## Shader.CodeText

### Introduced

v4.0

### Description

Returns the text of the shader code to execute when this shader gets rendered by the specified renderer. If the text hasn't been set then an empty string is returned.

### C# Syntax

    String Shader.CodeText( String in_Renderer );

### Scripting Syntax

    oString = Shader.CodeText( Renderer );

### Return Value

String

### Parameters

Parameter | Type | Description
--- | --- | ---
Renderer | String | Name of renderer to query the shader code for.

### See Also

Shader.HasRenderer Shader.RendererOptionValue Shader.SymbolName Shader.CodePath