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### - m -

- MakeRotationsContinuous() : FCurve
- MappedItem() : MappedItem
- Match() : Filter
- Material() : Material
- MaterialLibrary() : MaterialLibrary
- MemoCamera() : MemoCamera
- Menu() : Menu
- MenuItem() : MenuItem
- MetaShaderRendererDef() : MetaShaderRendererDef
- Mixer() : Mixer
- Model() : Model
- Move() : ArrayParameter , SchematicNode , ShaderArrayParameter , TextureLayer , View , ArrayParameter
- MsgBox() : UIToolkit
- Mul() : CColor4f , CMatrix3 , CQuaternionf , CMatrix3f , CMatrix4 , CMatrix4f , CQuaternion , CQuaternionf , CRotation , CRotationf , CTransformation
- MulByMatrix3() : CVector3 , CLine , CPlane , CVector3f
- MulByMatrix3InPlace() : CVector3 , CLine , CPlane , CVector3f
- MulByMatrix4() : CPlane , CVector3f , CVector4 , CVector4f , CVector3 , CLine
- MulByMatrix4InPlace() : CPlane , CVector4f , CVector4 , CLine , CVector3f , CVector3
- MulByTransformation() : CPlane , CVector4 , CLine , CVector3
- MulByTransformationInPlace() : CVector3 , CLine , CPlane , CVector4
- MulInPlace() : CMatrix4f , CRotation , CMatrix4 , CMatrix3f , CTransformation , CMatrix3 , CQuaternion