Getting Started > Release notes > Limitations >
Tool properties

The following describes known limitations related to tool’s and properties in Mudbox 2009.

Delay on brush tool ring updates on Windows XP (64 bit) and Vista (64 bit)

The brush tool ring (that indicates the position and size of the sculpt/paint tool) updates with a noticeable lag time behind the cursor position when using Mudbox with a tablet on Windows XP (64 bit) or Windows Vista (64 bit). In most situations, it is been due to a hardware setting for the tablet stylus.

Workaround: You can adjust the stylus preferences to reduce the delay on these operating systems as follows:

1. Select Start > Settings > Control Panel > Hardware and Sound > Pen and Input Devices.
2. Turn off the Press and Hold - Right Click setting.
3. Turn off everything below Pointer Options.
4. In the Flicks tab, turn off the Flicks option.

Snap to curves not working when Stamp Spacing is on

The Snap to Curves property that existed in Mudbox 1.0.7 is now incorporated into the sculpt and paint tools by default. A tool snaps to a curve guide whenever its close enough to an active curve over the model. Sculpt or paint tools do not snap to an active curve whenever their Stamp Spacing property is turned on.

Workaround: Turn off the Stamp Spacing property for the sculpt or paint tool.

Camera clipping plane affects display of brush tool ring

The clipping plane settings for the active camera can affect the display of the brush tool ring on the model and the ability to sculpt when working close-up on a model. This mostly occurs whenever the camera has been dollied (zoomed) in at a distance closer than the near clipping plane distance.

Workaround: Adjust the near clipping plane distance for the current camera to a smaller distance. For example, from 1.0 to 0.1

Mirror symmetry not working with Imprint tool

The Mirror symmetry property does not work with the Imprint tool.

Workaround: Use the Tangent symmetry property when using Imprint. For more information, see Sculpt using symmetry.

Eye and Lock buttons in Object List don’t work as expected

The lock and eye buttons in the Object List do not consistently indicate the lock/visibility state of curves, lights, image planes and stencils.

Workaround: The visibility of curves and lights can be controlled by the right button menu or from the Display menu. The visibility of image planes and stencils can be controlled in their respective property windows.

Selecting empty displacement node in Object List exits application

Selecting the Delete This Operation button in the Extract Texture Maps window produces an empty displacement node in the Object List (visible when you display all nodes). Clicking this empty node causes Mudbox to exit prematurely without saving the file.

Flood works incorrectly when a stamp image is selected

Using the Flood feature on a model immediately after sculpting with a stamp image causes the flood to occur only in the region where the last stamp was applied when it should occur across the entire model.

Workaround: Immediately undo the Flood operation by selecting Edit > Undo (Ctrl + Z) and then turn off the stamp image before using the Flood feature.