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LayerMeshData Member List

This is the complete list of members for LayerMeshData, including all inherited members.

AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNodevirtual
Annex(Node *pSource, const QString &sCategory="")Node
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
ByID(int iID)Nodestatic
ByName(const QString &sClass, const QString &sName)Nodestatic
CheckValidity(Node::DiagnosticLevel iLevel=dgnLevel2) const TreeNodevirtual
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNodevirtual
ChildByClass(bool bAutoCreate=true) const TreeNodeinline
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNodevirtual
ChildByClass(unsigned int iIndex=0) const TreeNodeinline
ContentChanged(void) const Node
CopyTo(Node *pNode) const TreeNodevirtual
CreatePropertiesWindow(QWidget *pParent)Nodevirtual
DeleteChildByClass(const ClassDesc *pClass)TreeNodevirtual
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
DisplayName(void) const Nodevirtual
Duplicate(void) const Nodevirtual
FinishChanges()LayerMeshDatavirtual
First(void)Nodestatic
FirstChild(void) const TreeNodevirtual
HelpID(void) const Nodevirtual
HiddenFromUI(void) const TreeNodevirtual
ID(void) const Nodeinline
Info(void) const TreeNodevirtual
Initialize(void)Nodevirtual
IsKindOf(const ClassDesc *pClass) const Node
Layer(void) const LayerMeshDatavirtual
LayerVertexIndex(unsigned int iVertexIndex, bool bCreate=true)LayerMeshDatavirtual
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNodevirtual
LogAttributes(void) const Node
m_pThisNode
Mesh() const LayerMeshDatavirtual
MeshVertexIndex(unsigned int iLayerVertexIndex) const LayerMeshDatavirtual
MoveChild(TreeNode *pChild, TreeNode *pAfter)TreeNodevirtual
Name(void) const LayerMeshDatavirtual
mudbox::TreeNode::Name(const ClassDesc *pClass=0) const Nodevirtual
Next(void) const Nodeinline
NextSibling(void) const TreeNodevirtual
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Nodevirtual
OnLinked(const TreeNode *pOldParent)TreeNodevirtual
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Nodevirtual
Parent(void) const TreeNodevirtual
PrevSibling(void) const TreeNodevirtual
ReferenceCount(void) const Node
ReferenceNode(unsigned int iIndex) const Node
ReferencePointer(unsigned int iIndex) const Node
RemoveChild(TreeNode *pChild) const TreeNodevirtual
RequestDeferredEvent(Attribute &cAttribute)Node
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Serialize(Stream &s)TreeNodevirtual
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDisplayName(const QString &sDisplayName)Nodevirtual
SetHelpID(const QString &sHelpID)Nodevirtual
SetHiddenFromUI(bool b)TreeNodevirtual
SetID(int iID)Node
SetLocked(bool b)TreeNodevirtual
SetName(const QString &sName)LayerMeshDatavirtual
SetStringID(const QString &sName)TreeNodevirtual
SetTransparency(float fTransparency, bool bLeaveMesh=false)LayerMeshDatavirtual
SetVersion(unsigned int iVersion)Node
SetVertexCount(unsigned int iVertexCount)LayerMeshDatavirtual
SetVertexData(unsigned int iVertexLayerIndex, unsigned int iGlobalVertexIndex, float fMask)LayerMeshDatavirtual
SetVertexDelta(unsigned int iVertexLayerIndex, unsigned int iGlobalVertexIndex, const Vector &vDelta, bool bUpdate=true)LayerMeshDatavirtual
SetVertexMask(unsigned int iVertexLayerIndex, float fMask)LayerMeshDatavirtual
SetVisible(bool bVisible, bool bLeaveMesh=false)LayerMeshDatavirtual
mudbox::TreeNode::SetVisible(bool b)TreeNodevirtual
StartHashing()Nodestatic
StringID(const ClassDesc *pClass=0) const Nodevirtual
Transform(const Matrix &mMatrix)LayerMeshDatavirtual
Transparency(void) const LayerMeshDatavirtual
TreeNode(void)TreeNode
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
Version(void) const Node
VertexCount() const LayerMeshDatavirtual
VertexDelta(unsigned int iVertexLayerIndex)LayerMeshDatavirtual
VertexMask(unsigned int iVertexLayerIndex)LayerMeshDatavirtual
Visible() const LayerMeshDatavirtual
~Node(void)Nodevirtual
~TreeNode(void)TreeNode
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