## ICENodeContainer.DataModifierNodes

### Description

Returns an ICEDataModifierNodeCollection containing all ICEDataModifierNode objects in this container. This differs from ICENodeContainer.Nodes, which only returns the immediate ICEDataModifierNode objects. See ICENodeContainer.Nodes for more information.

### C# Syntax

    // get accessor
    ICEDataModifierNodeCollection rtn = ICENodeContainer.DataModifierNodes;

### Examples

#### Python Example

    # Sample code to log all the data modifier nodes in a graph
    import win32com.client
    from win32com.client import constants
    xsi = Application
    xsi.NewScene( "", 0 )
    # Recursive function for traversing a node graph
    def TraverseNodeGraph( in_node, level ):
            indent = level * '.'
            # Log the visited node name
            xsi.LogMessage( indent + in_node.Name )
            nodeCount = 0
            nodes = ()
            if in_node.IsClassOf( constants.siICENodeContainerID ):
                    # The input node might be a ICETree or ICECompoundNode, let's get their ICEDataModifierNodes
                    nodes = in_node.DataModifierNodes
                    nodeCount = nodes.Count
            # Recursively traverse the graph
            for i in range(nodeCount):
                    TraverseNodeGraph( nodes[i], level+2 )
    # Create a sample twist deformer graph first
    xsi.CreatePrim( "Cube", "MeshSurface" )
    xsi.SetValue( "cube.polymsh.geom.subdivu", 15 )
    xsi.SetValue( "cube.polymsh.geom.subdivv", 14 )
    xsi.ApplyOp( "ICETree", "cube", None, None, None, 0 )
    xsi.AddICENode( "GetDataNode", "cube.polymsh.ICETree" )
    xsi.SetValue( "cube.polymsh.ICETree.SceneReferenceNode.Reference", "cube.polymsh.PointPosition" )
    xsi.AddICENode( "RotateVectorNode", "cube.polymsh.ICETree" )
    xsi.AddICENode( "3DVectorToScalarNode", "cube.polymsh.ICETree" )
    xsi.AddICENode( "SetData", "cube.polymsh.ICETree" )
    xsi.SetValue( "cube.polymsh.ICETree.SetData.PredefinedAttributeName", "PointPosition" )
    xsi.AddAttributeToSetDataICENode( "cube.polymsh.ICETree.SetData", "PointPosition", constants.siComponentDataTypeVector3, constants.siComponentDataContextComponent0D, constants.siComponentDataStructureSingle )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.port1", "cube.polymsh.ICETree.SetData.set" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.SetData.pointposition", "cube.polymsh.ICETree.RotateVectorNode.result" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.3DVectorToScalarNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )
    xsi.AddICENode( "MultiplyNode", "cube.polymsh.ICETree" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.MultiplyNode.value1", "cube.polymsh.ICETree.3DVectorToScalarNode.y" )
    xsi.AddICENode( "ScalarToRotationNode", "cube.polymsh.ICETree" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.ScalarToRotationNode.angle", "cube.polymsh.ICETree.MultiplyNode.result" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.rotation", "cube.polymsh.ICETree.ScalarToRotationNode.rotation" )
    xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.y", 1 )
    xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.x", 0 )
    xsi.SetValue( "cube.polymsh.ICETree.MultiplyNode.value2", 20 )
    xsi.CreateICECompoundNode("cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", "")
    # Get the ICETree off the cube primitive and start iterating in the graph
    cube = xsi.Selection(0)
    cubeICETree = cube.ActivePrimitive.ICETrees[0]
    level = 0
    TraverseNodeGraph( cubeICETree, level )
    # Expected results:
    # INFO : ICETree
    # INFO : ..Set Data

### See Also

ICENodeContainer.CompoundNodes ICENodeContainer.Nodes ICENodeContainer.DataProviderNodes