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# Importing 3D Models

You can import a 3D model into one or several geometry nodes. You can also import multiple 3D models into a single animated geometry node.

To import a 3D model:

1. Do one of the following:
   - Drag the Import node from the node bin and place it in the schematic.
   - Drag the Import node from the node bin and place it where you want it in Result view.
   - Double-click the Import node. You do not need to be in Schematic view to add a node in this manner.

   The Import menu and file browser appear.

   NoteWhen selecting Paint or Photoshop, the subsequent controls described in this section do not apply. When selecting FBX, other controls appear. See Importing the FBX Format .
2. From the Import Type box, select the import format.
3. If the file you want to import has a file extension different from the one specified, type a file extension.
4. Enable or disable Geometry, Object, and Material options, as needed. See below for descriptions of the options.
5. Select the file to import from the file browser.
6. Click Load.

   The 3D model (Geom node) and axis is added to the scene.

   You can change the 3D model's colour, specular highlight, shine, and other material properties. See 3D Geometry Menu Settings.

To import multiple 3D models into an animated sequence:

1. Follow the same steps for adding a single 3D model, but from the Import file browser, select multiple 3D models by holding the Shift or Ctrl key.
2. Once the models are selected, click Load.

   The selected 3D models are loaded to the same line in the Media list.

3. Double-click the Geometry node in the schematic to access the Geometry menu, then click the Timing tab.

#### Topics in this section

- Import Settings
- About 3D Data in the FBX Format