## MaterialLibrary.CreateMaterial

### Introduced

v5.1

### Description

Creates and adds a Material to the material library. The newly created material is not attached to any object.

### C# Syntax

    Material MaterialLibrary.CreateMaterial( String presetName, String matName );

### Scripting Syntax

    oReturn = MaterialLibrary.CreateMaterial();

### Return Value

Material

### Examples

#### JScript Example

    // Create a new material in the current material library
    NewScene( null, false );
    var scn = Application.ActiveProject.ActiveScene;
    var matlib = scn.ActiveMaterialLibrary;
    var newmat = matlib.CreateMaterial( "Phong", "MyPhong" );
    Application.LogMessage( "My new phong material: " + newmat.Name );
    // Expected result:
    //INFO : My new phong material: MyPhong