Compositing in 3D Space with Action > About Lights and Lighting Effects >

# Modifying Surface Lighting

After you set the parent-to-child relationships between lights and surfaces, you can set specific surface lighting properties. You control a surface's lighting and adjust the surface's specular highlight in the Surface menu. To access the Surface menu, double-click the selected surface in the schematic, or follow the tab population rules for the Object menu (see Populating Menu Tabs of Selected Objects).

(a) Shine field (b) Lighting box(c) Specular Highlight colour box(d) Flip Normals button (e) Wireframe button

#### Topics in this section

- Surface Controls Settings
- About Specular Highlights
- Applying Incidental Light Reflection
- Converting to Wireframe
- Flipping a Surface's Normals