## Edge.GrowNeighborEdges

### Introduced

v3.0

### Description

Returns a collection of Edge objects containing all edges that are adjacent to each point in this edge, within a given distance.

### C# Syntax

    EdgeCollection Edge.GrowNeighborEdges( Int32 in_lDistance );

### Scripting Syntax

    oReturn = Edge.GrowNeighborEdges( [Distance] );

### Return Value

EdgeCollection

### Parameters

Parameter | Type | Description
--- | --- | ---
Distance | Integer | Distance is an integer value representing the degree of neighborhood (for example, degree=2 for an edge means its adjacent edges plus the adjacent edges of the adjacent edges). Default Value: 1

### Examples

#### VBScript Example

    set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
    set oGeometry = oCube.ActivePrimitive.Geometry
    for each Edge in oGeometry.Edges
            set oNeighbors = Edge.GrowNeighborEdges
            str = "Edges around Edge(" & Edge.index & ") are :"
            for each n in oNeighbors
                    str = str & " " & n.index
            next
            logmessage str
    next

### See Also

Edge.NeighborVertices Edge.NeighborEdges Edge.NeighborPolygons EdgeCollection.GrowNeighborEdges