## RendererArchiveInfo.DisplayProxy

### Description

Returns a Boolean true if the archive format supports display proxies in the viewport when used with stand-ins.
Note: This currently applies only to object archives. Scene archives return false.

### C# Syntax

    // get accessor
    Boolean rtn = RendererArchiveInfo.DisplayProxy;

### Examples

#### JScript Example

    var oMentalRay = Application.Renderers( "mental ray" )
    LogMessage( oMentalRay.ObjectArchiveInfo.DisplayProxy );
    // Output of this script:
    // INFO : True