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MeshPartitioning Member List

This is the complete list of members for MeshPartitioning, including all inherited members.

AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNodevirtual
AddFaceToPartition(unsigned int faceID, unsigned int partitionID)MeshPartitioning
Annex(Node *pSource, const QString &sCategory="")Node
AnyPartitionsDirty()MeshPartitioninginline
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
ByID(int iID)Nodestatic
ByName(const QString &sClass, const QString &sName)Nodestatic
CheckValidity(Node::DiagnosticLevel iLevel=dgnLevel2) const MeshPartitioningvirtual
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNodevirtual
ChildByClass(bool bAutoCreate=true) const TreeNodeinline
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNodevirtual
ChildByClass(unsigned int iIndex=0) const TreeNodeinline
Clear()MeshPartitioning
Consolidate(bool force)MeshPartitioning
ContentChanged(void)MeshPartitioninginline
mudbox::TreeNode::ContentChanged(void) const Node
CopyTo(Node *pNode) const TreeNodevirtual
CreatePropertiesWindow(QWidget *pParent)Nodevirtual
DebugLog()MeshPartitioning
DeleteChildByClass(const ClassDesc *pClass)TreeNodevirtual
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
DisplayName(void) const Nodevirtual
Duplicate(void) const Nodevirtual
eBest enum valueMeshPartitioning
eFastest enum valueMeshPartitioning
eGood enum valueMeshPartitioning
eNone enum valueMeshPartitioning
First(void)Nodestatic
FirstChild(void) const TreeNodevirtual
GetCurrentPartitioningQuality() const MeshPartitioninginline
GetDefaultPartitionCount()MeshPartitioninginlinestatic
GetDefaultQuality()MeshPartitioninginlinestatic
GetFaceCount() const MeshPartitioninginline
GetFacePartition(unsigned int faceID) const MeshPartitioninginline
GetFacePartitionIndex(unsigned int faceID) const MeshPartitioninginline
GetPartitionAABB(unsigned int pIdx) const MeshPartitioninginline
GetPartitionBlindInt(unsigned int pIdx) const MeshPartitioninginline
GetPartitionCount() const MeshPartitioninginline
GetPartitionFace(unsigned int pIdx, unsigned int fIdx) const MeshPartitioninginline
GetPartitionFaceCount(unsigned int pIdx) const MeshPartitioninginline
GetPartitionID(unsigned int faceID) const MeshPartitioninginline
GetPartitionMaxFaceID(unsigned int pIdx) const MeshPartitioninginline
GetPartitionMinFaceID(unsigned int pIdx) const MeshPartitioninginline
GetPartitionVersion(unsigned int pIdx) const MeshPartitioninginline
GetTotalAABB() const MeshPartitioninginline
HelpID(void) const Nodevirtual
HiddenFromUI(void) const TreeNodevirtual
ID(void) const Nodeinline
Info(void) const TreeNodevirtual
Initialize(void)Nodevirtual
IsCurrentPartitioningFaceBased() const MeshPartitioninginline
IsInBaseMeshMode()MeshPartitioninginlinestatic
IsInFaceMode()MeshPartitioninginlinestatic
IsKindOf(const ClassDesc *pClass) const Node
IsPartitionCloseToPoint(unsigned int pIdx, const Vector &pt, float dist) const MeshPartitioninginline
IsPartitionDirty(unsigned int pIdx) const MeshPartitioninginline
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNodevirtual
LogAttributes(void) const Node
m_pThisNode
MeshPartitioning()MeshPartitioning
MoveChild(TreeNode *pChild, TreeNode *pAfter)TreeNodevirtual
Name(const ClassDesc *pClass=0) const Nodevirtual
Next(void) const Nodeinline
NextSibling(void) const TreeNodevirtual
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Nodevirtual
OnLinked(const TreeNode *pOldParent)MeshPartitioningvirtual
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Nodevirtual
Parent(void) const TreeNodevirtual
PrevSibling(void) const TreeNodevirtual
QualityHint enum nameMeshPartitioning
RecomputePartitionAABB(unsigned int pIdx)MeshPartitioning
RecomputePartitionAABBs(void)MeshPartitioning
ReferenceCount(void) const Node
ReferenceNode(unsigned int iIndex) const Node
ReferencePointer(unsigned int iIndex) const Node
RemoveChild(TreeNode *pChild) const TreeNodevirtual
RePartition(QualityHint hint=eGood)MeshPartitioning
RequestDeferredEvent(Attribute &cAttribute)Node
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Serialize(Stream &s)MeshPartitioningvirtual
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetBaseMeshMode(bool b=true)MeshPartitioninginlinestatic
SetBlindIntsAsColors()MeshPartitioning
SetDefaultPartitionCount(unsigned int pc)MeshPartitioninginlinestatic
SetDefaultQuality(QualityHint hint)MeshPartitioninginlinestatic
SetDisplayName(const QString &sDisplayName)Nodevirtual
SetFaceCount(unsigned int faceCount, bool noOvergrowth=false)MeshPartitioning
SetFaceMode(bool b=true)MeshPartitioninginlinestatic
SetHelpID(const QString &sHelpID)Nodevirtual
SetHiddenFromUI(bool b)TreeNodevirtual
SetID(int iID)Node
SetLocked(bool b)TreeNodevirtual
SetName(const QString &sName)Nodevirtual
SetPartitionBlindInt(unsigned int pIdx, unsigned int ii)MeshPartitioninginline
SetPartitionDirty(unsigned int pIdx)MeshPartitioninginline
SetStringID(const QString &sName)TreeNodevirtual
SetVersion(unsigned int iVersion)Node
SetVisible(bool b)TreeNodevirtual
StartHashing()Nodestatic
StringID(const ClassDesc *pClass=0) const Nodevirtual
TreeNode(void)TreeNode
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
Version(void) const Node
Visible(void) const TreeNodevirtual
~MeshPartitioning()MeshPartitioninginline
~Node(void)Nodevirtual
~TreeNode(void)TreeNode
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