## Cluster.GetStaticKinematicStates

### Description

Returns a collection containing all StaticKinematicState properties on the cluster.

### C# Syntax

    StaticKinematicStateCollection Cluster.GetStaticKinematicStates();

### Scripting Syntax

    oReturn = Cluster.GetStaticKinematicStates();

### Return Value

StaticKinematicStateCollection

### Examples

#### VBScript Example

    set oCone = Application.ActiveProject.ActiveScene.Root.AddGeometry("Cone","MeshSurface")
    set oCluster = oCone.ActivePrimitive.Geometry.AddCluster( siVertexCluster,"MyCluster",Array(3,1))
    Call TotalClusterTranslation(oCluster)
    SelectObj oCluster.FullName
    Translate , 0.000, 4.000, 0.000, siAbsolute, siView, siObj, siY
    Call TotalClusterTranslation(oCluster)
    Sub TotalClusterTranslation(in_Cluster)
    dim l_vec3, l_collStaticKinematicState, l_totX, l_totY, l_totZ
                    l_totX = 0.0
                    l_totY = 0.0
                    l_totZ = 0.0
                    if in_Cluster.HasStaticKinematicState then
                            set l_collStaticKinematicState = in_Cluster.GetStaticKinematicStates
                            set l_vec3 = XSIMath.CreateVector3
                            for each staticKinematicState in l_collStaticKinematicState
                                    staticKinematicState.Transform.GetTranslation l_vec3
                                    l_totX = l_vec3.X + l_totX
                                    l_totY = l_vec3.Y + l_totY
                                    l_totZ = l_vec3.Z + l_totZ
                            next
                            logmessage "The total translation is : " & l_totX & ", " & l_totY & ", " & l_totZ
                    else
                            logmessage "There's no translation on this cluster."
                    end if
    end sub

### See Also

Cluster.HasStaticKinematicState