## ResetUserNormals

### Introduced

v8.0 (2010)

### Description

Resets the user normals associated with the input components to their automatic values.
Note: This command does not remove user normals.

### Scripting Syntax

    ResetUserNormals( [InputObjs], [BleedSelection] );

### Parameters

Parameter | Type | Description
--- | --- | ---
InputObjs | String | List of components. Default Value: Currently selected components
BleedSelection | Boolean | True to extend edge/polygon selections to include neighboring vertices. Default Value: If not specified, the Tweak User Normal tool setting will be used

### Examples

#### JScript Example

    // Create a sphere, set polygon user normals and then reset the normals to match the automatic ones
    CreatePrim("Sphere", "MeshSurface");
    SetPolygonUserNormals("", false);
    ResetUserNormals("", false);

### See Also

CreateUserNormals RemoveUserNormals AverageUserNormals SetVertexUserNormals SetPolygonUserNormals InvertUserNormals NormalizeUserNormals CopyUserNormals PasteUserNormals SetUserNormalValues