Member List

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Scene Member List

This is the complete list of members for Scene, including all inherited members.

ActiveCamera(void) const Scenevirtual
ActiveCameraChangeEventScenestatic
ActiveCurve(void) const Scenevirtual
ActiveGeometry() const Scene
ActiveLight(void) const Scenevirtual
ActivePaintLayer() const Scenevirtual
ActivePaintLayerGroup() const Scenevirtual
ActiveTexture() const Scenevirtual
AddAttribute(Attribute::AttributeType type, const QString &id)Node
AddCamera(mudbox::Camera *pCamera)Scenevirtual
AddChild(TreeNode *pChild, bool bFirst=false) const TreeNodevirtual
AddCurve(mudbox::CurveBase *pCurve, mudbox::Transformation *pTransformation=0)Scenevirtual
AddGeometry(mudbox::Geometry *pGeometry, mudbox::Transformation *pTransformation=0)Scenevirtual
AddLight(mudbox::Light *pLight)Scenevirtual
Annex(Node *pSource, const QString &sCategory="")Node
AttributeByID(const QString &sID) const Node
AttributeByIndex(int iIndex) const Node
AttributeByName(const QString &sName) const Node
AttributeCount(void) const Node
AttributeValue(const QString &sAttributeID) const Node
BoundingBox(void) const Scenevirtual
ByID(int iID)Nodestatic
ByName(const QString &sClass, const QString &sName)Nodestatic
Camera(unsigned int iIndex) const Scenevirtual
CameraCount(void) const Scenevirtual
CheckValidity(Node::DiagnosticLevel iLevel=dgnLevel2) const TreeNodevirtual
ChildByClass(const ClassDesc *pClass, bool bAutoCreate=true) const TreeNodevirtual
ChildByClass(bool bAutoCreate=true) const TreeNodeinline
ChildByClass(const ClassDesc *pClass, unsigned int iIndex=0) const TreeNodevirtual
ChildByClass(unsigned int iIndex=0) const TreeNodeinline
ContentChanged(void) const Node
CopyTo(Node *pNode) const TreeNodevirtual
CreateMesh(Topology::FaceType eType)Scene
CreatePropertiesWindow(QWidget *pParent)Nodevirtual
Curve(unsigned int iIndex) const Scenevirtual
CurveCount(void) const Scenevirtual
DeleteChildByClass(const ClassDesc *pClass)TreeNodevirtual
dgnLevel1 enum valueNode
dgnLevel2 enum valueNode
dgnLevel3 enum valueNode
DiagnosticLevel enum nameNode
Dirty() const Scenevirtual
DisplayName(void) const Nodevirtual
Duplicate(void) const Nodevirtual
Export(const QString &sFileName, bool bSelectedOnly=false)Scenevirtual
FileName() const Scenevirtual
First(void)Nodestatic
FirstChild(void) const TreeNodevirtual
Geometry(unsigned int iIndex) const Scenevirtual
GeometryCount(void) const Scenevirtual
GeometryTransformedEventScenestatic
HelpID(void) const Nodevirtual
HiddenFromUI(void) const TreeNodevirtual
ID(void) const Nodeinline
Import(Scene::LoadData &cData, QString sFileName="")Scenevirtual
Info(void) const TreeNodevirtual
Initialize(void)Nodevirtual
IsKindOf(const ClassDesc *pClass) const Node
Light(unsigned int iIndex) const Scenevirtual
LightCount(void) const Scenevirtual
Load(QString sFileName, Scene::LoadData &cData)Scenevirtual
LoadTemplate(const QString &sFileName="", bool bStartEvent=false)Node
Locked(void) const TreeNodevirtual
LogAttributes(void) const Node
m_pThisNode
MakeThumbnail(QImage &image, int iSize=128)Scenevirtual
MaterialChangeEventScenestatic
MoveChild(TreeNode *pChild, TreeNode *pAfter)TreeNodevirtual
Name(const ClassDesc *pClass=0) const Nodevirtual
Next(void) const Nodeinline
NextSibling(void) const TreeNodevirtual
Node(const QString &sStringID="", const QString &sDisplayName="")Node
OnEvent(const EventGate &cEvent)Nodevirtual
OnLinked(const TreeNode *pOldParent)TreeNodevirtual
OnNodeEvent(const Attribute &cAttribute, NodeEventType cType)Nodevirtual
PaintLayerAddedEventScenestatic
PaintLayerPropertiesChangedEventScenestatic
PaintLayerRemovedEventScenestatic
PaintSelectionEventScenestatic
Parent(void) const TreeNodevirtual
PrevSibling(void) const TreeNodevirtual
ReferenceCount(void) const Node
ReferenceNode(unsigned int iIndex) const Node
ReferencePointer(unsigned int iIndex) const Node
RemoveChild(TreeNode *pChild) const TreeNodevirtual
RemoveCurve(mudbox::CurveBase *pCurve)Scenevirtual
RemoveGeometry(mudbox::Geometry *pGeometry)Scenevirtual
Render(bool bSkipMaterials=false) const Scenevirtual
RequestDeferredEvent(Attribute &cAttribute)Node
Save(QString sFileName)Scenevirtual
SaveTemplate(const QString &sFileName="", bool bSaveOnlyVisible=false)Node
Scene(void)Sceneprotected
SceneMembershipEventScenestatic
SelectedCurve(unsigned int iIndex) const Scenevirtual
SelectedCurveCount(void) const Scenevirtual
SelectedGeometry(unsigned int iIndex) const Scenevirtual
SelectedGeometryCount(void) const Scenevirtual
SelectedNodeScenestatic
SelectedObjectListNames(void)Scenevirtual
Serialize(Stream &s)TreeNodevirtual
SetActiveCamera(mudbox::Camera *camera)Scenevirtual
SetActiveCurve(mudbox::CurveBase *curve)Scenevirtual
SetActiveGeometry(mudbox::Geometry *geometry) const Scene
SetActivePaintLayer(mudbox::Layer *layer)Scenevirtual
SetActivePaintLayerGroup(mudbox::LayerGroup *layergroup)Scenevirtual
SetActiveTexture(mudbox::TexturePool *layer)Scenevirtual
SetAttributeValue(const QString &sAttributeID, const QString &sNewValue)Node
SetDirty(bool bDirty=true)Scenevirtual
SetDisplayName(const QString &sDisplayName)Nodevirtual
SetHelpID(const QString &sHelpID)Nodevirtual
SetHiddenFromUI(bool b)TreeNodevirtual
SetID(int iID)Node
SetLocked(bool b)TreeNodevirtual
SetName(const QString &sName)Nodevirtual
SetStringID(const QString &sName)TreeNodevirtual
SetVersion(unsigned int iVersion)Node
SetVisible(bool b)TreeNodevirtual
StartHashing()Nodestatic
StringID(const ClassDesc *pClass=0) const Nodevirtual
TreeNode(void)TreeNode
UniqueChildName(const TreeNode *pChild, const QString &sPrefix="") const TreeNode
Version(void) const Node
Visible(void) const TreeNodevirtual
~Node(void)Nodevirtual
~TreeNode(void)TreeNode
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