This is the complete list of members for HWVector, including all inherited members.
DistanceFromLine(const HWVector &vStart, const HWVector &vEnd) const __attribute__((always_inline)) | HWVector | inline |
Fill(const mudbox::Vector &vVector) | HWVector | |
Floor(void) __attribute__((always_inline)) | HWVector | inline |
HWVector(void) __attribute__((always_inline)) | HWVector | inline |
HWVector(float f) __attribute__((always_inline)) | HWVector | inline |
HWVector(const mudbox::Vector &h) __attribute__((always_inline)) | HWVector | inline |
HWVector(float x, float y, float z, float w=0) __attribute__((always_inline)) | HWVector | inline |
HWVector(const float a[4]) __attribute__((always_inline)) | HWVector | inline |
Length(void) const __attribute__((always_inline)) | HWVector | inline |
LengthSquared(void) const __attribute__((always_inline)) | HWVector | inline |
Load(float f) __attribute__((always_inline)) | HWVector | inline |
Maximum(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
MB_SSE_ALIGN16_VAR(__m128 v) | HWVector | |
Minimum(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
Normalize(void) __attribute__((always_inline)) | HWVector | inline |
operator float(void) const __attribute__((always_inline)) | HWVector | inline |
operator mudbox::Vector(void) const __attribute__((always_inline)) | HWVector | inline |
operator mudbox::Vector4(void) const __attribute__((always_inline)) | HWVector | inline |
operator&(HWVector &o) __attribute__((always_inline)) | HWVector | inline |
operator*(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
operator*(float f) const __attribute__((always_inline)) | HWVector | inline |
operator*=(const HWVector &o) __attribute__((always_inline)) | HWVector | inline |
operator*=(float f) __attribute__((always_inline)) | HWVector | inline |
operator+(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
operator+=(const HWVector &o) __attribute__((always_inline)) | HWVector | inline |
operator-(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
operator-=(const HWVector &o) __attribute__((always_inline)) | HWVector | inline |
operator/(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
operator/=(const HWVector &o) __attribute__((always_inline)) | HWVector | inline |
operator|(const HWVector &o) const __attribute__((always_inline)) | HWVector | inline |
setZero(void) __attribute__((always_inline)) | HWVector | inline |
ShiftLeft(void) const __attribute__((always_inline)) | HWVector | inline |
ShiftLeft(HWVector &result) __attribute__((always_inline)) | HWVector | inline |
ShiftLeftInPlace() __attribute__((always_inline)) | HWVector | inline |
ShiftRight(void) const __attribute__((always_inline)) | HWVector | inline |
ShiftRight(HWVector &result) __attribute__((always_inline)) | HWVector | inline |
Store(float *p) __attribute__((always_inline)) | HWVector | inline |
StoreAsInt(int *pBuffer) const __attribute__((always_inline)) | HWVector | inline |
StoreAsIntTruncate(int *pBuffer) const __attribute__((always_inline)) | HWVector | inline |
StoreNormalAsInt(int *pBuffer) const __attribute__((always_inline)) | HWVector | inline |