CTF Syntax Summary

 
 
 

Here is a brief overview of the syntax of a CTF file.

In the list below, ? means "0 or 1 occurrence", * means "0 or more occurrences" , and + means "1 or more occurrences". If not otherwise marked, a single occurence of an element is required.

ProcessList
Attributes: id, name
Contains:
Info ?
Contains:
Copyright ?
Release ?
Description *
InputDescriptor ?
OutputDescriptor ?
OperatorNode +
This is a virtual element — replace it by one of the substitutions below (LUT1D, LUT3D, etc.).
Attributes: id, name, inBitDepth, outBitDepth
Contains:
Description *
Substitute each OperatorNode by any one of the following:
LUT1D
Inherited attributes: id, name, inBitDepth, outBitDepth
Attributes: interpolation, halfDomain, rawHalfs
Contains:
Array
Attributes: dim
LUT3D
Inherited attributes: id, name, inBitDepth, outBitDepth
Attributes: interpolation
Contains:
Array
Attributes: dim
Matrix
Inherited attributes: id, name, inBitDepth, outBitDepth
Contains:
Array
Attributes: dim
Range
Inherited attributes: id, name, inBitDepth, outBitDepth
Gamma
Inherited attributes: id, name, inBitDepth, outBitDepth
Attributes: style
Contains:
GammaParams
Attributes: channel, gamma, offset
ExposureContrast
Inherited attributes: id, name, inBitDepth, outBitDepth
Contains:
ECParams
Attributes: exposure, contrast, pivot
DynamicParameter *
Attributes: param
Reference
attributes: alias, path, basepath