## CopyAnimContainer

### Description

Copies parameter animation between properties (properties contain parameters).

### Scripting Syntax

    CopyAnimContainer( InputObj, Target );

### Parameters

Parameter | Type | Description
--- | --- | ---
InputObj | Properties or sub component of a property | The container containing the animated parameters for which the animation must be copied
Target | String | List of properties (for example, "sphere*.kine.local.pos").

### Examples

#### JScript Example

    /*
            This example demonstrates how to copy animation from one property
            set to one or more others by using the CopyAnimContainer command
    */
    // Create a null and 3 spheres
    NewScene( null, false );
    GetPrim( "Null" );
    CreatePrim( "Sphere", "MeshSurface" );
    CreatePrim( "Sphere", "MeshSurface" );
    CreatePrim( "Sphere", "MeshSurface" );
    // Set some animation on the null
    SetValue("PlayControl.Key", 1, null);
    SetValue("PlayControl.Current", 1, null);
    Translate("null", -6.97865149659886, 0.234776770384885, -2.34776770384885E-02,
            siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null);
    SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 1, null, null, null);
    SetValue("PlayControl.Key", 33, null);
    SetValue("PlayControl.Current", 33, null);
    Translate("null", 6.45996793941922, -3.8503390343121, 0.38503390343121,
            siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null);
    SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 33, null, null, null);
    SetValue("PlayControl.Key", 59, null);
    SetValue("PlayControl.Current", 59, null);
    Translate("null", 4.99822336918567, 0.657374957077674, -6.57374957077675E-02,
            siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null);
    SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 59, null, null, null);
    SetValue("PlayControl.Key", 75, null);
    SetValue("PlayControl.Current", 75, null);
    Translate("null", 3.01779524177248, 2.25385699569489, -0.225385699569489,
            siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null);
    SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 75, null, null, null);
    SetValue("PlayControl.Key", 97, null);
    SetValue("PlayControl.Current", 97, null);
    Translate("null", 0.188612202610777, 7.8884994849321, -0.78884994849321,
            siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null);
    SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 97, null, null, null);
    // Copy the animation over to all the spheres
    CopyAnimContainer( "null.kine.local.pos", "sphere*.kine.local.pos" );

### See Also

ConnectSource SaveKey CopyAnimation Parameter