## ICENodeContainer.Nodes

### Description

Returns an ICENodeCollection containing all nodes in this container, including both ICENode and the immediate ICECompoundNode objects. To access the inner nodes of ICECompoundNode objects you need to call this property on their respective ICECompoundNode parents (via ICENodeContainer.CompoundNodes).
This property is typically used for iterating over an entire node graph. For example, start by calling this property on the ICETree. While iterating over the returned collection, when you find a compound node, call ICENodeContainer.CompoundNodes on it to get any inner compound nodes and so on recursively down through the graph.

### C# Syntax

    // get accessor
    ICENodeCollection rtn = ICENodeContainer.Nodes;

### Examples

#### Python Example

    # Sample code to show how to traverse a node graph with ICENodeContainer
    import win32com.client
    from win32com.client import constants
    xsi = Application
    xsi.NewScene( "", 0 )
    # Recursive function for traversing a node graph
    def TraverseNodeGraph( in_node, level ):
            indent = level * '.'
            # Log the visited node name
            xsi.LogMessage( indent + in_node.Name )
            nodeCount = 0
            nodes = ()
            if in_node.IsClassOf( constants.siICENodeContainerID ):
                    # The input node might be a ICETree or ICECompoundNode, let's get their ICENodes
                    nodes = in_node.Nodes
                    nodeCount = nodes.Count
            # Recursively traverse the graph
            for i in range(nodeCount):
                    TraverseNodeGraph( nodes[i], level+2 )
    # Create a sample twist deformer graph first
    xsi.CreatePrim( "Cube", "MeshSurface" )
    xsi.SetValue( "cube.polymsh.geom.subdivu", 15 )
    xsi.SetValue( "cube.polymsh.geom.subdivv", 14 )
    xsi.ApplyOp( "ICETree", "cube", None, None, None, 0 )
    xsi.AddICENode( "GetDataNode", "cube.polymsh.ICETree" )
    xsi.SetValue( "cube.polymsh.ICETree.SceneReferenceNode.Reference", "cube.polymsh.PointPosition" )
    xsi.AddICENode( "RotateVectorNode", "cube.polymsh.ICETree" )
    xsi.AddICENode( "3DVectorToScalarNode", "cube.polymsh.ICETree" )
    xsi.AddICENode( "SetData", "cube.polymsh.ICETree" )
    xsi.SetValue( "cube.polymsh.ICETree.SetData.PredefinedAttributeName", "PointPosition" )
    xsi.AddAttributeToSetDataICENode( "cube.polymsh.ICETree.SetData", "PointPosition", constants.siComponentDataTypeVector3, constants.siComponentDataContextComponent0D, constants.siComponentDataStructureSingle )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.port1", "cube.polymsh.ICETree.SetData.set" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.SetData.pointposition", "cube.polymsh.ICETree.RotateVectorNode.result" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.3DVectorToScalarNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )
    xsi.AddICENode( "MultiplyNode", "cube.polymsh.ICETree" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.MultiplyNode.value1", "cube.polymsh.ICETree.3DVectorToScalarNode.y" )
    xsi.AddICENode( "ScalarToRotationNode", "cube.polymsh.ICETree" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.ScalarToRotationNode.angle", "cube.polymsh.ICETree.MultiplyNode.result" )
    xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.rotation", "cube.polymsh.ICETree.ScalarToRotationNode.rotation" )
    xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.y", 1 )
    xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.x", 0 )
    xsi.SetValue( "cube.polymsh.ICETree.MultiplyNode.value2", 20 )
    xsi.CreateICECompoundNode("cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", "")
    # Get the ICETree off the cube primitive and start iterating in the graph
    cube = xsi.Selection(0)
    cubeICETree = cube.ActivePrimitive.ICETrees[0]
    level = 0
    TraverseNodeGraph( cubeICETree, level )
    # Expected results:
    # INFO : ICETree
    # INFO : ..Get Data
    # INFO : ..Rotate Vector
    # INFO : ..Set Data
    # INFO : ..Compound Node
    # INFO : ....3D Vector To Scalar
    # INFO : ....Multiply
    # INFO : ....ScalarToRotation

### See Also

ICENodeContainer.CompoundNodes ICENodeContainer.DataModifierNodes ICENodeContainer.DataProviderNodes