## Override.RemoveAllEntries

### Introduced

v7.0

### Description

Removes all entries from this override.

### C# Syntax

    Override.RemoveAllEntries();

### Scripting Syntax

    Override.RemoveAllEntries();

### Examples

#### Python Example

    #
    # This example demonstrates how to remove all entries from an override property
    #
    from win32com.client import constants as c
    app = Application
    log = app.LogMessage
    app.NewScene(None, 0);
    pointLight = app.GetPrimLight("Point.Preset", "Point")
    # Create/fill the override
    override = pointLight.AddProperty("Override", 0, "PointOverride" );
    override.AddParameterEntry( pointLight.Kinematics.Local.posx )
    softLightColor = pointLight.Shaders("soft_light").Color
    app.SIApplyShaderToCnxPoint( "Shaders\\Texture\\Color_Channels\\RGBA_combine.Preset", override.AddParameterEntry( softLightColor ) )
    log( "override.ParameterEntries.Count: " + str(override.ParameterEntries.Count) );
    override.RemoveAllEntries( );
    log( "override.ParameterEntries.Count: " + str(override.ParameterEntries.Count) );
    # Output
    # INFO : override.ParameterEntries.Count: 2
    # INFO : override.ParameterEntries.Count: 0

### See Also

Override.RemoveParameterEntry