## TrianglePoint.Normal

### Description

Returns the normal for this triangle point as an SIVector3. Triangles that belong to the same polygon have the same normal values.

### C# Syntax

    // get accessor
    Object rtn = TrianglePoint.Normal;

### Examples

#### VBScript Example

    set root = application.activeproject.activescene.root
    set obj = root.addgeometry( "Cube", "MeshSurface" )
    set triangle = obj.activeprimitive.geometry.Triangles(0)
    for each p in triangle.Points
             logmessage "p.normal: " & p.normal.x & "," & p.normal.y & "," & p.normal.z
    next

### See Also

Triangle TriangleCollection TrianglePointCollection Geometry