Ways to apply Rotation.
Static Public Attributes |
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static const | kFBMaterialTextureEmissive |
static const | kFBMaterialTextureEmissiveFactor |
static const | kFBMaterialTextureAmbient |
static const | kFBMaterialTextureAmbientFactor |
static const | kFBMaterialTextureDiffuse |
static const | kFBMaterialTextureDiffuseFactor |
static const | kFBMaterialTextureSpecular |
static const | kFBMaterialTextureSpecularFactor |
static const | kFBMaterialTextureShiness |
static const | kFBMaterialTextureBump |
static const | kFBMaterialTextureNormalMap |
static const | kFBMaterialTextureTransparent |
static const | kFBMaterialTextureTransparentFactor |
static const | kFBMaterialTextureReflection |
static const | kFBMaterialTextureReflectionFactor |
static const | kFBMaterialTextureDisplacementColor |
const
kFBMaterialTextureEmissive [static] |
const
kFBMaterialTextureEmissiveFactor [static] |
const
kFBMaterialTextureAmbient [static] |
const
kFBMaterialTextureAmbientFactor [static] |
const
kFBMaterialTextureDiffuse [static] |
const
kFBMaterialTextureDiffuseFactor [static] |
const
kFBMaterialTextureSpecular [static] |
const
kFBMaterialTextureSpecularFactor [static] |
const
kFBMaterialTextureShiness [static] |
const
kFBMaterialTextureBump [static] |
const
kFBMaterialTextureNormalMap [static] |
const
kFBMaterialTextureTransparent [static] |
const
kFBMaterialTextureTransparentFactor [static] |
const
kFBMaterialTextureReflection [static] |
const
kFBMaterialTextureReflectionFactor [static] |
const
kFBMaterialTextureDisplacementColor [static] |