Painting >
Paint using brush stamps

You can load images into the Paint Brush and use them as color stamps. Painting the model with a stamp is like painting a decal or tattoo directly on the model. That is, each time you click on the model when a stamp is loaded onto the Paint Brush, the image is applied to the model.

You can produce an infinite variety of paint brush effects based on the combination of bitmap images and brush property settings.

NoteImages for stamps and stencils can be 8, 16, or 32 bits in depth. For more information on creating your own stencils and stamps, see Saving images for stencils and stamps.

1. Click Paint Tools tab, and select the Paint Brush.
   NoteIf you are painting on the model for the first time, you will need to create a new paint layer. Clicking the model displays a list of options for doing this. For more information, see Create a new paint layer.
2. To load an image as a stamp, do one of the following:
   - From the Stamp tray, select an image to apply as a paint stamp.
   - In the Image Browser, select an image, then click the Set Stamp icon on the Icon Bar. For more information, see Using the Image Browser.
   NoteA stamp image does not automatically appear in the Stamp tray until you save it as a preset by selecting Add > Stamp in the Stamp tray menu ( ).
3. Stroke on the model to begin painting with the brush stamp.

   The image is immediately applied in the area as a single image stamp.

4. When finished using the brush stamp, click the Off icon in the Stamp tray, otherwise the stamp remains active on the tool.

NoteThe default color for the Paint Brush is white. This ensures that the original color of a stamp image is maintained when you load a stamp onto your brush. Keep this in mind if you change the brush color and then assign a stamp to it. You can tint the color of a stamp image by modifying the Color property for the Paint Brush tool.