## Constraint.Constraining

### Description

Returns an X3DObjectCollection consisting of each 'constraining' X3DObject.
A constraint mediate between 'constraining' object(s) and the 'constrained' object. It is the constrained object which "owns" the constraint: you can access the constraint via the constrained object's kinematics. For more information, see "Constraint Presets" in the Softimage user guide.

### C# Syntax

    // get accessor
    X3DObjectCollection rtn = Constraint.Constraining;

### Examples

#### VBScript Example

    NewScene , false
    Dim oRoot, oNull, oSphere
    set oRoot = Application.ActiveProject.ActiveScene.Root
    set oNull = oRoot.AddNull
    set oSphere = oRoot.AddGeometry("Sphere","MeshSurface")
    oSphere.Kinematics.AddConstraint "Direction", oNull
    oSphere.Kinematics.AddConstraint "Direction", oNull
    oSphere.Kinematics.AddConstraint "Direction", oNull
    set oConstraints = oSphere.Kinematics.Constraints
    Application.LogMessage typename(oConstraints)
    for each oCns in oConstraints
            Application.LogMessage oCns.Name & ", Constrained : " & oCns.Constrained
            Application.LogMessage "Constraining : "
            for each oConstraining in oCns.Constraining
                    Application.LogMessage oConstraining
            next
    next
    ' Expected results:
    'INFO : ConstraintCollection
    'INFO : Direction Cns, Constrained : sphere
    'INFO : Constraining :
    'INFO : null
    'INFO : Direction Cns, Constrained : sphere
    'INFO : Constraining :
    'INFO : null
    'INFO : Direction Cns, Constrained : sphere
    'INFO : Constraining :
    'INFO : null