Public Attributes
_XSI_RTS_Attribute Struct Reference

## Detailed Description

Defines the attributes to consider when rendering geometry data. These XSI_RTS_Attribute structs are returned in the GetAttributeList callback function.

This structure holds the name of a single vertex attribute and optionally, its standard vertex attribute hardware slot.

Parameters:

  m_szName | The name of the attribute
  m_eVertexAttrib | The standard vertex attribute hardware slot

See also:
  eStandardVertexAttribute, GetAttributeList, IRTSExecutionState::DrawGeometry, IRTSExecutionState::GetAttributeDescriptorFromMapping, cus_rtshad_GeometryData Geometry Data , cus_rtshad_ExecutionFlow Execution Flow

`#include <XSI_rtshaders.h>`

List of all members.

## Public Attributes
char * | m_szName
eStandardVertexAttribute | m_eVertexAttrib

## Member Data Documentation

char* m_szName

Name of a vertex attribute

eStandardVertexAttribute m_eVertexAttrib

Standard vertex attribute hardware slot

The documentation for this struct was generated from the following file:

- XSI_rtshaders.h