## Shader.OutputType

### Introduced

v2.0

### Description

Returns the output type of this shader as one of the values of the siShaderParameterType enum.

### C# Syntax

    // get accessor
    siShaderParameterType rtn = Shader.OutputType;

### Examples

#### VBScript Example

    NewScene , False
    set cube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")
    set mat = cube.AddMaterial("Phong")
    set phong = mat.Shaders("Phong")
    Application.LogMessage phong.OutputType
    ' INFO : 4