## CreateActiveRigidBody

### Description

Sets up the given objects as active objects to take part in a rigid body simulation.

### Scripting Syntax

    CreateActiveRigidBody( [InputObjs] );

### Parameters

Parameter | Type | Description
--- | --- | ---
InputObjs | String | List of objects we want to become active rigid bodies. Default Value: Current selection

### See Also

SetRigidBodyInitState GetRigidBodyInitStateFromAnim CreatePassiveRigidBody RemoveRigidBody AttachRigidBodies