## EdgeCollection.GrowNeighborEdges

### Introduced

v3.0

### Description

Returns a collection of Edge objects for all edges that are adjacent to each point of each Edge in this collection, within a given distance.

### C# Syntax

    EdgeCollection EdgeCollection.GrowNeighborEdges( Int32 in_lDistance );

### Scripting Syntax

    oReturn = EdgeCollection.GrowNeighborEdges( [Distance] );

### Return Value

EdgeCollection

### Parameters

Parameter | Type | Description
--- | --- | ---
Distance | Integer | Distance is an integer value representing the degree of neighborhood (eg: degree=2 for an edge means its adjacent edges plus the adjacent edges of the adjacent edges). Default Value: 1

### Examples

#### VBScript Example

    set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
    set oGeometry = oCube.ActivePrimitive.Geometry
    set oEdges = oGeometry.Polygons(0).Edges
    set oNeighborEdges = oEdges.GrowNeighborEdges
    str = "Edges around the edges of the polygon(0) are :"
    for each n in oNeighborEdges
                    str = str & " " & n.index
    next
    logmessage str

### See Also

EdgeCollection.NeighborVertices EdgeCollection.NeighborEdges EdgeCollection.NeighborPolygons Edge.GrowNeighborEdges SIVector3