(void) | Mesh | virtual |
| Geometry(void) const | SubdivisionLevel | virtual |
| GetRestoreBufferRef() | Mesh | inline |
| GetRestoreCount() const | Mesh | inline |
| GetRestoreCountRef() | Mesh | inline |
| GetRestoreVertexInfo(unsigned int i) const | Mesh | inline |
| GetSubdivisionInfo(void) const | SubdivisionLevel | virtual |
| GetVertexID(unsigned int iIndex) | Mesh | inline |
| Grid() | Mesh | |
| HasAdjacentQuad(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inline |
| HasAdjacentTriangle(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inline |
| HasEdgeSharpness() const | SubdivisionLevel | virtual |
| HasEdgeSoftness() const | SubdivisionLevel | virtual |
| HasExpandedTCs(void) const | Mesh | virtual |
| HasTC(bool bIgnorePtexUV=false) const | Mesh | |
| HasTShape() const | Topology | virtual |
| HelpID(void) const | Node | virtual |
| HiddenFromUI(void) const | TreeNode | virtual |
| ID(void) const | Node | inline |
| IncreaseCollectionID(void) | Mesh | inline |
| Index(void) const | SubdivisionLevel | virtual |
| Info(void) const | TreeNode | virtual |
| InitEdgeSharpness() | SubdivisionLevel | virtual |
| InitEdgeSoftness() | SubdivisionLevel | virtual |
| Initialize(void) | Node | virtual |
| InitializeTopologicalSymmetry(unsigned int iFaceIndex0, unsigned int iFaceIndex1, bool bSelectWhenFailed=true) | Mesh | virtual |
| InvertedQuadIndexTable(unsigned int iLevel) | SubdivisionLevel | static |
| IsActiveLevel(void) const | Mesh | virtual |
| IsFaceActive(unsigned int iFaceIndex) const | Topology | inline |
| IsFaceIsolated(unsigned int iFaceIndex) const | Topology | inline |
| IsFaceMapped(unsigned int iFaceIndex) const | Topology | inline |
| IsFaceSelected(unsigned int iFaceIndex) const | Topology | inline |
| IsFaceTemp(unsigned int iFaceIndex) const | Topology | inline |
| IsFaceVisible(unsigned int iFaceIndex) const | Topology | inline |
| IsFakeTriangle(unsigned int iTriangleIndex) const | Topology | inline |
| IsKindOf(const ClassDesc *pClass) const | Node | |
| IsLocked(void) | Mesh | virtual |
| IsNSided(void) const | Mesh | virtual |
| IsSelected(void) | Mesh | virtual |
| IsTopologicalSymmetryInitialized(unsigned int &iFaceIndex0, unsigned int &iFaceIndex1) const | Mesh | virtual |
| IsVertexMarked(unsigned int iVertexIndex) | Mesh | inline |
| LoadTemplate(const QString &sFileName="", bool bStartEvent=false) | Node | |
| LocalPolygonPointPosition(const SurfacePoint &p) const | SubdivisionLevel | virtual |
| Lock(class MeshUnlocker *pUnlocker=NULL ) | Mesh | virtual |
| Locked(void) const | TreeNode | virtual |
| LogAttributes(void) const | Node | |
| m_aRestoreBuffer | Mesh | protected |
| m_aVertexAdjacency | Mesh | protected |
| m_bBuildVertexAdjacency | Mesh | protected |
| m_bHasVertexAdjacency | Mesh | protected |
| m_eTopologyHint | Topology | protected |
| m_iCollectionID | Mesh | mutableprotected |
| m_iRestoreCount | Mesh | protected |
| m_iVertexCount | Mesh | protected |
| m_pAdjacency | Topology | protected |
| m_pGrid | Mesh | mutableprotected |
| m_pIndices | Topology | |
| m_pNormalIndices | Topology | protected |
| m_pTCI | Topology | protected |
| m_pTCs | Mesh | |
| m_pThis | Node | |
| m_pVertexNormals | Mesh | protected |
| m_pVertices | Mesh | protected |
| MarkVertex(unsigned int iVertexIndex) | Mesh | inline |
| Material(void) const | Mesh | virtual |
| MaterialOverride(void) const | Mesh | virtual |
| Mesh(FaceType eFaceType=typeQuadric) | Mesh | protected |
| MeshVersion(void) const | Mesh | virtual |
| MirrorSurfacePoint(const SurfacePoint &cPoint) | Mesh | virtual |
| Modified | Mesh | |
| MoveChild(TreeNode *pChild, TreeNode *pAfter) | TreeNode | virtual |
| MoveTo(Topology *pDestination) | Topology | |
| Name(const ClassDesc *pClass=0) const | Node | virtual |
| Next(void) const | Node | inline |
| NextLevel(void) | SubdivisionLevel | virtual |
| NextLevelQuadCount(void) const | SubdivisionLevel | virtual |
| NextSibling(void) const | TreeNode | virtual |
| Node(const QString &sStringID="", const QString &sDisplayName="") | Node | |
| OnEvent(const EventGate &cEvent) | Node | virtual |
| OnLinked(const TreeNode *pOldParent) | TreeNode | virtual |
| OnNodeEvent(const Attribute &cAttribute, NodeEventType cType) | Node | virtual |
| Parent(void) const | TreeNode | virtual |
| PrevLevel(void) const | SubdivisionLevel | virtual |
| PrevSibling(void) const | TreeNode | virtual |
| PrimaryCount(bool bNeedToUseTC) | Mesh | virtual |
| QuadAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inlinevirtual |
| QuadAdjacency_ForcedInline(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inline |
| QuadCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
| QuadIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
| QuadIndexTable(unsigned int iLevel) | SubdivisionLevel | static |
| QuadPrimaryIndex(bool bNeedToUseTC, unsigned int iFaceIndex, unsigned int iCornerIndex) | Mesh | virtual |
| QuadTCI(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
| QuadVertexCreaseNormal(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| QuadVertexCreaseType(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
| QuadVertexFreeze(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| QuadVertexHardness(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
| QuadVertexIndexTable(unsigned int iLevel) | SubdivisionLevel | static |
| QuadVertexNormal(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| QuadVertexNormalArray(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| QuadVertexNormalValue(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| QuadVertexPosition(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| QuadVertexTC(unsigned int iQuadIndex, unsigned int iCornerIndex) const | Mesh | inline |
| RecalculateAdjacency(bool bForce=true, bool bCheckTShapes=true) | Mesh | virtual |
| RecalculateNormals(bool bKeep=false) | Mesh | virtual |
| RecalculateTopologicalSymmetry(void) | Mesh | virtual |
| RecalculateVertexAdjacency(bool bForce=true) | Mesh | virtual |
| RecreateUVs(bool bForced=false) | SubdivisionLevel | virtual |
| ReferenceCount(void) const | Node | |
| ReferenceNode(unsigned int iIndex) const | Node | |
| ReferencePointer(unsigned int iIndex) const | Node | |
| RemoveChild(TreeNode *pChild) const | TreeNode | virtual |
| RemoveFaceComponent(FaceComponent eComponentToRemove) | Topology | virtual |
| RemoveLayer(LayerMeshData *pLayer) | Mesh | virtual |
| Renderer(float fLODLevel=1.0f) | Mesh | virtual |
| RequestDeferredEvent(Attribute &cAttribute) | Node | |
| SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false) | Node | |
| SelectedFaceCount() const | Topology | virtual |
| Serialize(Stream &s) | Topology | virtual |
| SetAdjacencyCount(unsigned int iCount, bool bKeepContent=true, bool bForced=false) | Topology | virtual |
| SetAttributeValue(const QString &sAttributeID, const QString &sNewValue) | Node | |
| SetBoundingBox(const AxisAlignedBoundingBox &cBox) | Mesh | virtual |
| SetCollectionID(unsigned int id) | Mesh | inline |
| SetDisplayName(const QString &sDisplayName) | Node | virtual |
| SetEdgeSharpness(unsigned int iFaceIndex, unsigned int iSideIndex, float fEdgeWeight) | SubdivisionLevel | virtual |
| SetEdgeSoftness(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iSoftness) | SubdivisionLevel | virtual |
| SetFaceActive(unsigned int iFaceIndex, bool bSelected=true) | Topology | inline |
| SetFaceCount(unsigned int iFaceCount) | Topology | virtual |
| SetFaceID(unsigned int iFaceIndex, unsigned int iID) | Topology | inline |
| SetFaceIsolated(unsigned int iFaceIndex, bool bIsolated=true) | Topology | inlinevirtual |
| SetFaceMapped(unsigned int iFaceIndex, bool bSelected=true) | Topology | inline |
| SetFaceSelected(unsigned int iFaceIndex, bool bSelected=true, bool bUpdateVertexSelection=false, bool bBatchSelection=false) | Topology | virtual |
| SetFaceTemp(unsigned int iFaceIndex, bool bSelected=true) | Topology | inline |
| SetFaceVisible(unsigned int iFaceIndex, bool bVisible=true) | Topology | inlinevirtual |
| SetFakeTriangle(unsigned int iTriangleIndex, bool b) | Topology | inline |
| SetFakeTriangleCount(unsigned int iFakeTriangleCount) | Topology | virtual |
| SetFreezeValues(Store< float > &aNewFreeze) | Mesh | virtual |
| SetHelpID(const QString &sHelpID) | Node | virtual |
| SetHiddenFromUI(bool b) | TreeNode | virtual |
| SetID(int iID) | Node | |
| SetLocked(bool b) | TreeNode | virtual |
| SetName(const QString &sName) | Node | virtual |
| SetQuadAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iValue) | Topology | inlinevirtual |
| SetQuadCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
| SetQuadIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
| SetQuadTCI(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
| SetSelected(bool bOn=true, bool bMerge=false) | Mesh | virtual |
| SetStringID(const QString &sName) | TreeNode | virtual |
| SetStrokeBoundingBox(const AxisAlignedBoundingBox &cBox) | Mesh | virtual |
| SetTCCount(unsigned int iTCCount) | Mesh | virtual |
| SetTopologyHint(TopologyHint eHint) | Topology | virtual |
| SetTriangleAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex, unsigned int iValue) | Topology | inlinevirtual |
| SetTriangleCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
| SetTriangleIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
| SetTriangleTCI(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int iValue) | Topology | inline |
| SetType(FaceType eType) | Topology | |
| SetUseCustomIndices(bool b) | SubdivisionLevel | virtual |
| SetUVCreation(bool bCreateUV) | SubdivisionLevel | static |
| SetUVlessPaintingStatus(unsigned int iStatus) | Mesh | virtual |
| SetVersion(unsigned int iVersion) | Node | |
| SetVertexAdjacency(unsigned int iVertexIndex, unsigned int iFaceIndex, unsigned int iCornerIndex) | Mesh | inline |
| SetVertexCount(unsigned int iVertexCount) | Mesh | |
| SetVertexExternalIndex(unsigned int iVertexIndex, unsigned int iExternalVertexIndex) | Mesh | virtual |
| SetVertexFreeze(unsigned int iVertexIndex, unsigned int iFaceIndex, float fFreeze) | Mesh | virtual |
| SetVertexMask(unsigned int iVertexIndex, unsigned int iFaceIndex, float fFMask) | Mesh | |
| SetVertexNormal(unsigned int iVertexIndex, int *pNormal) | Mesh | inline |
| SetVertexNormal(unsigned int iVertexIndex, const Vector &vNormal) | Mesh | inline |
| SetVertexPosition(unsigned int iVertexIndex, const Vector &vPosition) | Mesh | inline |
| SetVertexStrokeID(unsigned int iVertexIndex, unsigned int iStrokeID) const | Mesh | inline |
| SetVertexTC(unsigned int iTCIndex, const TC &tc) | Mesh | inline |
| SetVisible(bool b) | TreeNode | virtual |
| SideCount(void) const | Topology | inline |
| SmoothTextureCoordinates(float fStrength) | Mesh | virtual |
| StartChange(void) | Mesh | virtual |
| StartHashing() | Node | static |
| StringID(const ClassDesc *pClass=0) const | Node | virtual |
| StrokeBoundingBox() const | Mesh | virtual |
| Subdivide(bool bProcessUV=true, bool bSmoothPositions=true, bool bSmoothUV=false, bool bPreserveHardEdges=true, bool bCreaseHardEdges=true, bool bEnableCreasing=true, bool bPreserveBorders=false) | SubdivisionLevel | virtual |
| SubdivisionLevel(FaceType eFaceType=typeQuadric) | SubdivisionLevel | protected |
| SupportsTangentMirror() const | Mesh | virtual |
| TangentMirroredFaceIndex(unsigned int iFaceIndex) const | Mesh | virtual |
| TangentMirroredVertexIndex(unsigned int iFaceIndex, unsigned int iCornerIndex, unsigned int &iOppositeFaceIndex, unsigned int &iOppositeCornerIndex) const | Mesh | virtual |
| TCBoundingBox(void) const | Mesh | virtual |
| TCCount(void) const | Mesh | inline |
| TopologicalSide(unsigned int iFaceIndex) | Mesh | virtual |
| Topology(void) | Topology | protected |
| Topology(FaceType eType) | Topology | protected |
| TopologyChange | Mesh | |
| TopologyHint enum name | Topology | |
| TopologyHint() const | Topology | virtual |
| TotalFaceCount(void) const | SubdivisionLevel | virtual |
| Transform(const Matrix &mMatrix) | Mesh | virtual |
| TreeNode(void) | TreeNode | |
| TriangleAdjacency(unsigned int iFaceIndex, unsigned int iSideIndex) const | Topology | inlinevirtual |
| TriangleCreaseNormalIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
| TriangleIndex(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
| TrianglePrimaryIndex(bool bNeedToUseTC, unsigned int iFaceIndex, unsigned int iCornerIndex) | Mesh | virtual |
| TriangleTCI(unsigned int iFaceIndex, unsigned int iCornerIndex) const | Topology | inline |
| TriangleVertexCreaseNormal(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TriangleVertexCreaseType(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
| TriangleVertexFreeze(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TriangleVertexHardness(unsigned int iFaceIndex, unsigned int iCornerIndex) | SubdivisionLevel | inline |
| TriangleVertexNormal(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TriangleVertexNormalArray(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TriangleVertexNormalValue(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TriangleVertexPosition(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TriangleVertexTC(unsigned int iTriangleIndex, unsigned int iCornerIndex) const | Mesh | inline |
| TShapeFaces(void) const | Topology | virtual |
| Type(void) const | Topology | inline |
| typeQuadric enum value | Topology | |
| typeTriangular enum value | Topology | |
| UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const | TreeNode | |
| Unlock(void) | Mesh | virtual |
| UVlessPaintingStatus(void) const | Mesh | virtual |
| Version(void) const | Node | |
| VertexAdjacency(unsigned int iVertexIndex) const | Mesh | inline |
| VertexArray(void) const | Mesh | inline |
| VertexCount(void) const | Mesh | inline |
| VertexCreaseType(unsigned int iVertexIndex) | SubdivisionLevel | virtual |
| VertexData(unsigned int iVertexIndex) const | Mesh | inline |
| VertexData(unsigned int iVertexIndex) | Mesh | inline |
| VertexExternalIndex(unsigned int iVertexIndex) const | Mesh | virtual |
| VertexFreeze(unsigned int iVertexIndex) const | Mesh | inline |
| VertexHardness(unsigned int iVertexIndex) | SubdivisionLevel | virtual |
| VertexMask(unsigned int iVertexIndex) const | Mesh | inline |
| VertexNormal(unsigned int iVertexIndex) const | Mesh | inline |
| VertexNormalArray(unsigned int iVertexIndex) const | Mesh | inline |
| VertexNormalArray(void) const | Mesh | inline |
| VertexNormalCount(void) const | Mesh | inline |
| VertexNormalValue(unsigned int iVertexIndex) const | Mesh | inline |
| VertexOriginalPosition(unsigned int iVertexIndex) const | Mesh | inlinevirtual |
| VertexPosition(unsigned int iVertexIndex) const | Mesh | inline |
| VertexPosition(unsigned int iVertexIndex) | Mesh | inline |
| VertexStrokeID(unsigned int iVertexIndex) const | Mesh | inline |
| VertexTC(unsigned int iVertexTCIndex) const | Mesh | inline |
| Visible(void) const | TreeNode | virtual |
| ~Node(void) | Node | virtual |
| ~TreeNode(void) | TreeNode |