## Selection.SetAsText

### Description

Sets the selection by parsing a given string. SetAsText allows you to set the selection using the string path names for object names as is shown in the scripting history window. The string list is comma separated. You may use wildcards in the string to match many object for example "light*".
This is the equivalent of using the AddToSelection command with a list of objects.

### C# Syntax

    Selection.SetAsText( String in_bstrText );

### Scripting Syntax

    Selection.SetAsText( Text );

### Parameters

Parameter | Type | Description
--- | --- | ---
Text | String | Object names to convert to selection."

### Examples

#### VBScript Example

    set root = ActiveSceneRoot
    root.AddGeometry "Cube", "MeshSurface", "myCube"
    root.AddGeometry "Grid", "NurbsSurface", "myGrid"
    root.AddGeometry "Cylinder", "MeshSurface", "myCylinder"
    set sel = Selection
    sel.SetAsText "myCube,myGrid,myCylinder"
    LogMessage "Selection count: " & sel.Count
    'INFO : "Selection count: 3"
    for each item in sel
    LogMessage "Selection " & i & "= " & item.FullName
    next
    'INFO : "Selection 0= myCube"
    'INFO : "Selection 1= myGrid"
    'INFO : "Selection 2= myCylinder"

### See Also

AddToSelection Selection.Add Selection.GetAsText