Accessing the LUT Editor

 
 
 

You can access the LUT Editor from ConnectFX, , from the Import menu and from the Export menu.

To access the LUT Editor from the Import menu, see Importing File-Based Media.

To access the LUT Editor from the Export menu, see Exporting Media to Files.

Accessing the LUT Editor in ConnectFX

You can use the LUT Editor from the LUT Editor, Read File, and the CFX Output node in ConnectFX to import or create a LUT or colour transform.

To access the LUT Editor using the LUT Editor node:

  1. Drag the LUT Editor node to the schematic.
  2. Parent the output of another node to the front input socket of the LUT Editor node.

  3. Select the LUT Editor node to view its menu.

To access the LUT Editor as an integrated part of clip input and output processes

  1. Select the CFX Output node in ConnectFX or drag the Read Filenode to the schematic.
  2. Set up the node so the LUT you create is applied to the clip that you want to convert:
    • If you selected the CFX output node in ConnectFX, double click the node to display the LUT Editor menu.
    • If you dragged the Read File to the schematic, use the file browser to locate the clip that you want to import.
  3. Select the clip.
  4. Select the RGB LUT or Matte LUT menu.

  5. Enable Active to apply the current LUT settings to the front clip.

    NoteActive is always enabled if the bit-depth needs to be changed.

    The LUT Editor menu is displayed.

    TipThe RGB LUT button in the Basic menu of the Write File and Export nodes is linked to the Active button in the RGB LUT menu. Toggling either button enables the LUT.