## Scene.MaterialLibraries

### Introduced

v4.0

### Description

Returns a LibraryCollection containing the MaterialLibrary objects associated with the scene. This list contains all material libraries under the Source container ("Scene.Sources").

### C# Syntax

    // get accessor
    LibraryCollection rtn = Scene.MaterialLibraries;

### Examples

#### Python Example

    #
    # This example demonstrates how to create and access material libraries
    #
    Application.NewScene( "", 0 )
    # First create a new library
    Application.CreateLibrary( "TestMatLib", 1 )
    oMatLibs = Application.ActiveProject.ActiveScene.MaterialLibraries
    for oLib in oMatLibs :
            Application.LogMessage( oLib )
    # Expected result:
    #INFO : Sources.Materials.DefaultLib
    #INFO : Sources.Materials.TestMatLib

### See Also

Scene.ActiveMaterialLibrary Material Library MaterialLibrary SetCurrentMaterialLibrary CreateLibrary MoveToLibrary SICreateMaterial