Posing >
Delete joints or skeletons

To delete joints

1. Do any of the following:
   - Ctrl-click joints on the mesh. A red X cursor appears as you press Ctrl and click, indicating that you will delete the joint.

   - With any of the Pose Tools active, select a joint on the model, then press Delete.
   - Expand the Skeleton object in the Object List, then select the joint (bone) and press Delete.

To delete an entire skeleton

1. Right-click the Skeleton object in the Object List and select Delete Object from the menu that appears.