Softimage SDK Programmer's Guide > Customizing with the SDK > Character Development Kit > CDK Object Reference >

# Quadruped

The Quadruped object represents a character with the same proportions as a quadruped guide. It contains many of the components you can create with other Character Rigging commands, such as DogLegs, Torsos, Heads, etc.

Command to create

MakeQuadruped

Properties

Property Name | Type | Description
--- | --- | ---
UI | UI | dialog used to interactively create the Biped object
Model | Model | the quadruped's model object
GlobalSRT | X3DObject | the curvelist representing the quadruped's global transform object
Sliders | CustomProperty | the custom property containing quadruped controls
HiddenGroup | Group | a collection of objects that are hidden
EnvGroup | Group | a collection of objects to be enveloped
Torso | Torso | the torso
Tail | Tail | the tail
Head | Head | the head
Belly | Belly | the belly
ChestBone | X3DObject | the chest bone
UpperBody | X3DObject | the upper body
SpineCurve | X3DObject | the spine
HipBone | X3DObject | the hip bone
RShoulderEff | ChainEffector | the right shoulder effector
RLeg | Leg | the right leg
RFoot | Foot | the right foot
RDogLeg | DogLeg | the right dogleg
LShoulderEff | ChainEffector | the left shoulder effector
LLeg | Leg | the left leg
LFoot | Foot | the left foot
LDogLeg | DogLeg | the left dogleg
ShadowModel | Model | the model that the shadow chain or spine belongs to
ShadowHiddenGroup | Group | a collection of the dividing null objects for the shadow
ShadowEnvGroup | Group | a collection of objects that should be enveloped for the shadow
ShadowGlobalSRT | X3DObject | the curvelist representing the shadow's global transform object

See CDK Object Reference for complete list of objects available in the Character Development Kit.