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Accessing the Paint Node from ConnectFX
Accessing Paint Node
Using Sources
Painting
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Paint Node
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Accessing Paint Node
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Accessing the Paint Node from the Modular Keyer
To add a Paint Node in the Modular Keyer:
Double-click on, or drag, a Paint Node from the node bar and add it to the schematic.
Click the Paint Node.
You are in the Paint editor.