## SIAddShaderEntryToOverride

### Introduced

v1.0

### Description

Adds a shader entry to an Override property.

### Scripting Syntax

    SIAddShaderEntryToOverride( PresetObj, InputObj, Path, [Name] );

### Parameters

Parameter | Type | Description
--- | --- | ---
PresetObj | String or a preset object (see SIGetPreset) | Shader Presets
InputObj | String | Override property to add an entry to Default Value: First Override property in current selection
Path | String | Relative path to the shader to overwrite with this entry
Name | String | Preset name

### See Also

AddProp