## FileReference.NumberOfFilesInSequence

### Description

Returns the number of files that this sequence of file contains as a Long. If the sequence consists of only one file, this property will return 1.
A file sequence is a set of multiple files with the same base name, such as 'myfile.1.pic', 'myfile.2.pic', etc. For example, when rendering to disk, Softimage creates file sequences based on a base filename that you provide in the Render Options property page and when browsing the output folder, Softimage displays file sequences as a single entity with an annotation like: 'myfile[1..2].pic'.

### C# Syntax

    // get accessor
    UInt32 rtn = FileReference.NumberOfFilesInSequence;

### Examples

#### JScript Example

    NewScene( null, false );
    // ---------------------------------------------------------------------------
    //      SETUP
    //
    // First import a model so we have some external files to find
    var FPath = XSIUtils.BuildPath(
            Application.InstallationPath( siFactoryPath ),
            "Data", "XSI_SAMPLES", "Models", "Man_Face.emdl"
    );
    ImportModel( FPath, null, true );
    // ---------------------------------------------------------------------------
    //      USING THE FileReference OBJECT
    //
    // Get the collection of all external files on the scene
    var oScene = Application.ActiveProject.ActiveScene;
    var l_extFileList = oScene.ExternalFiles;
    // Get the first file object in the list
    var oFile = l_extFileList(0);
    // Show the number of files.
    Application.LogMessage( "The number of files is: " + oFile.NumberOfFilesInSequence );
    // Expected results:
    //INFO : The number of files is: 3

### See Also

FileReference.GetFileInSequence