Texture Use Type.
How the texture is used.
Static Public Attributes |
|
static const | kFBTextureUseColor = 1 |
static const | kFBTextureUseShadowMap = 2 |
static const | kFBTextureUseLightMap = 3 |
static const | kFBTextureUseSphericalReflexionMap = 4 |
static const | kFBTextureUseSphereReflexionMap = 5 |
static const | kFBTextureUseBumpNormalMap = 6 |
const
kFBTextureUseColor = 1 [static] |
const
kFBTextureUseShadowMap = 2 [static] |
const
kFBTextureUseLightMap = 3 [static] |
const
kFBTextureUseSphericalReflexionMap = 4
[static] |
const
kFBTextureUseSphereReflexionMap = 5 [static] |
const
kFBTextureUseBumpNormalMap = 6 [static] |