## View.BeginEdit

### Description

Puts the view in edit mode. The edit mode allows you to change several view attributes in bulk without affecting the current UI. Call the View.EndEdit method to quit the edit mode.

### C# Syntax

    View.BeginEdit();

### Scripting Syntax

    View.BeginEdit();

### Examples

#### JScript Example

    /*
            This example demonstrates hot to set view attributes in batch with
            BeginEdit and EndEdit.
    */
    NewScene( null, false );
    var mynull = Application.ActiveSceneRoot.AddNull();
    Application.ActiveSceneRoot.AddGeometry( "Cone", "MeshSurface" );
    Selection.Add( mynull );
    var subv = Desktop.ActiveLayout.CreateView( "Explorer", "myview" );
    subv.BeginEdit();
    subv.SetAttributeValue( "allownodeexpansion", "false" );
    subv.SetAttributeValue( "scope", "Selection" );
    subv.SetAttributeValue( "scriptnames", "true" );
    subv.EndEdit();

### See Also

View.EndEdit