Reference > Keyboard shortcuts >
Sculpt and paint tools

To: | Keyboard Shortcut: (Windows) | Keyboard Shortcut: (Mac OS X) | Action/Results:
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Adjust brush size | B + Left button | B + Left button | Press the b key then drag in the 3D View while pressing the left button.
Adjust brush strength | M + Left button | M + Left button | Press the m key then drag in the 3D View while pressing the left button.
Increase brush size in steps | ] | ] | Increases the size of the brush in increments.
Decrease brush size in steps | [ | [ | Decreases the size of the brush in increments.
Increase brush strength in steps | ' (apostrophe) | ' (apostrophe) | Increases the strength of the brush in increments.
Decrease brush strength in steps | ; | ; | Decreases the strength of the brush in increments.
Select tools from left to right on the current tool tray. | 0 - 9 | 0 - 9 | Press the 0 through 9 keys to select the first 9 tools within the Sculpt Tools tray.
Invert Function | Ctrl | Ctrl | Press the Ctrl key when sculpting. If the current tool has an inverse function, it is activated as long as the Ctrl key is depressed.
Select the Smooth tool momentarily | Shift | Shift | Press the Shift key when sculpting. Releasing the Shift key reverts to the previously selected tool.
Toggle Falloff | Ctrl + \ | Command + \ | Toggles the tools falloff property between its current and previous setting.
Mirror X | Shift + Alt + X | Shift + Option + X | The strokes for the current sculpt or paint tool are reflected across the world space X axis.
Mirror Y | Shift + Alt + Y | Shift + Option + Y | The strokes for the current sculpt or paint tool are reflected across the world space Y axis.
Mirror Z | Shift + Alt + Z | Shift + Option + Z | The strokes for the current sculpt or paint tool are reflected across the world space Z axis.
Color Picker (with Flat Lighting turned on) | I | I | Turns on the Color Picker and the changes the display mode to Flat Lighting whenever the I key is pressed to let you copy/sample color from items displayed in the 3D View.
Mirror Tangent | Shift + Alt + T | Shift + Option + T | The strokes for the current sculpt or paint tool are reflected across the topological center line of a topologically symmetrical model. To use tangent space mirroring on a model, you must first identify the model's topological center by selecting two faces that straddle the center line and then selecting Edit > Set Topological Center.
Mirror Off | Shift + Alt + O | Shift + Option + O | Turns off any mirror option so that sculpt or paint tool strokes are not reflected.