## Material.Library

### Introduced

v4.0

### Description

Returns the material Library that this material belongs to.

### C# Syntax

    // get accessor
    Library rtn = Material.Library;

### Examples

#### VBScript Example

    NewScene , false
    set oRoot = ActiveSceneRoot
    set oCube = oRoot.AddGeometry("Cube","MeshSurface")
    set oMaterial = oCube.AddMaterial("Phong", siBranch)
    set oLibrary = oMaterial.Library
    Application.LogMessage oLibrary.FullName
    ' This example should log something like:
    ' INFO : Sources.Materials.DefaultLib