## SceneRenderProperty.CreateRenderChannel

### Description

Adds a new render channel to the list of available channels in the SceneRenderProperty.

### C# Syntax

    RenderChannel SceneRenderProperty.CreateRenderChannel( String in_strChannelName, siRenderChannelType in_eType );

### Scripting Syntax

    oReturn = SceneRenderProperty.CreateRenderChannel( ChannelName, Type );

### Return Value

The new RenderChannel

### Parameters

Parameter | Type | Description
--- | --- | ---
ChannelName | String | The name to give the new render channel
Type | siRenderChannelType | The type of image data the framebuffers created from this render channel will contain

### See Also

Framebuffer RenderChannel Pass