## SIVector3.MinComponent

### Description

Returns the minimum (signed) component value of this vector. Note that this is not the absolute minimum, but the signed minimum, so that a vector of x=10.0, y=-5.0, z=1.0 will return -5.0, not 1.0.

### C# Syntax

    Double SIVector3.MinComponent();

### Scripting Syntax

    oFloat = SIVector3.MinComponent();

### Return Value

Floating point value (minimum signed component value of this vector).

### Examples

#### JScript Example

    // Create 3D vectors.
    var v1 = XSIMath.CreateVector3( 10.0, -5.0, 1.0 );
    // Note that this is actually a method, so it
    // takes the method syntax in JScript
    var min = v1.MinComponent();
    Application.LogMessage( min );
    // Expected result
    //INFO : -5

### See Also

SIVector3.MinComponentIndex SIVector3.MaxComponent SIVector3.MaxComponentIndex SIVector3 SIMatrix3 SIMatrix4 SIRotation SITransformation SIQuaternion