## ChainBone.Index

### Description

Returns a Long value representing the bone index in the skeleton chain.

### C# Syntax

    // get accessor
    Int32 rtn = ChainBone.Index;

### Examples

#### VBScript Example

    'effector for first bone
    set oEff1 = XSIMath.CreateVector3()
    oEff1.x = 3
    oEff1.y = 3
    oEff1.z = 3
    'effector for second bone
    set oEff2 = XSIMath.CreateVector3()
    oEff2.x = 6
    oEff2.y = 0
    oEff2.z = 0
    'construct skeleton
    set oRoot = ActiveProject.ActiveScene.Root
    set oChain = oRoot.Add3dChain()
    set oBone1 = oChain.AddBone(oEff1)
    set oBone2 = oChain.AddBone(oEff2)
    'get the root
    set oChRoot = oChain.Root
    oChRoot.AddBone Array(10, 0, 0)
    LogMessage oChRoot.Name
    LogMessage typename(oChRoot)
    for each oBone in oChRoot.Bones
            LogMessage "Name of bone: " & oBone.Name & "    index: " & oBone.Index
    next