3D Paint properties
3D View
Track
Zoom
3ds max
A
About Mudbox
Add New Subdivision Level
using
Airbrush tool [1], [2]
Alt-Click Paint Layer Visibility preference
Ambient occlusion
mask creation
properties [1], [2]
Ambient Occlusion
apply color presets
B
Background color
Background grid
Best practices
model preparation
bit depth
Blur brush [1], [2], [3]
Bookmarks
camera
Bulge tool [1], [2]
Bump maps
Burn tool [1], [2], [3]
C
Camera
bookmarks
hotkeys [1], [2], [3]
properties
saving views
views
Camera hotkeys
Camera preferences
CgFX materials
overview
using
Clone [1], [2]
Clone tool
color adjustment [1], [2]
color baking [1], [2]
color correction
Color editor
Color Picker tool [1], [2]
Color preferences
color presets
apply
create
update
Color Unloaded Tiles preference
common map extraction options
Contrast brush [1], [2], [3]
Contrast tool [1], [2]
copy models
correct color
Crease Hard Edges
creases [1], [2]
creasing
Create a Turntable
create color presets
Create Joint tool [1], [2]
Create menu
Create New Stencil window
Create stencil [1], [2]
Create Tiling Plane window
Create UVs
Create UVs bias
Curve guides
adding points
creating
translation
using
curve hotkeys
Curve properties
Curves
Curves menu
customize keyboard shortcuts
D
Deflate compression
Delete
lights
Materials
sculpt layer
Delete Highest Level
delete objects
delete preferences
Delete Unused Materials
delete user settings
Depth of Field
Depth of Field properties
Directional light
properties
Directional light properties
Disable Paint Undo preference
Displacement maps
Display
Flat Lighting
silhouette
Smooth Shaded
Wireframe
Display hotkeys
Display menu
Dodge tool [1], [2], [3]
Dolly view
Dry brush
Dry Brush [1], [2]
duplicate
duplicate models
E
Edge Bleed
edge data
Edit hotkeys
Edit menu
Edit Paint color
edit stencil
Edit stencil window
edit stencils [1], [2]
editors
Color
Effects
ambient occlusion
Erase sculpt layer
Erase tool [1], [2]
Export All Paint Layers [1], [2]
Export All Paint Layers window
export edges
export presets
Export Screen Image to PSD
Export Selection
export to Photoshop
exporting paint layers
Extract Texture Maps properties
Displacement Map Output
Execution
Source Model
Target Model
Extract Texture Maps window
Eyedropper tool
using [1], [2]
F
Face selection
Faces
selection [1], [3]
Falloff
Falloff Based on Facing Angle [1], [2]
File
Import
Import As Layer
Import from 3ds Max
Import from earlier versions of Mudbox
Import from Maya [1], [2]
menu
Open
Save
Save Scene As
file formats
File IO hotkeys
File menu
Fill tool [1], [2]
Flat lighting [1], [2], [3]
Flatten
Flatten to UV Space
Flatten tool [1], [2]
flip mesh
Flood button
Focus preferences
Follow Path
Freeze tool [1], [2], [4]
Front view
G
Gigatexel Engine [1], [2], [3]
Grab Silhouette
Grab tool [1], [2]
Grid display
H
hard edges [1], [2]
hard surfaces
Heads-up display
Help menu
hotkeys
curves
Hotkeys
Camera [1], [2], [3], [4]
Display
Edit
File IO
Image Browser
Layers
Mesh
Paint Tool
Sculpt Tool
Selection
Stencil
Hotkeys window
Hue brush [1], [2]
Hue Shift brush [1], [2]
Hue Shift tool
Hue tool
I
Image bit depth
Image Browser
features
hotkeys
image formats
toolbar
window
image formats
Image formats
Image Browser
Image plane [1], [2]
properties [1], [2]
Image plane properties
Image-based light
properties
Image-based light properties
Import a reference image
import presets
import topology changes
Importing a file
Importing a layer
Imprint tool [1], [2]
using [1], [2]
Invert brush [1], [2]
Invert tool
K
keyboard shortcuts
curves
Keyboard shortcuts
Knife tool [1], [2]
L
lasso
lasso selection
Layer blend modes
Layers
amplify or reduce sculpting
asymmetry mirror
blend modes
creating paint layers
creating sculpt layers
deleting
duplicating paint layers
editing paint opacity
erase sculpting
exporting paint layers [1], [3]
exporting paint layers as .psd
Flatten
import
importing paint layers
locking [1], [2]
masking
merging paint layers
mirror
paint layers overview
rearranging order
renaming paint layers
renaming sculpt layers
reordering
saving paint layers [1], [2]
sculpt layers overview
sculpting basics
symmetry
visibility
visiblity
window
Layers hotkeys
learning
Mudbox Community
Mudbox Learning Path
learning videos
Legal notices
Lights
creating
deleting
editing
Flat lighting
moving
naming
rotating
types
Lit Sphere Material
Locking vertices
LZW compression
M
map extraction
Maps menu
Mask sculpt layer
Mask tool [1], [2]
Masks
creation
Material properties
CgFX-based Material
Lit Sphere Material
Mudbox Material
materials
deleting
Materials
assigning
CgFX
deleting
editing
overview
properties
types
using
Maya
Maya Send Preferences, 3ds Max Send Preferences, Softimage Send Preferences
memory optimization
Windows 32 bit
Menus
Create
Curves
Display
Edit
File
Help
Maps
Mesh
Mudbox
Windows
Mesh hotkeys
Mesh menu
Mesh properties
Min Size
Min Strength
Mirror a layer
Model preparation
Model Resolution
Mouse
properties
setup
Move
Translate tool
Move objects
Move Pivot tool [1], [2]
Movies
recording
turntable
mud
mud file format
Mudbox
menu
Mudbox Community
Mudbox Help
Local install
Mudbox Learning Path
Mudbox Material
Mudbox menu
N
Non-photorealistic
Normal Map
Normal Map from Bump
Normal Map From Bump
Normal maps [1], [2]
Normal vectors
Tangent space calculation
O
obj
Object List window
Object List window menu
Object selection
Objects
selection [1], [2]
Opacity
Opening a file
P
Paint
transparency
Paint Erase tool [1], [2], [3]
paint layers
exporting
importing
solo
transferring [1], [2]
Paint layers
Strength
Paint Layers window
Paint Layers window menu
Paint preferences
Paint tool [1], [2]
hotkeys
Paint Tools properties
General
Paint Tools tray [1], [2]
Painting
adjust contrast
adjust saturation
Airbrush tool [1], [2]
basics
Blur brush [1], [2]
blur paint
Burn tool [1], [2]
channel types [1], [2]
Clone [1], [2]
color editing
Color Picker tool [1], [2]
Contrast brush [1], [2]
copying existing color [1], [2]
copying painted regions
default color
Dodge tool [1], [2]
Dry Brush [1], [2]
dry brush effects
erasing paint
file formats
Hue brush [1], [2]
Hue Shift brush [1], [2]
Invert brush [1], [2]
Invert color
layer creation
layers
layers overview
lighten or darken areas
mask creation
overview
Paint Erase tool [1], [2]
paint layer masks
Paint tool [1], [2]
Pencil tool [1], [2]
preparing a model
presets [1], [2]
Projection tool [1], [2]
properties
saving images
set color hue
shift color hue
Sponge brush [1], [2]
stamps
stencil projection [1], [2]
symmetry
troubleshoot [1], [2]
Pencil tool [1], [2]
Perspective view
Photoshop
Pinch tool [1], [2]
Plane Properties
Point light
properties
Point light properties
Polygons
overview
Pose tool [1], [2]
Posing
Create Joint tool [1], [2]
Move Pivot tool [1], [2]
overview
Pose tool [1], [2]
troubleshoot
Weights tool [1], [2]
Preferences
Camera
Color
Focus
Paint
Render
Status Line
Stencil
TIFF
Use Texture Filtering
User Interface
Preferences window
Presentation
best practices
troubleshoot
Preserve Borders
Preserve Creasing
Preserve Hard Edges
Projection tool [1], [2]
Properties
Ambient Occlusion [1], [2]
Camera
Curve
customization
Depth of Field
Directional light
Extract Texture Maps
Falloff
Flip
Image Plane
Image-based light
Material
Mesh
Min Size
Min Strength
Mirror
mouse
Paint Tools
painting
Point light
Sculpt Tools
sculpting
Size
stamps [1], [2]
Steady Stroke
stencils [1], [2], [3]
Strength
tablet
Tangent
Tonemapper
Viewport Filter
window
PTEX [1], [3]
exporting [1], [2]
importing [1], [2]
previewing
PTEX paint
PTEX setup [1], [2]
PTEX Setup window
PTEX, transferring paint [1], [2]
Q
QuickStart
sculpt using layers
QuickStart tutorial
R
Rebuild Subdivision Levels
Record Movie
Recreate Level UVs
region selection
remove preferences
Render preferences
Repeat tool [1], [2]
Repeating Tiles
Rotate
Rotate tool
Rotate objects
S
Save
paint layers [1], [2]
Save Screen Image window
Saving your work
Scale
Scale tool
Scale objects
Scrape tool [1], [2]
Screen Recording Complete
Sculpt layers
troubleshoot [1], [2]
Sculpt Layers window menu
Sculpt Model Using Displacement Map
properties
Sculpt tool [1], [2]
hotkeys
Sculpt Tools properties
Advanced [1], [2]
Falloff [1], [2]
General [1], [2]
Pen Pressure [1], [2]
Sculpt Tools tray [1], [2], [3], [4]
Sculpt Using Map
Sculpting
basics
best practices
Bulge tool [1], [2]
Contrast tool [1], [2]
Erase tool [1], [2]
Fill tool [1], [2]
Flatten tool [1], [2]
Freeze tool [1], [2]
Grab tool [1], [2]
Imprint tool [1], [2]
Knife tool [1], [2]
layers basics
layers overview
Mask tool [1], [2]
model preparation
overview
Pinch tool [1], [2]
presets [1], [2]
Properties
Repeat tool [1], [2]
Scrape tool [1], [2]
sculpt templates
Sculpt tool [1], [2]
Sculpt Tools tray
Smear tool [1], [2]
Smooth tool [1], [2]
Spray tool [1], [2]
stamps
stencils
troubleshoot
using displacement map
using symmetry
Wax tool [1], [2]
Search Distance
Selecting faces [1], [2]
Selecting objects and faces [1], [2]
Selection
Faces tool
Objects tool
Selection hotkeys
selection modes
Selection sets
creating [1], [2]
Send Preferences
send to
3ds max
Maya
Softimage
Send to Maya, Send to 3ds Max, Send to Softimage
Set Topological Axis [1], [2]
Setting up a mouse
Setting up a wacom tablet
Shadows
overview
using
Side view
Silhouette display [1], [2]
Smear tool [1], [2]
Smooth Positions
Smooth Shaded display
Smooth tool [1], [2]
Smooth UVs
Softimage
solo
soloing paint layers
Sponge brush [1], [2]
Sponge tool
Spray tool [1], [2]
Stamps
Imprint tool [1], [2]
paint using
properties [1], [3]
sculpt overview
Status Line preferences
Steady Stroke
stencils
edit
editing [1], [2]
Stencils
creating [1], [2]
hotkeys
importing [1], [2]
paint using [1], [2]
preferences
properties [1], [2], [3]
sculpt using
translation
Step Level Down
Step Level Up
Subdivide UVs
Subdivision Levels
adding
deleting
navigating
overview
tips for usage
Symmetry
layers
Mirror
paint using
sculpting
Set a topological axis
T
Tablet
properties
setup
Texel Distribution
texels
Texture extraction
displacement maps
image bit depth
image file formats
normal maps
overview
properties
troubleshoot
using [1], [2], [3]
texture tiles
Tiff compression
Tiff preferences
tiling planes
create
Tonemapper
Tonemapper properties
Top view
Track view
Transfer Details [1], [2], [3]
transfer properties
Trays
overview
Stamps
Stencils
Trays window menu
Troubleshoot
painting [1], [2]
posing
presentation
sculpt layers [1], [2]
Sculpt using displacement map
sculpting
texture extraction
troubleshooting
troubleshooting, graphics card
Tumble view
tutorial
U
Unflatten From UV Space
Unloaded Tile Base Color, Joint Weight color, Viewport Top color, Viewport Middle color, Viewport Bottom color, Viewport Flat color, Grid color, Grid Axis color, Locked color, Selection color, Freeze color, Active Layer color, Inactive Layer color, Layer Mask color, Object List Background color, Falloff Curve color, Falloff Hull color, Falloff Fill color, Wireframe Color, Wireframe Detail Color
Unlocking vertices
update color presets
Use Texture Filtering preference
User forums
User interface
color
heads-up display
hide/show components
maximize
overview
User Interface preferences
UV View [1], [2]
UV-less painting
UVs
overview
tiles
viewing
V
Validate Meshes
videos
Viewport Filter properties
Ambient Occlusion [1], [2]
Depth of Field
Tonemapper
Viewport Filter window menu
Visual effects
ambient occlusion
Depth of Field
tonemapper
W
Wax tool [1], [2]
Weights tool [1], [2]
Window menus
Object List
Paint Layers
Sculpt Layers
Trays
Viewport Filter
Windows
Image Browser
Layers
Object List
Preferences
properties
UV View
Windows menu
Wireframe display
Z
Zoom view