## Shader.PutPortDisplayName

### Introduced

v7.0

### Description

Changes a port display name. If nothing is specified (or is an empty string) in the PortDisplayName argument, the Parameter.ScriptName is used for the display name.

### C# Syntax

    Shader.PutPortDisplayName( String in_ScriptName, String in_DisplayName );

### Scripting Syntax

    Shader.PutPortDisplayName( PortScriptName, PortDisplayName );

### Parameters

Parameter | Type | Description
--- | --- | ---
PortScriptName | String | Script name of a port on the shader.
PortDisplayName | String | Diplay Name to use.

### See Also

Shader.GetPortDisplayName