Namespaces | Classes | Typedefs | Enumerations | Functions | Variables
XSI Namespace Reference

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. More...

## Namespaces
namespace | MATH
| All Math classes and functions defined in the C++ API are assigned to the MATH namespace which is nested under the XSI namespace.
## Classes
class | ActionDelta
| The ActionDelta object tracks changes made on a parameter that is part of a reference model. Every ActionDelta contains one or more ActionDeltaItem objects, each of which represents a single change, or modification, to a referenced parameter. Each ActionDelta object has a specific type (see siModificationDeltaType) and each ActionDeltaItem it contains is of the same type. More...
class | ActionDeltaItem
| The ActionDeltaItem object tracks changes made on a parameter that is part of a reference model. Each ActionDeltaItem represents a single change, or modification, to a referenced parameter. So each time there a change to a static value, an FCurve, a Constraint, an Expression or a GroupRelation, a new ActionDeltaItem is generated. More...
class | ActionSource
| The ActionSource class is a specialization of the Source class, representing sources for action and shape animation clips. More...
class | AnimationSourceItem
| An ActionSource contains a collection of animation source items, which you can get at using ActionSource::GetItems. The AnimationSourceItem class provides access to the animation DataSource (for example, an FCurve) and a target entity such as the Parameter or Cluster which the animation source drives. More...
class | AnimationSource
| The AnimationSource object represents a special kind of DataSource, for example, ActionSource, Constraint, FCurve, Expression, or StaticSource. More...
class | Annotation
| The Annotation class is a specialized X3DObject used for inserting text annotation in a scene. More...
class | Application
| The Application object represents the running instance of the Softimage application and it is the top most entity of the C++ API object hierarchy. Application contains properties that return other Softimage objects such as the active scene root. More...
class | Argument
| The Argument object represents an argument (or parameter) of a Softimage Command. For example, the DeleteObj command takes 1 argument (`InputObj`). More...
class | ArgumentArray
class | ArgumentHandler
| An argument handler is an object that helps determine the value that is passed to a Command. More...
class | ArrayParameter
| An ArrayParameter is a specialization of a Parameter. More...
class | CBase
| CBase is the base class of all API classes and provides access to Softimage objects through generic CRef objects. The class defines a runtime type information sytem (RTTI) and CRef attachment support for API classes. More...
class | CBitArray
| This class encapsulates an array of binary values represented as booleans, where true indicates a bit set to ON and false indicates a bit set to OFF. More...
class | CBoolArray
| The CBoolArray is an uni-dimensional array of bool values. More...
class | Camera
| The Camera object represents a Softimage camera in a scene. More...
class | CameraRig
| The CameraRig object is a specialized Null object that represents a hierarchy composed of a Camera and its X3DObject interest object. More...
class | ChainBone
| The ChainBone object is part of a skeleton chain. More...
class | ChainEffector
| The ChainEffector object is part of a skeleton chain. More...
class | ChainElement
| The ChainElement object represents a component of a skeleton chain. More...
class | ChainRoot
| The ChainRoot object represents the root of a skeleton chain. More...
class | Clip
| Clips are instances of animation and shape actions (ActionSource), audio and image sources (Source) and compound clips (ClipContainer). More...
class | ClipContainer
| A ClipContainer can represent either the Mixer or a compound Clip. Both can contain other Clips, Tracks and Transitions. More...
class | ClipEffect
| A ClipEffect represents the set of effects associated with a Clip. Each ClipEffect object contains one item corresponding to a MappedItem. More...
class | ClipEffectItem
| A ClipEffectItem is an expression which is bound to a MappedItem of a Clip. More...
class | ClipRelation
| Clip relations are logical entities used to create a bi-directional constraint between two clips, the master and slave clip. More...
class | Cluster
| A cluster represents a set of components on a Geometry. More...
class | CClusterElementArray
| An array of cluster elements in a Cluster object. More...
class | ClusterProperty
| Represents a property of a cluster. More...
class | CClusterPropertyElementArray
| An array of cluster property elements in a ClusterProperty object. More...
class | CClusterPropertyBuilder
| Provides the services to accelerate the process of creating new cluster properties on a geometry. More...
struct | CColor
| This struct represents an RGBA color. More...
class | CColorArray
| The CColorArray is a one-dimensional, zero-based array of CColor objects. More...
class | CComAPIHandler
| The CComAPIHandler class implements a C++ wrapper for calling automation objects (scripting objects) or objects implemented using the Softimage Object Model (formerly called the COM API). More...
class | Command
| Represents a Softimage command (either built-in or custom). This object encapsulates information on a command such as the name, category, arguments, where it is implemented etc. More...
class | CommandArray
| This object represents a collection of commands. More...
class | ConstructionHistory
class | Constraint
| The Constraint object represents a constraint in the scene graph. More...
class | Context
| This is a general, flexible Context object that is used for callbacks. Instances of this object are used to pass information to the C++ API callbacks that implement a PluginItem. More...
class | ControlPoint
| The ControlPoint of a NurbsSurface or a NurbsCurve. More...
class | CControlPointRefArray
| An array of ControlPoint object references representing the NurbsCurve or NurbsSurface control points. More...
class | CustomOperator
| The CustomOperator object represents a custom operator (ie., a scripted or compiled operator) in the scene graph. More...
class | CustomProperty
| The CustomProperty class represents a custom parameter set property object. A custom property holds a set of parameters which can be created by the user or via scripting/programming. More...
class | CDataArray
| This template class encapsulates the 1D data arrays passed to custom node plug-ins during a graph evaluation. The underlying data arrays are zero-based, the following types are available: More...
class | CDataArray< bool >
| This class is a specialization of a CDataArray class of type `bool`. More...
class | CDataArrayCustomType
| CDataArrayCustomType is used for storing binary data in a 1D element array of type CDataArrayCustomType::TData. More...
class | CDataArrayString
| CDataArrayString is used for storing wide character strings in a 1D element array. More...
class | CDataArray2D
| This template class encapsulates 2D data arrays that are passed to custom node plug-ins during a graph evaluation. The underlying data arrays are zero-based, the following types are available: More...
class | CDataArray2D< bool >
| This class is a specialization of a CDataArray2D class of type `bool`. More...
class | CDataArray2DCustomType
| CDataArray2DCustomType is used for storing binary data in a 2D element array of type CDataArray2DCustomType::TData. More...
class | CDataArray2DString
| CDataArray2DString is used for storing strings in a 2D element array. More...
class | Delta
| The Delta object represents a 'diff' or list of modifications to a reference model. More...
class | Desktop
| The Desktop provides the services for creating and accessing UI objects in Softimage. More...
class | Dictionary
class | Directed
| An object representing the interest of a Camera or Light. More...
class | CDoubleArray
| The CDoubleArray is an uni-dimensional array of doubles. More...
class | Edge
| The Edge object gives access to the geometry edges of an X3DObject's primitive. More...
class | CEdgeRefArray
| Array of Edge objects. More...
class | Envelope
| An envelope is an object or hierarchy that is assigned as a skin to a set of deformers such as IK chains. Envelopes move and deform in response to the movement of their deformers. In this way, for example, a character moves as you animate its skeleton. More...
class | EnvelopeWeight
| An envelope weight is a specialized kind of ClusterProperty used to store the weights for each point on an envelope. More...
class | EventInfo
| The EventInfo class contains the information on a particular event such as its mute value, event handler, etc. More...
class | Expression
| An expression string is a mathematical formula that controls any animatable parameter. It may include object and parameter names, mathematical operators, and tokens representing functions or constants. More...
class | Facet
| A facet is a generic concept used to describe a Geometry's PolygonFace, NurbsSurface or NurbsCurve. More...
class | CFacetRefArray
| An array of Facet objects representing all segments of the underlying Geometry object. More...
class | Factory
| This class represents a Factory class and is used to create certain types of objects. More...
class | FCurve
| The FCurve (function curve) class provides access to a set of functions for getting and setting Softimage fcurve attributes, as well as creating, retrieving, modifying and deleting fcurve keys. More...
class | FCurveKey
| This class represents a key on a function curve (FCurve). More...
class | CFCurveKeyRefArray
| This class represents an array of keys on a function curve (FCurve). Duplicate keys are not allowed and a single array can only hold keys from the same fcurve. More...
class | FileReference
| The FileReference class represents a reference to a file on disk. More...
class | Filter
| The Filter object represents an instance of a Softimage filter. Filters are used by Softimage interactive tools and OM objects for validating the use of a set of objects in a given context. Softimage already defines a set of native filters available to users and can be extended with custom filter objects. More...
class | CFloatArray
| The CFloatArray is an uni-dimensional array of floats. More...
class | Framebuffer
| The Framebuffer object controls the file output of a RenderChannel object. It can be created using the Pass::CreateFramebuffer function. More...
class | Geometry
| The Geometry class gives access to a X3DObject's geometry. Geometry is the base class for specific geometry classes such as PolygonMesh and NurbsSurfaceMesh. More...
class | CGeometryAccessor
| The mesh geometry accessor provides an optimized access to the data and cluster property values of a geometry mesh object. CGeometryAccessor is suitable for data export application as it allows access to geometry data more quickly and efficiently than the regular geometry API classes. More...
class | GraphicDriver
| The GraphicDriver class encapsulates the graphic driver currently set for drawing hardware shaders. More...
class | CGraphicSequencer
| The CGraphicSequencer object offers several services to enable custom rendering passes in the OpenGL viewport. More...
class | GraphicSequencerContext
| This class represents the plug-in context for the Graphic Sequencer (CGraphicSequencer). More...
class | GridData
| This object represents a 2-dimensional array of data. The word Grid refers to the visual presentation of 2-Dimensional data on a grid control (sometimes called a table or spreadsheet control). The word Cell refers to a single element of the array. More...
class | GridWidget
| The GridWidget object represents the user interface control that shows a GridData object inside a Property Page. More...
class | Group
| The Group class represents a collection of related objects. More...
class | HairPrimitive
| This class represents the primitive of an X3DObject used for simulating hair in Softimage and can be accessed with X3DObject::GetActivePrimitive. More...
class | CHardwareAttribute
| Represents an attribute defined by hardware shaders a.k.a real-time shaders. CHardwareAttribute is typically used for defining standard vertex semantics (siHardwareInputSemantic) used in shader languages such as CgFX and HLSL. CHardwareAttribute can also be used for defining shader parameters of siShaderParameterType type. More...
class | CHardwareAttributeArray
| The CHardwareAttributeArray is an uni-dimensional array of CHardwareAttribute. More...
class | HardwareShaderContext
| This object is provided as the context object in the execution callback of a hardware shader. More...
class | HardwareSurface
| HardwareSurface class used for encapsulating a 2D shader texture surface. More...
class | ICEAttribute
| The ICEAttribute object represents an attribute data set (a collection of information used in the ICE system, such as Age, PointPosition, NbrPolygons, etc.). More...
class | CBaseICEAttributeDataArray
| Base class CICEAttributeDataArray class for the CICEAttributeDataArray and CICEAttributeDataArray2D template classes. More...
class | CICEAttributeDataArray
| This template class encapsulates ICEAttribute data as a 1D array. CICEAttributeDataArray objects are read-only and can be filled with the methods supplied with the ICEAttribute class. CICEAttributeDataArray is zero-based and can be one of the following types: More...
class | CICEAttributeDataArray< bool >
| This class is a specialization of a CICEAttributeDataArray class of type `bool`. More...
class | CICEAttributeDataArrayCustomType
| This class is a specialization of CICEAttributeDataArray to give access to the ICEAttribute data as a 1D array of type siICENodeDataCustomType. CICEAttributeDataArrayCustomType objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class | CICEAttributeDataArrayString
| This class is a specialization of CICEAttributeDataArray which allows access to the ICEAttribute data as a 1D array of type siICENodeDataString. CICEAttributeDataArrayString objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class | CICEAttributeDataArray2D
| This template class encapsulates ICEAttribute data as a 2D array. CICEAttributeDataArray2D objects are read-only and can be filled with the methods supplied with the ICEAttribute class. CICEAttributeDataArray2D is zero-based and can be one of the following types: More...
class | CICEAttributeDataArray2DCustomType
| This class is a specialization of CICEAttributeDataArray to give access to the ICEAttribute data as a 2D array of type siICENodeDataCustomType. CICEAttributeDataArray2DCustomType objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class | CICEAttributeDataArray2DString
| This class is a specialization of CICEAttributeDataArray2D which allows access to the ICEAttribute data as a 2D array of type siICENodeDataString. CICEAttributeDataArray2DString objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class | ICECompoundNode
| The ICECompoundNode object represents a node sub-graph. More...
class | ICEDataModifierNode
| The ICEDataModifierNode object represents a SetData node in an ICE graph. See the Softimage programmer guide for details on SetData. More...
class | ICEDataProviderNode
| The ICEDataProviderNode object represents a GetDataNode in an ICE graph. More...
class | CICEGeometry
| Provides a read-only API for accessing the data of a geometry object connected to a custom ICE node. More...
class | ICENode
| The ICENode object represents an effect node in the ICE graph. More...
class | ICENodeContainer
| The ICENodeContainer object represents the base class for containers in a node graph. More...
class | ICENodeContext
| ICENodeContext is used for accessing/handling custom node graph data. Instances of this object can pass information to the C++ API callbacks that implement the custom node plug-in item. More...
class | ICENodeDef
| ICENodeDef objects are used for describing a unique custom ICENode object. Instances of this object are used to register custom ICENode objects with PluginRegistrar::RegisterICENode. More...
class | ICENodeInputPort
| A ICENodeInputPort object represents the input port of an ICENode. More...
class | ICENodeOutputPort
| A ICENodeOutputPort object represents the output port of an ICENode. More...
class | ICENodePort
| ICENodePort is the base class for ICENode ports such as ICENodeInputPort and ICENodeOutputPort. More...
class | CICEPortState
| CICEPortState is used for accessing the state of a custom ICENode input port from the cb_ICENode_BeginEvaluate BeginEvaluate callback. More...
class | ICETree
| The ICETree object represents a node graph and holds all the effect nodes together. More...
class | Image
| This class provides read-access to the representation of an image in memory. More...
class | ImageClip
| As of v4.0, this class is obsolete and is replaced by ImageClip2. More...
class | ImageClip2
| An ImageClip2 object is an instance of an image Source and is used as the container for applying composited image effects. More...
class | CIndexSet
| CIndexSet encapsulates an index set for indexing CDataArray object types for the current evaluation. More...
class | InputPort
| An InputPort object represents an input port of an Operator. More...
class | Joint
| The Joint object represents a Kinematic Joint property of a ChainBone or ChainEffector object. More...
class | Kinematics
| The Kinematics object represents the kinematics property of an X3DObject object. More...
class | KinematicState
| The KinematicState represents the current pose of an X3DObject object whereas the base pose of an object is represented by the StaticKinematicState. More...
class | CKnotArray
| An array of knot values representing the NURBS curve or surface knots. More...
class | Layer
| The Layer is a self-contained collection of SceneItem objects. It can be nested one level to provide Layer Group functionality. More...
class | Layout
| The Layout object represents an instance of a screen layout in Softimage and gives access to the views attached to that layout. The layout is read-only and cannot be edited or created with the SDK. More...
class | Library
| A library is a container of objects of the same type. For example, a material library contains a list of materials. More...
class | Light
| The Light object represents a Softimage light, such as a point light or a spot light. More...
class | LightRig
| The LightRig object is a specialized Rig object composed of a Light and a Null as its interest. Although a LightRig is typically defined with a spot light, it can be defined with any light preset. More...
class | CLongArray
| The CLongArray is an uni-dimensional array of LONG values. More...
class | MappedItem
| A mapped item specifies the value driven by a specific clip instance (for example, an object's parameter or its geometry). More...
class | Material
| The Material object represents a material property of a SceneItem object. More...
class | MaterialLibrary
| The material library object is a specialized source library for storing and sharing materials. More...
class | MemoCamera
| The MemoCamera class represents a memo camera control in a view. More...
class | Menu
| Represents a custom menu in Softimage and provides the basic support for creating them. More...
class | MenuItem
| The MenuItem object represents an individual item on a custom menu. More...
class | CMeshBuilder
| CMeshBuilder allows you to create polygon meshes from an ordered array of vertex coordinates and polygon connections (polygon to vertices). You can build the vertices and polygons by providing all the data at once or you can build them incrementally by providing the data in chunks. More...
class | MetaShaderRendererDef
| Represents a custom renderer definition. More...
class | Mixer
| This represents the Animation Mixer, which is nested directly under the Model. The Mixer object is a ClipContainer and so provides access to the standard elements of a mixer: its Track objects, Transition objects, Clip objects, and ClipRelation objects. More...
class | Model
| The Model object represents any Softimage model node, including referenced models, and even the Scene Root. Softimage models act as a container for objects (usually hierarchies of objects) and many of their properties. Models are a type of X3DObject and as such can be positioned in space. A model can contain objects, Groups, or other models. More...
class | Null
| The Null object is a specialized X3DObject object and represents a point in space with no dimensions. Nulls can be used to set constraints, organize objects into hierarchies, and so on. More...
class | NurbsCurve
| The NurbsCurve object gives access to the geometry curves of an X3DObject's primitive. More...
class | CNurbsCurveRefArray
| An array of NurbsCurve objects representing the curve in a curve list. More...
class | NurbsCurveList
| A NurbsCurveList is a kind of Geometry and is a collection of NurbsCurve objects. More...
struct | CNurbsCurveData
| This structure represents a data description for a NurbsCurve. More...
class | CNurbsCurveDataArray
| The CNurbsCurveDataArray is an uni-dimensional array of CNurbsCurveData. More...
struct | CTrimCurveData
| This structure represents a data description for a TrimCurve. More...
class | CTrimCurveDataArray
| The CTrimCurveDataArray is an uni-dimensional array of CTrimCurveData. More...
struct | CNurbsSurfaceData
| This structure represents a data description for a NurbsSurface. More...
class | CNurbsSurfaceDataArray
| The CNurbsSurfaceDataArray is an uni-dimensional array of CNurbsSurfaceData objects. More...
class | NurbsSample
| The NurbsSample object gives access to the NurbsSurfaceMesh sample geometry. More...
class | CNurbsSampleRefArray
| An array of NurbsSample objects representing the sample points on a NurbsSurface. More...
class | NurbsSurface
| The NurbsSurface object gives access to the X3DObject's nurbs surface Geometry. More...
class | CNurbsSurfaceRefArray
| An array of NurbsSurface objects representing the surface in a nurbs surface mesh. More...
class | NurbsSurfaceMesh
| A NurbsSurfaceMesh is a kind of Geometry. More...
class | OGLLight
| The OGLLight object represents the OGL light properties of a Light object. More...
class | OGLMaterial
| This object represents the OpenGL properties of a material object. More...
class | OGLTexture
| The OGLTexture object represents the OGL texture properties of a material object. More...
class | Operator
| The Operator object represents an operator in the scene graph. Objects or Parameters are connected to the operator via InputPorts or OutputPorts. These ports are organized into port groups. The port groups contain all ports that will be connected to parts of the selected or picked object. For example, when the twistop Twist operator is applied to a selected object the operator has ports that read from the object's local KinematicState and Geometry and write to the result object's geometry. More...
class | OperatorContext
| This class is provided as the context object in the Operator update callback for a Self-Installed CustomOperator object (see PluginRegistrar::RegisterOperator). More...
class | OutputPort
| An OutputPort object represents an output port of an Operator. More...
class | Override
| This class represents an Override override property. An override contains the parameters that are used for replacing an object's parameter with another value or a shader without removing the original object parameter. More...
class | CParameterRefArray
| An array of Parameters. More...
class | Parameter
| Represents a parameter value within the ProjectItem, for example, the angle parameter of the twist operator. It is possible to create custom defined parameters on the CustomProperty object. More...
class | Particle
| Represents one particle in a particle cloud. More...
class | ParticleAttribute
| Represents a user-defined Particle attribute, which is a custom parameter for particles originating from a ParticleType. More...
class | ParticleCloud
| This class represents a Particle Cloud in a Softimage scene. More...
class | ParticleCloudPrimitive
| This class provides access to the collection of particles that make up a ParticleCloud. More...
class | ParticleType
| Represents a particle type. A particle type serves as a definition of the particles on the initial state of a particle simulation. More...
class | Partition
| A Partition is a division of a Pass, which behaves like a Group. Partitions are used to organize scene elements within a Pass. There are only two types of partitions: object and light. Light partitions can only contain lights, and object partitions can only contain geometric objects. More...
class | Pass
| A render pass creates a picture layer of a scene that can be composited with any other pass to create a complete image. Passes also allow you to quickly re-render a single layer without re-rendering the entire scene. Later you can composite the rendered passes using the Softimage FX Tree, the fully-integrated compositing and effects toolset, or another compositing tool of your choice. More...
class | PassContainer
| The PassContainer object represents the pass container object found in the scene. The pass container holds all the render passes in the scene, the global render options and individual render options for all installed rendering engines. More...
class | PickBuffer
| This class provides access to a picking buffer returned from ToolContent::GetPickBuffer. More...
class | Plugin
| A Plugin object holds read-only information on a particular plug-in file registered in Softimage. More...
class | PluginItem
| The PluginItem class contains the information on each item of a plug-in. More...
class | PluginRegistrar
| This class provides functions for registering a PluginItem in Softimage. More...
class | Point
| A Point is a generic concept used to describe a Geometry's Vertex or ControlPoint. More...
class | CPointRefArray
| An array of Point objects that represent the points in the Geometry. More...
class | PointLocatorData
| A PointLocatorData object represents a collection of point locators. A point locator is a geometric surface coordinate, and represents a precise location on a geometry. More...
class | PolygonFace
| The PolygonFace object gives access to the geometry polygons of an X3DObject's primitive. More...
class | CPolygonFaceRefArray
| An array of PolygonFace objects representing the polygons in a polygon mesh. More...
class | PolygonMesh
| A PolygonMesh is a kind of Geometry. More...
class | PolygonNode
| The PolygonNode object gives access to the X3DObject's polygon node geometry. A polygon represents the edge junction of a polygon object. More...
class | CPolygonNodeRefArray
| An array of PolygonNode objects representing the edge junction in a polygon. More...
class | Port
| A port is an input or output connection to another object. More...
class | PortGroup
| A portgroup is a group of Port objects on an Operator. The port group is a logical grouping of multiple port connections that are normally scoped by an X3DObject. A single portgroup can contain both InputPort and OutputPort objects. More...
class | PPGEventContext
| This object is provided as the context object in the PPGEvent callback for a Plugin-based CustomProperty object (see PluginRegistrar::RegisterProperty). More...
class | PPGItem
| This object represents a component of the user interface of a Property Page. More...
class | PPGLayout
| The PPGLayout object represents the visual appearance of an object's state when it is inspected. (`PPG` is a common acronym for Property Page). The layout makes it possible to group objects together, use special controls, hide obsolete parameters, add Buttons and in general create a presentation of an object's state that is pleasing to the eye. More...
class | Preferences
| The Preferences object can be used to manage preferences in Softimage. More...
class | Primitive
| Represents the primitive object of a X3DObject, a primitive is the basic form that is the building block of modeling and animation. More...
class | ProgressBar
| A progress bar is a control that indicates the progress of a lengthy operation by displaying a colored bar inside a horizontal rectangle. The length of the bar, in relation to the length of the rectangle, corresponds to the percentage of the operation that is complete. More...
class | Project
| The Project object represents the active Softimage project. It exposes information like the current scene (see Project::GetActiveScene). More...
class | ProjectItem
| The ProjectItem class represents the base content class in Softimage from which all other content objects derive. Its major feature is that it provides access to the parameters which represent the state of the object. More...
class | Property
| The Property class represents the property of the following entities: More...
class | ProxyParameter
| A ProxyParameter is a kind of Parameter that can be created on a CustomProperty which is "linked" with the value of another Parameter somewhere else in the Scene. More...
class | CRef
| This class is used to reference Softimage objects. Each instance of an CRef maintains a link with only one single object at a time, it cannot refer to multiple objects. CRef has no base or derived class hierarchy and only contains methods for accessing the type of the underlying Softimage object. More...
class | CRefArray
| The CRefArray class holds generic CRef objects and acts as a base class for other specialized CRef array classes (CEdgeRefArray, CFacetRefArray, etc...). Like CRef class, the CRefArray class also provides a runtime type information system to help determining the object type during execution time. More...
class | RenderChannel
| A render channel is a container for rendered image data output. The channel describes what kind of data can be recorded into it. More...
class | Renderer
| This object is provided as the source object available from the RendererContext for a Plugin-based cus_render Custom Renderer object. More...
class | RendererImageFragment
| This abstract class needs to be implemented by the rendering engine to provide image fragments to Softimage. The fragment should be contained fully within the crop window given in the RenderContext object's attribute list. More...
class | RendererContext
| This object is provided as the context object in the Renderer callbacks for a Plugin-based cus_render Custom Renderer object. More...
class | CRenderHairAccessor
| This class provides access to the render hair information exposed by the hair primitive. This information includes: the vertex positions of each generated render hair, the root/tip radius values, the UVW, weight map and vertex color values for each render hair root location. More...
class | Rig
| Base class for object with an interest i.e.: CameraRig and LightRig. More...
class | CRigidBodyAccessor
| The rigid body accessor provides an optimized access to the data and property values of a rigid body dynamics object. CRigidBodyAccessor is suitable for data export applications as it allows access to rigid body data more quickly and efficiently than the regular API classes. More...
class | CRigidConstraintAccessor
| The rigid constraint accessor provides an optimized access to the data and property values of a rigid constraint object. CRigidConstraintAccessor is suitable for data export applications as it allows access to rigid body data more quickly and efficiently than the regular API classes. More...
class | Sample
| A Sample is a generic concept used to describe a PolygonNode or NurbsSample. More...
class | CSampleRefArray
| Array of Sample objects that represent the samples in the Geometry. More...
class | Scene
| The Scene object represents a Softimage scene that is loaded in memory. More...
class | SceneItem
| The SceneItem object represents an object in the scene (that is, something with properties) in Softimage from which all other scene objects derive. More...
class | SceneRenderProperty
| This object represents a scene render property. The scene render property controls common render settings for all passes in the scene and the render region. The property allows to quickly change a common set of options, such as the rendering engine, field rendering, motion blur and resolution, that will apply to all rendering options that derive from it. The property is a singleton and is only found under "Passes.RenderOptions". More...
class | Schematic
| The Schematic class represents the Schematic UI view and gives access to SchematicNode objects. More...
class | SchematicNode
| The SchematicNode class represents a UI node as displayed in a Schematic view. More...
class | Segment
| A Segment is a generic concept used to describe a PolygonMesh's Edge. More...
class | CSegmentRefArray
| An array of Segment objects that represents all the segment sub-components in the Geometry. More...
class | Selection
| The selection object represents the global selection for the application. More...
class | Shader
| The Shader object represents a node in the render tree of an object. More...
class | ShaderArrayParamDef
| Represents a definition for a shader parameter (an instance a ShaderArrayParameter object). More...
class | ShaderArrayParameter
| Represents an array parameter for a Shader. More...
class | ShaderballOptions
| Represents the options for a shaderball view. More...
class | ShaderDef
| Represents a custom shader definition. More...
class | ShaderParamDef
| Represents the definition of a ShaderParameter object. More...
class | ShaderParamDefContainer
| Represents a set of ShaderParamDef, ShaderArrayParamDef, and/or ShaderStructParamDef objects. More...
class | ShaderParamDefOptions
| Represents the advanced options for a shader parameter definition (ShaderParamDef) object. More...
class | ShaderParameter
| Represents a shader parameter as a specialization of the Parameter interface on a Shader. More...
class | ShaderStructParamDef
| Represents the Structure specialization of a shader parameter definition. More...
class | ShapeClip
| A ShapeClip is an instance of a shape key (source) at a particular position along a shape track in the animation mixer. More...
class | ShapeKey
| A ShapeKey represents a special ClusterProperty which is used to store a specific geometry. ShapeKeys provide information about how the shape of a cluster changes by either storing its absolute value, an offset based on the object referential or values base on the local reference frame of vertices. More...
class | SimulationEnvironment
| The SimulationEnvironment object represents a construct which is used to define a simulation. For now SimulationEnvironment objects are used only for RigidBody simulations. A simulation environment is a set of connection containers, one for each kind of element in the simulation: the rigid body objects, the rigid body constraints and the forces. More...
class | SIObject
| SIObject derives from CBase and acts as the base class for the Softimage Object Model library. Unlike CBase, this class provides some high-level services such as object naming. It also provides accessors to the object parent and to the Application object. More...
class | CSIObjectRefArray
| An array of SIObjects. More...
class | Source
| Sources are references to data which are instantiated. For example, a shape source becomes a ShapeClip in the animation mixer when it is instantiated there. More...
class | StaticKinematicState
| The StaticKinematicState object represents the base pose of an object. Objects that have access to the StaticKinematicState object include: More...
class | StaticSource
| The StaticSource object represents a constant value stored as an AnimationSourceItem. When instantiated, the parameter value takes on the value of the StaticSource. A static pose is a kind of a StaticSource. More...
class | CStatus
| Encapsulates status data types for error handling purpose. The class also exposes methods to query and set the error code. More...
class | CScriptErrorDescriptor
| This class extends the CStatus object with additional error details if a Script Error has occured. More...
class | CString
| Character strings in the Softimage SDK are represented with the CString class. CString consist of a variable-length sequence of characters. The CString class can store either wide characters (16-bit values) or ASCII ("char") characters (8-bit values). More...
class | CStringArray
| The CStringArray is an uni-dimensional array of CString objects. More...
class | SubComponent
| Provides access to the subelements of an object's Geometry. More...
class | Texture
| Specific Shader object which is a member of the Texture Shaders family (siTextureShaderFamily). More...
class | TextureLayer
| The TextureLayer is an object which simplifies layering of shader effects on top of shaders and materials. Each layer has a set of properties which describe its characteristics (such as color, mixing mode, scale factor) to specify how it will affect the shader ports it drives. The order that layers appear under a container indicates the order the layering is applied, similar to the way a "mix N colors" shader node works. More...
class | TextureLayerPort
| The TextureLayerPort is an object used to describe which specific shader and material parameters a TextureLayer affects. Like shader connections, they indicate what shader ports are being driven by the layer. More...
class | CTime
| The CTime class is a utility class for manipulating time. More...
class | CTimeArray
| The CTimeArray is an uni-dimensional array of CTime. More...
class | TimeControl
| The TimeControl object represents the clip's Time Control property, which is used to specify the time reference for a given Clip object. More...
class | TimerEvent
| A TimerEvent represents a system timer and allows you to specify the interval and the delay time at which a timer elapses. Timers in Softimage are independent of the timeline clock and can be used to produce recurrent work accurately. For example, you can implement an autosave mechanism with a TimerEvent. More...
class | ToolContext
| ToolContext is used for accessing/handling tool data. Instances of this object can pass information to the C++ API callbacks that implement the custom tool plug-in item. More...
class | Track
| A Track represents the container of clips used to sequence clips in the ClipContainer. More...
class | Transition
| This object represents a transition between two clips. A transition is an interpolation used to smooth passing from the end of one clip to the beginning of another. More...
class | Triangle
| Represents a triangle generated by a surface tesselation. More...
class | CTriangleRefArray
| An array of Triangle objects that represents all the triangles in the Geometry. More...
class | TriangleVertex
| A TriangleVertex represents a Point of a Triangle object. More...
class | CTriangleVertexRefArray
| An array of TriangleVertex objects that represents all points of a Triangle object. More...
class | UIObject
| The UIObject is the base class for Softimage UI objects such as UIPersistable and MenuItem. This class has no specific functions. More...
class | UIPersistable
| The UIPersistable object is the base class for Softimage UI persistable objects such as the View and Layout objects. More...
class | UIToolkit
| Provides access to Softimage user interface tools such as the ProgressBar object and the MsgBox function. More...
class | UpdateContext
| This object represents the operator update context. It gives access to the operator and the evaluation time. The UpdateContext is only valid within the context of the Update() function for operators that are based on a Preset and SPDL. Self-Installed CustomOperators use the OperatorContext object instead. More...
class | CUserDataArray
| A CUserDataArray is an uni-dimensional array used to store binary values. CUserDataArray contains items of type CUserDataArray::Value which holds the data set on a user data map property. More...
class | UserDataBlob
| The UserDataBlob is a Property that can be attached to many different parts of a scene, for example Cameras, Lights, other X3DObjects and Clusters. It allows a plug-in to read, write and persist binary user data as part of a scene. More...
class | UserDataMap
| The UserDataMap is a Property that can be attached to any cluster. It permits the storage of variable-length binary user data on the individual components of a geometry. The data is stored as part of the scene file and can be accessed via plug-ins using the C++ API. More...
class | CUtils
| This is an intrinsic object that provides general utility methods. More...
struct | CUV
| This structure represents a UV coordinate. More...
class | CUVArray
| The CUVArray is an uni-dimensional array of CUV. More...
class | UVProperty
| UVProperty is a kind of ClusterProperty object used for storing and accessing the UV information of a cluster. More...
class | CValue
| The CValue object provides the convenience of a loosely typed variable inside a strictly typed language like C++. More...
class | CValueArray
| The CValueArray is an uni-dimensional array of CValue. More...
class | ValueMap
| Represents a special container to hold key-value pairs, similar to an associative array. More...
class | Vertex
| The Vertex object gives access to the geometry vertices of an X3DObject's Primitive. A Vertex is the object PolygonMesh specifics of the Point object. More...
class | CVertexRefArray
| Represents an array of Vertex objects. More...
struct | CVertexColor
| This structure represents a vertex RGBA color. Unlike CColor, each component value of CVertexColor is a byte. More...
class | CVertexColorArray
| The CVertexColorArray is an uni-dimensional array of CVertexColor objects. More...
class | View
| The View object represents an instance of a view in Softimage. More...
class | ViewContext
| The ViewContext object serves 2 functions for Custom Displays: More...
class | CSelectionChangeNotification
class | CValueChangeNotification
class | CTimeChangeNotification
| Holds information about a time change Event. More...
class | CWindowNotification
| Holds information about a change in window position. More...
class | CObjectAddedNotification
class | CObjectRemovedNotification
class | X3DObject
| The X3DObject object represents a basic 3D object of a scene in Softimage. More...
## Typedefs
typedef enum XSI::siErrorValueEnum | siErrorValueEnum
typedef enum XSI::siDefaultTimeFormat | siDefaultTimeFormat
typedef enum XSI::siDisplayTimeFormat | siDisplayTimeFormat
typedef enum XSI::siFilterMode | siFilterMode
typedef enum XSI::siDeltaMode | siDeltaMode
typedef enum XSI::siTextureEffectsComputation | siTextureEffectsComputation
typedef enum XSI::siRefMode | siRefMode
typedef enum XSI::siCenterMode | siCenterMode
typedef enum XSI::siAxesFilter | siAxesFilter
typedef enum XSI::siUVWAxesFilter | siUVWAxesFilter
typedef enum XSI::siTransformFilter | siTransformFilter
typedef enum XSI::siParameterFilter | siParameterFilter
typedef enum XSI::siPSetRelationship | siPSetRelationship
typedef enum XSI::siPropagationType | siPropagationType
typedef enum XSI::siDupHierarchy | siDupHierarchy
typedef enum XSI::siDupHistory | siDupHistory
typedef enum XSI::siDupParent | siDupParent
typedef enum XSI::siDupGroup | siDupGroup
typedef enum XSI::siDupProperty | siDupProperty
typedef enum XSI::siDupAnimation | siDupAnimation
typedef enum XSI::siDupConstraint | siDupConstraint
typedef enum XSI::siDupTextureSupport | siDupTextureSupport
typedef enum XSI::siDupSelection | siDupSelection
typedef enum XSI::siDupTransform | siDupTransform
typedef enum XSI::siKeyboardState | siKeyboardState
typedef enum XSI::siInspectMode | siInspectMode
typedef enum XSI::siInspectBrowseMode | siInspectBrowseMode
typedef enum XSI::siSourceType | siSourceType
typedef enum XSI::siBranchFlag | siBranchFlag
typedef enum XSI::siOperationMode | siOperationMode
typedef enum XSI::siGeneratorInputsDisposalMode | siGeneratorInputsDisposalMode
typedef enum XSI::siComponentVisibilityMode | siComponentVisibilityMode
typedef enum XSI::siActionWhenLocalMaterialsOverlap | siActionWhenLocalMaterialsOverlap
typedef enum XSI::siSplitPolygonType | siSplitPolygonType
typedef enum XSI::siSelectionUpdate | siSelectionUpdate
typedef enum XSI::siTxtCreationType | siTxtCreationType
typedef enum XSI::siTxtDefaultCreationType | siTxtDefaultCreationType
typedef enum XSI::siTxtProjType | siTxtProjType
typedef enum XSI::siTxtProjPlane | siTxtProjPlane
typedef enum XSI::siTxtProjFitMethod | siTxtProjFitMethod
typedef enum XSI::siChangeUVInputActions | siChangeUVInputActions
typedef enum XSI::siAlignModes | siAlignModes
typedef enum XSI::siWeightPresets | siWeightPresets
typedef enum XSI::siCutClipOptions | siCutClipOptions
typedef enum XSI::siEditClipOptions | siEditClipOptions
typedef enum XSI::siPresetLocation | siPresetLocation
typedef enum XSI::siVariantType | siVariantType
typedef enum XSI::siParamClassification | siParamClassification
typedef enum XSI::siMaterialPorts | siMaterialPorts
typedef enum XSI::siShadingModel | siShadingModel
typedef enum XSI::siShaderType | siShaderType
typedef enum XSI::siShaderOutputType | siShaderOutputType
typedef enum XSI::siShaderParameterType | siShaderParameterType
typedef enum XSI::siShaderParameterDataType | siShaderParameterDataType
typedef enum XSI::siShaderReferenceFilterType | siShaderReferenceFilterType
typedef enum XSI::siShaderballDimension | siShaderballDimension
typedef enum XSI::siShaderPropertyFilterType | siShaderPropertyFilterType
typedef enum XSI::siLightType | siLightType
typedef enum XSI::siCnxGroupType | siCnxGroupType
typedef enum XSI::siCnxSetType | siCnxSetType
typedef enum XSI::siPartitionType | siPartitionType
typedef enum XSI::siLockLevel | siLockLevel
typedef enum XSI::siLockType | siLockType
typedef enum XSI::siTags | siTags
typedef enum XSI::siGeometryType | siGeometryType
typedef enum XSI::siBoundingVolume | siBoundingVolume
typedef enum XSI::siPortType | siPortType
typedef enum XSI::siModificationType | siModificationType
typedef enum XSI::siModificationMixerType | siModificationMixerType
typedef enum XSI::siModelResolution | siModelResolution
typedef enum XSI::siParameterScope | siParameterScope
typedef enum XSI::siSequenceType | siSequenceType
typedef enum XSI::siSequenceMode | siSequenceMode
typedef enum XSI::siEffectInputType | siEffectInputType
typedef enum XSI::siNeighborType | siNeighborType
typedef enum XSI::siNavigDirection | siNavigDirection
typedef enum XSI::siNavigationDirection | siNavigationDirection
typedef enum XSI::siNavigationFilter | siNavigationFilter
typedef enum XSI::siNavigationSubFilter | siNavigationSubFilter
typedef enum XSI::siViewType | siViewType
typedef enum XSI::si2DChainAlignType | si2DChainAlignType
typedef enum XSI::siChainBoneType | siChainBoneType
typedef enum XSI::siConnectionType | siConnectionType
typedef enum XSI::siAxisType | siAxisType
typedef enum XSI::siKnotParameterization | siKnotParameterization
typedef enum XSI::siMappingRuleType | siMappingRuleType
typedef enum XSI::siNurbsDirection | siNurbsDirection
typedef enum XSI::siNurbsFormat | siNurbsFormat
typedef enum XSI::siInstallationPath | siInstallationPath
typedef enum XSI::siShapeInstanceMode | siShapeInstanceMode
typedef enum XSI::siShapeReferenceMode | siShapeReferenceMode
typedef enum XSI::siShapeContent | siShapeContent
typedef enum XSI::siConstructionMode | siConstructionMode
typedef enum XSI::siResolutionPlane | siResolutionPlane
typedef enum XSI::siTextureProjectionType | siTextureProjectionType
typedef enum XSI::siUVTextureType | siUVTextureType
typedef enum XSI::siCapabilities | siCapabilities
typedef enum XSI::siFCurveType | siFCurveType
typedef enum XSI::siFCurveExtrapolation | siFCurveExtrapolation
typedef enum XSI::siFCurveKeyConstraint | siFCurveKeyConstraint
typedef enum XSI::siFCurveKeyInterpolation | siFCurveKeyInterpolation
typedef enum XSI::siFCurveKeySelectionMode | siFCurveKeySelectionMode
typedef enum XSI::siFCurveInterpolation | siFCurveInterpolation
typedef enum XSI::siFCurveSmoothFilterType | siFCurveSmoothFilterType
typedef enum XSI::siUpdateContextState | siUpdateContextState
typedef enum XSI::siArgumentFlags | siArgumentFlags
typedef enum XSI::siCommandCategory | siCommandCategory
typedef enum XSI::siImportShareOptions | siImportShareOptions
typedef enum XSI::siEventID | siEventID
typedef enum XSI::siSelectionChangeType | siSelectionChangeType
typedef enum XSI::siRenderFieldType | siRenderFieldType
typedef enum XSI::siRenderingErrorType | siRenderingErrorType
typedef enum XSI::siSubdivisionRuleType | siSubdivisionRuleType
typedef enum XSI::siNavigateComponentType | siNavigateComponentType
typedef enum XSI::siParticleRenderType | siParticleRenderType
typedef enum XSI::siFCurveEditorAttribute | siFCurveEditorAttribute
typedef enum XSI::siSeverityType | siSeverityType
typedef enum XSI::siCustomCompiledOpFlags | siCustomCompiledOpFlags
typedef enum XSI::siChannelAction | siChannelAction
typedef enum XSI::siSelectMode | siSelectMode
typedef enum XSI::siTransientExplorerFilter | siTransientExplorerFilter
typedef enum XSI::siClassID | siClassID
typedef enum XSI::siBlendInPresetModes | siBlendInPresetModes
typedef enum XSI::siBlendInTextureLayersModes | siBlendInTextureLayersModes
typedef enum XSI::siShaderCnxPointType | siShaderCnxPointType
typedef enum XSI::siAddonItemType | siAddonItemType
typedef enum XSI::siGridWidgetColumnType | siGridWidgetColumnType
typedef enum XSI::siGridSelectionMode | siGridSelectionMode
typedef enum XSI::siTxtContourStretchingMethod | siTxtContourStretchingMethod
typedef enum XSI::siExplorerScope | siExplorerScope
typedef enum XSI::siTimeState | siTimeState
typedef enum XSI::siDisplayCallback | siDisplayCallback
typedef enum XSI::siXGSClassType | siXGSClassType
typedef enum XSI::siXGSFlag | siXGSFlag
typedef enum XSI::siXGSPassFlag | siXGSPassFlag
typedef enum XSI::siXGSStateType | siXGSStateType
typedef enum XSI::siViewMode | siViewMode
typedef enum XSI::siParticleAttributeType | siParticleAttributeType
typedef enum XSI::siAssetStorageType | siAssetStorageType
typedef enum XSI::siSourceStorageType | siSourceStorageType
typedef enum XSI::siAssetStatus | siAssetStatus
typedef enum XSI::siActionStatus | siActionStatus
typedef enum XSI::siFilterType | siFilterType
typedef enum XSI::siCommandCapabilities | siCommandCapabilities
typedef enum XSI::siSeverity | siSeverity
typedef enum XSI::siMsgBoxFlags | siMsgBoxFlags
typedef enum XSI::siMsgButtonPressed | siMsgButtonPressed
typedef enum XSI::siViewState | siViewState
typedef enum XSI::siToolbarControl | siToolbarControl
typedef enum XSI::siTimeReferenceType | siTimeReferenceType
typedef enum XSI::siImageRatio | siImageRatio
typedef enum XSI::siTimeControlExtrapolationType | siTimeControlExtrapolationType
typedef enum XSI::siMenuItemStyle | siMenuItemStyle
typedef enum XSI::siMenuAnchorPoints | siMenuAnchorPoints
typedef enum XSI::siPortFlags | siPortFlags
typedef enum XSI::siWindowChangeState | siWindowChangeState
typedef enum XSI::siFileType | siFileType
typedef enum XSI::siClusterType | siClusterType
typedef enum XSI::siClusterPropertyType | siClusterPropertyType
typedef enum XSI::siCurveIsopointManipMode | siCurveIsopointManipMode
typedef enum XSI::siCurveKnotTangentAlignment | siCurveKnotTangentAlignment
typedef enum XSI::siRBDEngine | siRBDEngine
typedef enum XSI::siKeyableAttributeType | siKeyableAttributeType
typedef enum XSI::siClosestLocationMethod | siClosestLocationMethod
typedef enum XSI::siNormalComputationMethod | siNormalComputationMethod
typedef enum XSI::siLineIntersectionType | siLineIntersectionType
typedef enum XSI::siImageBitDepth | siImageBitDepth
typedef enum XSI::siImageChannelType | siImageChannelType
typedef enum XSI::siImageChannelFilter | siImageChannelFilter
typedef enum XSI::siVolumeCenterMethod | siVolumeCenterMethod
typedef enum XSI::siBoundingCapsuleMethod | siBoundingCapsuleMethod
typedef enum XSI::siSourcePathType | siSourcePathType
typedef enum XSI::siModelKind | siModelKind
typedef enum XSI::siViewport | siViewport
typedef enum XSI::siRenderRegionDisplayType | siRenderRegionDisplayType
typedef enum XSI::siModificationDeltaType | siModificationDeltaType
typedef enum XSI::siNodePortDataInsertionLocation | siNodePortDataInsertionLocation
typedef enum XSI::siPPGEventID | siPPGEventID
typedef enum XSI::siRenderProcessType | siRenderProcessType
typedef enum XSI::siRenderQueryType | siRenderQueryType
typedef enum XSI::siRenderQualityType | siRenderQualityType
typedef enum XSI::siRenderPropertyType | siRenderPropertyType
typedef enum XSI::siRenderShutterType | siRenderShutterType
typedef enum XSI::siRenderFrameSource | siRenderFrameSource
typedef enum XSI::siDragAndDropAction | siDragAndDropAction
typedef enum XSI::siAnnotationImportance | siAnnotationImportance
typedef enum XSI::siICEAttributeCategory | siICEAttributeCategory
typedef enum XSI::siICENodeThreadingModel | siICENodeThreadingModel
typedef enum XSI::siICEShapeType | siICEShapeType
typedef enum XSI::siRenderVerbosity | siRenderVerbosity
typedef enum XSI::siTimeTransportSeekMode | siTimeTransportSeekMode
typedef enum XSI::siGraphicDriver | siGraphicDriver
typedef enum XSI::siHardwareSurfaceDimension | siHardwareSurfaceDimension
typedef enum XSI::siResourceSharing | siResourceSharing
typedef enum XSI::siHardwareInputSemantic | siHardwareInputSemantic
typedef enum XSI::siCollapseLayersPlottingType | siCollapseLayersPlottingType
typedef enum XSI::siMaterialConflictAction | siMaterialConflictAction
typedef enum XSI::siHWShaderVersionID | siHWShaderVersionID
typedef enum XSI::siXGSContextFlag | siXGSContextFlag
typedef enum XSI::siXGSRenderFlag | siXGSRenderFlag
typedef enum XSI::siCustomDisplayFlags | siCustomDisplayFlags
typedef enum XSI::siComponentDataType | siComponentDataType
typedef enum XSI::siComponentDataContext | siComponentDataContext
typedef enum XSI::siComponentDataStructure | siComponentDataStructure
typedef enum XSI::siRenderChannelType | siRenderChannelType
typedef enum XSI::siICENodeDataType | siICENodeDataType
typedef enum XSI::siICENodeStructureType | siICENodeStructureType
typedef enum XSI::siICENodeContextType | siICENodeContextType
typedef enum XSI::siAutoCompleteMode | siAutoCompleteMode
typedef enum XSI::siTextEditorCapability | siTextEditorCapability
typedef enum XSI::siViewportFeature | siViewportFeature
typedef enum XSI::siTimeTransportPlaybackMode | siTimeTransportPlaybackMode
typedef enum XSI::siTimeTransportState | siTimeTransportState
typedef enum XSI::siToolCapabilities | siToolCapabilities
typedef enum XSI::siToolCursor | siToolCursor
typedef enum XSI::siAlignment | siAlignment
typedef enum XSI::siSnapType | siSnapType
typedef enum XSI::siPickMode | siPickMode
typedef enum XSI::siPickType | siPickType
typedef enum XSI::siPasteUVsMode | siPasteUVsMode
typedef enum XSI::siSetValueMode | siSetValueMode
typedef enum XSI::siRenderRegionRefreshMode | siRenderRegionRefreshMode
typedef enum XSI::siHLEOperation | siHLEOperation
## Enumerations
enum | siErrorValueEnum { siErrCancelled = 0x4c7L }
enum | siDefaultTimeFormat { siDefaultFILM24 = 7, siDefaultPAL25 = 8, siDefaultNTSC30 = 10, siDefaultUserTimeFormat = 11, siDefault30 = 19 }
enum | siDisplayTimeFormat { siDisplayMilliSeconds = 2, siDisplayFILM24 = 7, siDisplayPAL25 = 8, siDisplayNTSCDF = 9, siDisplayNTSC30 = 10, siDisplaySampleRate = 12 }
enum | siFilterMode { siQuickSearch = 0, siSearchFamilies = 1, siSearchObjects = 2, siFullSearch = 3 }
enum | siDeltaMode { siAbsolute = 0, siRelative = 1 }
enum | siTextureEffectsComputation { siTextureComputeTransformation = 1, siTextureComputeCropping = 2, siTextureComputeUVRemap = 4, siTextureComputeFlip = 8, siTextureComputeRepeats = 16, siTextureComputeAlternate = 32, siTextureComputeWrapping = 64 }
enum | siRefMode { siGlobal = 1, siLocal = 2, siObjCtr = 3, siView = 4, siParent = 6, siPlane = 7, siPivot = 8, siAdd = 70, siGlobalCOG = 17, siLocalCOG = 18, siObjectCOG = 19, siViewCOG = 20, siParentCOG = 22, siPlaneCOG = 23, siPivotCOG = 24, siAddCOG = 86, siGlobalSym = 2049, siLocalSym = 2050, siObjectSym = 2051, siViewSym = 2052, siParentSym = 2054, siPlaneSym = 2055, siPivotSym = 2056, siAddSym = 2118, siGlobalSymCOG = 2065, siLocalSymCOG = 2066, siObjectSymCOG = 2067, siViewSymCOG = 2068, siParentSymCOG = 2070, siPlaneSymCOG = 2071, siPivotSymCOG = 2072, siAddSymCOG = 2134 }
enum | siCenterMode { siObj = 0, siCtr = 1 }
enum | siAxesFilter { siX = 1, siY = 2, siXY = 3, siZ = 4, siXZ = 5, siYZ = 6, siXYZ = 7 }
enum | siUVWAxesFilter { siU = 1, siV = 2, siUV = 3, siW = 4, siUW = 5, siVW = 6, siUVW = 7 }
enum | siTransformFilter { siScl = 1, siRot = 2, siTrn = 4, siSR = 8, siST = 16, siRT = 32, siSRT = 64 }
enum | siParameterFilter { siNoParam = 0, siMarkedParam = 1, siAnimatedParam = 3, siSelectedParam = 4, siScalingParam = 5, siRotationParam = 6, siTranslationParam = 7, siTransformParam = 8, siAllParam = 128 }
enum | siPSetRelationship { siContainedPSet = 1, siSharedPSet = 2, siLocalPSet = 4, siObjectPSet = 8, siPortPSet = 16, siParameterPSet = 32 }
enum | siPropagationType { siDefaultPropagation = 0, siBranchPropagation = 1, siNodePropagation = 2 }
enum | siDupHierarchy { siNodeDuplicate = 0, siBranchDuplicate = 1, siDefaultDuplicate = 3 }
enum | siDupHistory { siCurrentHistory = 0, siOriginalHistory = 1, siDuplicateHistory = 2, siSharedHistory = 3 }
enum | siDupParent { siNoParent = 0, siSharedParent = 1, siNewNullParent = 2 }
enum | siDupGroup { siNoGrouping = 0, siShareGrouping = 1 }
enum | siDupProperty { siDuplicateProperties = 0, siSharedProperties = 1, siNoProperties = 2 }
enum | siDupAnimation { siDuplicateAnimation = 0, siNoAnimation = 1, siDupAnimationCopySource = 2 }
enum | siDupConstraint { siDuplicateConstraints = 0, siShareConstraints = 1, siNoConstraints = 2 }
enum | siDupTextureSupport { siDuplicateSelectedTextureSupports = 0, siDuplicateTextureSupports = 1, siShareTextureSupports = 2, siFreezeAllProjections = 3 }
enum | siDupSelection { siSetSelection = 0, siNoSelection = 1, siAddToSelection = 2 }
enum | siDupTransform { siGlobalXForm = 0, siApplyRepeatXForm = 1 }
enum | siKeyboardState { siShiftMask = 1, siCtrlMask = 2, siAltMask = 4 }
enum | siInspectMode { siRecycle = 1, siFollow = 2, siLock = 3, siModal = 4, siLockAndForceNew = 5 }
enum | siInspectBrowseMode { siNext = 1, siPrevious = 2, siLast = 3, siFirst = 4 }
enum | siSourceType { siFCurveSource = 1, siExpressionSource = 2, siAnySource = 4, siMixerSource = 8, siConstraintSource = 16, siScriptedOperatorSource = 32, siShapeAnimationSource = 64 }
enum | siBranchFlag { siNode = 0, siBranch = 1, siUnspecified = 3, siNotSelected = 4 }
enum | siOperationMode { siPersistentOperation = 0, siImmediateOperation = 1 }
enum | siGeneratorInputsDisposalMode { siKeepGenOpInputs = 0, siHideGenOpInputs = 1, siDeleteGenOpInputs = 2 }
enum | siComponentVisibilityMode { siIgnoreComponentVisibility = 0, siCheckComponentVisibility = 1 }
enum | siActionWhenLocalMaterialsOverlap { siPromptUser = 0, siRemoveFromSelectedClusters = 1, siRemoveFromExistingClusters = 2, siLetLocalMaterialsOverlap = 3, siJustReturnExistingClusters = 4 }
enum | siSplitPolygonType { siByTheVertices = 0, siByTheEdgesMidPoints = 1, siCross = 2, siDiamond = 3 }
enum | siSelectionUpdate { siLeaveSelection = 0, siCleanSelection = 1, siUpdateSelection = 2 }
enum | siTxtCreationType { siTxtPlanarXY = 0, siTxtPlanarXZ = 1, siTxtPlanarYZ = 2, siTxtCylindrical = 3, siTxtSpherical = 4, siTxtSpatial = 5, siTxtCamera = 6, siTxtUV = 7, siTxtLollipop = 8, siTxtPureImplicit = 9, siTxtCubic = 10, siTxtUniqueUV = 11 }
enum | siTxtDefaultCreationType { siTxtDefaultPlanarXY = 0, siTxtDefaultPlanarXZ = 1, siTxtDefaultPlanarYZ = 2, siTxtDefaultCylindrical = 3, siTxtDefaultSpherical = 4, siTxtDefaultSpatial = 5, siTxtDefaultCubic = 6, siTxtDefaultLollipop = 8 }
enum | siTxtProjType { siProjPlanar = 0, siProjCylindrical = 1, siProjSpherical = 2, siProjLollipop = 3, siProjSpatial = 4, siProjCubic = 5 }
enum | siTxtProjPlane { siPlaneXY = 0, siPlaneXZ = 1, siPlaneYZ = 2 }
enum | siTxtProjFitMethod { siRelDefault = 0, siRelBestFit = 1, siRelObject = 2, siRelWorld = 3, siRelObjectPosObject = 4, siRelWorldPosObject = 5 }
enum | siChangeUVInputActions { siChangeUVInputActionSwim = 0, siChangeUVInputActionStick = 1, siChangeUVInputActionReproject = 2 }
enum | siAlignModes { siAlignGMIN = 0, siAlignGMIDDLE = 1, siAlignGMAX = 2, siAlignFMIN = 3, siAlignFMIDDLE = 4, siAlignFMAX = 5 }
enum | siWeightPresets { siWeightEaseIn = 1, siWeightEaseOut = 2, siWeightLinearEaseIn = 3, siWeightLinearEaseOut = 4, siWeightExponentialIn = 5, siWeightExponentialOut = 6, siWeightGaussian = 7, siWeightGaussianReverse = 8, siWeightSquare = 9, siWeightSquareReverse = 10, siWeightOscillate = 11, siWeightConstant = 12, siWeightFlipX = 13, siWeightFlipY = 14 }
enum | siCutClipOptions { siCut = 1, siTrimBefore = 2, siTrimAfter = 3 }
enum | siEditClipOptions { siClipNudge = 1, siClipSlip = 2, siClipTrim = 3, siClipScale = 4, siClipStartAt = 5, siClipEndAt = 6, siClipScaleTo = 7 }
enum | siPresetLocation { siDefaultLocation = 0, siFactory = 1, siUser = 2, siWorkgroup = 3, siProject = 4 }
enum | siVariantType { siEmpty = 0, siInt2 = 2, siInt4 = 3, siFloat = 4, siDouble = 5, siString = 8, siDispatch = 9, siBool = 11, siUnknown = 13, siByte = 16, siUByte = 17, siUInt2 = 18, siUInt4 = 19, siInt = 22, siUInt = 23, siWStr = 31 }
enum | siParamClassification { siClassifVisualization = 1, siClassifPositioning = 2, siClassifAppearance = 4 , siClassifUnknown = 32768 }
enum | siMaterialPorts { siMaterialPortSurface = 1, siMaterialPortVolume = 2, siMaterialPortEnvironment = 3, siMaterialPortContour = 4, siMaterialPortDisplacement = 5, siMaterialPortShadow = 6, siMaterialPortPhoton = 7, siMaterialPortPhotonVol = 8, siMaterialPortBumpMap = 9 }
enum | siShadingModel { siUndefinedShadingModel = -1, siShadingModelConstant = 0, siShadingModelLambert = 1, siShadingModelBlinn = 2, siShadingModelPhong = 3, siShadingModelShadow = 4, siShadingModelColorVertex = 5 }
enum | siShaderType { siShaderUnknown = 0, siShader = 1, siShaderCompound = 2, siShaderComment = 3 }
enum | siShaderOutputType { siUnknownOutputType = 0, siBooleanOutputType = 1, siIntegerOutputType = 2, siScalarOutputType = 3, siColorOutputType = 4, siVectorOutputType = 5, siTextureSpaceOutputType = 6, siTextureOutputType = 7, siStringOutputType = 8, siFilenameOutputType = 9, siLensOutputType = 10, siLightOutputType = 11, siMaterialOutputType = 12, siModelOutputType = 13, siLightmapOutputType = 20 }
enum | siShaderParameterType { siUnknownParameterType = 0, siArrayParameterType = 25, siBooleanParameterType = 1, siColorParameterType = 4, siColor3ParameterType = 29, siCustomParameterType = 28, siDataParameterType = 14, siGradientParameterType = 26, siIntegerParameterType = 2, siLensParameterType = 10, siLightParameterType = 11, siLightmapParameterType = 20, siMaterialParameterType = 12, siMatrixParameterType = 15, siMatrix3ParameterType = 24, siModelParameterType = 13, siProfileCurveParameterType = 21, siQuaternionParameterType = 27, siRealTimeParameterType = 16, siReferenceParameterType = 17, siScalarParameterType = 3, siShaderReferenceParameterType = 18, siStringParameterType = 8, siStructParameterType = 19, siTextureParameterType = 7, siTextureSpaceParameterType = 6, siVectorParameterType = 5, siVector2ParameterType = 22, siVector4ParameterType = 23 }
enum | siShaderParameterDataType { siShaderDataTypeUnknown = -1, siShaderDataTypeBoolean = 0, siShaderDataTypeInteger = 1, siShaderDataTypeScalar = 2, siShaderDataTypeVector2 = 3, siShaderDataTypeVector3 = 4, siShaderDataTypeVector4 = 5, siShaderDataTypeQuaternion = 6, siShaderDataTypeMatrix33 = 7, siShaderDataTypeMatrix44 = 8, siShaderDataTypeColor3 = 9, siShaderDataTypeColor4 = 10, siShaderDataTypeString = 11 , siShaderDataTypeProfileCurve = 17, siShaderDataTypeGradient = 18, siShaderDataTypeLightProfile = 19 , siShaderDataTypeImage = 33 , siShaderDataTypeStructure = 64, siShaderDataTypeArray = 65 }
enum | siShaderReferenceFilterType { siUnknownReferenceFilter = 0, siObjectReferenceFilter = 1, siCameraReferenceFilter = 2, siLightReferenceFilter = 3, siMaterialReferenceFilter = 4, siShaderReferenceFilter = 5, siGeometryReferenceFilter = 6, siUserDataBlobReferenceFilter = 7 }
enum | siShaderballDimension { siShaderballDimUndefined = 0, siShaderballDimParametric = 1, siShaderballDimSpatial = 2, siShaderballDimParticle = 4, siShaderballDimAll = 7 }
enum | siShaderPropertyFilterType { siAnyPropertyFilter = 0, siAnyVertexMapPropertyFilter = 1, siUVPropertyFilter = 2, siCAVPropertyFilter = 3, siWeightMapPropertyFilter = 4, siTextureMapPropertyFilter = 5, siNormalPropertyFilter = 6 }
enum | siLightType { siLightPoint = 0, siLightInfinite = 1, siLightSpot = 2, siLightSun = 3, siUndefinedLightType = 4 }
enum | siCnxGroupType { siCreatedObjects = 1 }
enum | siCnxSetType { siGroupLevel = 0, siPortLevel = 1 }
enum | siPartitionType { siUnknownPartition = 0, siObjectPartition = 1, siLightPartition = 2 }
enum | siLockLevel { siLockLevelNone = 0, siLockLevelConstruction = 1, siLockLevelAnimation = 2, siLockLevelManipulation = 4, siLockLevelNavigation = 8, siLockLevelAll = 0xffff }
enum | siLockType { siLockTypeNone = 0, siLockTypeSystem = 1, siLockTypeUser = 2, siLockTypeRefModel = 3, siLockTypeOverride = 4, siLockTypeAll = 0xffff }
enum | siTags { siTagNone = 0, siTag1 = 1, siTag2 = 2, siTag3 = 4, siTag4 = 8, siTag5 = 16, siTag6 = 32, siTag7 = 64, siTag8 = 128, siTag9 = 256, siTag10 = 512, siTagAll = 0xffff }
enum | siGeometryType { siNurbsSurfaceMesh = 0, siNurbsCurveList = 1, siPolygonMesh = 2, siPointCloud = 3 }
enum | siBoundingVolume { siBoundingBox = 0 }
enum | siPortType { siPortInput = 0, siPortOutput = 1 }
enum | siModificationType { siModificationTypeNone = 0, siModificationTypeStaticPosition = 1, siModificationTypeFCurves = 2, siModificationTypeExpression = 4, siModificationTypeConstraints = 8, siModificationTypeAddProp = 16, siModificationTypeAnimMixer = 32, siModificationTypeGroup = 64, siModificationTypeInstance = 128, siModificationTypeOtherConnections = 256, siModificationTypeOperators = 512, siModificationTypeClusters = 1024, siModificationTypeClusterProperties = 2048, siModificationTypeAll = 65535 }
enum | siModificationMixerType { siModificationMixerNone = 0, siModificationMixerAnimation = 1, siModificationMixerShape = 2, siModificationMixerAudio = 4, siModificationMixerCache = 8, siModificationMixerTypeAll = 65535 }
enum | siModelResolution { siModelResolutionOffLoaded = 0, siModelResolutionLowRes = 1, siModelResolutionMediumRes = 2, siModelResolutionHighRes = 3 }
enum | siParameterScope { siInputParameters = 1, siAnimatedParameters = 2, siAllAnimatedParameters = 3 }
enum | siSequenceType { siMarkedParams = 1, siAnimParams = 2, siAllAnimParams = 3 }
enum | siSequenceMode { siFCurves = 1, siFCurvesAnimationSources = 2, siFCurvesClips = 3, siAnimationSources = 4, siClips = 5 }
enum | siEffectInputType { siSelectedParams = 1, siAllParamsInClip = 2, siPoseOffsetClip = 3 }
enum | siNeighborType { siAdjacent = 1, siGrow = 2, siNextCompo = 3, siPrevCompo = 4, siFirstCompo = 5, siLastCompo = 6 }
enum | siNavigDirection { siNavigUp = 0, siNavigDown = 1, siNavigLeft = 2, siNavigRight = 3, siNavigFirst = 4, siNavigLast = 5 }
enum | siNavigationDirection { siParentNode = 1, siChildNode = 2, siNextNode = 3, siPreviousNode = 4, siFirstNode = 5, siLastNode = 6 }
enum | siNavigationFilter { siNavigationFilterScene = 1, siNavigationFilter3DObject = 2, siNavigationFilterOperator = 3, siNavigationFilterPrimitive = 4, siNavigationFilterProperty = 5, siNavigationFilterCluster = 6, siNavigationFilterObjectSubElems = 7, siNavigationFilterGroup = 8, siNavigationFilterGenericComObject = 9, siNavigationFilterAll = 10, siNavigationFilterSame = 11 }
enum | siNavigationSubFilter { siNavigationSubFilterAll = 0, siNavigationSubFilterSame = 1 }
enum | siViewType { siNoView = 0, siViewUser = 1, siViewTop = 2, siViewLeft = 3, siViewRight = 4 }
enum | si2DChainAlignType { si2DChainTop = 0, si2DChainFront = 1, si2DChainRight = 2, si2DChainNormalRadian = 3, si2DChainNormalDegree = 4 }
enum | siChainBoneType { siChainBoneUndefined = 0, siChainBonePin = 1, siChainBoneBallJoint = 2 }
enum | siConnectionType { siReadConnection = 1, siWriteConnection = 2, siReadWriteConnection = 3 }
enum | siAxisType { siXAxis = 1, siYAxis = 2, siZAxis = 3 }
enum | siKnotParameterization { siUniformParameterization = 0, siNonUniformParameterization = 1, siChordLengthParameterization = 2, siCentripetalParameterization = 3 }
enum | siMappingRuleType { siConnectionMappingRule = 0, siValueMappingRule = 1 }
enum | siNurbsDirection { siUDirection = 0, siVDirection = 1 }
enum | siNurbsFormat { siSINurbs = 0, siIGESNurbs = 1 }
enum | siInstallationPath { siProjectPath = 0, siUserPath = 1, siWorkgroupPath = 2, siFactoryPath = 3, siAddonPath = 4, siUserAddonPath = 5, siWorkgroupAddonPath = 6, siUnknownPath = 7, siCustomPath = 9 }
enum | siShapeInstanceMode { siShapeInstanceOnlyMode = 0, siShapeMixedWeightMode = 1, siShapeTransitionMode = 2, siShapeTransitionCardinalMode = 3, siShapeBlendedWeightMode = 4 }
enum | siShapeReferenceMode { siShapeLocalReferenceMode = 0, siShapeObjectReferenceMode = 1, siShapeAbsoluteReferenceMode = 2 }
enum | siShapeContent { , siShapeContentPrimaryShape = 1, siShapeContentSecondaryShape = 2, siShapeContentAllDeforms = 3 }
enum | siConstructionMode { siConstructionModeModeling = 0, siConstructionModePrimaryShape = 1, siConstructionModeAnimation = 2, siConstructionModeSecondaryShape = 3, siConstructionModeDefault = 4 }
enum | siResolutionPlane { siDefaultResolutionPlane = 0, siPreferredAxisPlane = 1, siUpVectorPlane = 2 }
enum | siTextureProjectionType { siTexturePlanarXY = 0, siTexturePlanarXZ = 1, siTexturePlanarYZ = 2, siTextureCylindrical = 3, siTextureSpherical = 4, siTextureSpatial = 5, siTextureCamera = 6, siTextureUV = 7, siTextureLollipop = 8, siTexturePureImplicit = 9 }
enum | siUVTextureType { siUVTexturePlanarXY = 0, siUVTexturePlanarXZ = 1, siUVTexturePlanarYZ = 2, siUVTextureCylindrical = 3, siUVTextureSpherical = 4, siUVTextureSpatial = 5, siUVTextureLollipop = 6 }
enum | siCapabilities { siAnimatable = 1, siReadOnly = 2, siPersistable = 4, siNotInspectable = 8, siSilent = 16, siNotPresetPersistable = 128, siTexturable = 256, siKeyable = 2048, siNonKeyableVisible = 4096 }
enum | siFCurveType { siUnknownFCurve = 0, siDefaultFCurve = 0, siBooleanFCurve = 10, siIntegerFCurve = 15, siStandardFCurve = 20, siRawDataFCurve = 30, siQuaternionFCurve = 40 }
enum | siFCurveExtrapolation { siConstantExtrapolation = 1, siLinearExtrapolation = 2, siPeriodicExtrapolation = 3, siPeriodicRelativeExtrapolation = 4 }
enum | siFCurveKeyConstraint { siParameterConstraint = 1, siLeftRightValuesConstraint = 2, siG1ContinuousConstraint = 4, siLeftRightTangentDirectionConstraint = 8, siLeftRightTangentLengthConstraint = 16, siLockConstraint = 32, siHorizontalTangentConstraint = 64, siExtremumHorizontalTangentConstraint = 128, siZeroLengthTangentConstraint = 512, siSameLengthTangentConstraint = 1024, siNeighborTangentConstraint = 2048, siMirrorTangentConstraint = 4096, siAutoPlateauTangentConstraint = 8192, siAdjustedTangentConstraint = 8448 }
enum | siFCurveKeyInterpolation { siDefaultKeyInterpolation = 0, siConstantKeyInterpolation = 1, siLinearKeyInterpolation = 2, siCubicKeyInterpolation = 3 }
enum | siFCurveKeySelectionMode { siSetKeySelection = 1, siAddToKeySelection = 2, siRemoveFromKeySelection = 3, siToggleKeySelection = 4 }
enum | siFCurveInterpolation { siDefaultInterpolation = 0, siConstantInterpolation = 1, siLinearInterpolation = 2, siCubicInterpolation = 3 }
enum | siFCurveSmoothFilterType { siFCurveAverageFilterType = 1, siFCurveGaussianFilterType = 2 }
enum | siUpdateContextState { siUpdateContextNormalEval = 0, siUpdateContextRenderEval = 1 }
enum | siArgumentFlags { siArgumentInput = 2, siArgumentOutput = 4, siArgumentInputOutput = 6 }
enum | siCommandCategory
enum | siImportShareOptions
enum | siEventID { siOnBeginNewScene = 542179328, siOnEndNewScene = 542179329, siOnBeginSceneOpen = 542179330, siOnEndSceneOpen = 542179331, siOnBeginSceneSave = 542179332, siOnEndSceneSave = 542179333, siOnBeginSceneSaveAs = 542179334, siOnEndSceneSaveAs = 542179335, siOnTerminate = 542179336, siOnSelectionChange = 542179337, siOnBeginFrame = 542179338, siOnEndFrame = 542179339, siOnBeginSequence = 542179340, siOnEndSequence = 542179341, siOnKeyUp = 542179342, siOnKeyDown = 542179343, siOnValueChange = 542179344, siOnTimeChange = 542179345, siOnWindowEvent = 542179346, siOnBeginFileExport = 542179347, siOnEndFileExport = 542179348, siOnBeginFileImport = 542179349, siOnEndFileImport = 542179350, siOnStartup = 542179351, siOnSourcePathChange = 542179352, siOnObjectAdded = 542179353, siOnObjectRemoved = 542179354, siOnTimer = 542179355, siOnBeginSceneSave2 = 542179356, siOnEndSceneSave2 = 542179357, siOnCloseScene = 542179358, siOnActivate = 542179359, siOnMaximize = 542179360, siOnMinimize = 542179361, siOnChangeProject = 542179362, siOnRefModelModSave = 542179363, siOnBeginRefModelModLoad = 542179364, siOnEndRefModelModLoad = 542179365, siOnCustomFileImport = 542179366, siOnCustomFileExport = 542179367, siOnDragAndDrop = 542179368, siOnBeginPassChange = 542179369, siOnEndPassChange = 542179370, siOnStartAnimation = 542179371, siOnStopAnimation = 542179372, siOnRefModelLoad = 542179373, siOnConnectShader = 542179374, siOnDisconnectShader = 542179375, siOnAddShaderPort = 542179376, siOnRemoveShaderPort = 542179377, siOnCreateShader = 542179378, siOnCreateShaderDef = 542179379, siOnCustomShaderExport = 542179380, siOnRenderAbort = 542179381, siOnBeginScrubbing = 542179382, siOnEndScrubbing = 542179383, siOnPreParseShaderDef = 542179384, siOnPreDefineShaderDef = 542179385, siOnEndCommand = 542181329, siOnBeginCommand = 542181331 }
enum | siSelectionChangeType { siAddedToSelection = 0, siRemovedFromSelection = 1 }
enum | siRenderFieldType { siRenderFieldNone = 0, siRenderFieldOdd = 1, siRenderFieldEven = 2 }
enum | siRenderingType { siRenderSequence = 0, siRenderFramePreview = 1 }
enum | siRenderingErrorType { siRenderNoError = 0 }
enum | siSubdivisionRuleType { siCatmullClark = 0, siXSIDooSabin = 2, siLinearSubdivision = 3 }
enum | siNavigateComponentType { siNextComponent = 0, siPreviousComponent = 1, siFirstComponent = 2, siLastComponent = 3 }
enum | siParticleRenderType { siBillboardType = 0, siSphereType = 1, siBlobType = 2 }
enum | siFCurveEditorAttribute { siRegionStartFrame = 0, siRegionEndFrame = 1, siRegionMin = 2, siRegionMax = 3 }
enum | siSeverityType { siFatalMsg = 1, siErrorMsg = 2, siWarningMsg = 4, siInfoMsg = 8, siVerboseMsg = 16, siCommentMsg = 32 }
enum | siCustomCompiledOpFlags { siDLLLoadingUnloading = 1 }
enum | siChannelAction { siChannelActionNone = 0, siChannelActionDrive = 1, siChannelActionCommand = 2, siChannelActionSpecial = 3 }
enum | siSelectMode { siSelectDefault = 0, siSelectNode = 1, siSelectBranch = 2, siSelectTree = 3, siSelectModel = 4 }
enum | siTransientExplorerFilter { siSEFilterAllNodes = 0, siSEFilterAllNodesNoParams = 1, siSEFilterGeometryOperators = 2, siSEFilterObjectsOnly = 3, siSEFilterAllProperties = 4, siSEFilterPropertiesAndPrimitives = 5, siSEFilterMaterialsAndShaders = 6, siSEFilterModelsOnly = 7, siSEFilterGroupsOnly = 8, siSEFilterImageClips = 9 }
enum | siClassID { siObjectID = 0, siUnknownClassID = 0, siSIObjectID = 1, siOGLMaterialID = 2, siOGLTextureID = 3, siOGLLightID = 4, siApplicationID = 5, siArgumentID = 6, siCommandID = 7, siClipID = 8, siShapeClipID = 9, siSubComponentID = 10, siFacetID = 11, siNurbsSurfaceID = 12, siPointID = 13, siControlPointID = 14, siNurbsCurveControlPointID = 15, siNurbsCurveListControlPointID = 16, siNurbsSurfaceControlPointID = 17, siNurbsCurveID = 18, siSampleID = 19, siNurbsSampleID = 20, siPolygonNodeID = 21, siGeometryID = 22, siNurbsSurfaceMeshID = 23, siNurbsCurveListID = 24, siPolygonMeshID = 25, siSegmentID = 26, siConnectionPointID = 27, siConstructionHistoryID = 28, siDictionaryID = 29, siEventInfoID = 30, siFCurveID = 31, siNestedFCurveID = 32, siFCurveKeyID = 33, siFileBrowserID = 34, siImageID = 35, siMappedItemID = 36, siPortID = 37, siInputPortID = 38, siSelectionID = 39, siStaticSourceID = 40, siTriangleID = 41, siTriangleVertexID = 42, siUpdateContextID = 43, siParameterID = 44, siCompoundParameterID = 45, siProjectID = 46, siProjectItemID = 47, siActionSourceID = 48, siExpressionID = 49, siImageClipID = 50, siSceneID = 51, siShaderID = 52, siOperatorID = 53, siEnvelopeID = 54, siPrimitiveID = 55, siParticleCloudPrimitiveID = 56, siPropertyID = 57, siClusterPropertyID = 58, siConstraintID = 59, siConstraintWithUpVectorID = 60, siCustomPropertyID = 61, siJointID = 62, siKinematicsID = 63, siMaterialID = 64, siStaticKinematicStateID = 65, siSceneItemID = 66, siClusterID = 67, siGroupID = 68, siLayerID = 69, siPassID = 70, siUserGroupID = 71, siX3DObjectID = 72, siParticleCloudID = 73, siModelID = 74, siChainElementID = 75, siChainRootID = 76, siChainBoneID = 77, siChainEffectorID = 78, siDirectedID = 79, siCameraID = 80, siLightID = 81, siNullID = 82, siRigID = 83, siCameraRigID = 84, siLightRigID = 85, siKinematicStateID = 86, siTrackID = 87, siUserDataMapID = 88, siFxTreeID = 89, siFxOperatorID = 90, siTriangleCollectionID = 91, siTriangleVertexCollectionID = 92, siSampleCollectionID = 93, siPolygonNodeCollectionID = 94, siPointCollectionID = 95, siFacetCollectionID = 97, siVertexID = 98, siVertexCollectionID = 99, siEdgeID = 100, siEdgeCollectionID = 101, siPolygonFaceID = 102, siPolygonFaceCollectionID = 103, siDataSourceID = 104, siAnimationSourceID = 105, siOutputPortID = 106, siProxyParameterID = 107, siDeviceCollectionID = 108, siDeviceID = 109, siChannelID = 110, siKnotCollectionID = 111, siControlPointCollectionID = 112, siNurbsCurveCollectionID = 113, siNurbsSurfaceCollectionID = 114, siNurbsSampleCollectionID = 115, siTextureID = 116, siUserDataBlobID = 117, siParticleID = 118, siAddonID = 119, siPPGLayoutID = 120, siPPGItemID = 121, siPreferencesID = 122, siParticleTypeID = 123, siParticleAttributeID = 124, siGridDataID = 125, siTextureLayerID = 126, siTextureLayerPortID = 127, siCustomOperatorID = 128, siPortGroupID = 129, siDesktopID = 130, siLayoutID = 131, siUIObjectID = 132, siUIPersistableID = 133, siViewID = 134, siArrayParameterID = 135, siViewContextID = 137, siContextID = 138, siPPGEventContextID = 139, siClipEffectID = 140, siClipEffectItemID = 141, siShapeKeyID = 142, siSourceID = 143, siTimeControlID = 144, siTransitionID = 145, siAnimationSourceItemID = 146, siClipContainerID = 147, siArgumentHandlerID = 148, siMenuID = 149, siMenuItemID = 150, siPluginID = 151, siPluginItemID = 152, siPluginRegistrarID = 153, siFilterID = 154, siUIToolkitID = 155, siProgressBarID = 156, siParamDefID = 157, siFactoryID = 158, siCommandCollectionID = 159, siArgumentCollectionID = 160, siGraphicSequencerContextID = 161, siClipRelationID = 162, siMixerID = 163, siLibraryID = 164, siSimulationEnvironmentID = 165, siGridWidgetID = 166, siGeometryAccessorID = 167, siEnvelopeWeightID = 168, siMeshBuilderID = 169 , siFileReferenceID = 171, siClusterPropertyBuilderID = 172, siMaterialLibraryID = 173, siHairPrimitiveID = 174, siRenderHairAccessorID = 175, siPointLocatorDataID = 176, siCollectionItemID = 177, siOperatorContextID = 178, siPointCloudID = 179, siRigidBodyAccessorID = 180, siRigidConstraintAccessorID = 181, siDeltaID = 182, siActionDeltaID = 183, siActionDeltaItemID = 184, siTimerEventID = 185, siPassContainerID = 186, siRenderChannelID = 187, siSceneRenderPropertyID = 188, siFramebufferID = 189, siRendererContextID = 190, siRendererID = 191, siTimeTransportID = 192, siTimeTransportContextID = 193, siICENodeID = 194, siICECompoundNodeID = 195, siICENodePortID = 196, siICETreeID = 197, siICENodeContainerID = 198, siICENodeInputPortID = 199, siICENodeOutputPortID = 200, siICEDataProviderNodeID = 201, siICEDataModifierNodeID = 202, siICENodeDefID = 203, siICENodeContextID = 204, siICEAttributeID = 205, siPartitionID = 206, siOverrideID = 207, siHardwareShaderContextID = 208, siValueMapID = 209, siShaderParamDefID = 210, siShaderParamDefOptionsID = 211, siShaderballOptionsID = 212, siShaderParamDefContainerID = 213, siMetaShaderRendererDefID = 214, siShaderDefID = 215, siShaderStructParamDefID = 216, siShaderArrayParamDefID = 217, siShaderParameterID = 218, siShaderArrayItemParameterID = 219, siShaderArrayParameterID = 220, siShaderCompoundParameterID = 221, siRenderTreeNodeID = 222, siShaderBaseID = 223, siShaderContainerID = 224, siShaderCompoundID = 225, siShaderCommentID = 226, siShaderDefManagerID = 227, siHardwareSurfaceID = 228, siGraphicDriverID = 229, siHairGeometryID = 230, siPointCloudGeometryID = 231, siSchematicNodeID = 232, siSchematicID = 233, siSchematicNodeCollectionID = 234, siUVPropertyID = 235, siToolContextID = 236, siPickBufferID = 237, siAnnotationID = 250, siMemoCameraID = 238, siMemoCameraCollectionID = 239 }
enum | siBlendInPresetModes { siBlendInPreset = 0, siReplaceAndBlendInPreset = 1, siReplaceNoBlend = 2 }
enum | siBlendInTextureLayersModes { siBlendInTextureLayers = 0, siReplaceAndBlendInTextureLayers = 1, siReplaceAndNoBlendInTextureLayers = 2 }
enum | siShaderCnxPointType { siShaderCnxPointNone = 0, siShaderCnxPointBasePorts = 1, siShaderCnxPointTextureLayerPorts = 2, siShaderCnxPointAll = 65535 }
enum | siAddonItemType
enum | siGridWidgetColumnType { siColumnStandard = 0, siColumnBool = 1, siColumnCombo = 2 }
enum | siGridSelectionMode { siSelectionCell = 0, siSelectionHeader = 1, siSelectionNone = 2 }
enum | siTxtContourStretchingMethod { siContourStretchingWalkingOnMesh = 0, siContourStretchingSpatialDistance = 1, siContourStretchingReqularQuads = 2, siContourStretchingProjectionOnSurface = 3 }
enum | siExplorerScope { siExplorerScopeDefault = 0, siExplorerScopeProject = 1, siExplorerScopePreferences = 2, siExplorerScopeScene = 3, siExplorerScopeLayers = 4, siExplorerScopePasses = 5, siExplorerScopeEnvironments = 6, siExplorerScopeParTypes = 7, siExplorerScopeSelection = 8, siExplorerScopeCustom = 9, siExplorerScopeCurrentLayer = 10, siExplorerScopeCurrentPass = 11, siExplorerScopeCurrentEnvironment = 12, siExplorerScopeCurrentParType = 13, siExplorerScopeSourcesClips = 14, siExplorerScopeSourcesClipsAnimation = 15, siExplorerScopeSourcesClipsAudio = 16, siExplorerScopeSourcesClipsImages = 17, siExplorerScopeSourcesClipsMaterials = 18, siExplorerScopeSourcesClipsModels = 19, siExplorerScopeCommands = 20 }
enum | siTimeState { siTimeStateNull = 0, siTimeStateStop = 0x1, siTimeStatePreStop = 0x2, siTimeStatePlay = 0x4, siTimeStatePrePlay = 0x8, siTimeStateRecord = 0x10, siTimeStatePreRecord = 0x20, siTimeStateFast = 0x40, siTimeStatePreFast = 0x80, siTimeStatePreRoll = 0x100, siTimeStateStep = 0x200, siTimeStatePostStep = 0x400, siTimeStatePause = 0x800, siTimeStatePrePause = 0x1000, siTimeStateSeek = 0x2000, siTimeNotifyTime = 0x4000, siTimeNotifyScrub = 0x10000, siTimeNotifySeek = 0x20000, siTimeNotifyPortChange = 0x40000, siTimeNotifyFrameDrop = 0x80000 }
enum | siDisplayCallback { siUndefined = 0, siPreBeginFrame = 1, siBeginFrame = 2, siPostBeginFrame = 3, siPrePass = 4, siPass = 5, siPostPass = 6, siPreEndFrame = 7, siEndFrame = 8, siPostEndFrame = 9, siRenderFrame = 10 }
enum | siXGSClassType { siXGSPluginManager = 0 }
enum | siXGSFlag { siInactive = 0, siActive = 1 }
enum | siXGSPassFlag { siInsertBefore = 0, siInsertAfter = 1, siInsertBeforeAll = 2, siInsertAfterAll = 3 }
enum | siXGSStateType { siXGSUnknown = 0, siXGSInteger = 1, siXGSFloat = 2, siXGSHandle = 3, siXGSVector4 = 4, siXGSMatrix4 = 5 }
enum | siViewMode { siAll = 0, siBoundingBoxMode = 12, siWireframe = 13, siDepthCue = 14, siHiddenLineRemoval = 15, siConstant = 16, siShaded = 17, siTextured = 18, siTexturedDecal = 19, siCustom = 20, siRealtimePortMaterial = 21 }
enum | siParticleAttributeType { siPAVector4 = 0, siPAVector3 = 1, siPAFloat = 2, siPAInt = 3, siPAULong = 4, siPAUShort = 5, siPABool = 6, siPAUndefined = 7 }
enum | siAssetStorageType { siAssetStorageTypeInternal = 0, siAssetStorageTypeExternalDotXSIBin = 1, siAssetStorageTypeExternalDotXSIText = 2, siAssetStorageTypeExternalBin = 3, siAssetStorageTypeExternalXSIA = 4 }
enum | siSourceStorageType { siSourceStorageTypeInternal = 0, siSourceStorageTypeExternalDotXSIBin = 1, siSourceStorageTypeExternalDotXSIText = 2, siSourceStorageTypeExternalBin = 3 }
enum | siAssetStatus { siAssetStatusOffloaded = 0, siAssetStatusPartiallyLoaded = 1, siAssetStatusLoaded = 2 }
enum | siActionStatus { siActionStatusOffloaded = 0, siActionStatusPartiallyLoaded = 1, siActionStatusLoaded = 2 }
enum | siFilterType { siFilterUndefined = 0, siFilterObject = 1, siFilter3DObject = 2, siFilterProperty = 3, siFilterSubComponentEdge = 4, siFilterSubComponentPoint = 5, siFilterSubComponentPolygon = 6, siFilterSubComponentKnot = 7 }
enum | siCommandCapabilities
enum | siSeverity { siFatal = 1, siError = 2, siWarning = 4, siInfo = 8, siVerbose = 16, siComment = 32 }
enum | siMsgBoxFlags { siMsgOkOnly = 0, siMsgOkCancel = 1, siMsgAbortRetryIgnore = 2, siMsgYesNoCancel = 3, siMsgYesNo = 4, siMsgRetryCancel = 5, siMsgCritical = 16, siMsgQuestion = 32, siMsgExclamation = 48, siMsgInformation = 64, siMsgDefaultButton1 = 0, siMsgDefaultButton2 = 256, siMsgDefaultButton3 = 512 }
enum | siMsgButtonPressed { siMsgOk = 1, siMsgCancel = 2, siMsgAbort = 3, siMsgRetry = 4, siMsgIgnore = 5, siMsgYes = 6, siMsgNo = 7 }
enum | siViewState { siNormal = 0, siClosed = 1, siMinimized = 2 }
enum | siToolbarControl { siTBCtrlBlankSeparator = 0, siTBCtrlGroupHeader = 1, siTBCtrlLineBreak = 2, siTBCtrlMenu = 3, siTBCtrlPreset = 4, siTBCtrlLineSeparator = 5 }
enum | siTimeReferenceType { siOriginalClip = 0, siExtrapolatedClip = 1 }
enum | siImageRatio { siImageRatio1x1 = 0, siImageRatio2x1 = 1, siImageRatio4x1 = 2, siImageRatio8x1 = 3, siImageRatio16x1 = 4, siImageRatioThumbnail = 5 }
enum | siTimeControlExtrapolationType { siTimeControlExtrapolationNone = 0, siTimeControlExtrapolationHold = 1, siTimeControlExtrapolationCycle = 2, siTimeControlExtrapolationBounce = 3 }
enum | siMenuItemStyle { siMenuItemUndefined = 0, siMenuItem = ( siMenuItemUndefined + 1 ), siMenuItemSubmenu = ( siMenuItem + 1 ), siMenuItemSeparator = ( siMenuItemSubmenu + 1 ), siMenuItemSection = ( siMenuItemSeparator + 1 ) }
enum | siMenuAnchorPoints { siMenuUndefinedID = 0, siMenuTbGetPrimitiveCurveID = 1, siMenuTbGetPrimitivePolygonMeshBasicID = ( siMenuTbGetPrimitiveCurveID + 1 ), siMenuTbGetPrimitivePolygonMeshHedronID = ( siMenuTbGetPrimitivePolygonMeshBasicID + 1 ), siMenuTbGetPrimitivePolygonMeshID = ( siMenuTbGetPrimitivePolygonMeshHedronID + 1 ), siMenuTbGetPrimitiveSurfaceID = ( siMenuTbGetPrimitivePolygonMeshID + 1 ), siMenuTbGetPrimitiveImplicitCurveID = ( siMenuTbGetPrimitiveSurfaceID + 1 ), siMenuTbGetPrimitiveImplicitID = ( siMenuTbGetPrimitiveImplicitCurveID + 1 ), siMenuTbGetPrimitiveControlObjectID = ( siMenuTbGetPrimitiveImplicitID + 1 ), siMenuTbGetPrimitiveModelID = ( siMenuTbGetPrimitiveControlObjectID + 1 ), siMenuTbGetPrimitiveID = ( siMenuTbGetPrimitiveModelID + 1 ), siMenuTbGetCameraID = ( siMenuTbGetPrimitiveID + 1 ), siMenuTbGetLightID = ( siMenuTbGetCameraID + 1 ), siMenuTbGetMaterialID = ( siMenuTbGetLightID + 1 ), siMenuTbGetMaterialBasicID = ( siMenuTbGetMaterialID + 1 ), siMenuTbGetMaterialSimpleID = ( siMenuTbGetMaterialBasicID + 1 ), siMenuTbGetMaterialRealTimeID = ( siMenuTbGetMaterialSimpleID + 1 ), siMenuTbGetPropertyID = ( siMenuTbGetMaterialRealTimeID + 1 ), siMenuTbGetPropertyTextureProjectionID = ( siMenuTbGetPropertyID + 1 ), siMenuTbGetPropertyTextureMapID = ( siMenuTbGetPropertyTextureProjectionID + 1 ), siMenuTbGetPropertyTextureID = ( siMenuTbGetPropertyTextureMapID + 1 ), siMenuTbGetPropertyUserDataMapID = ( siMenuTbGetPropertyTextureID + 1 ), siMenuTbGetPropertyMapPaintID = ( siMenuTbGetPropertyUserDataMapID + 1 ), siMenuTbGetPropertyPSetID = ( siMenuTbGetPropertyMapPaintID + 1 ), siMenuTbDeformSpatialID = ( siMenuTbGetPropertyPSetID + 1 ), siMenuTbDeformID = ( siMenuTbDeformSpatialID + 1 ), siMenuTbCreateSkeletonID = ( siMenuTbDeformID + 1 ), siMenuTbCreateSkeletonDrawID = ( siMenuTbCreateSkeletonID + 1 ), siMenuTbCreateSkeletonInspectID = ( siMenuTbCreateSkeletonDrawID + 1 ), siMenuTbModelCreateCurveID = 100, siMenuTbModelCreateSurfaceMeshID = ( siMenuTbModelCreateCurveID + 1 ), siMenuTbModelCreatePolygonMeshID = ( siMenuTbModelCreateSurfaceMeshID + 1 ), siMenuTbModelCreateModelID = ( siMenuTbModelCreatePolygonMeshID + 1 ), siMenuTbModelCreateTextID = ( siMenuTbModelCreateModelID + 1 ), siMenuTbModelModifyComponentID = ( siMenuTbModelCreateTextID + 1 ), siMenuTbModelModifyCurveID = ( siMenuTbModelModifyComponentID + 1 ), siMenuTbModelModifySurfaceMeshID = ( siMenuTbModelModifyCurveID + 1 ), siMenuTbModelModifyPolygonMeshID = ( siMenuTbModelModifySurfaceMeshID + 1 ), siMenuTbModelModifyModelID = ( siMenuTbModelModifyPolygonMeshID + 1 ), siMenuTbAnimateCreateParameterID = 200, siMenuTbAnimateCreateParameterCustomPSetID = ( siMenuTbAnimateCreateParameterID + 1 ), siMenuTbAnimateCreateParameterCustomParamID = ( siMenuTbAnimateCreateParameterCustomPSetID + 1 ), siMenuTbAnimateCreateParameterExpressionID = ( siMenuTbAnimateCreateParameterCustomParamID + 1 ), siMenuTbAnimateCreateParameterProxyID = ( siMenuTbAnimateCreateParameterExpressionID + 1 ), siMenuTbAnimateCreateCurveID = ( siMenuTbAnimateCreateParameterProxyID + 1 ), siMenuTbAnimateCreatePathID = ( siMenuTbAnimateCreateCurveID + 1 ), siMenuTbAnimateCreateCharacterID = ( siMenuTbAnimateCreatePathID + 1 ), siMenuTbAnimateDeformShapeID = ( siMenuTbAnimateCreateCharacterID + 1 ), siMenuTbAnimateDeformShapeKeyID = ( siMenuTbAnimateDeformShapeID + 1 ), siMenuTbAnimateDeformEnvelopeID = ( siMenuTbAnimateDeformShapeKeyID + 1 ), siMenuTbAnimateActionsStoreID = ( siMenuTbAnimateDeformEnvelopeID + 1 ), siMenuTbAnimateActionsApplyID = ( siMenuTbAnimateActionsStoreID + 1 ), siMenuTbAnimateActionsTemplatesID = ( siMenuTbAnimateActionsApplyID + 1 ), siMenuTbAnimateToolsPlotID = ( siMenuTbAnimateActionsTemplatesID + 1 ), siMenuTbAnimateToolsDevicesID = ( siMenuTbAnimateToolsPlotID + 1 ), siMenuTbAnimateToolsImportID = ( siMenuTbAnimateToolsDevicesID + 1 ), siMenuTbAnimateToolsExportID = ( siMenuTbAnimateToolsImportID + 1 ), siMenuTbAnimateToolsMotorID = ( siMenuTbAnimateToolsExportID + 1 ), siMenuTbRenderRegionID = 300, siMenuTbRenderPreviewID = ( siMenuTbRenderRegionID + 1 ), siMenuTbRenderRenderID = ( siMenuTbRenderPreviewID + 1 ), siMenuTbRenderExportMIID = ( siMenuTbRenderRenderID + 1 ), siMenuTbRenderPassEditID = ( siMenuTbRenderExportMIID + 1 ), siMenuTbRenderPassEditNewPassID = ( siMenuTbRenderPassEditID + 1 ), siMenuTbRenderPassPartitionID = ( siMenuTbRenderPassEditNewPassID + 1 ), siMenuTbRenderExportID = ( siMenuTbRenderPassPartitionID + 1 ), siMenuTbICEParticlesCreateID = 320, siMenuTbICEParticlesOnEmissionID = ( siMenuTbICEParticlesCreateID + 1 ), siMenuTbICEParticlesAfterEmissionID = ( siMenuTbICEParticlesOnEmissionID + 1 ), siMenuTbICEParticlesForceID = ( siMenuTbICEParticlesAfterEmissionID + 1 ), siMenuTbICEParticlesCollisionID = ( siMenuTbICEParticlesForceID + 1 ), siMenuTbICEParticlesSimulationID = ( siMenuTbICEParticlesCollisionID + 1 ), siMenuTbICEParticlesModelLibraryID = ( siMenuTbICEParticlesSimulationID + 1 ), siMenuTbICEDeformCreateID = 340, siMenuTbICEDeformSimulateID = ( siMenuTbICEDeformCreateID + 1 ), siMenuTbICEKinematicsEffectsID = 360, siMenuTbICEKinematicsConstrainID = ( siMenuTbICEKinematicsEffectsID + 1 ), siMenuTbICECrowdFXActorsID = 380, siMenuTbICECrowdFXSimulationID = ( siMenuTbICECrowdFXActorsID + 1 ), siMenuTbICECrowdFXCrowdID = ( siMenuTbICECrowdFXSimulationID + 1 ), siMenuTbGetForceID = 400, siMenuTbCreateParticlesID = ( siMenuTbGetForceID + 1 ), siMenuTbCreateParticlesFluidID = ( siMenuTbCreateParticlesID + 1 ), siMenuTbCreateParticlesExplosionID = ( siMenuTbCreateParticlesFluidID + 1 ), siMenuTbCreateParticlesNewPTypeID = ( siMenuTbCreateParticlesExplosionID + 1 ), siMenuTbCreateRigidBodyID = ( siMenuTbCreateParticlesNewPTypeID + 1 ), siMenuTbCreateRigidBodyConstraintID = ( siMenuTbCreateRigidBodyID + 1 ), siMenuTbCreateClothID = ( siMenuTbCreateRigidBodyConstraintID + 1 ), siMenuTbModifyParticlesID = ( siMenuTbCreateClothID + 1 ), siMenuTbModifyRigidBodyID = ( siMenuTbModifyParticlesID + 1 ), siMenuTbModifyEnvironmentID = ( siMenuTbModifyRigidBodyID + 1 ), siMenuTbCreateSoftBodyID = ( siMenuTbModifyEnvironmentID + 1 ), siMenuTbICECreateID = ( siMenuTbCreateSoftBodyID + 1 ), siMenuTbICEEditID = ( siMenuTbICECreateID + 1 ), siMenuMainFileSceneID = 1000, siMenuMainFileProjectID = ( siMenuMainFileSceneID + 1 ), siMenuMainFileExportID = ( siMenuMainFileProjectID + 1 ), siMenuMainFileImportID = ( siMenuMainFileExportID + 1 ), siMenuMainWindowID = ( siMenuMainFileImportID + 1 ), siMenuMainHelpID = ( siMenuMainWindowID + 1 ), siMenuMainApplicationID = ( siMenuMainHelpID + 1 ), siMenuMainApplicationPropertySetsID = ( siMenuMainApplicationID + 1 ), siMenuMainApplicationLayoutsID = ( siMenuMainApplicationPropertySetsID + 1 ), siMenuMainApplicationViewsID = ( siMenuMainApplicationLayoutsID + 1 ), siMenuMainApplicationToolbarsID = ( siMenuMainApplicationViewsID + 1 ), siMenuMainApplicationCommandsID = ( siMenuMainApplicationToolbarsID + 1 ), siMenuMainApplicationKeyMappingsID = ( siMenuMainApplicationCommandsID + 1 ), siMenuMainApplicationPreferencesID = ( siMenuMainApplicationKeyMappingsID + 1 ), siMenuMainTopLevelID = ( siMenuMainApplicationPreferencesID + 1 ), siMenuMainFileCrosswalkID = ( siMenuMainTopLevelID + 1 ), siMenuMCPSelectTopID = 2000, siMenuMCPSelectBottomID = ( siMenuMCPSelectTopID + 1 ), siMenuMCPSelectExploreBtnID = ( siMenuMCPSelectBottomID + 1 ), siMenuMCPSelectSelBtnContextID = ( siMenuMCPSelectExploreBtnID + 1 ), siMenuMCPTransformTopID = ( siMenuMCPSelectSelBtnContextID + 1 ), siMenuMCPTransformBottomID = ( siMenuMCPTransformTopID + 1 ), siMenuMCPSnapID = ( siMenuMCPTransformBottomID + 1 ), siMenuMCPConstrainID = ( siMenuMCPSnapID + 1 ), siMenuMCPEditID = ( siMenuMCPConstrainID + 1 ), siMenuMCPAnimationID = ( siMenuMCPEditID + 1 ), siMenuMCPPlaybackID = ( siMenuMCPAnimationID + 1 ), siMenuVMViewTypeID = 3000, siMenuVMCameraID = ( siMenuVMViewTypeID + 1 ), siMenuVMVisibilityID = ( siMenuVMCameraID + 1 ), siMenuVMDisplayID = ( siMenuVMVisibilityID + 1 ), siMenu3DViewClusterContextID = 3100, siMenu3DViewComponentContextID = ( siMenu3DViewClusterContextID + 1 ), siMenu3DViewComponentEditContextID = ( siMenu3DViewComponentContextID + 1 ), siMenu3DViewGeneralContextID = ( siMenu3DViewComponentEditContextID + 1 ), siMenu3DViewObjectContextID = ( siMenu3DViewGeneralContextID + 1 ), siMenu3DViewObjectEditContextID = ( siMenu3DViewObjectContextID + 1 ), siMenu3DViewObjectGroupContextID = ( siMenu3DViewObjectEditContextID + 1 ), siMenu3DViewObjectMeshContextID = ( siMenu3DViewObjectGroupContextID + 1 ), siMenu3DViewObjectSelectContextID = ( siMenu3DViewObjectMeshContextID + 1 ), siMenuSEGeneralContextID = 3200, siMenuSELayersContextID = ( siMenuSEGeneralContextID + 1 ), siMenuSEPassesContextID = ( siMenuSELayersContextID + 1 ), siMenuSEPartitionsContextID = ( siMenuSEPassesContextID + 1 ), siMenuSEObjectContextID = ( siMenuSEPartitionsContextID + 1 ), siMenuSEGroupContextID = ( siMenuSEObjectContextID + 1 ), siMenuSEAnimContextID = ( siMenuSEGroupContextID + 1 ), siMenuSEClusterContextID = ( siMenuSEAnimContextID + 1 ), siMenuSEOperatorContextID = ( siMenuSEClusterContextID + 1 ), siMenuSEConstraintContextID = ( siMenuSEOperatorContextID + 1 ), siMenuSEPreferenceContextID = ( siMenuSEConstraintContextID + 1 ), siMenuSEMaterialContextID = ( siMenuSEPreferenceContextID + 1 ), siMenuSEModelContextID = ( siMenuSEMaterialContextID + 1 ), siMenuPluginMgrPluginFileID = 3300, siMenuPluginMgrTreeFileID = ( siMenuPluginMgrPluginFileID + 1 ), siMenuPluginMgrContextPluginID = ( siMenuPluginMgrTreeFileID + 1 ), siMenuPluginMgrContextPluginLocationID = ( siMenuPluginMgrContextPluginID + 1 ), siMenuPluginMgrContextUserRootID = ( siMenuPluginMgrContextPluginLocationID + 1 ), siMenuPluginMgrContextFactoryRootID = ( siMenuPluginMgrContextUserRootID + 1 ), siMenuPluginMgrContextWorkgroupRootID = ( siMenuPluginMgrContextFactoryRootID + 1 ), siMenuPluginMgrContextAddonID = ( siMenuPluginMgrContextWorkgroupRootID + 1 ), siMenuPluginMgrContextCustomLocationID = ( siMenuPluginMgrContextAddonID + 1 ), siMenuPluginMgrSPDLFileID = ( siMenuPluginMgrContextCustomLocationID + 1 ), siMenuPluginMgrContextSPDLID = ( siMenuPluginMgrSPDLFileID + 1 ), siMenuPluginMgrContextSPDLLocationID = ( siMenuPluginMgrContextSPDLID + 1 ), siMenuPluginMgrContextPluginItemID = ( siMenuPluginMgrContextSPDLLocationID + 1 ), siMenuPluginMgrContextViewLocationID = ( siMenuPluginMgrContextPluginItemID + 1 ), siMenuPluginMgrContextViewID = ( siMenuPluginMgrContextViewLocationID + 1 ), siMenuPluginMgrContextToolbarLocationID = ( siMenuPluginMgrContextViewID + 1 ), siMenuPluginMgrContextToolbarID = ( siMenuPluginMgrContextToolbarLocationID + 1 ), siMenuWorkgroupMgrFileID = 3350, siMenuWorkgroupMgrContextID = ( siMenuWorkgroupMgrFileID + 1 ), siMenuScriptEditContextID = 3400, siMenuScriptHistoryContextID = 3401, siMenuFCurveEditorTopLevelID = 3500, siMenuFCurveEditorFileID = ( siMenuFCurveEditorTopLevelID + 1 ), siMenuFCurveEditorEditID = ( siMenuFCurveEditorFileID + 1 ), siMenuFCurveEditorViewID = ( siMenuFCurveEditorEditID + 1 ), siMenuFCurveEditorKeysID = ( siMenuFCurveEditorViewID + 1 ), siMenuFCurveEditorCurvesID = ( siMenuFCurveEditorKeysID + 1 ), siMenuFCurveEditorSelectID = ( siMenuFCurveEditorCurvesID + 1 ), siMenuPropertyPageContextID = 3600, siMenuPropertyPageAnimContextID = ( siMenuPropertyPageContextID + 1 ), siMenuShapeManagerEditID = 3700, siMenuShapeManagerCreateContextSingleSelectionID = ( siMenuShapeManagerEditID + 1 ), siMenuShapeManagerCreateContextMultiSelectionID = ( siMenuShapeManagerCreateContextSingleSelectionID + 1 ), siMenuShapeManagerAnimateContextSingleSelectionID = ( siMenuShapeManagerCreateContextMultiSelectionID + 1 ), siMenuShapeManagerAnimateContextMultiSelectionID = ( siMenuShapeManagerAnimateContextSingleSelectionID + 1 ), siMenuShapeManagerAnimateID = ( siMenuShapeManagerAnimateContextMultiSelectionID + 1 ), siMenuRenderRegionContextID = 3800, siMenuMaterialPanelMaterialID = 3900, siMenuTextureEditorToolsID = 4000, siMenuRenderTreeToolsID = 4100, siMenuICEViewToolsID = ( siMenuRenderTreeToolsID + 1 ), siMenuRTNodeContextID = ( siMenuICEViewToolsID + 1 ), siMenuICENodeContextID = ( siMenuRTNodeContextID + 1 ), siMenuICENodePortContextID = ( siMenuICENodeContextID + 1 ), siMenuRenderTreeTopLevelID = ( siMenuICENodePortContextID + 1 ), siMenuICEViewTopLevelID = ( siMenuRenderTreeTopLevelID + 1 ), siMenuTextEditorWidgetEditID = 4200, siMenuTextEditorContextID = ( siMenuTextEditorWidgetEditID + 1 ), siMenuTextureSpaceProjectionID = 4300, siMenuSchematicViewID = 4400, siMenuSchematicViewContextID = 4401, siMenuSchematicNodeContextID = 4402, siMenuSchematicViewTopLevelID = 4403, siMenuSceneLayerManagerLayersID = 4500, siMenuSceneLayerManagerContextID = ( siMenuSceneLayerManagerLayersID + 1 ), siMenuMaterialManagerTopLevelID = 4600, siMenuAnimMixerEditID = 4700, siMenuAnimMixerViewID = ( siMenuAnimMixerEditID + 1 ), siMenuAnimMixerTrackID = ( siMenuAnimMixerViewID + 1 ), siMenuAnimMixerClipID = ( siMenuAnimMixerTrackID + 1 ), siMenuAnimMixerMixID = ( siMenuAnimMixerClipID + 1 ), siMenuAnimMixerEffectID = ( siMenuAnimMixerMixID + 1 ), siMenuShaderCodeEditContextID = 4800, siMenuWeightEditorFileID = 10000, siMenuWeightEditorEditID = 10001, siMenuWeightEditorViewID = 10002 }
enum | siPortFlags { siDefaultPort = 0, siOptionalInputPort = 16, siCreatedOutputPort = 256, siBranchGroupPort = 1024 }
enum | siWindowChangeState { siWindowSize = 1, siWindowPaint = 2, siWindowSetFocus = 3, siWindowLostFocus = 4 }
enum | siFileType { siFileTypeDefault = 0, siFileTypeScene = 1, siFileTypeModel = 2, siFileTypeImage = 3, siFileTypeAudio = 4, siFileTypeSI3D = 5, siFileTypeScript = 6, siFileTypeFcurve = 7, siFileTypeExpression = 8, siFileTypeRenderPicture = 9, siFileTypeAction = 10, siFileTypeShader = 11, siFileTypeBackup = 12, siFileTypeMI = 13, siFileTypeIgnore = 14, siFileTypeSimulation = 15, siFileTypeReferencedModel = 16, siFileTypeQuery = 17, siFileTypeSynoptic = 18, siFileTypeDotXSI = 19, siFileTypeRenderMap = 20, siFileTypeAddon = 21, siFileTypeMatLib = 22, siFileTypeThumbnail = 23, siFileTypeMixer = 24, siFileTypeIges = 25, siFileTypeComposites = 26, siFileTypeDelta = 27, siFileTypeCache = 28, siFileTypeICECompounds = 29, siFileTypeRTCompounds = 30, siFileTypeCustom = 31, siFileTypeLast = 32 }
enum | siClusterType { siClusterVertexType = 0, siClusterNodeType = 1, siClusterEdgeType = 2, siClusterPolygonType = 3 }
enum | siClusterPropertyType { siClusterPropertyEnvelopeWeightType = 0, siClusterPropertyShapeKeyType = 1, siClusterPropertyWeightMapType = 2, siClusterPropertyUVType = 3, siClusterPropertyVertexColorType = 4, siClusterPropertyUserNormalType = 5, siClusterPropertyUserMotionType = 6 }
enum | siCurveIsopointManipMode
enum | siCurveKnotTangentAlignment { siCurveKnotAlignFwdTangentWithBwd = 0, siCurveKnotAlignBwdTangentWithFwd = 1, siCurveKnotAlignFwdAndBwdTangentsTogether = 2, siCurveKnotLinearizeNextSegment = 3, siCurveKnotLinearizePrevSegment = 4, siCurveKnotLinearizeBothSegments = 5, siCurveKnotLinearizeInterSegments = 6, siCurveKnotMakeCorner = 7 }
enum | siRBDEngine { siPhysXEngine = 0, siOpenDynamicsEngine = 1 }
enum | siKeyableAttributeType { siKeyableAttributeClear = 0, siKeyableAttributeKeyable = 1, siKeyableAttributeNonKeyableVisible = 2 }
enum | siClosestLocationMethod { , siClosestSurfaceRaycastIntersection = 3 }
enum | siNormalComputationMethod
enum | siLineIntersectionType { siSemiLineIntersection = 0, siLineIntersection = 1, siSegmentIntersection = 2 }
enum | siImageBitDepth { siImageBitDepthUnknown = -1, siImageBitDepthInteger1 = 0, siImageBitDepthInteger2 = 1, siImageBitDepthInteger4 = 2, siImageBitDepthInteger8 = 3, siImageBitDepthInteger16 = 4, siImageBitDepthInteger32 = 5, siImageBitDepthFloat16 = 20, siImageBitDepthFloat32 = 21 }
enum | siImageChannelType { siImageRGBAChannelType = 0, siImageRGBChannelType = 1, siImageAlphaChannelType = 2, siImageIntensityChannelType = 3, siImageRGBEChannelType = 4, siImageDepthChannelType = 5, siImageNormalChannelType = 6, siImageMotionChannelType = 7, siImageTagChannelType = 8 }
enum | siImageChannelFilter { siImageRGBAChannelFilter = 1, siImageRGBChannelFilter = 2, siImageColorChannelFilter = 3, siImageAlphaChannelFilter = 4, siImageIntensityChannelFilter = 8, siImageRGBEChannelFilter = 16, siImageDepthChannelFilter = 32, siImageNormalChannelFilter = 64, siImageMotionChannelFilter = 128, siImageTagChannelFilter = 256, siImageChannelFilterAll = 511 }
enum | siVolumeCenterMethod { siVolumeCenterMethodCOG = 0, siVolumeCenterMethodBBoxCenter = 1, siVolumeCenterMethodObjectCenter = 2 }
enum | siBoundingCapsuleMethod { siBoundingCapsuleMethodXAxis = 0, siBoundingCapsuleMethodYAxis = 1, siBoundingCapsuleMethodZAxis = 2, siBoundingCapsuleMethodBestAxis = 3 }
enum | siSourcePathType { siSourcePathImageSource = 0, siSourcePathWritableImageSource = 1, siSourcePathModelSource = 3 }
enum | siModelKind { siModelKind_Regular = 0, siModelKind_Reference = 1, siModelKind_Instance = 2 }
enum | siViewport { siViewportFocussed = -3, siViewportCurrent = -2, siViewportAll = -1, siViewportA = 0, siViewportB = 1, siViewportC = 2, siViewportD = 3 }
enum | siRenderRegionDisplayType { siRenderRegionDisplayRGBA = 0, siRenderRegionDisplayRGB = 1, siRenderRegionDisplayAlpha = 2, siRenderRegionDisplayRed = 3, siRenderRegionDisplayGreen = 4, siRenderRegionDisplayBlue = 5 }
enum | siModificationDeltaType { siModificationDeltaActiveResolution = 0, siModificationDeltaRemoveAnimation = 1, siModificationDeltaConstraint = 2, siModificationDeltaUpVectorConstraint = 3, siModificationDeltaOperator = 4, siModificationDeltaExpression = 5, siModificationDeltaStaticValue = 6, siModificationDeltaFCurve = 7, siModificationDeltaGroupRelation = 8, siModificationDeltaCluster = 9, siModificationDeltaClusterProperty = 10, siModificationDeltaProperty = 11 }
enum | siNodePortDataInsertionLocation { siNodePortDataInsertionLocationBegining = 0, siNodePortDataInsertionLocationEnd = ( siNodePortDataInsertionLocationBegining + 1 ), siNodePortDataInsertionLocationBefore = ( siNodePortDataInsertionLocationEnd + 1 ), siNodePortDataInsertionLocationAfter = ( siNodePortDataInsertionLocationBefore + 1 ) }
enum | siPPGEventID { siUndefinedPPGEvent = 0 }
enum | siRenderProcessType { siRenderProcessRender = 0, siRenderProcessExportArchive = 1, siRenderProcessExportObjectArchive = 2, siRenderProcessGenerateRenderMap = 3 }
enum | siRenderQueryType { , siRenderQueryArchiveProxies = 1, siRenderQueryArchiveBBox = 2, siRenderQueryArchiveFrameRange = 3, siRenderQueryDisplayBitDepths = 4, siRenderQueryWantDirtyList = 5 }
enum | siRenderQualityType { siRenderQualityTypeLowest = 0, siRenderQualityTypeLow = 1, siRenderQualityTypeMedium = 2, siRenderQualityTypeHigh = 3, siRenderQualityTypeHighest = 4 }
enum | siRenderPropertyType { siRenderPropertyOptions = 0 }
enum | siRenderShutterType { siRenderShutterCenterOnFrame = 0, siRenderShutterEndOnFrame = 1, siRenderShutterStartOnFrame = 2 }
enum | siRenderFrameSource { siRenderFrameSourceFrameRange = 0, siRenderFrameSourceFrameSet = 1, siRenderFrameSourceTimeline = 2, siRenderFrameSourceGlobalOptions = 3 }
enum | siDragAndDropAction { siSourceDragAction = 0, siSourceDropAction = 0x1 }
enum | siAnnotationImportance { siAnnotationLow = 0, siAnnotationNormal = 1, siAnnotationHigh = 2 }
enum | siICEAttributeCategory { siICEAttributeCategoryUnknown = 0, siICEAttributeCategoryBuiltin = 1, siICEAttributeCategoryCustom = 2 }
enum | siICENodeThreadingModel { siICENodeUnknownThreading = 0, siICENodeSingleThreading = 1, siICENodeMultiThreading = 2, siICENodeMultiEvaluationPhase = 3 }
enum | siICEShapeType { siICEShapeUnknown = -1, siICEShapePoint = 0, siICEShapeSegment = 1, siICEShapeDisc = 2, siICEShapeRectangle = 3, siICEShapeSphere = 4, siICEShapeBox = 5, siICEShapeCylinder = 6, siICEShapeCapsule = 7, siICEShapeCone = 8, siICEShapeBlob = 9, siICEShapeInstance = 128, siICEShapeReference = 129 }
enum | siRenderVerbosity { siRenderVerbosityOff = 0, siRenderVerbosityOn = 1, siRenderVerbosityDefault = 2 }
enum | siTimeTransportSeekMode { siTTScrubActive = 0, siTTScrubInactive = 1, siTTScrubJog = 2 }
enum | siGraphicDriver { siNullGraphicDriver = 0, siOpenGL20 = 1, siOpenGL30 = 2, siDirectX9 = 3, siDirectX10 = 4 }
enum | siHardwareSurfaceDimension { siDefaultDimension = 0, si1D = 1, si2D = 2, si3D = 3, siRectangle = 4, siCube = 5 }
enum | siResourceSharing { siSharedResource = 0, siExclusiveResource = 1 }
enum | siHardwareInputSemantic { siHardwareSemanticPosition = 0, siHardwareSemanticNormal = 1, siHardwareSemanticColor0 = 2, siHardwareSemanticColor1 = 3, siHardwareSemanticTexcoord0 = 4, siHardwareSemanticTexcoord1 = 5, siHardwareSemanticTexcoord2 = 6, siHardwareSemanticTexcoord3 = 7, siHardwareSemanticTexcoord4 = 8, siHardwareSemanticTexcoord5 = 9, siHardwareSemanticTexcoord6 = 10, siHardwareSemanticTexcoord7 = 11, siHardwareSemanticTexcoord8 = 12, siHardwareSemanticTexcoord9 = 13, siHardwareSemanticTexcoord10 = 14, siHardwareSemanticTexcoord11 = 15, siHardwareSemanticTexcoord12 = 16, siHardwareSemanticTexcoord13 = 17, siHardwareSemanticTexcoord14 = 18, siHardwareSemanticTexcoord15 = 19, siHardwareSemanticAttr0 = 20, siHardwareSemanticAttr1 = 21, siHardwareSemanticAttr2 = 22, siHardwareSemanticAttr3 = 23, siHardwareSemanticAttr4 = 24, siHardwareSemanticAttr5 = 25, siHardwareSemanticAttr6 = 26, siHardwareSemanticAttr7 = 27, siHardwareSemanticAttr8 = 28, siHardwareSemanticAttr9 = 29, siHardwareSemanticAttr10 = 30, siHardwareSemanticAttr11 = 31, siHardwareSemanticAttr12 = 32, siHardwareSemanticAttr13 = 33, siHardwareSemanticAttr14 = 34, siHardwareSemanticAttr15 = 35, siHardwareSemanticFogcoord = 36, siHardwareSemanticPsize = 37, siHardwareSemanticTangent = 38, siHardwareSemanticBinormal = 39, siHardwareSemanticWeight = 40, siHardwareSemanticIndice = 41, siHardwareSemanticTessfactor = 42, siHardwareSemanticDepth = 43, siHardwareSemanticSample = 44, siHardwareSemanticMax = 45 }
enum | siCollapseLayersPlottingType { siDefaultPlottingType = 0, siPreserveAnimation = 1, siPreserveTangentHandles = 2 }
enum | siMaterialConflictAction { siDefaultAction = 0, siShareMaterial = 1, siCopyMaterial = 2 }
enum | siHWShaderVersionID { siHWShaderV1 = 4 }
enum | siXGSContextFlag { siXGSContextNormal = ( 1L << 1 ), siXGSContextCapture = ( 1L << 2 ), siXGSContextHWRender = ( 1L << 3 ) }
enum | siXGSRenderFlag { siRenderDefault = ( 1L << 1 ), siRenderUnsorted = ( 1L << 2 ), siRenderSorted = ( 1L << 3 ), siRenderSortedNear = ( 1L << 4 ), siRenderSortedCenter = ( 1L << 5 ), siRenderSortedFar = ( 1L << 6 ), siRenderSortFront = ( 1L << 7 ), siRenderSelected = ( 1L << 8 ), siTexEnvReplace = ( 1L << 9 ), siRenderNoRTSOverride = ( 1L << 10 ) }
enum | siCustomDisplayFlags { siSupportCommandMap = ( 1L << 1 ), siWindowNotifications = ( 1L << 2 ) }
enum | siComponentDataType { siComponentDataTypeBool = ( 1L << 0 ), siComponentDataTypeLong = ( 1L << 1 ), siComponentDataTypeFloat = ( 1L << 2 ), siComponentDataTypeVector2 = ( 1L << 3 ), siComponentDataTypeVector3 = ( 1L << 4 ), siComponentDataTypeVector4 = ( 1L << 5 ), siComponentDataTypeQuaternion = ( 1L << 6 ), siComponentDataTypeMatrix33 = ( 1L << 7 ), siComponentDataTypeMatrix44 = ( 1L << 8 ), siComponentDataTypeColor4 = ( 1L << 9 ), siComponentDataTypeRotation3 = ( 1L << 14 ), siComponentDataTypeShape = ( 1L << 15 ), siComponentDataTypeIcon = ( 1L << 17 ) }
enum | siComponentDataContext { siComponentDataContextSingleton = ( 1L << 0 ), siComponentDataContextComponent0D = ( 1L << 1 ), siComponentDataContextComponent1D = ( 1L << 2 ), siComponentDataContextComponent2D = ( 1L << 3 ), siComponentDataContextComponent0D2D = ( 1L << 4 ) }
enum | siComponentDataStructure { siComponentDataStructureSingle = ( 1L << 0 ), siComponentDataStructureDynamicArray = ( 1L << 1 ) }
enum | siRenderChannelType { siRenderChannelUnknownType = 0, siRenderChannelColorType = 1, siRenderChannelGrayscaleType = 2, siRenderChannelDepthType = 3, siRenderChannelNormalVectorType = 4, siRenderChannelVectorType = 5, siRenderChannelLabelType = 6 }
enum | siICENodeDataType { siICENodeDataBool = ( 1L << 0 ), siICENodeDataLong = ( 1L << 1 ), siICENodeDataFloat = ( 1L << 2 ), siICENodeDataVector2 = ( 1L << 3 ) , siICENodeDataGeometry = ( 1L << 10 ), siICENodeDataLocation = ( 1L << 11 ), siICENodeDataExecute = ( 1L << 12 ), siICENodeDataReference = ( 1L << 13 ) , siICENodeDataCustomType = ( 1L << 16 ), siICENodeDataString = ( 1L << 17 ), siICENodeDataIcon = ( 1L << 18 ), siICENodeDataValue = ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataIcon ) | siICENodeDataCustomType ) | siICENodeDataString ), siICENodeDataInterface = siICENodeDataGeometry, siICENodeDataMultiComp = ( ( ( ( ( ( ( siICENodeDataVector2 | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ), siICENodeDataArithmeticSupport = ( ( ( ( ( ( ( ( siICENodeDataLong | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ), siICENodeDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataGeometry ) | siICENodeDataLocation ) | siICENodeDataReference ) | siICENodeDataExecute ) | siICENodeDataCustomType ) | siICENodeDataString ) | siICENodeDataIcon ), siICENodeInputDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataCustomType ) | siICENodeDataString ) | siICENodeDataGeometry ), siICENodeOutputDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataCustomType ) | siICENodeDataString ) }
enum | siICENodeStructureType { siICENodeStructureSingle = ( 1L << 0 ), siICENodeStructureArray = ( 1L << 1 ), siICENodeStructureAny = ( siICENodeStructureSingle | siICENodeStructureArray ) }
enum | siICENodeContextType { siICENodeContextSingleton = ( 1L << 0 ), siICENodeContextComponent0D = ( 1L << 1 ), siICENodeContextComponent1D = ( 1L << 2 ), siICENodeContextComponent2D = ( 1L << 3 ), siICENodeContextComponent0D2D = ( 1L << 4 ), siICENodeContextElementGenerator = ( 1L << 5 ), siICENodeContextSingletonOrComponent0D = ( siICENodeContextSingleton | siICENodeContextComponent0D ), siICENodeContextSingletonOrComponent1D = ( siICENodeContextSingleton | siICENodeContextComponent1D ), siICENodeContextSingletonOrComponent2D = ( siICENodeContextSingleton | siICENodeContextComponent2D ), siICENodeContextSingletonOrComponent0D2D = ( siICENodeContextSingleton | siICENodeContextComponent0D2D ), siICENodeContextSingletonOrElementGenerator = ( siICENodeContextSingleton | siICENodeContextElementGenerator ), siICENodeContextComponent0DOr1DOr2D = ( ( siICENodeContextComponent0D | siICENodeContextComponent1D ) | siICENodeContextComponent2D ), siICENodeContextNotSingleton = ( ( ( ( siICENodeContextComponent0D | siICENodeContextComponent1D ) | siICENodeContextComponent2D ) | siICENodeContextComponent0D2D ) | siICENodeContextElementGenerator ), siICENodeContextAny = ( ( ( ( ( siICENodeContextSingleton | siICENodeContextComponent0D ) | siICENodeContextComponent1D ) | siICENodeContextComponent2D ) | siICENodeContextComponent0D2D ) | siICENodeContextElementGenerator ) }
enum | siAutoCompleteMode { siNone = 0, siKeywords = ( 1L << 1 ), siCommands = ( 1L << 2 ) }
enum | siTextEditorCapability { siNoSaveLoad = 0, siCanSave = ( 1L << 1 ), siCanLoad = ( 1L << 2 ) }
enum | siViewportFeature { siHardwareRendering = ( 1L << 0 ) }
enum | siTimeTransportPlaybackMode { siTTPlaybackNormal = 0, siTTPlaybackSlideShow = 0x2 }
enum | siTimeTransportState { siTTStateStop = 0x1, siTTStatePlay = 0x4, siTTStateSeek = 0x2000, siTTStateTimeChange = 0x4000, siTTStateContextChange = 0x8000, siTTStateScrubChange = 0x10000, siTTStateSeekChange = 0x20000, siTTStateDeviceChange = 0x40000, siTTStateFrameDropChange = 0x80000 }
enum | siToolCapabilities
enum | siToolCursor { siArrowCursor = 0, siCrossCursor = 1, siHandCursor = 2, siPenCursor = 3, siDropperCursor = 4, siSelectCursor = 5, siTranslateCursor = 6, siRotateCursor = 7, siScaleCursor = 8, siZoomCursor = 9, siDragXYCursor = 10, siDragXCursor = 11, siDragYCursor = 12, siDotCursor = 13 }
enum | siAlignment { siLeftAlign = 0, siCenterAlign = 1, siRightAlign = 2, siTopAlign = 0, siBottomAlign = 2 }
enum | siSnapType { siSnapNone = 0L, siSnapPoint = 0x1L, siSnapKnot = 0x2L, siSnapCenter = 0x4L, siSnapMidPoint = 0x8L, siSnapBBox = 0x20L, siSnap0D = 0xffffL, siSnapEdge = 0x10000L, siSnapCurve = 0x20000L, siSnapUIsocurve = 0x40000L, siSnapVIsocurve = 0x80000L, siSnapBoundary = 0x100000L, siSnap1D = 0xff0000L, siSnapFace = 0x1000000L, siSnapSurface = 0x2000000L, siSnap2D = 0x3f000000L, siSnapGrid = 0x40000000L }
enum | siPickMode { siPickSingleObject = 0, siPickSingleSubComponent = 1, siPickMultipleObjects = 2, siPickMultipleSubComponents = 3 }
enum | siPickType { siPickRectangle = 1, siPickRaycast = 2, siPickLasso = 3, siPickFreeform = 4, siPickRectangleRaycast = 6 }
enum | siPasteUVsMode { , siPasteUVsUsingSourceIndices = 1, siPasteUVsUsingTargetIndices = 2 }
enum | siSetValueMode { siSetValueModeAbsolute = 0, siSetValueModeAdditive = 1, siSetValueModeAddPercentage = 2 }
enum | siRenderRegionRefreshMode { siRenderRegionRefreshModeInteractive = 0, siRenderRegionRefreshModeCTRS = 1, siRenderRegionRefreshModeManual = 2 }
enum | siHLEOperation { siHLEOperationAbsoluteOffset = 0, siHLEOperationRelativeOffset = 1, siHLEOperationAbsoluteScaling = 2 }
## Functions
CRef | ConvertObject (void *in_pAuto)
void * | ConvertObject (const CRef &in_obj)
bool | operator== (CStatus::Code lhs, const CStatus &rhs)
bool | operator!= (CStatus::Code lhs, const CStatus &rhs)
CString | operator+ (const wchar_t *in_pwstr, const CString &in_refStr)
CString | operator+ (const wchar_t in_wchar, const CString &in_refStr)
CString | operator+ (const char *in_pstr, const CString &in_refStr)
CString | operator+ (const char in_char, const CString &in_refStr)
bool | operator== (const double lhs, const CTime &rhs)
bool | operator!= (const double lhs, const CTime &rhs)
## Variables
const wchar_t * | siBoundaryFilter
const wchar_t * | siCameraFilter
const wchar_t * | siChainElementFilter
const wchar_t * | siClusterFilter
const wchar_t * | siConstraintFilter
const wchar_t * | siControlFilter
const wchar_t * | siCurveFilter
const wchar_t * | siEdgeFilter
const wchar_t * | siEffectorFilter
const wchar_t * | siGenericObjectFilter
const wchar_t * | siGeometryFilter
const wchar_t * | siGroupFilter
const wchar_t * | siImplicitFilter
const wchar_t * | siIsopointFilter
const wchar_t * | siKnotFilter
const wchar_t * | siLatticeFilter
const wchar_t * | siLayerFilter
const wchar_t * | siLightFilter
const wchar_t * | siLightPartitionFilter
const wchar_t * | siModelFilter
const wchar_t * | siNullFilter
const wchar_t * | siObjectFilter
const wchar_t * | siObjectPartitionFilter
const wchar_t * | siOperatorFilter
const wchar_t * | siPointCloudFilter
const wchar_t * | siPointFilter
const wchar_t * | siPolygonFilter
const wchar_t * | siPolyMeshFilter
const wchar_t * | siPrimitiveFilter
const wchar_t * | siPropertyFilter
const wchar_t * | siSceneFilter
const wchar_t * | siShaderFilter
const wchar_t * | siSkeletonJointFilter
const wchar_t * | siSubComponentFilter
const wchar_t * | siSubSurfaceFilter
const wchar_t * | siSurfaceCurveFilter
const wchar_t * | siSurfaceMeshFilter
const wchar_t * | siTextureControlFilter
const wchar_t * | siTrimCurveFilter
const wchar_t * | siUIsolineFilter
const wchar_t * | siVIsolineFilter
const wchar_t * | siUKnotCurveFilter
const wchar_t * | siVKnotCurveFilter
const wchar_t * | siWaveFilter
const wchar_t * | siAutoInspect
const wchar_t * | siCompensationFlag
const wchar_t * | siCustomCommandLibCache
const wchar_t * | siCustomOperatorLibCache
const wchar_t * | siDisplayCallbackLibCache
const wchar_t * | siDisplayLibCache
const wchar_t * | siDisplayPassLibCache
const wchar_t * | siEventLibCache
const wchar_t * | siFilterLibCache
const wchar_t * | siMenuLibCache
const wchar_t * | siPropertyLibCache
const wchar_t * | siRTShaderLibCache
const wchar_t * | siScrCommandLogEnabled
const wchar_t * | siScrCommandLogFileName
const wchar_t * | siScrCommandLogMaxSize
const wchar_t * | siScrCommandLogToFile
const wchar_t * | siScrCommandLogUnlimitedSize
const wchar_t * | siScrLanguage
const wchar_t * | siScrMessageLogEnabled
const wchar_t * | siScrRealTimeMessagingEnabled
const wchar_t * | siTimeDisplayFormatDisplayAsFrames
const wchar_t * | siTimeDisplayFormatDisplayUserFormat
const wchar_t * | siTimeDisplayFormatUserFormat
const wchar_t * | siTimeFormatDefaultFrameFormat
const wchar_t * | siTimeFormatDefaultFrameRate
const wchar_t * | siTransformAxisMode
const wchar_t * | siTransformRefMode
const wchar_t * | siUILayoutDefault
const wchar_t * | siAnimationKeyword
const wchar_t * | siClusterKeyword
const wchar_t * | siConstraintKeyword
const wchar_t * | siControlObjectKeyword
const wchar_t * | siConverterKeyword
const wchar_t * | siCurrentKeyword
const wchar_t * | siCurveKeyword
const wchar_t * | siCustomPSetKeyword
const wchar_t * | siDeformKeyword
const wchar_t * | siDynamicsKeyword
const wchar_t * | siExpressionsKeyword
const wchar_t * | siGeneralKeyword
const wchar_t * | siGeneratorKeyword
const wchar_t * | siGeometryKeyword
const wchar_t * | siHairKeyword
const wchar_t * | siIKKeyword
const wchar_t * | siKinematicsKeyword
const wchar_t * | siMeshKeyword
const wchar_t * | siMixerKeyword
const wchar_t * | siModelingKeyword
const wchar_t * | siOperatorsKeyword
const wchar_t * | siParticleKeyword
const wchar_t * | siPrimitiveKeyword
const wchar_t * | siProjectionKeyword
const wchar_t * | siRenderingKeyword
const wchar_t * | siSimulationKeyword
const wchar_t * | siSurfaceKeyword
const wchar_t * | siTopologyEditorKeyword
const wchar_t * | siTopologyKeyword
const wchar_t * | siViewingKeyword
const wchar_t * | siBoundaryCluster
const wchar_t * | siEdgeCluster
const wchar_t * | siFaceCluster
const wchar_t * | siIsoLineUCluster
const wchar_t * | siIsoLineVCluster
const wchar_t * | siIsoPointCluster
const wchar_t * | siKnotCluster
const wchar_t * | siKnotCurveUCluster
const wchar_t * | siKnotCurveVCluster
const wchar_t * | siPolygonCluster
const wchar_t * | siPolygonNodeCluster
const wchar_t * | siSampledPointCluster
const wchar_t * | siSubCurveCluster
const wchar_t * | siSubSurfaceCluster
const wchar_t * | siSurfaceCurveCluster
const wchar_t * | siTrimCurveCluster
const wchar_t * | siVertexCluster
const wchar_t * | si0DComponentFamily
const wchar_t * | si1DComponentFamily
const wchar_t * | si2DComponentFamily
const wchar_t * | si3DObjectFamily
const wchar_t * | siAssignmentOperatorFamily
const wchar_t * | siCameraFamily
const wchar_t * | siChainElementFamily
const wchar_t * | siClusterableComponentFamily
const wchar_t * | siClusterFamily
const wchar_t * | siConstraintFamily
const wchar_t * | siContourContrastShaderFamily
const wchar_t * | siContourShaderFamily
const wchar_t * | siContourStoreShaderFamily
const wchar_t * | siControlObjectFamily
const wchar_t * | siControlObjectNurbsTextureFamily
const wchar_t * | siControlObjectTextureFamily
const wchar_t * | siControlObjectTextureProjectionFamily
const wchar_t * | siConverterOperatorFamily
const wchar_t * | siCurveFamily
const wchar_t * | siDeformOperatorFamily
const wchar_t * | siDisplacementShaderFamily
const wchar_t * | siEnvironmentShaderFamily
const wchar_t * | siFxOperatorFamily
const wchar_t * | siGeneratorOperatorFamily
const wchar_t * | siGeometryFamily
const wchar_t * | siGeometryShaderFamily
const wchar_t * | siGroupFamily
const wchar_t * | siImageOperatorFamily
const wchar_t * | siImplicitGeometryFamily
const wchar_t * | siKineInfoFamily
const wchar_t * | siLatticeFamily
const wchar_t * | siLensShaderFamily
const wchar_t * | siLightPhotonShaderFamily
const wchar_t * | siLightPrimitiveFamily
const wchar_t * | siLightShaderFamily
const wchar_t * | siMarkerOperatorFamily
const wchar_t * | siMaterialFamily
const wchar_t * | siMaterialShaderFamily
const wchar_t * | siMeshFamily
const wchar_t * | siNullPrimitiveFamily
const wchar_t * | siNurbsCurveListFamily
const wchar_t * | siNurbsSurfaceMeshFamily
const wchar_t * | siOperatorFamily
const wchar_t * | siOutputShaderFamily
const wchar_t * | siParticleControlObjectFamily
const wchar_t * | siParticleFamily
const wchar_t * | siPassFamily
const wchar_t * | siPatchNetworkFamily
const wchar_t * | siPhotonShaderFamily
const wchar_t * | siPlanarObjectFamily
const wchar_t * | siPointCloudFamily
const wchar_t * | siPropertyFamily
const wchar_t * | siRealTimeShaderFamily
const wchar_t * | siShaderFamily
const wchar_t * | siShadowShaderFamily
const wchar_t * | siSubComponentFamily
const wchar_t * | siSurfaceCurveFamily
const wchar_t * | siSurfaceFamily
const wchar_t * | siTextureShaderFamily
const wchar_t * | siTopologyOperatorFamily
const wchar_t * | siVirtualComponentFamily
const wchar_t * | siVirtualCurveFamily
const wchar_t * | siVolumeShaderFamily
const wchar_t * | si2PntCnsType
const wchar_t * | si3DObjectType
const wchar_t * | si3PntCnsType
const wchar_t * | siActionClipType
const wchar_t * | siActionType
const wchar_t * | siAddEdgeOpType
const wchar_t * | siAddMeshPntOpType
const wchar_t * | siAddNurbsCrvPntOpType
const wchar_t * | siAddNurbsSrfPntOpType
const wchar_t * | siAddPntMiddleCrvType
const wchar_t * | siAddPntMiddleSrfOpType
const wchar_t * | siAmbientLightingType
const wchar_t * | siArcPrimType
const wchar_t * | siAttractorCtrlType
const wchar_t * | siAutoCageAssignOpType
const wchar_t * | siAutoEnvAssignOpType
const wchar_t * | siBallJointCnsType
const wchar_t * | siBasePathCnsType
const wchar_t * | siBendOpType
const wchar_t * | siBevelOpType
const wchar_t * | siBirail2GenOpType
const wchar_t * | siBirailOpType
const wchar_t * | siBlasterOpType
const wchar_t * | siBlendCrvOpType
const wchar_t * | siBlendSrfOpType
const wchar_t * | siBooleanGenOpType
const wchar_t * | siBooleanSrfTopoOpType
const wchar_t * | siBPlaneCnsType
const wchar_t * | siBridgeOpType
const wchar_t * | siBrushPropertiesType
const wchar_t * | siBulgeOpType
const wchar_t * | siBVolCnsType
const wchar_t * | siCageDeformOpType
const wchar_t * | siCamDispType
const wchar_t * | siCameraLensFlareType
const wchar_t * | siCameraPrimType
const wchar_t * | siCameraRootPrimType
const wchar_t * | siCameraTxtOpType
const wchar_t * | siCamVisType
const wchar_t * | siCapOpType
const wchar_t * | siCenterOpType
const wchar_t * | siChainBonePrimType
const wchar_t * | siChainEffPrimType
const wchar_t * | siChainRootPrimType
const wchar_t * | siCirclePrimType
const wchar_t * | siCleanCrvOpType
const wchar_t * | siCleanSrfOpType
const wchar_t * | siClothOpType
const wchar_t * | siClothPropType
const wchar_t * | siCloudPrimType
const wchar_t * | siClsColorType
const wchar_t * | siClsCtrOpType
const wchar_t * | siClsKeyType
const wchar_t * | siClsKeyWgtMapOpType
const wchar_t * | siClsPoseType
const wchar_t * | siClsShapeCombinerOpType
const wchar_t * | siClsUVSpaceTxtType
const wchar_t * | siCoBBoxSclOpType
const wchar_t * | siCollapseOpType
const wchar_t * | siConePrimType
const wchar_t * | siCoPoseFCrvOpType
const wchar_t * | siCopyOpType
const wchar_t * | siCopyShapeOpType
const wchar_t * | siCopyUVWOpType
const wchar_t * | siCreatePolyOpType
const wchar_t * | siCrvCnsType
const wchar_t * | siCrvCreationOpType
const wchar_t * | siCrvCtrlOpType
const wchar_t * | siCrvCutOpType
const wchar_t * | siCrvDeformOpType
const wchar_t * | siCrvListAggregatePrimType
const wchar_t * | siCrvListPrimType
const wchar_t * | siCrvListToMeshOpType
const wchar_t * | siCrvNetOpType
const wchar_t * | siCrvOpenCloseOpType
const wchar_t * | siCrvReparamOpType
const wchar_t * | siCrvShiftOpType
const wchar_t * | siCubePrimType
const wchar_t * | siCustomParamSet
const wchar_t * | siCycleUVWType
const wchar_t * | siCylinderPrimType
const wchar_t * | siDeformBySpineOp2Type
const wchar_t * | siDeformBySpineOpType
const wchar_t * | siDeformOpType
const wchar_t * | siDeleteCompOpType
const wchar_t * | siDelPntCrvOpType
const wchar_t * | siDGlowType
const wchar_t * | siDirCnsType
const wchar_t * | siDiscPrimType
const wchar_t * | siDisplayType
const wchar_t * | siDissolveCompOpType
const wchar_t * | siDistanceOpType
const wchar_t * | siDistCnsType
const wchar_t * | siDodecahedronPrimType
const wchar_t * | siDragCtrlPrimType
const wchar_t * | siEddyCtrlPrimType
const wchar_t * | siEditPolyOpType
const wchar_t * | siEmissionPropType
const wchar_t * | siEnvelopOpType
const wchar_t * | siEnvSelClsOpType
const wchar_t * | siEnvWgtType
const wchar_t * | siExplosionOpType
const wchar_t * | siExtendCrv2PntOpType
const wchar_t * | siExtendToCrvOpType
const wchar_t * | siExtractCrvOpType
const wchar_t * | siExtractCrvSegOpType
const wchar_t * | siExtractPolyOpType
const wchar_t * | siExtractSubCrvOpType
const wchar_t * | siExtrude2ProfsOpType
const wchar_t * | siExtrudeCompAxisOpType
const wchar_t * | siExtrudeComponentOpType
const wchar_t * | siExtrusionOpType
const wchar_t * | siFanType
const wchar_t * | siFilletCrvOpType
const wchar_t * | siFilletSrfOpType
const wchar_t * | siFillHoleOpType
const wchar_t * | siFilterEdgeOpType
const wchar_t * | siFilterPolyOpType
const wchar_t * | siFitCrvOpType
const wchar_t * | siFitSrfOpType
const wchar_t * | siFlipUVWOpType
const wchar_t * | siFluidOpType
const wchar_t * | siFoldOpType
const wchar_t * | siFourSidedOpType
const wchar_t * | siFurOpType
const wchar_t * | siFurPrimType
const wchar_t * | siFurPropType
const wchar_t * | siFurSimOpType
const wchar_t * | siGeneratorOpType
const wchar_t * | siGeomApproxType
const wchar_t * | siGeoShaderPrimType
const wchar_t * | siGeoTxtOpType
const wchar_t * | siGlobalType
const wchar_t * | siGravityCtrlType
const wchar_t * | siGridPrimType
const wchar_t * | siGroup
const wchar_t * | siGroupType
const wchar_t * | siHealOpType
const wchar_t * | siHealUVWOpType
const wchar_t * | siIcosahedronPrimType
const wchar_t * | siImageClipType
const wchar_t * | siImageCropOpType
const wchar_t * | siImageFXOpType
const wchar_t * | siImageObjectType
const wchar_t * | siImageSourceOpType
const wchar_t * | siImageSourceType
const wchar_t * | siInsertCrvKnotOpType
const wchar_t * | siInsSrfKnotOpType
const wchar_t * | siIntersectSrfOpType
const wchar_t * | siInvCrvOpType
const wchar_t * | siInvertPolyOpType
const wchar_t * | siInvisiblePolygonsClusterName
const wchar_t * | siInvSrfOpType
const wchar_t * | siKineChainPropType
const wchar_t * | siKineChainType
const wchar_t * | siKineCnsType
const wchar_t * | siKineInfoType
const wchar_t * | siKineJointType
const wchar_t * | siLatticeOpType
const wchar_t * | siLatticePrimType
const wchar_t * | siLayersType
const wchar_t * | siLightLensFlareType
const wchar_t * | siLightPrimType
const wchar_t * | siLineCnsType
const wchar_t * | siLocalType
const wchar_t * | siLoftOpType
const wchar_t * | siMapCompOpType
const wchar_t * | siMarkHardEdgeVertexOpType
const wchar_t * | siMaterialType
const wchar_t * | siMergeCrvOpType
const wchar_t * | siMergeMeshOpType
const wchar_t * | siMergeSrfOpType
const wchar_t * | siMeshLocalSubdivisionOpType
const wchar_t * | siMeshSubdivOpType
const wchar_t * | siMeshSubdivWithCenterOpType
const wchar_t * | siMixerAnimClipType
const wchar_t * | siMixerAnimTrackType
const wchar_t * | siMixerAudioClipType
const wchar_t * | siMixerAudioTrackType
const wchar_t * | siMixerPropType
const wchar_t * | siMixerShapeClipType
const wchar_t * | siMixerShapeTrackType
const wchar_t * | siMixerType
const wchar_t * | siModelClipType
const wchar_t * | siModelNullPrimType
const wchar_t * | siModelType
const wchar_t * | siMotionBlurType
const wchar_t * | siMoveComponentOpType
const wchar_t * | siNPntCnsType
const wchar_t * | siNullPrimType
const wchar_t * | siNurbsToMeshOpType
const wchar_t * | siObjClsCnsType
const wchar_t * | siObstaclePropType
const wchar_t * | siOctahedronPrimType
const wchar_t * | siOffsetClsOpType
const wchar_t * | siOffsetCrvOpType
const wchar_t * | siOffsetSrfOpType
const wchar_t * | siOpenCloseSrfOpType
const wchar_t * | siOriCnsType
const wchar_t * | siOverrideType
const wchar_t * | siParDecayType
const wchar_t * | siParObstExtSparksType
const wchar_t * | siParticleEventType
const wchar_t * | siParticlesOpType
const wchar_t * | siPathCnsType
const wchar_t * | siPinJointCnsType
const wchar_t * | siPlaneCnsType
const wchar_t * | siPointCloudPrimType
const wchar_t * | siPolyMeshPNetOpType
const wchar_t * | siPolyMeshType
const wchar_t * | siPosCnsType
const wchar_t * | siPoseCnsType
const wchar_t * | siProjectCrvOpType
const wchar_t * | siProportionalOpType
const wchar_t * | siPropVolumeOpType
const wchar_t * | siPushOpType
const wchar_t * | siQStretchOpType
const wchar_t * | siRandomizeOpType
const wchar_t * | siRefPlaneType
const wchar_t * | siRelaxUVWOpType
const wchar_t * | siRemoveCrvKnotOpType
const wchar_t * | siRemSrfKnotOpType
const wchar_t * | siRenderMapType
const wchar_t * | siRevolutionOpType
const wchar_t * | siRotoscopeType
const wchar_t * | siSceneAmbienceType
const wchar_t * | siSceneColorsType
const wchar_t * | siSclCnsType
const wchar_t * | siSCMFixerOpType
const wchar_t * | siSCMTopologyOpType
const wchar_t * | siScriptedOpType
const wchar_t * | siSetEdgeCreaseValueOpType
const wchar_t * | siShapeActionCompoundClipType
const wchar_t * | siShapeActionType
const wchar_t * | siVisemeActionType
const wchar_t * | siShearOpType
const wchar_t * | siShrinkWrapOpType
const wchar_t * | siSkelCtrlOpPropType
const wchar_t * | siSmoothEnvelopeWgtOpType
const wchar_t * | siSnapBoundOpType
const wchar_t * | siSnapCrvOpType
const wchar_t * | siSnipSrfOpType
const wchar_t * | siSoftBodyOpType
const wchar_t * | siSpherePrimType
const wchar_t * | siSpineDefOp2Type
const wchar_t * | siSpineDefOpType
const wchar_t * | siSpineWgtMapOp3Type
const wchar_t * | siSpineWgtMapOp4Type
const wchar_t * | siSpiralPrimType
const wchar_t * | siSplitEdgeOpType
const wchar_t * | siSplitPolyOpType
const wchar_t * | siSpotInterestPrimType
const wchar_t * | siSpotRootPrimType
const wchar_t * | siSquarePrimType
const wchar_t * | siSrfCnsType
const wchar_t * | siSrfCrvInverseOpType
const wchar_t * | siSrfCrvShiftOpType
const wchar_t * | siSrfCtrlOpType
const wchar_t * | siSrfDefOpType
const wchar_t * | siSrfMeshPrimType
const wchar_t * | siSrfPQOpType
const wchar_t * | siSrfReparamOpType
const wchar_t * | siSrfShiftOpType
const wchar_t * | siSrfSubdivisionOpType
const wchar_t * | siSrfUVCtrlOpType
const wchar_t * | siStandInPrimType
const wchar_t * | siStartOffsetOpType
const wchar_t * | siStitchCrvToCrvOpType
const wchar_t * | siStitchCrvToSrfOpType
const wchar_t * | siStitchSrfOpType
const wchar_t * | siStrokeOpType
const wchar_t * | siSubCompType
const wchar_t * | siSubdivEdgeOpType
const wchar_t * | siSubdivPolyOpType
const wchar_t * | siSwapSrfUVOpType
const wchar_t * | siSymmetrizePolygon
const wchar_t * | siSymmetryCnsType
const wchar_t * | siSymmetryMapOpType
const wchar_t * | siSymmetryMapType
const wchar_t * | siSynopticViewType
const wchar_t * | siTaperOpType
const wchar_t * | siTetrahedronPrimType
const wchar_t * | siTextToCrvListOpType
const wchar_t * | siTorusPrimType
const wchar_t * | siTrajCnsType
const wchar_t * | siTransformSetupType
const wchar_t * | siTurbulenceCtrlPrimType
const wchar_t * | siTwistOpType
const wchar_t * | siTxtMapType
const wchar_t * | siTxtOpType
const wchar_t * | siTxtSupportType
const wchar_t * | siUpVctCnsType
const wchar_t * | siUserMotionType
const wchar_t * | siUserNormalType
const wchar_t * | siUVProjDefType
const wchar_t * | siVertexcolorType
const wchar_t * | siVisibilityType
const wchar_t * | siVolumeDeformType
const wchar_t * | siVolumicLightSceneType
const wchar_t * | siVolumicLightType
const wchar_t * | siVortexCtrlType
const wchar_t * | siVtxColPainterOpType
const wchar_t * | siVtxColPropOpType
const wchar_t * | siWaveCtrlType
const wchar_t * | siWaveOpType
const wchar_t * | siWeldEdgesOpType
const wchar_t * | siWeldPntOpType
const wchar_t * | siWgtMapCnxOpType
const wchar_t * | siWgtMapOpType
const wchar_t * | siWgtMapsMixOpType
const wchar_t * | siWgtMapType
const wchar_t * | siWgtPainterOpType
const wchar_t * | siWindType
const wchar_t * | siWtStrokeOpType
const wchar_t * | siControlGradient
const wchar_t * | siControlTextureSpace
const wchar_t * | siUIHelpID
const wchar_t * | siUILanguage
const wchar_t * | siUILogic
const wchar_t * | siFilter3DObjectType
const wchar_t * | siFilterPropertyType
const wchar_t * | siClipAnimationLayerType
const wchar_t * | siClipAudioType
const wchar_t * | siClipCacheType
const wchar_t * | siClipImageType
const wchar_t * | siClipMixerType
const wchar_t * | siTrackAnimationLayerType
const wchar_t * | siTrackAudioType
const wchar_t * | siTrackCacheType
const wchar_t * | siTrackShapeType
const wchar_t * | siAnimCompoundAnimItem
const wchar_t * | siConstraintAnimItem
const wchar_t * | siExpressionAnimItem
const wchar_t * | siFCurveAnimItem
const wchar_t * | siShapeCompoundAnimItem
const wchar_t * | siShapeKeyAnimItem
const wchar_t * | siStaticValueAnimItem
const wchar_t * | siCompoundMappedItem
const wchar_t * | siShapeCompoundMappedItem
const wchar_t * | siSEFilterActionNodes
const wchar_t * | siSEFilterAllNodeTypes
const wchar_t * | siSEFilterAnimatableNodes
const wchar_t * | siSEFilterAnimatedNodes
const wchar_t * | siSEFilterClusterNodes
const wchar_t * | siSEFilterGroupNodes
const wchar_t * | siSEFilterKeywordAll
const wchar_t * | siSEFilterKeywordAnimation
const wchar_t * | siSEFilterKeywordCustom
const wchar_t * | siSEFilterKeywordGeneral
const wchar_t * | siSEFilterKeywordKinematics
const wchar_t * | siSEFilterKeywordModeling
const wchar_t * | siSEFilterKeywordRendering
const wchar_t * | siSEFilterKeywordViewing
const wchar_t * | siSEFilterMaterialNodes
const wchar_t * | siSEFilterMiscellaneousNodes
const wchar_t * | siSEFilterModelNodes
const wchar_t * | siSEFilterObjectNodes
const wchar_t * | siSEFilterOperatorNodes
const wchar_t * | siSEFilterParameterNodes
const wchar_t * | siSEFilterPrimitiveNodes
const wchar_t * | siSEFilterPropertyNodes
const wchar_t * | siSEFilterSceneNodes
const wchar_t * | siSEFilterShaderNodes
const wchar_t * | siImageDataTypeRGBA
const wchar_t * | siImageDataTypeRGB
const wchar_t * | siImageDataTypeRGBE
const wchar_t * | siImageDataTypeAlpha
const wchar_t * | siImageDataTypeIntensity
const wchar_t * | siImageDataTypeDepth
const wchar_t * | siImageDataTypeNormal
const wchar_t * | siImageDataTypeMotion
const wchar_t * | siImageDataTypeVector
const wchar_t * | siImageDataTypePoint
const wchar_t * | siImageDataTypeLabel
const wchar_t * | siImageDataTypeBitMask
const wchar_t * | siATFilterPresetAll
const wchar_t * | siATFilterPresetCustom
const wchar_t * | siATFilterPresetGeneral
const wchar_t * | siATFilterPresetModeling
const wchar_t * | siATFilterPresetAnimation
const wchar_t * | siATFilterPresetKinematics
const wchar_t * | siATFilterPresetRendering
const wchar_t * | siATFilterPresetViewing
const wchar_t * | siATFilterPresetLocalTransform
const wchar_t * | siATFilterPresetPosition
const wchar_t * | siATFilterPresetPositionX
const wchar_t * | siATFilterPresetPositionY
const wchar_t * | siATFilterPresetPositionZ
const wchar_t * | siATFilterPresetRotation
const wchar_t * | siATFilterPresetRotationX
const wchar_t * | siATFilterPresetRotationY
const wchar_t * | siATFilterPresetRotationZ
const wchar_t * | siATFilterPresetScaling
const wchar_t * | siATFilterPresetScalingX
const wchar_t * | siATFilterPresetScalingY
const wchar_t * | siATFilterPresetScalingZ
const wchar_t * | siATFilterPresetColor
const wchar_t * | siATFilterTaggedAll
const wchar_t * | siATFilterTagged1
const wchar_t * | siATFilterTagged2
const wchar_t * | siATFilterTagged3
const wchar_t * | siATFilterTagged4
const wchar_t * | siATFilterTagged5
const wchar_t * | siATFilterTagged6
const wchar_t * | siATFilterTagged7
const wchar_t * | siATFilterTagged8
const wchar_t * | siATFilterTagged9
const wchar_t * | siATFilterTagged10
const wchar_t * | siShaderFamilyAttribute
const wchar_t * | siWritableImageAttribute
const wchar_t * | siWritableImageTypeAttribute
const wchar_t * | siRenderTreeNodeColorRAttribute
const wchar_t * | siRenderTreeNodeColorGAttribute
const wchar_t * | siRenderTreeNodeColorBAttribute
const wchar_t * | siUseRenderTreeLayoutPortDisplayNamesAttribute
const wchar_t * | siRecompileMetaSLOnValueChange
const wchar_t * | siCAVTangentsAttribute
const wchar_t * | siCAVBinormalsAttribute
const wchar_t * | siHWShaderVersionAttribute
const wchar_t * | siShaderFamilyCntContrast
const wchar_t * | siShaderFamilyCntMat
const wchar_t * | siShaderFamilyCntStore
const wchar_t * | siShaderFamilyData
const wchar_t * | siShaderFamilyEnvironment
const wchar_t * | siShaderFamilyGeometry
const wchar_t * | siShaderFamilyLens
const wchar_t * | siShaderFamilyLight
const wchar_t * | siShaderFamilyLightmap
const wchar_t * | siShaderFamilyOutput
const wchar_t * | siShaderFamilyPhenomMat
const wchar_t * | siShaderFamilyPhotonLight
const wchar_t * | siShaderFamilyPhotonMat
const wchar_t * | siShaderFamilyPhotonVolume
const wchar_t * | siShaderFamilyShadowMat
const wchar_t * | siShaderFamilyState
const wchar_t * | siShaderFamilySurfaceMat
const wchar_t * | siShaderFamilyTexture
const wchar_t * | siShaderFamilyVolume
const wchar_t * | siShaderFamilyRTShader
const wchar_t * | siHardwareVertexColor
const wchar_t * | siHardwareVertexTangent
const wchar_t * | siHardwareVertexBinormal
const wchar_t * | siHardwareVertexTexCoord
const wchar_t * | siHardwareVertexWeightMap
const wchar_t * | siHardwareVertexPointVelocity
const wchar_t * | siHardwareVertexOrientation
const wchar_t * | siHardwareVertexAge
const wchar_t * | siHardwareVertexRadius
const wchar_t * | siHardwareVertexID
const wchar_t * | siHardwareVertexFog
const wchar_t * | siHardwareVertexWeight
const wchar_t * | siHardwareVertexIndice
const wchar_t * | siHardwareVertexTessfactor
const wchar_t * | siHardwareVertexDepth
const wchar_t * | siHardwareVertexSample
const wchar_t * | siHardwareVertexAuto
const wchar_t * | siICERenderPropSuffixUWrap
const wchar_t * | siICERenderPropSuffixVWrap
const wchar_t * | siICERenderPropSuffixWWrap
const wchar_t * | siICERenderPropSuffixTransform
const wchar_t * | siICERenderPropSuffixIsHomogeneous
const wchar_t * | siICERenderPropSuffixSmoothWhenSubd

## Detailed Description

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing.

All API classes defined in the C++ API are assigned to the XSI namespace. Members of the XSI namespace can be identified explicitly with the symbol XSI for code clarity. To simplify the code however, namespace members can be referenced without the namespace symbol by using the C++ using directive.

Example:
  Demonstrates use of namespace

              // namespace qualification
              XSI::CSIObject myObj;

              // CSIObject referenced without explicit qualification
              using namespace XSI;
              CSIObject myObj;

## Typedef Documentation

typedef enum XSI::siErrorValueEnum siErrorValueEnum

Error constants. To use with Err object.

See also:
  RemoveKey RemoveKeyOnKeyable RemoveKeyOnMarkedKeyable

typedef enum XSI::siDefaultTimeFormat siDefaultTimeFormat

Time format values which are used by siTimeFormatDefaultFrameFormat <object idref="UserPreference">.

See also:
  SetValue

typedef enum XSI::siDisplayTimeFormat siDisplayTimeFormat

Time format values which are used by siTimeDisplayFormatUserFormat <object idref="UserPreference">.

See also:
  SetValue

typedef enum XSI::siFilterMode siFilterMode

Different modes for SIFilter command

See also:
  SIFilter

typedef enum XSI::siDeltaMode siDeltaMode

Delta transformation modes for transformation commands (Translate, Rotate, Scale)

See also:
  Translate Rotate Scale TranslateUVW RotateUVW ScaleUVW

typedef enum XSI::siTextureEffectsComputation siTextureEffectsComputation

Texture effects bit flags, to be used in conjunction with <object idref="Texture.GetTransformValues">

typedef enum XSI::siRefMode siRefMode

Reference transformation modes for transformation commands (Translate, Rotate, Scale).
Note: "COG" indicates an additional translation about the Centre-Of-Geometry. "Sym" indicates a symmetrical translation. These indicators can also be used in combination.

typedef enum XSI::siCenterMode siCenterMode

Center transformation modes for transformation commands.

typedef enum XSI::siAxesFilter siAxesFilter

Axes filters for transformation commands (Translate, Rotate, Scale).
Note: This flag is only used for absolute transformations.

typedef enum XSI::siUVWAxesFilter siUVWAxesFilter

Axes filters for transformation commands (TranslateUVW, RotateUVW, ScaleUVW)

typedef enum XSI::siTransformFilter siTransformFilter

Transformation type filters (Translation, Rotation, Scaling)

typedef enum XSI::siParameterFilter siParameterFilter

Parameter filter (Marked, Animated, Scaling, Rotation, Translation, Weight, etc..)

typedef enum XSI::siPSetRelationship siPSetRelationship

Parent-child parameter set relationships

typedef enum XSI::siPropagationType siPropagationType

Property propagation types

typedef enum XSI::siDupHierarchy siDupHierarchy

Hierarchy options for duplication commands.

typedef enum XSI::siDupHistory siDupHistory

History options for duplication commands.

typedef enum XSI::siDupParent siDupParent

Parenting options for duplication commands.

typedef enum XSI::siDupGroup siDupGroup

Grouping options for duplication commands.

typedef enum XSI::siDupProperty siDupProperty

Property options for duplication commands.

typedef enum XSI::siDupAnimation siDupAnimation

Animation options for duplication commands.

typedef enum XSI::siDupConstraint siDupConstraint

Constraint options for duplication commands.

typedef enum XSI::siDupTextureSupport siDupTextureSupport

Texture Support options for duplication commands.

typedef enum XSI::siDupSelection siDupSelection

Selection options for duplication commands.

typedef enum XSI::siDupTransform siDupTransform

Transform options for duplication commands.

typedef enum XSI::siKeyboardState siKeyboardState

Keyboard modifier states

typedef enum XSI::siInspectMode siInspectMode

Inspection Dialog Modes

typedef enum XSI::siInspectBrowseMode siInspectBrowseMode

Constants that define the way to browse the inspection history

typedef enum XSI::siSourceType siSourceType

Animation Source Types

typedef enum XSI::siBranchFlag siBranchFlag

The branch flag is used to determine whether we are referring to the object as a node or as a branch.

typedef enum XSI::siOperationMode siOperationMode

The operation mode is used to determine if we are in immediate mode or persistent mode

typedef enum XSI::siGeneratorInputsDisposalMode siGeneratorInputsDisposalMode

This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

typedef enum XSI::siComponentVisibilityMode siComponentVisibilityMode

This mode is used to determine if the command should only apply to visible components

typedef enum XSI::siActionWhenLocalMaterialsOverlap siActionWhenLocalMaterialsOverlap

This indicates what to do when local materials overlap

typedef enum XSI::siSplitPolygonType siSplitPolygonType

Split type for polygons

typedef enum XSI::siSelectionUpdate siSelectionUpdate

Constants that define the different options for updating selection list when working with topology operators.

typedef enum XSI::siTxtCreationType siTxtCreationType

Texture creation type constants. To use with the texturing commands.

typedef enum XSI::siTxtDefaultCreationType siTxtDefaultCreationType

Default texture creation type constants. To use with the texturing commands.

typedef enum XSI::siTxtProjType siTxtProjType

Texture projection type constants. To use with the texturing commands.

typedef enum XSI::siTxtProjPlane siTxtProjPlane

Texture projection plane constants. To use with the texturing commands.

typedef enum XSI::siTxtProjFitMethod siTxtProjFitMethod

Texture support positioning constants. To use with the texturing commands.

typedef enum XSI::siChangeUVInputActions siChangeUVInputActions

Actions for the ChangeUVInput command

typedef enum XSI::siAlignModes siAlignModes

Modes for the align command

typedef enum XSI::siWeightPresets siWeightPresets

Presets for the PresetWeight command

typedef enum XSI::siCutClipOptions siCutClipOptions

Cut options for the <command idref="CutClip"> command.

typedef enum XSI::siEditClipOptions siEditClipOptions

Edit clip options for the EditClip command

typedef enum XSI::siPresetLocation siPresetLocation

Preset locations

typedef enum XSI::siVariantType siVariantType

The variant type determines the kind of value that can be stored in a parameter.
Note: Only a subset of these types are fully supported and recommended for use: these are siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, and siUByte. (See <link idref="DataTypes"> for more information).

typedef enum XSI::siParamClassification siParamClassification

This determines the classification of a <object idref="Parameter"> to give Softimage some hint about its purpose. In most cases it is acceptable to use the default, siClassifUnknown.

typedef enum XSI::siMaterialPorts siMaterialPorts

Port choice for the <command idref="SIGetMaterialShader"> command

typedef enum XSI::siShadingModel siShadingModel

Defines the material shading model

typedef enum XSI::siShaderType siShaderType

Defines the shader type

typedef enum XSI::siShaderOutputType siShaderOutputType

Defines the output shader parameter types

typedef enum XSI::siShaderParameterType siShaderParameterType

These represent the shader parameter data types for instantated shaders.
Note: For shader parameter definitions, the <object idref="siShaderParameterDataType"> values are used instead.

typedef enum XSI::siShaderParameterDataType siShaderParameterDataType

Defines the <object idref="Shader"> parameter type for a <object idref="Parameter"> object belonging to <object idref="Shader">, <object idref="Material">, <object idref="Light"> or <object idref="Camera">. Shader parameter types only apply to parameters that support the <object idref="siCapabilities#siTexturable"> capability. This can be tested using the <object idref="Parameter.Capabilities"> property. The output type of a shader can be checked using the <object idref="Shader.OutputType"> property.
Note: Each data type, apart from <object idref="siShaderParameterDataType#siShaderDataTypeUnknown">, has also an equivalent string name that can be used to create shader parameter definitions using type strings, instead of this enum. Custom port types can't be registered using those built-in string names. The string names are shown in brackets after each type's description.

typedef enum XSI::siShaderReferenceFilterType siShaderReferenceFilterType

Defines the types of filters when creating a shader parameter definition of type reference(<object idref="siShaderParameterDataType#siShaderDataTypeReference">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siReferenceFilterAttribute"> in the first parameter and one of these values in the second parameter.

typedef enum XSI::siShaderballDimension siShaderballDimension

Defines the flags for Shaderball Dimension used by the <object idref="ShaderballOptions"> object.

typedef enum XSI::siShaderPropertyFilterType siShaderPropertyFilterType

Defines the types of filters when creating a shader parameter definition of type property look-up(<object idref="siShaderParameterDataType#siShaderDataTypeProperty">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siPropertyFilterAttribute"> in the first parameter and one of these values in the second parameter.

typedef enum XSI::siLightType siLightType

Defines the types of light

typedef enum XSI::siCnxGroupType siCnxGroupType

Types of groups in connection sets

typedef enum XSI::siCnxSetType siCnxSetType

Types of connection sets

typedef enum XSI::siPartitionType siPartitionType

Types of <object idref="Partition">s.

typedef enum XSI::siLockLevel siLockLevel

Levels of lock. Each level is a bit field.

typedef enum XSI::siLockType siLockType

Type of lock owner. The lock owner type indicated who or why an object is locked, Users can modify only the locks of type siLockTypeUser.

typedef enum XSI::siTags siTags

These are the different levels of tags

typedef enum XSI::siGeometryType siGeometryType

Type of geometry

typedef enum XSI::siBoundingVolume siBoundingVolume

Types of bounding volumes

typedef enum XSI::siPortType siPortType

Enumerates the different kinds of ports.

typedef enum XSI::siModificationType siModificationType

Type of modification on a referenced model. This is a bit field, so many values can be combined.

typedef enum XSI::siModificationMixerType siModificationMixerType

Type of mixer modification on a referenced model. This is a bit field, so many values can be combined.

typedef enum XSI::siModelResolution siModelResolution

Resolution description of a file for a referenced model.
Used by the AddModelSource, SetResolutionOfRefModels, and SIAddModelSource commands.

typedef enum XSI::siParameterScope siParameterScope

Type of parameters to gather from the input Object List.
Note: This enum replaces the obsolete siSequenceType enum as of v6.0.

typedef enum XSI::siSequenceType siSequenceType

Type of input objects for the Sequence feature.

typedef enum XSI::siSequenceMode siSequenceMode

Mode to use for the Sequence feature

typedef enum XSI::siEffectInputType siEffectInputType

Type of input objects for clip effect features

typedef enum XSI::siNeighborType siNeighborType

Types of neighboring for the deprecated <object idref="Geometry_V1">.

typedef enum XSI::siNavigDirection siNavigDirection

Modes for the SelectNeighborObj command

typedef enum XSI::siNavigationDirection siNavigationDirection

Direction of the next Node

typedef enum XSI::siNavigationFilter siNavigationFilter

Direction of the next Node

typedef enum XSI::siNavigationSubFilter siNavigationSubFilter

Sub-type of node wanted

typedef enum XSI::siViewType siViewType

Type of views. This type is obsolete, you must use <object idref="si2DChainAlignType"> instead.

typedef enum XSI::si2DChainAlignType si2DChainAlignType

Defines the types of alignment used for creating a 2D chain.
Note: Use this enum instead of the obsolete siViewType enum.

typedef enum XSI::siChainBoneType siChainBoneType

Type of chain bones.

typedef enum XSI::siConnectionType siConnectionType

Operator connection types

typedef enum XSI::siAxisType siAxisType

Bitmask for types of axes

typedef enum XSI::siKnotParameterization siKnotParameterization

Type of knot parameterization type for NurbsCurves.

typedef enum XSI::siMappingRuleType siMappingRuleType

Types of mapping rules.

typedef enum XSI::siNurbsDirection siNurbsDirection

Types of nurbs direction parameters.

typedef enum XSI::siNurbsFormat siNurbsFormat

Types of nurbs format.

typedef enum XSI::siInstallationPath siInstallationPath

Installation path directories.

typedef enum XSI::siShapeInstanceMode siShapeInstanceMode

Shape key instantiation mode.

typedef enum XSI::siShapeReferenceMode siShapeReferenceMode

Shape key reference mode.

typedef enum XSI::siShapeContent siShapeContent

Indicates which deforms will be stored in the created shape.

typedef enum XSI::siConstructionMode siConstructionMode

The construction mode indicates the purpose of the deformations.

typedef enum XSI::siResolutionPlane siResolutionPlane

Resolution Plane Type for Chain joints

typedef enum XSI::siTextureProjectionType siTextureProjectionType

Texture creation type constants. To use with the texturing commands.

typedef enum XSI::siUVTextureType siUVTextureType

UV generation type used by the texture operator, used only if siTextureProjectionType:siTextureUV is specified as the projection type.

typedef enum XSI::siCapabilities siCapabilities

Determines the capabilities of a parameter. They can be combined by adding them: for example, to have a parameter animatable (1) and persistable (4), use 5.

typedef enum XSI::siFCurveType siFCurveType

Types of function curves (fcurves)

typedef enum XSI::siFCurveExtrapolation siFCurveExtrapolation

The extrapolation of an <object idref="FCurve"> determines its shape before the first <object idref="FCurveKey"> and after the last <object idref="FCurveKey">. Extrapolation extends the curve's ends based on the position of these two keys.

typedef enum XSI::siFCurveKeyConstraint siFCurveKeyConstraint

Function curve key constraints. The last seven tangent constraints apply only to standard function curves. FCurve key constraints can be set and retrieved via the <object idref="FCurveKey.Constraint"> property.
The constraints are not mutally exclusive for example if you have the siParameterConstraint set and clear the siLockConstraint you will also clear the siParameterConstraint. You cannot set constraints on a raw function curve. They will be ignored.

typedef enum XSI::siFCurveKeyInterpolation siFCurveKeyInterpolation

Specifies the interpolation type for a specific key on an fcurve. The interpolation determines how the value is evaluated between <object idref="FCurveKey">s.

typedef enum XSI::siFCurveKeySelectionMode siFCurveKeySelectionMode

Specifies the mode for changing the <object idref="FCurveKey"> selection.

typedef enum XSI::siFCurveInterpolation siFCurveInterpolation

The interpolation of an <object idref="FCurve"> determines how values are evaluated between its <object idref="FCurveKey">s. This is very similar to the <object idref="siFCurveKeyInterpolation"> enum.

typedef enum XSI::siFCurveSmoothFilterType siFCurveSmoothFilterType

Specifies the kind of filter used for smoothing function curves.

typedef enum XSI::siUpdateContextState siUpdateContextState

Information on the context in which a plug-in is being evaluated.

typedef enum XSI::siArgumentFlags siArgumentFlags

Information on the direction of an argument indicating how it is passed to or from a command.
Note: Output and InOut arguments are not supported by some script languages, including JScript. For this reason only siArgumentInput is supported on custom <object idref="Command">s.

typedef enum XSI::siCommandCategory siCommandCategory

Custom (v1.0) <object idref="Command">s can be defined from a pre-defined category. Each category specifies the base arguments of a command and the location of the menu item for that command in Softimage. Softimage automatically installs a menu item for each command created for a specific category.
You can retrieve the type of category specified using either <object idref="SIObject.Categories"> or <object idref="Command.Category"> but you cannot define custom categories for this type of command. For that you need to use the alternative and more powerful, way to create custom commands and add them to <object idref="Menu">s: via the self-installing plug-in APIs.

typedef enum XSI::siImportShareOptions siImportShareOptions

Defines the option flags when importing a model or merging a scene.

typedef enum XSI::siEventID siEventID

This enumerator provides the identifiers for the Softimage events, they can be used for implementing C++ event handlers in order to identify the events fired by Softimage.

typedef enum XSI::siSelectionChangeType siSelectionChangeType

Specifies the type of operation performed to update the selection.

typedef enum XSI::siRenderFieldType siRenderFieldType

Specifies the render field setting.

typedef enum XSI::siRenderingErrorType siRenderingErrorType

Specifies the type of rendering error.

typedef enum XSI::siSubdivisionRuleType siSubdivisionRuleType

Specifies the subdivision rule used for an approximated geometry selection.

typedef enum XSI::siNavigateComponentType siNavigateComponentType

Direction type for navigating geometry components.

typedef enum XSI::siParticleRenderType siParticleRenderType

Enumeration of particle render types

typedef enum XSI::siFCurveEditorAttribute siFCurveEditorAttribute

Enumeration of the different attributes that are available on the FCurveEditor object.

typedef enum XSI::siSeverityType siSeverityType

Determines the severity types of a message implemented with the C++ API. They can be combined.

typedef enum XSI::siCustomCompiledOpFlags siCustomCompiledOpFlags

Information which is passed to the custom compiled operators through its Init and Term functions.

typedef enum XSI::siChannelAction siChannelAction

A device driver contains a set of channels that can be configured. This enumeration is the type of action to perform for a channel.

typedef enum XSI::siSelectMode siSelectMode

Specifies how to select objects in a hierarchy.

typedef enum XSI::siTransientExplorerFilter siTransientExplorerFilter

Specifies the filter to use in a transient explorer.

typedef enum XSI::siClassID siClassID

The class ID of Softimage objects. This enumerator is used by the C++ API to manage references between the object model and C++. For example, the CRef::IsA function uses the class ID to determine whether or not the class type is compatible with the underlying reference object.

typedef enum XSI::siBlendInPresetModes siBlendInPresetModes

This enumeration type specifies how the BlendInPresets command will apply the new shaders to the parameters selected by the command.

typedef enum XSI::siBlendInTextureLayersModes siBlendInTextureLayersModes

This enumeration type specifies how the texture-layer blending commands will apply the new shaders to the parameters selected by the command.

typedef enum XSI::siShaderCnxPointType siShaderCnxPointType

This enumeration type specifies what kind of shader port connections you are interested in when using the <command idref="RemoveAllShadersFromCnxPoint"> command.

typedef enum XSI::siAddonItemType siAddonItemType

This enumeration type specifies the type of item supported by add-ons. Depending on which type you use with the <object idref="Addon.AddItem"> method, you need to supply only a name, or a path and file name, or you may be able to use either as indicated below.

typedef enum XSI::siGridWidgetColumnType siGridWidgetColumnType

Types of Columns supported by siControlGrid (see <object idref="siPPGControlType">and <object idref="GridData.SetColumnType">)

typedef enum XSI::siGridSelectionMode siGridSelectionMode

Selection Mode for the cells of the GridWidget, see siUIGridSelectionMode in <object idref="siPPGItemAttribute">.

typedef enum XSI::siTxtContourStretchingMethod siTxtContourStretchingMethod

Polygon cluster contour stretching method used to generate texture coordinates as part of the <command idref="GenerateUVSetByContourStretching"> and <command idref="ModifyUVSetByContourStretching"> commands.

typedef enum XSI::siExplorerScope siExplorerScope

The list of scopes supported by the Scene Explorer.

typedef enum XSI::siTimeState siTimeState

States for the time change notification <link idref="CTimeChangeNotification" file="cpp_ref">for <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Displays</article>.

typedef enum XSI::siDisplayCallback siDisplayCallback

Types of display callbacks defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

typedef enum XSI::siXGSClassType siXGSClassType

Type of object passed to an Open <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callback.

typedef enum XSI::siXGSFlag siXGSFlag

Flags for <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callbacks.

typedef enum XSI::siXGSPassFlag siXGSPassFlag

Pass flags for <article idref="cus_displayhost" file="legacy">Graphic Sequencer</article> callbacks.

typedef enum XSI::siXGSStateType siXGSStateType

XGS state types defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

typedef enum XSI::siViewMode siViewMode

Viewport display modes used by the <link idref="CGraphicSequencer" file="cpp_ref"> classfor the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

typedef enum XSI::siParticleAttributeType siParticleAttributeType

The available types for user defined per particle <object idref="ParticleAttribute">.

typedef enum XSI::siAssetStorageType siAssetStorageType

This is the enumeration of the different ways an asset in Softimage can be stored. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siSourceStorageType enum.

typedef enum XSI::siSourceStorageType siSourceStorageType

This enum has been replaced by <object idref="siAssetStorageType">.

typedef enum XSI::siAssetStatus siAssetStatus

This is an enumeration of how an asset in Softimage can be treated when stored externally. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siActionStatus enum.

typedef enum XSI::siActionStatus siActionStatus

This enum has been replaced by <object idref="siAssetStatus">.

typedef enum XSI::siFilterType siFilterType

Specifies the different type of filters that are used for implementing and categorizing custom <object idref="Filter">s. Custom filters of types siFilter3DObject, siFilterSubComponentEdge, siFilterSubComponentPoint, siFilterSubComponentPolygon and siFilterProperty are automatically added to the Main Command Panel filter menus and integrated with the selection tool.

typedef enum XSI::siCommandCapabilities siCommandCapabilities

Determines the capabilities of a command.

typedef enum XSI::siSeverity siSeverity

Determines the severity types of a message implemented in a scripting language. They can be combined.

typedef enum XSI::siMsgBoxFlags siMsgBoxFlags

Flags values supported by the <object idref="XSIUIToolkit.MsgBox"> command. These are identical the arguments supported by the VBScript MsgBox() and Win32 ::MessageBox() functions.

typedef enum XSI::siMsgButtonPressed siMsgButtonPressed

Return values from <object idref="XSIUIToolkit.MsgBox"> that indicates which button was pressed by the user.

typedef enum XSI::siViewState siViewState

Specifies the view state information of the <object idref="View"> object, such as whether the view is closed, whether the view is minimized, and whether the view is in a normal state.

typedef enum XSI::siToolbarControl siToolbarControl

Types of toolbar controls to use when building a toolbar. Toolbar controls help you to tweak the appearance of your toolbar by adding some cosmetic features, such as separators and line breaks.

typedef enum XSI::siTimeReferenceType siTimeReferenceType

Specifies the type of time applicability of a <object idref="ClipEffect"> on a <object idref="Clip">.

typedef enum XSI::siImageRatio siImageRatio

Specifies a reduction to apply to an image. For example a 800x400 image reduced by a 4x1 ratio will have a resolution of 200x100.

typedef enum XSI::siTimeControlExtrapolationType siTimeControlExtrapolationType

The siTimeControlExtrapolationType determines how a <object idref="Clip"> contributes to the animation outside of the frames on which it is defined.

typedef enum XSI::siMenuItemStyle siMenuItemStyle

Specifies the style of a menu item.

typedef enum XSI::siMenuAnchorPoints siMenuAnchorPoints

Identifies the location of a custom menu.

typedef enum XSI::siPortFlags siPortFlags

This enum specifies the operator port flags. These flags are used to determine the behaviour and characteristics of the port.

typedef enum XSI::siWindowChangeState siWindowChangeState

This enum specifies what has changed during a <link idref="CWindowNotification" file="cpp_ref"> for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

typedef enum XSI::siFileType siFileType

This enum is used to determine the type of a file for the <article idref="ctxt_siOnBeginFileExport">OnBeginFileExport</article>, <article idref="ctxt_siOnBeginFileImport">OnBeginFileImport</article>, <article idref="ctxt_siOnEndFileExport">OnEndFileExport</article>, <article idref="ctxt_siOnEndFileImport">OnEndFileImport</article>, <article idref="ctxt_siOnCustomFileExport">OnCustomFileExport</article>, and <article idref="ctxt_siOnCustomFileImport">OnCustomFileImport</article> events.

typedef enum XSI::siClusterType siClusterType

This enum specifies the type of clusters in Softimage.

typedef enum XSI::siClusterPropertyType siClusterPropertyType

This enum specifies the type of cluster properties in Softimage.

typedef enum XSI::siCurveIsopointManipMode siCurveIsopointManipMode

This enum specifies the mode of manipulation of a curve isopoint in Softimage.

typedef enum XSI::siCurveKnotTangentAlignment siCurveKnotTangentAlignment

This enum specifies the type of alignment for a tangent of a curve knot in Softimage.

typedef enum XSI::siRBDEngine siRBDEngine

Specifies the rigid body dynamics engine used for simulation. There can be only one rigid body dynamics engine per <object idref="SimulationEnvironment">.

typedef enum XSI::siKeyableAttributeType siKeyableAttributeType

Keyable attribute types

typedef enum XSI::siClosestLocationMethod siClosestLocationMethod

Indicates the method to use for finding closest locations on a geometry.

typedef enum XSI::siNormalComputationMethod siNormalComputationMethod

Indicates the method to use for computing normals on a geometry. These only apply to <object idref="PolygonMesh"> objects (for <object idref="NurbsSurfaceMesh"> the normal is always the exact surface normal).

typedef enum XSI::siLineIntersectionType siLineIntersectionType

Type of line to use when intersecting a line with a geometry

typedef enum XSI::siImageBitDepth siImageBitDepth

This enumeration lists the allowed bit depths for each channel of an image with the specified channel types. Not all bit depths are allowed for all channel types.

typedef enum XSI::siImageChannelType siImageChannelType

This enum lists the allowed channel types in writable images and framebuffers.

typedef enum XSI::siImageChannelFilter siImageChannelFilter

This enumeration lists the allowed filters for user-selectable channel types in the UI.

typedef enum XSI::siVolumeCenterMethod siVolumeCenterMethod

Indicates the method to use for calculating the center of a bounding volume.

typedef enum XSI::siBoundingCapsuleMethod siBoundingCapsuleMethod

Indicates the method to use for calculating the long axis of a bounding cylinder.

typedef enum XSI::siSourcePathType siSourcePathType

Specifies the source path being set for the <article idref="ctxt_siOnSourcePathChange">OnSourcePathChange</article> event.

typedef enum XSI::siModelKind siModelKind

Describes whether <object idref="Model"> is referenced, local (regular) or an instance.

typedef enum XSI::siViewport siViewport

Used as a convenient list of identifiers for the different viewports of the view manager. The first three are special identifiers for commands and methods that use the enumeration and do not refer to a specific viewport.

typedef enum XSI::siRenderRegionDisplayType siRenderRegionDisplayType

This enumeration represents the list of display types for the render region. These display types affect any framebuffer being viewed.

typedef enum XSI::siModificationDeltaType siModificationDeltaType

Type of delta modification on a referenced model.

typedef enum XSI::siNodePortDataInsertionLocation siNodePortDataInsertionLocation

Specifies the relative location where new node ports will be added.

typedef enum XSI::siPPGEventID siPPGEventID

Defines the possible actions that trigger calling the <article idref="cb_Property_PPGEvent" file="../custom/cus_self.fm">PPGEvent</article> callback function.

typedef enum XSI::siRenderProcessType siRenderProcessType

The process types that a rendering engine can perform. These types are used both when a render engine is registered, to indicate to Softimage which process type it can perform, and when the render engine's <article idref="cb_Renderer_Process">Process</article> callback is called to indicate which type of processing Softimage wants it to perform at that point.

typedef enum XSI::siRenderQueryType siRenderQueryType

Query codes that a rendering engine needs to respond to if it supports object archives and stand-ins, via registering itself with a <object idref="siRenderProcessType#siRenderProcessExportObjectArchive"> process type, and multiple display bit depths.
These query codes are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Query">query callback</article> and have no meaning outside of it since the query results are returned through specific context attributes.

typedef enum XSI::siRenderQualityType siRenderQualityType

Quality levels that a rendering engine's renderer properties can be set to, or queried for.
These quality levels are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Quality">quality callback</article> and have no meaning outside of it since the quality levels are used through a specific context attribute.

typedef enum XSI::siRenderPropertyType siRenderPropertyType

When a render engine registers, it provides a list of specific properties that Softimage should create for it.
Note: At this time, only the render options property is supported.

typedef enum XSI::siRenderShutterType siRenderShutterType

Controls when the camera's shutter opens and closes when generating motion blur for render.

typedef enum XSI::siRenderFrameSource siRenderFrameSource

Controls how the render frame list is computed for passes. This enum can also be used for scene render options, but siRenderFrameSourceGlobalOptions is an invalid value.

typedef enum XSI::siDragAndDropAction siDragAndDropAction

Possible actions for the drag and drop notification.

typedef enum XSI::siAnnotationImportance siAnnotationImportance

Sets the importance of an annotation message.

typedef enum XSI::siICEAttributeCategory siICEAttributeCategory

Describes how the <object idref="ICEAttribute"> data is defined.

typedef enum XSI::siICENodeThreadingModel siICENodeThreadingModel

Defines the threading models available for <link idref="ICENode" file="cpp"> evaluation.

typedef enum XSI::siICEShapeType siICEShapeType

Defines the particle shape types for rendering.

typedef enum XSI::siRenderVerbosity siRenderVerbosity

This enum specifies the render verbosity settings used when rendering or exporting passes.

typedef enum XSI::siTimeTransportSeekMode siTimeTransportSeekMode

Softimage TimeTransport seek modes.

typedef enum XSI::siGraphicDriver siGraphicDriver

Enumerates the supported graphics drivers.

typedef enum XSI::siHardwareSurfaceDimension siHardwareSurfaceDimension

Defines the dimension of a hardware surface.

typedef enum XSI::siResourceSharing siResourceSharing

Defines the sharing capability of a resource.

typedef enum XSI::siHardwareInputSemantic siHardwareInputSemantic

Describes the standard vertex attribute hardware slot for a Realtime Shader.

typedef enum XSI::siCollapseLayersPlottingType siCollapseLayersPlottingType

Indicates the plotting type to use when collapsing animation layers

typedef enum XSI::siMaterialConflictAction siMaterialConflictAction

This indicates the action to perform when there is a conflict with a material

typedef enum XSI::siHWShaderVersionID siHWShaderVersionID

Declares the supported hardware shader versions.

typedef enum XSI::siXGSContextFlag siXGSContextFlag

Context flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

typedef enum XSI::siXGSRenderFlag siXGSRenderFlag

XGS render flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

typedef enum XSI::siCustomDisplayFlags siCustomDisplayFlags

Determines the behavior and look of a <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display</article>.

typedef enum XSI::siComponentDataType siComponentDataType

Specifies the type of component data (vector3, boolean, color, etc.) on an <object idref="ICEAttribute">.

typedef enum XSI::siComponentDataContext siComponentDataContext

Specifies the context of component data (points, edges, etc.) on an <object idref="ICEAttribute">.

typedef enum XSI::siComponentDataStructure siComponentDataStructure

Specifies the structure of component data (single element or dynamic array) on an <object idref="ICEAttribute">.

typedef enum XSI::siRenderChannelType siRenderChannelType

Types of data allowed for render channels. All channel types, apart from the custom type, are interpreted by Softimage for display viewing.

typedef enum XSI::siICENodeDataType siICENodeDataType

Defines the types of data that can be associated to a ICE node port connection.

typedef enum XSI::siICENodeStructureType siICENodeStructureType

Defines the way data are structured for ICE node connections: single data or dynamic array.

typedef enum XSI::siICENodeContextType siICENodeContextType

Defines the element set associated with the data for ICE node connections. In other words, which elements will be evaluated.

typedef enum XSI::siAutoCompleteMode siAutoCompleteMode

Determines the behavior of the auto-complete feature for a text editor widget control (see <object idref="siPPGControlType#siControlTextEditor">).

typedef enum XSI::siTextEditorCapability siTextEditorCapability

Determines the availability of the File menu functions for a text editor widget control (<object idref="siPPGControlType#siControlTextEditor">). By default, if you display the toolbar (explicitly set the <object idref="siPPGItemAttribute#siUIToolbar"> attribute to true), every function (entry) in the menu will be enabled. However, you can disable the loading and saving functions by setting the <object idref="siPPGItemAttribute#siUICapability"> attribute to one of these values.
Note: Using these values does not affect the Edit menu at all nor does it change the availability of the rest of the File menu functions (Recent Files, Preferences, and Print).

typedef enum XSI::siViewportFeature siViewportFeature

Defines the supported features for a custom viewport.

typedef enum XSI::siTimeTransportPlaybackMode siTimeTransportPlaybackMode

Softimage TimeTransport playback types.

typedef enum XSI::siTimeTransportState siTimeTransportState

Softimage TimeTransport states.

typedef enum XSI::siToolCapabilities siToolCapabilities

Various flags that affect tool behaviour.

typedef enum XSI::siToolCursor siToolCursor

ToolContext cursors.

typedef enum XSI::siAlignment siAlignment

ToolContext text/menu alignment.

typedef enum XSI::siSnapType siSnapType

ToolContext snapping type flags.

typedef enum XSI::siPickMode siPickMode

ToolContext picking mode flags.

typedef enum XSI::siPickType siPickType

ToolContext picking type flags.

typedef enum XSI::siPasteUVsMode siPasteUVsMode

This indicates how UVs copied from one object are pasted ontoa different object with the same topology.

typedef enum XSI::siSetValueMode siSetValueMode

This indicates the mathematical mode when setting a new value to a current value.

typedef enum XSI::siRenderRegionRefreshMode siRenderRegionRefreshMode

This indicates the render region refresh mode to use for render regions

typedef enum XSI::siHLEOperation siHLEOperation

This indicates the high-level editing (HLE) operation used in the FCurve Editor, when the HLE tool is enabled.

## Enumeration Type Documentation

enum siErrorValueEnum

Error constants. To use with Err object.

See also:
  RemoveKey RemoveKeyOnKeyable RemoveKeyOnMarkedKeyable

Enumerator:

  siErrCancelled | Command was cancelled.

enum siDefaultTimeFormat

Time format values which are used by siTimeFormatDefaultFrameFormat <object idref="UserPreference">.

See also:
  SetValue

Enumerator:

  siDefaultFILM24 | FILM 24 frames per second.
  siDefaultPAL25 | PAL 25 frames per second.
  siDefaultNTSC30 | NTSC 29.97 frames per second.
  siDefaultUserTimeFormat | User ticks per second.
  siDefault30 | HDTV 30 frames per seconde interlaced.

enum siDisplayTimeFormat

Time format values which are used by siTimeDisplayFormatUserFormat <object idref="UserPreference">.

See also:
  SetValue

Enumerator:

  siDisplayMilliSeconds | Used for display format, to show the milliseconds equivalent of a frame rate.
  siDisplayFILM24 | FILM 24 frames per second.
  siDisplayPAL25 | PAL 25 frames per second.
  siDisplayNTSCDF | NTSC Drop Frame display format.
  siDisplayNTSC30 | NTSC 29.97 frames per second (non-drop frame).
  siDisplaySampleRate | Corresponds to the audio sample rate.

enum siFilterMode

Different modes for SIFilter command

See also:
  SIFilter

Enumerator:

  siQuickSearch | Look up filter from installed filters
  siSearchFamilies | Look up filter name in registered families
  siSearchObjects | Look up filter name in registered objects (not implemented)
  siFullSearch | siSearchFamilies and siSearchObjects

enum siDeltaMode

Delta transformation modes for transformation commands (Translate, Rotate, Scale)

See also:
  Translate Rotate Scale TranslateUVW RotateUVW ScaleUVW

Enumerator:

  siAbsolute | Transformation moves the object to an absolute position
  siRelative | Transformation moves the object a relative distance

enum siTextureEffectsComputation

Texture effects bit flags, to be used in conjunction with <object idref="Texture.GetTransformValues">

Enumerator:

  siTextureComputeTransformation | Uses the transformation of the Texture projection definition.
  siTextureComputeCropping | Uses the Image effect applied to the image clip.
  siTextureComputeUVRemap | Remaps the UVW domains using the data stored into the Advanced tab of the texture shader.
  siTextureComputeFlip | Uses the Flip information on the image clipto swap the UV values.
  siTextureComputeRepeats | Uses the repeat information of the texture shader.This flag applies to polygon mesh objects only. Artifacts may appear if the texture ends in the middle of a polygon.
  siTextureComputeAlternate | Only applies if the Repeat is on. Uses the alternate flag stored on the texture shader. This flag applies to polygon mesh objects only.
  siTextureComputeWrapping | Uses the flags stored on the Texture projection definition.This flag applies to polygon mesh objects only. Artifacts may appear if the texture ends in the middle of a polygon.

enum siRefMode

Reference transformation modes for transformation commands (Translate, Rotate, Scale).
Note: "COG" indicates an additional translation about the Centre-Of-Geometry. "Sym" indicates a symmetrical translation. These indicators can also be used in combination.

Enumerator:

  siGlobal | Global (world) relative movement or position
  siLocal | Local movement relative to center of each object/component
  siObjCtr | By Reference movement relative to center of referenced object or an absolute position where 0,0,0 is the center of the referenced object. This corresponds to Ref mode on the MCP panel.
  siView | By Reference movement relative to the view.
  siParent | Object/Parent movement is relative to the center of the parent (for an object) or the object (for a component).
  siPlane | By Reference movement relative to the active reference plane. This corresponds to Plane mode on the MCP panel.
  siPivot | Object/Pivot movement is relative to the object's pivot. If the object has not pivot or neutral pose, siPivot is the same as siParent.
  siAdd | Additive rotation when manipulating (rotation only)
  siGlobalCOG | Global + COG
  siLocalCOG | Local + COG
  siObjectCOG | Object + COG
  siViewCOG | View + COG
  siParentCOG | Parent + COG
  siPlaneCOG | Plane + COG
  siPivotCOG | Pivot + COG
  siAddCOG | Add + COG
  siGlobalSym | Global + Sym
  siLocalSym | Local + Sym
  siObjectSym | Object + Sym
  siViewSym | View + Sym
  siParentSym | Parent + Sym
  siPlaneSym | Plane + Sym
  siPivotSym | Pivot + Sym
  siAddSym | Add + Sym
  siGlobalSymCOG | Global + Sym + COG
  siLocalSymCOG | Local + Sym + COG
  siObjectSymCOG | Object + Sym + COG
  siViewSymCOG | View + Sym + COG
  siParentSymCOG | Parent + Sym + COG
  siPlaneSymCOG | Plane + Sym + COG
  siPivotSymCOG | Pivot + Sym + COG
  siAddSymCOG | Add + Sym + COG

enum siCenterMode

Center transformation modes for transformation commands.

Enumerator:

  siObj | Object/component will be translated
  siCtr | Center of the object will be translated

enum siAxesFilter

Axes filters for transformation commands (Translate, Rotate, Scale).
Note: This flag is only used for absolute transformations.

Enumerator:

  siX | Filter in X
  siY | Filter in Y
  siXY | Filter in X & Y
  siZ | Filter in Z
  siXZ | Filter in X & Z
  siYZ | Filter in Y & Z
  siXYZ | Filter in X & Y & Z

enum siUVWAxesFilter

Axes filters for transformation commands (TranslateUVW, RotateUVW, ScaleUVW)

Enumerator:

  siU | Filter in U
  siV | Filter in V
  siUV | Filter in U & V
  siW | Filter in W
  siUW | Filter in U & W
  siVW | Filter in V & W
  siUVW | Filter in U & V & W

enum siTransformFilter

Transformation type filters (Translation, Rotation, Scaling)

Enumerator:

  siScl | Scaling
  siRot | Rotation
  siTrn | Translation
  siSR | Scaling & Rotation
  siST | Scaling & Translation
  siRT | Rotation & Translation
  siSRT | Scaling & Rotation & Translation

enum siParameterFilter

Parameter filter (Marked, Animated, Scaling, Rotation, Translation, Weight, etc..)

Enumerator:

  siNoParam | No Parameter
  siMarkedParam | Marked Parameters
  siAnimatedParam | Animated Parameters
  siSelectedParam | Selected Parameters
  siScalingParam | Scaling Parameters
  siRotationParam | Rotation Parameters
  siTranslationParam | Translation Parameters
  siTransformParam | All Transform Parameters
  siAllParam | All Parameters

enum siPSetRelationship

Parent-child parameter set relationships

Enumerator:

  siContainedPSet | Child is contained as part of parent (for example, Kinematics)
  siSharedPSet | Child is an inherited PSet
  siLocalPSet | Child is a local PSet
  siObjectPSet | Child is a member of the parent (for example, Object in Group)
  siPortPSet | Child is connected to the parent PSet (for example, Shader/Operator)
  siParameterPSet | Child is a leaf component part of the parent (for example, Object.Name). (not implemented)

enum siPropagationType

Property propagation types

Enumerator:

  siDefaultPropagation | Based on propagation of selection type
  siBranchPropagation | Branch propagation
  siNodePropagation | Node propagation

enum siDupHierarchy

Hierarchy options for duplication commands.

Enumerator:

  siNodeDuplicate | duplicate node only
  siBranchDuplicate | duplicate branch
  siDefaultDuplicate | duplicate based on selection type

enum siDupHistory

History options for duplication commands.

Enumerator:

  siCurrentHistory | Duplicate final resulting geometry of the source object
  siOriginalHistory | Duplicate the original geometry of the source object (not implemented)
  siDuplicateHistory | Duplicate whole construction history if the source object
  siSharedHistory | Share the construction history of the source object such that changes to the source object effect the copied object (same as instance)

enum siDupParent

Parenting options for duplication commands.

Enumerator:

  siNoParent | Parent the copied object under the scene root
  siSharedParent | Share the parent of the source object
  siNewNullParent | Create a null to act as the parent of this object

enum siDupGroup

Grouping options for duplication commands.

Enumerator:

  siNoGrouping | Ignore grouping
  siShareGrouping | Add duplicate to the same groups as the source (not implemented)

enum siDupProperty

Property options for duplication commands.

Enumerator:

  siDuplicateProperties | Copy properties from the source
  siSharedProperties | Share properties with the source (not implemented)
  siNoProperties | Ignore properties

enum siDupAnimation

Animation options for duplication commands.

Enumerator:

  siDuplicateAnimation | Copy animation from the source and share the mixer source
  siNoAnimation | Ignore animation
  siDupAnimationCopySource | Copy animation from the source and copy the mixer source

enum siDupConstraint

Constraint options for duplication commands.

Enumerator:

  siDuplicateConstraints | Copy constraints from the source
  siShareConstraints | Share constraints with the source (not implemented)
  siNoConstraints | Ignore constraints

enum siDupTextureSupport

Texture Support options for duplication commands.

Enumerator:

  siDuplicateSelectedTextureSupports | Projection definition is linked to a duplicated texture support object if the object was selected for duplication, shared otherwise
  siDuplicateTextureSupports | Texture support object is duplicated for each projection
  siShareTextureSupports | Texture support object is shared by the duplicated projections
  siFreezeAllProjections | Duplicated projections are frozen and disconnected from the texture support object

enum siDupSelection

Selection options for duplication commands.

Enumerator:

  siSetSelection | Set the current selection to the copied object
  siNoSelection | Do not change the current selection
  siAddToSelection | Extend the current selection to include the copied object

enum siDupTransform

Transform options for duplication commands.

Enumerator:

  siGlobalXForm | Apply same global transform as source object
  siApplyRepeatXForm | Apply and repeat transform argument on duplicated objects

enum siKeyboardState

Keyboard modifier states

Enumerator:

  siShiftMask | SHIFT key bit mask.
  siCtrlMask | CTRL key bit mask.
  siAltMask | ALT key bit mask.

enum siInspectMode

Inspection Dialog Modes

Enumerator:

  siRecycle | Recycle dialog
  siFollow | Recycle dialog if object is of the same family
  siLock | Prevent dialog from being recycled
  siModal | Pop up a modal dialog
  siLockAndForceNew | Force a new dialog to open and prevent dialog from being recycled

enum siInspectBrowseMode

Constants that define the way to browse the inspection history

Enumerator:

  siNext | Browse to the next inspection in the history ( newer )
  siPrevious | Browse to the previous inspection in the history ( older )
  siLast | Browse to the last inspection in the history ( newest )
  siFirst | Browse to the first inspection in the history ( oldest )

enum siSourceType

Animation Source Types

Enumerator:

  siFCurveSource | Include fcurves
  siExpressionSource | Include expressions
  siAnySource | Any source
  siMixerSource | Mixer source
  siConstraintSource | Constraint source
  siScriptedOperatorSource | Scripted operator source
  siShapeAnimationSource | Shape animation source

enum siBranchFlag

The branch flag is used to determine whether we are referring to the object as a node or as a branch.

Enumerator:

  siNode | Node
  siBranch | Branch
  siUnspecified | Unspecified
  siNotSelected | Not selected

enum siOperationMode

The operation mode is used to determine if we are in immediate mode or persistent mode

Enumerator:

  siPersistentOperation | Persistent Operation
  siImmediateOperation | Immediate Operation

enum siGeneratorInputsDisposalMode

This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

Enumerator:

  siKeepGenOpInputs | Keep the inputs
  siHideGenOpInputs | Hide the inputs
  siDeleteGenOpInputs | Delete the inputs

enum siComponentVisibilityMode

This mode is used to determine if the command should only apply to visible components

Enumerator:

  siIgnoreComponentVisibility | Ignore Visibility
  siCheckComponentVisibility | Check Visibility

enum siActionWhenLocalMaterialsOverlap

This indicates what to do when local materials overlap

Enumerator:

  siPromptUser | Prompt the user that local materials overlap (used by ApplyShader only)
  siRemoveFromSelectedClusters | Remove the common elements from the selected clusters
  siRemoveFromExistingClusters | Remove the common elements from the existing clusters
  siLetLocalMaterialsOverlap | Let the local materials overlap (used by ApplyShader only)
  siJustReturnExistingClusters | Return the existing clusters overlapping with the selected ones (used by ClusterNonOverlapEnforcement only)

enum siSplitPolygonType

Split type for polygons

Enumerator:

  siByTheVertices | Split along the vertices
  siByTheEdgesMidPoints | Add edges from the geometric center of a polygon to the midpoint of each edge
  siCross | Draw edges from the midpoint of a polygon to each of its vertices
  siDiamond | Draw edges connecting the midpoints of a polygon's edges

enum siSelectionUpdate

Constants that define the different options for updating selection list when working with topology operators.

Enumerator:

  siLeaveSelection | Leave selection
  siCleanSelection | Clean selection
  siUpdateSelection | Update selection

enum siTxtCreationType

Texture creation type constants. To use with the texturing commands.

Enumerator:

  siTxtPlanarXY | XY Planar projection.
  siTxtPlanarXZ | XZ Planar projection.
  siTxtPlanarYZ | YZ Planar projection.
  siTxtCylindrical | Cylindrical projection.
  siTxtSpherical | Spherical projection.
  siTxtSpatial | Spatial projection.
  siTxtCamera | Camera projection.
  siTxtUV | UV projection.
  siTxtLollipop | Lollipop projection.
  siTxtPureImplicit | Purely implicit projection.
  siTxtCubic | Cubic projection.
  siTxtUniqueUV | Unique UV projection.

enum siTxtDefaultCreationType

Default texture creation type constants. To use with the texturing commands.

Enumerator:

  siTxtDefaultPlanarXY | XY Planar projection.
  siTxtDefaultPlanarXZ | XZ Planar projection.
  siTxtDefaultPlanarYZ | YZ Planar projection.
  siTxtDefaultCylindrical | Cylindrical projection.
  siTxtDefaultSpherical | Spherical projection.
  siTxtDefaultSpatial | Spatial projection.
  siTxtDefaultCubic | Cubic projection.
  siTxtDefaultLollipop | Lollipop projection.

enum siTxtProjType

Texture projection type constants. To use with the texturing commands.

Enumerator:

  siProjPlanar | Planar projection.
  siProjCylindrical | Cylindrical projection.
  siProjSpherical | Spherical projection.
  siProjLollipop | Lollipop projection.
  siProjSpatial | Spatial projection.
  siProjCubic | Cubic projection.

enum siTxtProjPlane

Texture projection plane constants. To use with the texturing commands.

Enumerator:

  siPlaneXY | XY Plane.
  siPlaneXZ | XZ Plane.
  siPlaneYZ | YZ Plane.

enum siTxtProjFitMethod

Texture support positioning constants. To use with the texturing commands.

Enumerator:

  siRelDefault | Perform default behavior for input: siRelBestFit for subcomponents, siRelObject for objects.
  siRelBestFit | Choose the best fit for the projection.
  siRelObject | Align relative to the object's coordinate system.
  siRelWorld | Align relative to the world's coordinate system.
  siRelObjectPosObject | Align relative to the object's coordinate system, and position/scale relative to the object's bounding box.
  siRelWorldPosObject | Align relative to the world's coordinate system, and position/scale relative to the object's bounding box.

enum siChangeUVInputActions

Actions for the ChangeUVInput command

Enumerator:

  siChangeUVInputActionSwim | Cause the UV to swim (move to top of operator stack).
  siChangeUVInputActionStick | If the UV operator is swimming (top of operator stack), cause the operator to stick (top of modeling).
  siChangeUVInputActionReproject | If the UV operator is sticking (modeling region), force the operator to the top of the modeling stack.

enum siAlignModes

Modes for the align command

Enumerator:

  siAlignGMIN | Global minimum bounding value of the whole selection
  siAlignGMIDDLE | Global center bounding value of the whole selection
  siAlignGMAX | Global maximum bounding value of the whole selection
  siAlignFMIN | Minimum bounding value of the first selected object
  siAlignFMIDDLE | Center bounding value of the first selected object
  siAlignFMAX | Maximum bounding value of the first selected object

enum siWeightPresets

Presets for the PresetWeight command

Enumerator:

  siWeightEaseIn | Ease-in preset
  siWeightEaseOut | Ease-out preset
  siWeightLinearEaseIn | Linear ease-in preset
  siWeightLinearEaseOut | Linear ease-out preset
  siWeightExponentialIn | Exponential-in preset
  siWeightExponentialOut | Exponential-out presett
  siWeightGaussian | Gaussian preset
  siWeightGaussianReverse | Reverse gaussian preset
  siWeightSquare | Square preset
  siWeightSquareReverse | Reverse square preset
  siWeightOscillate | Oscillation preset
  siWeightConstant | Constant preset
  siWeightFlipX | Flip X of weight curve
  siWeightFlipY | Flip Y of weight curve

enum siCutClipOptions

Cut options for the <command idref="CutClip"> command.

Enumerator:

  siCut | Splits the clip in two distincts clips
  siTrimBefore | Trims the clip keeping the tail
  siTrimAfter | Trims the clip keeping the head

enum siEditClipOptions

Edit clip options for the EditClip command

Enumerator:

  siClipNudge | Nudge clip
  siClipSlip | Slip clip
  siClipTrim | Trim clip
  siClipScale | Scale clip
  siClipStartAt | Start clip at frame
  siClipEndAt | End clip at frame
  siClipScaleTo | Scale clip to frame

enum siPresetLocation

Preset locations

Enumerator:

  siDefaultLocation | Default location
  siFactory | Factory
  siUser | User
  siWorkgroup | Workgroup
  siProject | Project

enum siVariantType

The variant type determines the kind of value that can be stored in a parameter.
Note: Only a subset of these types are fully supported and recommended for use: these are siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, and siUByte. (See <link idref="DataTypes"> for more information).

Enumerator:

  siEmpty | no type
  siInt2 | 2 bytes signed integer number (-32768..32767)
  siInt4 | 4 bytes signed integer number (-2147483648..2147483647) (See <link idref="Long">)
  siFloat | <link idref="Float">: single precision real number (-3.402823466e+38F..3.402823466e+38F)
  siDouble | <link idref="Double">: double precision real number (-1.7976931348623158e+308..1.7976931348623158e+308)
  siString | Text represented as a BSTR. See <link idref="String">.
  siDispatch | dispatch object. This is an object which exposes methods and properties to scripting. This is the variant type of all objects in the Object Model.
  siBool | <link idref="Boolean">
  siUnknown | Pointer to a COM object. This object cannot be manipulated from scripting and such an object is not normally exposed in the Object Model.
  siByte | byte (-128..127)
  siUByte | unsigned byte (0..255)
  siUInt2 | 2 bytes unsigned integer number (0..65535)
  siUInt4 | 4 bytes unsigned integer number (0..4294967295)
  siInt | signed machine integer. This variant type is not supported, use siInt4 instead.
  siUInt | unsigned machine integer. This variant type is not supported, use siUInt4 instead.
  siWStr | Null-terminated wide character string. This variant type is rarely encountered because siString is the recommended representation for all Softimage strings.

enum siParamClassification

This determines the classification of a <object idref="Parameter"> to give Softimage some hint about its purpose. In most cases it is acceptable to use the default, siClassifUnknown.

Enumerator:

  siClassifVisualization | Parameter affects the UI visualization of an object (ex: level of detail)
  siClassifPositioning | Parameter affects the location, size and position of an object (ex: scaling)
  siClassifAppearance | Parameter affects the visual appearance of the default representation of an object (ex: color)
  siClassifUnknown | Default classification for normal parameters.

enum siMaterialPorts

Port choice for the <command idref="SIGetMaterialShader"> command

Enumerator:

  siMaterialPortSurface | Surface shader port
  siMaterialPortVolume | Volume shader port
  siMaterialPortEnvironment | Environment shader port
  siMaterialPortContour | Contour shader port
  siMaterialPortDisplacement | Displacement shader port
  siMaterialPortShadow | Shadow shader port
  siMaterialPortPhoton | Photon shader port
  siMaterialPortPhotonVol | Photon volume shader port
  siMaterialPortBumpMap | Bump map shader port

enum siShadingModel

Defines the material shading model

Enumerator:

  siUndefinedShadingModel | Undefined shading model
  siShadingModelConstant | Constant shading
  siShadingModelLambert | Lambert shading
  siShadingModelBlinn | Blinn shading
  siShadingModelPhong | Phong shading
  siShadingModelShadow | Shadow shading
  siShadingModelColorVertex | Color vertex shading

enum siShaderType

Defines the shader type

Enumerator:

  siShaderUnknown | Unknown shader
  siShader | Normal shader
  siShaderCompound | Shader Compound
  siShaderComment | Shader Comment

enum siShaderOutputType

Defines the output shader parameter types

Enumerator:

  siUnknownOutputType | See siUnknownParameterType
  siBooleanOutputType | See siBooleanParameterType
  siIntegerOutputType | See siIntegerParameterType
  siScalarOutputType | See siScalarParameterType
  siColorOutputType | See siColorParameterType
  siVectorOutputType | See siVectorParameterType
  siTextureSpaceOutputType | See siTextureSpaceParameterType
  siTextureOutputType | See siTextureParameterType
  siStringOutputType | See siStringParameterType
  siFilenameOutputType | See siStringParameterType (remapped to string)
  siLensOutputType | See siLensParameterType
  siLightOutputType | See siLightParameterType
  siMaterialOutputType | See siMaterialParameterType
  siModelOutputType | See siModelParameterType
  siLightmapOutputType | See siLightmapParameterType

enum siShaderParameterType

These represent the shader parameter data types for instantated shaders.
Note: For shader parameter definitions, the <object idref="siShaderParameterDataType"> values are used instead.

Enumerator:

  siUnknownParameterType | Unknown parameter type
  siArrayParameterType | Array shader parameter type
  siBooleanParameterType | Boolean shader parameter type
  siColorParameterType | Color RGBA shader parameter type
  siColor3ParameterType | Color RGB shader parameter type
  siCustomParameterType | Custom shader parameter type
  siDataParameterType | Data shader parameter type
  siGradientParameterType | Gradient shader parameter type
  siIntegerParameterType | Integer shader parameter type
  siLensParameterType | Lens shader parameter type
  siLightParameterType | Light shader parameter type
  siLightmapParameterType | Lightmap shader parameter type
  siMaterialParameterType | Material shader parameter type
  siMatrixParameterType | Transform matrix 4x4 shader parameter type
  siMatrix3ParameterType | Transform matrix 3x3 shader parameter type
  siModelParameterType | Model parameter type, maps shader output type that can write to geometry shader.
  siProfileCurveParameterType | Profile curve parameter type.
  siQuaternionParameterType | Quaterninon shader parameter type
  siRealTimeParameterType | Realtime shader parameter type
  siReferenceParameterType | Reference shader parameter type, input type only.
  siScalarParameterType | Scalar shader parameter type; <link idref="Float">
  siShaderReferenceParameterType | Shader reference shader parameter type
  siStringParameterType | String shader parameter type
  siStructParameterType | Struct shader parameter type
  siTextureParameterType | Texture shader parameter type; normally a <object idref="ImageClip"> object (in the object model) or ImageClip2 class (in the C++ API).
  siTextureSpaceParameterType | Texturespace shader parameter type; ; such as a vertexcolor, UV texture, weightmap <object idref="ClusterProperty"> object or a texture map <object idref="Property">.
  siVectorParameterType | Vector3d shader parameter type
  siVector2ParameterType | Vector2d shader parameter type
  siVector4ParameterType | Vector4d shader parameter type

enum siShaderParameterDataType

Defines the <object idref="Shader"> parameter type for a <object idref="Parameter"> object belonging to <object idref="Shader">, <object idref="Material">, <object idref="Light"> or <object idref="Camera">. Shader parameter types only apply to parameters that support the <object idref="siCapabilities#siTexturable"> capability. This can be tested using the <object idref="Parameter.Capabilities"> property. The output type of a shader can be checked using the <object idref="Shader.OutputType"> property.
Note: Each data type, apart from <object idref="siShaderParameterDataType#siShaderDataTypeUnknown">, has also an equivalent string name that can be used to create shader parameter definitions using type strings, instead of this enum. Custom port types can't be registered using those built-in string names. The string names are shown in brackets after each type's description.

Enumerator:

  siShaderDataTypeUnknown | Not a known type
  siShaderDataTypeBoolean | A boolean value ["boolean"]
  siShaderDataTypeInteger | A signed integer value ["integer"]
  siShaderDataTypeScalar | A scalar (floating point) value ["scalar"]
  siShaderDataTypeVector2 | A 2-scalar component vector value ["vector2"]
  siShaderDataTypeVector3 | A 3-scalar component vector value ["vector3"]
  siShaderDataTypeVector4 | A 4-scalar component vector value ["vector4"]
  siShaderDataTypeQuaternion | A 4-scalar component quaternion value ["quaternion"]
  siShaderDataTypeMatrix33 | A 9-scalar component matrix value ["matrix33"]
  siShaderDataTypeMatrix44 | A 16-scalar component matrix value ["matrix44"]
  siShaderDataTypeColor3 | A 3-scalar component color value (red, green, and blue) ["color3"]
  siShaderDataTypeColor4 | A 4-scalar component color value (red, green, blue, and alpha) ["color4"]
  siShaderDataTypeString | A string value ["string"]
  siShaderDataTypeProfileCurve | A profile curve (scalar fcurve) ["fcurve"].
  siShaderDataTypeGradient | A color gradient ["gradient"]
  siShaderDataTypeLightProfile | A light profile parameter ["lightprofile"]
  siShaderDataTypeImage | An image input (texture map) ["image"]
  siShaderDataTypeStructure | A strucure container ["structure"]
  siShaderDataTypeArray | An array container ["array"]

enum siShaderReferenceFilterType

Defines the types of filters when creating a shader parameter definition of type reference(<object idref="siShaderParameterDataType#siShaderDataTypeReference">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siReferenceFilterAttribute"> in the first parameter and one of these values in the second parameter.

Enumerator:

  siUnknownReferenceFilter | Unknown filter.
  siObjectReferenceFilter | Any X3DObject.
  siCameraReferenceFilter | Any camera primitive.
  siLightReferenceFilter | Any light primitive.
  siMaterialReferenceFilter | Any material.
  siShaderReferenceFilter | Any shader.
  siGeometryReferenceFilter | Any geometric primitive.
  siUserDataBlobReferenceFilter | Any userdata blob.

enum siShaderballDimension

Defines the flags for Shaderball Dimension used by the <object idref="ShaderballOptions"> object.

Enumerator:

  siShaderballDimUndefined | Undefined.
  siShaderballDimParametric | Supports Parametric Shaderballs.
  siShaderballDimSpatial | Supports Spatial Shaderballs.
  siShaderballDimParticle | Supports Particle Shaderballs.
  siShaderballDimAll | Supports all dimensions.

enum siShaderPropertyFilterType

Defines the types of filters when creating a shader parameter definition of type property look-up(<object idref="siShaderParameterDataType#siShaderDataTypeProperty">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siPropertyFilterAttribute"> in the first parameter and one of these values in the second parameter.

Enumerator:

  siAnyPropertyFilter | Any property.
  siAnyVertexMapPropertyFilter | Any vertex map property.
  siUVPropertyFilter | Texture projection property.
  siCAVPropertyFilter | Color-at-Vertices property.
  siWeightMapPropertyFilter | Weightmap property.
  siTextureMapPropertyFilter | Texture map property.
  siNormalPropertyFilter | Normal property.

enum siLightType

Defines the types of light

Enumerator:

  siLightPoint | Point light
  siLightInfinite | Infinite light
  siLightSpot | Spot light
  siLightSun | Sun light
  siUndefinedLightType | Undefined light

enum siCnxGroupType

Types of groups in connection sets

Enumerator:

  siCreatedObjects | Created objects group

enum siCnxSetType

Types of connection sets

Enumerator:

  siGroupLevel | Group level specifies objects containing the components that will be connected to the an operator's group of ports
  siPortLevel | Port level specifies objects that will be directly connected to the operator ports

enum siPartitionType

Types of <object idref="Partition">s.

Enumerator:

  siUnknownPartition | Unknown partition
  siObjectPartition | Object partition
  siLightPartition | Light partition

enum siLockLevel

Levels of lock. Each level is a bit field.

Enumerator:

  siLockLevelNone | Not locked
  siLockLevelConstruction | Cannot change the hierarchy and topology
  siLockLevelAnimation | Cannot animate
  siLockLevelManipulation | Cannot change the values
  siLockLevelNavigation | Cannot navigate (not supported)
  siLockLevelAll | All levels

enum siLockType

Type of lock owner. The lock owner type indicated who or why an object is locked, Users can modify only the locks of type siLockTypeUser.

Enumerator:

  siLockTypeNone | Not locked
  siLockTypeSystem | Locked by the system
  siLockTypeUser | Locked by a user
  siLockTypeRefModel | Locked by a referenced model
  siLockTypeOverride | Locked by an override
  siLockTypeAll | All owners (not used)

enum siTags

These are the different levels of tags

Enumerator:

  siTagNone | Not tagged
  siTag1 | User-defined tag 1
  siTag2 | User-defined tag 2
  siTag3 | User-defined tag 3
  siTag4 | User-defined tag 4
  siTag5 | User-defined tag 5
  siTag6 | User-defined tag 6
  siTag7 | User-defined tag 7
  siTag8 | User-defined tag 8
  siTag9 | User-defined tag 9
  siTag10 | User-defined tag 10
  siTagAll | All tags

enum siGeometryType

Type of geometry

Enumerator:

  siNurbsSurfaceMesh | Nurbs surface
  siNurbsCurveList | Nurbs curve
  siPolygonMesh | Mesh surface
  siPointCloud | Point cloud

enum siBoundingVolume

Types of bounding volumes

Enumerator:

  siBoundingBox | Bounding box

enum siPortType

Enumerates the different kinds of ports.

Enumerator:

  siPortInput | Input port.
  siPortOutput | Output port.

enum siModificationType

Type of modification on a referenced model. This is a bit field, so many values can be combined.

Enumerator:

  siModificationTypeNone | None
  siModificationTypeStaticPosition | Static Posistion
  siModificationTypeFCurves | Animation FCurves
  siModificationTypeExpression | Expressions
  siModificationTypeConstraints | Constraints
  siModificationTypeAddProp | Adding properties
  siModificationTypeAnimMixer | Adding Animation mixer
  siModificationTypeGroup | Groups
  siModificationTypeInstance | Instances
  siModificationTypeOtherConnections | Other connections
  siModificationTypeOperators | Operators
  siModificationTypeClusters | Clusters
  siModificationTypeClusterProperties | Cluster Properties
  siModificationTypeAll | All types

enum siModificationMixerType

Type of mixer modification on a referenced model. This is a bit field, so many values can be combined.

Enumerator:

  siModificationMixerNone | None
  siModificationMixerAnimation | Animation tracks
  siModificationMixerShape | Shape tracks
  siModificationMixerAudio | Audio tracks
  siModificationMixerCache | Cache tracks
  siModificationMixerTypeAll | All types

enum siModelResolution

Resolution description of a file for a referenced model.
Used by the AddModelSource, SetResolutionOfRefModels, and SIAddModelSource commands.

Enumerator:

  siModelResolutionOffLoaded | Model not loaded
  siModelResolutionLowRes | Low resolution
  siModelResolutionMediumRes | Medium resolution
  siModelResolutionHighRes | High resolution

enum siParameterScope

Type of parameters to gather from the input Object List.
Note: This enum replaces the obsolete siSequenceType enum as of v6.0.

Enumerator:

  siInputParameters | Use the input parameters directly from the Object List
  siAnimatedParameters | Use only the parameters of the Object List that are animated
  siAllAnimatedParameters | Ignore Object List and use all animated parameters in the scene (ie., every animated parameter on each object in the scene)

enum siSequenceType

Type of input objects for the Sequence feature.

Enumerator:

  siMarkedParams | Marked parameters of selected objects(s)
  siAnimParams | Animated parameters of selected objects(s)
  siAllAnimParams | All animated parameters of all objects in scene

enum siSequenceMode

Mode to use for the Sequence feature

Enumerator:

  siFCurves | Process fcurves
  siFCurvesAnimationSources | Process fcurves and animation sources
  siFCurvesClips | Process fcurves and clips
  siAnimationSources | Process animation sources
  siClips | Process clips

enum siEffectInputType

Type of input objects for clip effect features

Enumerator:

  siSelectedParams | Marked parameters of selected objects(s)
  siAllParamsInClip | Single clip - operate on all parameters
  siPoseOffsetClip | Single clip - operate on pose offset

enum siNeighborType

Types of neighboring for the deprecated <object idref="Geometry_V1">.

Enumerator:

  siAdjacent | Adjacent neighboring
  siGrow | Grow neighboring
  siNextCompo | Next component
  siPrevCompo | Prev component
  siFirstCompo | First component
  siLastCompo | Last component

enum siNavigDirection

Modes for the SelectNeighborObj command

Enumerator:

  siNavigUp | Navigate up
  siNavigDown | Navigate down
  siNavigLeft | Navigate left
  siNavigRight | Navigate right
  siNavigFirst | Navigate to first item
  siNavigLast | Navigate to last item

enum siNavigationDirection

Direction of the next Node

Enumerator:

  siParentNode | Ask for parent of the current node
  siChildNode | Ask for parent of the current node
  siNextNode | Ask for next sibling of the current node
  siPreviousNode | Ask for previous sibling of the current node
  siFirstNode | Ask for first sibling of the current node
  siLastNode | Ask for last sibling of the current node

enum siNavigationFilter

Direction of the next Node

Enumerator:

  siNavigationFilterScene | Scene
  siNavigationFilter3DObject | 3D Object
  siNavigationFilterOperator | Operator
  siNavigationFilterPrimitive | Primitive
  siNavigationFilterProperty | Container or attribute
  siNavigationFilterCluster | Cluster
  siNavigationFilterObjectSubElems | Subcomponent
  siNavigationFilterGroup | Group
  siNavigationFilterGenericComObject | Any COM Object
  siNavigationFilterAll | All types
  siNavigationFilterSame | Same type

enum siNavigationSubFilter

Sub-type of node wanted

Enumerator:

  siNavigationSubFilterAll | All types
  siNavigationSubFilterSame | Same type

enum siViewType

Type of views. This type is obsolete, you must use <object idref="si2DChainAlignType"> instead.

Enumerator:

  siNoView | No viewport.
  siViewUser | User viewport.
  siViewTop | Top viewport.
  siViewLeft | Left viewport.
  siViewRight | Right viewport.

enum si2DChainAlignType

Defines the types of alignment used for creating a 2D chain.
Note: Use this enum instead of the obsolete siViewType enum.

Enumerator:

  si2DChainTop | Align with top viewport.
  si2DChainFront | Align with front viewport.
  si2DChainRight | Align with right viewport.
  si2DChainNormalRadian | Align with plane normal, value must be specified in radian units.
  si2DChainNormalDegree | Align with plane normal, value must be specified in degree units.

enum siChainBoneType

Type of chain bones.

Enumerator:

  siChainBoneUndefined | Undefined type
  siChainBonePin | Pin bone
  siChainBoneBallJoint | Ball joint bone

enum siConnectionType

Operator connection types

Enumerator:

  siReadConnection | Read only
  siWriteConnection | Write only
  siReadWriteConnection | Read/write

enum siAxisType

Bitmask for types of axes

Enumerator:

  siXAxis | X axis
  siYAxis | Y axis
  siZAxis | Z axis

enum siKnotParameterization

Type of knot parameterization type for NurbsCurves.

Enumerator:

  siUniformParameterization | Uniform
  siNonUniformParameterization | Non-uniform
  siChordLengthParameterization | Chord_length
  siCentripetalParameterization | Centripetal

enum siMappingRuleType

Types of mapping rules.

Enumerator:

  siConnectionMappingRule | Connection mapping rule
  siValueMappingRule | Value mapping rule

enum siNurbsDirection

Types of nurbs direction parameters.

Enumerator:

  siUDirection | Nurbs direction in U
  siVDirection | Nurbs direction in V

enum siNurbsFormat

Types of nurbs format.

Enumerator:

  siSINurbs | Softimage Nurbs format
  siIGESNurbs | IGES Nurbs format

enum siInstallationPath

Installation path directories.

Enumerator:

  siProjectPath | Project directory path.
  siUserPath | User directory path.
  siWorkgroupPath | Workgroup directory path. See <object idref="XSIApplication.Workgroups">.
  siFactoryPath | Factory directory path.
  siAddonPath | Add-on directory path.
  siUserAddonPath | User Add-on directory path.
  siWorkgroupAddonPath | Workgroup Add-on directory path.
  siUnknownPath | Unknown installation path.
  siCustomPath | The custom plug-in directory path. This value maps to the XSI_PLUGINS environment variable which may contain multiple folders.

enum siShapeInstanceMode

Shape key instantiation mode.

Enumerator:

  siShapeInstanceOnlyMode | Only instance the action.
  siShapeMixedWeightMode | Instance in mixed weight mode.
  siShapeTransitionMode | Instance in transition mode.
  siShapeTransitionCardinalMode | Instance in transition cardinal mode.
  siShapeBlendedWeightMode | Instance in mixed weight mode without keying the weight.

enum siShapeReferenceMode

Shape key reference mode.

Enumerator:

  siShapeLocalReferenceMode | Shapes are relative to reference frame of the control vertices.
  siShapeObjectReferenceMode | Shapes are relative to the primitive reference frame.
  siShapeAbsoluteReferenceMode | Shapes are absolute.

enum siShapeContent

Indicates which deforms will be stored in the created shape.

Enumerator:

  siShapeContentPrimaryShape | Store the primary shape deformations.
  siShapeContentSecondaryShape | Store the secondary shape deformations.
  siShapeContentAllDeforms | Store all except for modeling deforms.

enum siConstructionMode

The construction mode indicates the purpose of the deformations.

Enumerator:

  siConstructionModeModeling | The deformations are used to model the geometry.
  siConstructionModePrimaryShape | The deformations are used to author shapes based on the base geometry.
  siConstructionModeAnimation | The deformations are used to animate the geometry.
  siConstructionModeSecondaryShape | The deformations are used to author shapes based on the animated geometry.
  siConstructionModeDefault | Use the current user preference.

enum siResolutionPlane

Resolution Plane Type for Chain joints

Enumerator:

  siDefaultResolutionPlane | Default resolution plane
  siPreferredAxisPlane | Preferred axis plane
  siUpVectorPlane | Up-vector plane

enum siTextureProjectionType

Texture creation type constants. To use with the texturing commands.

Enumerator:

  siTexturePlanarXY | XY Planar projection.
  siTexturePlanarXZ | XZ Planar projection.
  siTexturePlanarYZ | YZ Planar projection.
  siTextureCylindrical | Cylindrical projection.
  siTextureSpherical | Spherical projection.
  siTextureSpatial | Spatial projection.
  siTextureCamera | Camera projection.
  siTextureUV | UV projection.
  siTextureLollipop | Lollipop projection.
  siTexturePureImplicit | Purely implicit projection.

enum siUVTextureType

UV generation type used by the texture operator, used only if siTextureProjectionType:siTextureUV is specified as the projection type.

Enumerator:

  siUVTexturePlanarXY | XY Planar projection.
  siUVTexturePlanarXZ | XZ Planar projection.
  siUVTexturePlanarYZ | YZ Planar projection.
  siUVTextureCylindrical | Cylindrical projection.
  siUVTextureSpherical | Spherical projection.
  siUVTextureSpatial | Spatial projection.
  siUVTextureLollipop | Lollipop projection.

enum siCapabilities

Determines the capabilities of a parameter. They can be combined by adding them: for example, to have a parameter animatable (1) and persistable (4), use 5.

Enumerator:

  siAnimatable | Animatable
  siReadOnly | Cannot be written to
  siPersistable | Is saved with its parameter set
  siNotInspectable | Does not show up in the UI
  siSilent | For internal use only. Do not use.
  siNotPresetPersistable | Will not be saved in presets
  siTexturable | Parameter supports connection to rendering node
  siKeyable | Parameter is visible in 'Keying Panel' and keyable
  siNonKeyableVisible | Parameter is only visible in 'Keying Panel'

enum siFCurveType

Types of function curves (fcurves)

Enumerator:

  siUnknownFCurve | Unknown fcurve type
  siDefaultFCurve | Use the fcurve type associated with parameter type
  siBooleanFCurve | Boolean fcurve mapping a double parameter to {0, 1}.
  siIntegerFCurve | Integer fcurve.
  siStandardFCurve | FCurve mapping a double parameter to a double value.
  siRawDataFCurve | Raw data fcurve.
  siQuaternionFCurve | Quaternion fcurve.

enum siFCurveExtrapolation

The extrapolation of an <object idref="FCurve"> determines its shape before the first <object idref="FCurveKey"> and after the last <object idref="FCurveKey">. Extrapolation extends the curve's ends based on the position of these two keys.

Enumerator:

  siConstantExtrapolation | Constant extrapolation
  siLinearExtrapolation | Linear extrapolation
  siPeriodicExtrapolation | Periodic extrapolation
  siPeriodicRelativeExtrapolation | Constant extrapolation relative to an offset

enum siFCurveKeyConstraint

Function curve key constraints. The last seven tangent constraints apply only to standard function curves. FCurve key constraints can be set and retrieved via the <object idref="FCurveKey.Constraint"> property.
The constraints are not mutally exclusive for example if you have the siParameterConstraint set and clear the siLockConstraint you will also clear the siParameterConstraint. You cannot set constraints on a raw function curve. They will be ignored.

Enumerator:

  siParameterConstraint | If on, the parameter (or key time) is locked.
  siLeftRightValuesConstraint | If on, the left and right key values are locked.
  siG1ContinuousConstraint | If on, the left and right tangent orientations are the same.
  siLeftRightTangentDirectionConstraint | If on, the left and right tangent directions are locked.
  siLeftRightTangentLengthConstraint | If on, the left and right tangent lengths are locked.
  siLockConstraint | If on, the parameter, values, and tangents are locked.
  siHorizontalTangentConstraint | If on, the tangents are considered horizontal.
  siExtremumHorizontalTangentConstraint | If on, the tangents are considered as horizontal when the key is a local extremum.
  siZeroLengthTangentConstraint | If on, the left and right tangent lengths are constrained to be zero.
  siSameLengthTangentConstraint | If on, the left and right tangent lengths are the same.
  siNeighborTangentConstraint | If on, the left and right tangent point at the previous and next keys.
  siMirrorTangentConstraint | If on, the left and right tangents are mirrored.
  siAutoPlateauTangentConstraint | If on, the left and right tangents are automatically adjusted and plateaued based on neighbouring keys.
  siAdjustedTangentConstraint | If on, the tangents are adjusted automatically when neighbouring keys are created or moved.

enum siFCurveKeyInterpolation

Specifies the interpolation type for a specific key on an fcurve. The interpolation determines how the value is evaluated between <object idref="FCurveKey">s.

Enumerator:

  siDefaultKeyInterpolation | Existing function.
  siConstantKeyInterpolation | Constant function
  siLinearKeyInterpolation | Linear function
  siCubicKeyInterpolation | Bezier cubic function

enum siFCurveKeySelectionMode

Specifies the mode for changing the <object idref="FCurveKey"> selection.

Enumerator:

  siSetKeySelection | Set specified keys as new key selection (clears current key selection first)
  siAddToKeySelection | Add specified keys to current key selection
  siRemoveFromKeySelection | Remove keys from current key selection
  siToggleKeySelection | Toggle key selection state

enum siFCurveInterpolation

The interpolation of an <object idref="FCurve"> determines how values are evaluated between its <object idref="FCurveKey">s. This is very similar to the <object idref="siFCurveKeyInterpolation"> enum.

Enumerator:

  siDefaultInterpolation | Existing function
  siConstantInterpolation | Constant function
  siLinearInterpolation | Linear function
  siCubicInterpolation | Bezier cubic function

enum siFCurveSmoothFilterType

Specifies the kind of filter used for smoothing function curves.

Enumerator:

  siFCurveAverageFilterType | Moving Average filter. Use this filter to smooth the function curve by applying a moving average. The weights of the averages are uniformly distributed.
  siFCurveGaussianFilterType | Gaussian filter. Use this filter to smooth the function curve by applying a moving average. The weights of the averages are distributed as a bell curve. This usually gives better results than the average filter.

enum siUpdateContextState

Information on the context in which a plug-in is being evaluated.

Enumerator:

  siUpdateContextNormalEval | Normal evaluation
  siUpdateContextRenderEval | Evaluation during a render pass

enum siArgumentFlags

Information on the direction of an argument indicating how it is passed to or from a command.
Note: Output and InOut arguments are not supported by some script languages, including JScript. For this reason only siArgumentInput is supported on custom <object idref="Command">s.

Enumerator:

  siArgumentInput | The parameter is passed as input to the command.
  siArgumentOutput | The parameter is used to return information from the command.
  siArgumentInputOutput | The parameter is used to pass information both to and from a command.

enum siCommandCategory

Custom (v1.0) <object idref="Command">s can be defined from a pre-defined category. Each category specifies the base arguments of a command and the location of the menu item for that command in Softimage. Softimage automatically installs a menu item for each command created for a specific category.
You can retrieve the type of category specified using either <object idref="SIObject.Categories"> or <object idref="Command.Category"> but you cannot define custom categories for this type of command. For that you need to use the alternative and more powerful, way to create custom commands and add them to <object idref="Menu">s: via the self-installing plug-in APIs.

enum siImportShareOptions

Defines the option flags when importing a model or merging a scene.

enum siEventID

This enumerator provides the identifiers for the Softimage events, they can be used for implementing C++ event handlers in order to identify the events fired by Softimage.

Enumerator:

  siOnBeginNewScene | OnBeginNewScene event identifier. Fired when a new scene is created.
  siOnEndNewScene | OnEndNewScene event identifier. Fired when a new scene is created.
  siOnBeginSceneOpen | OnBeginSceneOpen event identifier. Fired after a user clicks OK in the Load Scene dialog box. See the list of available <article idref="ctxt_siOnBeginSceneOpen">Context Attributes</article> for this event.
  siOnEndSceneOpen | OnEndSceneOpen event identifier. Fired after the scene is loaded. See the list of available <article idref="ctxt_siOnEndSceneOpen">Context Attributes</article> for this event.
  siOnBeginSceneSave | OnBeginSceneSave event identifier. Fired when a scene is saved.
  siOnEndSceneSave | OnEndSceneSave event identifier. Fired when a scene is saved.
  siOnBeginSceneSaveAs | OnBeginSceneSaveAs event identifier. Fired when a scene is saved using File > Save As. Fired after the scene is loaded. See the list of available <article idref="ctxt_siOnBeginSceneSaveAs">Context Attributes</article> for this event.
  siOnEndSceneSaveAs | OnEndSceneSaveAs event identifier. Fired when a scene is saved using File > Save As. See the list of available <article idref="ctxt_siOnEndSceneSaveAs">Context Attributes</article> for this event.
  siOnTerminate | OnTerminate event identifier. Fired when Softimage exits.
  siOnSelectionChange | OnSelectionChange event identifier. Fired when the selection lists change. See the list of available <article idref="ctxt_siOnSelectionChange">Context Attributes</article> for this event. This event is supported only by the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.
  siOnBeginFrame | OnBeginFrame event identifier. Fired when a frame is rendered. See the list of available <article idref="ctxt_siOnBeginFrame">Context Attributes</article> for this event.
  siOnEndFrame | OnEndFrame event identifier. Fired when a frame is rendered. See the list of available <article idref="ctxt_siOnEndFrame">Context Attributes</article> for this event.
  siOnBeginSequence | OnBeginSequence event identifier. Fired before the first OnBeginFrame event when a sequence is rendered. See the list of available <article idref="ctxt_siOnBeginSequence">Context Attributes</article> for this event.
  siOnEndSequence | OnEndSequence event identifier. Fired after the last OnEndFrame event when a sequence is rendered. See the list of available <article idref="ctxt_siOnEndSequence">Context Attributes</article> for this event.
  siOnKeyUp | OnKeyUp event identifier. Fired when a user releases a key. OnKeyUp is not fired if the window with the focus handles keyboard events. See the list of available <article idref="ctxt_siOnKeyUp">Context Attributes</article> for this event.
  siOnKeyDown | OnKeyDown event identifier. Fired when a user presses a key. OnKeyDown is not fired if the window with the focus handles keyboard events. See the list of available <article idref="ctxt_siOnKeyDown">Context Attributes</article> for this event.
  siOnValueChange | OnValueChange event identifier. Fired when a parameter value or scene object is changed. See the list of available <article idref="ctxt_siOnValueChange">Context Attributes</article> for this event.Note: This event is a regular Softimage event but is also supported by the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.
  siOnTimeChange | OnTimeChange event identifier. Fired when the time line changes. See the list of available <article idref="ctxt_siOnTimeChange">Context Attributes</article> for this event.
  siOnWindowEvent | OnWindowEvent event identifier. Fired when a custom display changes position or get refreshed. This event is supported only by the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.
  siOnBeginFileExport | OnBeginFileExport event identifier. This event occurs at the beginning of a file export. See the list of available <article idref="ctxt_siOnBeginFileExport">Context Attributes</article> for this event.
  siOnEndFileExport | OnEndFileExport event identifier. This event occurs at the end of a file export. See the list of available <article idref="ctxt_siOnEndFileExport">Context Attributes</article> for this event.
  siOnBeginFileImport | OnBeginFileImport event identifier. This event occurs at the beginning of a file import. See the list of available <article idref="ctxt_siOnBeginFileImport">Context Attributes</article> for this event.
  siOnEndFileImport | OnEndFileImport event identifier. This event occurs at the end of a file import. See the list of available <article idref="ctxt_siOnEndFileImport">Context Attributes</article> for this event.
  siOnStartup | OnStartup event identifier. Fired when Softimage starts.
  siOnSourcePathChange | OnSourcePathChange event identifier. Fired when a Softimage source path is changed. See the list of available <article idref="ctxt_siOnSourcePathChange">Context Attributes</article> for this event.
  siOnObjectAdded | OnObjectAdded event identifier. Fired when an object has been added to the scene. See the list of available <article idref="ctxt_siOnObjectAdded">Context Attributes</article> for this event.Note: Prior to v6.5 this was only available for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.
  siOnObjectRemoved | OnObjectRemoved event identifier. Fired when an object has been removed from the scene. See the list of available <article idref="ctxt_siOnObjectRemoved">Context Attributes</article> for this event.Note: Prior to v6.5 this was only available for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.
  siOnTimer | OnTimer event identifier. Fired when a timer elapses.
  siOnBeginSceneSave2 | OnBeginSceneSave2 event identifier. Same as siOnBeginSceneSave except this version allows you to pass in the full path name of the scene via <article idref="ctxt_siOnBeginSceneSave2">Context Attributes</article>.
  siOnEndSceneSave2 | OnEndSceneSave2 event identifier. Same as siOnEndSceneSave except this version allows you to pass in the full path name of the scene via <article idref="ctxt_siOnEndSceneSave2">Context Attributes</article>.
  siOnCloseScene | OnCloseScene event identifier. Fired when a scene is closing. This event occurs before a new scene or a new project is created, or before a scene is loaded.
  siOnActivate | OnActivate event identifier. Fired when the Softimage application is activated or deactivated. The Softimage application is activated when a window belonging to a different application than Softimage is about to be deactivated. This results typically from a user action such as changing the focus or closing the window. See the list of available <article idref="ctxt_siOnActivate">Context Attributes</article> for this event.
  siOnMaximize | OnMaximize event identifier. Fired when the Softimage application window is maximized. The Maximize action activates the application which therefore triggers an siOnActivate event with a state set to true.
  siOnMinimize | OnMinimize event identifier. Fired when the Softimage application window is minimized. The Minimize action de-activates the application which therefore triggers an siOnActivate event with a state set to false.
  siOnChangeProject | OnChangeProject event identifier. Fired when the project changes in Softimage. This can occur when one of the following actions takes place: - a new project is created - a project is activated - a new scene is loaded - during a crash recovery operation Note: The event is not fired when a project gets closed due to Softimage terminating. See the list of available <article idref="ctxt_siOnChangeProject">Context Attributes</article> for this event.
  siOnRefModelModSave | OnRefModelModSave event identifier. Fired just before saving the modification of the current reference model resolution.
  siOnBeginRefModelModLoad | OnRefModelPostLoad event identifier. Fired just before loading the modification of the current reference model resolution.
  siOnEndRefModelModLoad | OnEndRefModelModLoad event identifier. Fired just after loading the modification of the current reference model resolution.
  siOnCustomFileImport | OnCustomFileImport event identifier. Fired when importing an asset with a custom file-extension. See the list of available <article idref="ctxt_siOnCustomFileImport">Context Attributes</article> for this event.
  siOnCustomFileExport | OnCustomFileExport event identifier. Fired when exporting an asset with a custom file-extension. See the list of available <article idref="ctxt_siOnCustomFileExport">Context Attributes</article> for this event.
  siOnDragAndDrop | OnDragAndDrop event identifier. Fired when a source is dragged over or dropped in a view and no default Softimage handlers dealt with it. See the list of available <article idref="ctxt_siOnDragAndDrop">Context Attributes</article> for this event.
  siOnBeginPassChange | OnBeginPassChange event identifier. Fired before a renderpass is changed. See the list of available <article idref="ctxt_siOnBeginPassChange">Context Attributes</article> for this event.
  siOnEndPassChange | OnEndPassChange event identifier. Fired after a renderpass has been changed. See the list of available <article idref="ctxt_siOnEndPassChange">Context Attributes</article> for this event.
  siOnStartAnimation | OnStartAnimation event identifier. Fired when animation playback has been started with the timeline play button or animation scrubbing has been started. The event can also be fired when one of these commands has been executed: <command idref="PlayBackwards">, <command idref="PlayBackwardsFromEnd">, <command idref="PlayForwards">, <command idref="PlayForwardsFromStart">, <command idref="PlayFrame">, <command idref="PlayRealTime">, or <command idref="PlayRealTimeFromStart">. Note: This event has no specific attributes.
  siOnStopAnimation | siOnStopAnimation event identifier. Fired after animation playback has been stopped with the timeline play button or animation scrubbing has been stopped. The event can also be fired after one of these commands has been executed: <command idref="PlaybackStop">, <command idref="PlayBackwards">, <command idref="PlayBackwardsFromEnd">, <command idref="PlayForwards">, <command idref="PlayForwardsFromStart">, <command idref="PlayFrame">, <command idref="PlayRealTime">, or <command idref="PlayRealTimeFromStart">. Note: This event has no specific attributes.
  siOnRefModelLoad | OnRefModelLoad event identifier. Fired before the current resolution gets loaded for a referenced model
  siOnConnectShader | OnConnectShader event identifier. Fired after a shader port is connected. See the list of available <article idref="ctxt_siOnConnectShader">Context Attributes</article> for this event.
  siOnDisconnectShader | OnDisconnectShader event identifier. Fired after a shader port is disconnected. See the list of available <article idref="ctxt_siOnDisconnectShader">Context Attributes</article> for this event.
  siOnAddShaderPort | OnAddShaderPort event identifier. Not implemented.
  siOnRemoveShaderPort | OnRemoveShaderPort event identifier. Not implemented.
  siOnCreateShader | OnCreateShader event identifier. Fired after a shader is created. See the list of available <article idref="ctxt_siOnCreateShader">Context Attributes</article> for this event.
  siOnCreateShaderDef | OnCreateShaderDef event identifier. Fired after a shader definition is created. See the list of available <article idref="ctxt_siOnCreateShaderDef">Context Attributes</article> for this event.
  siOnCustomShaderExport | siOnCustomShaderExport event identifier. Fired when exporting a shader or shader tree in the RenderTree with a custom file-extension. See the list of available <article idref="ctxt_siOnCustomShaderExport">Context Attributes</article> for this event.
  siOnRenderAbort | OnRenderAbort event identifier. Fired when a render sequence has been aborted by the user. The event can also be sent when a render region job is re-executed as a result of a scene change.
  siOnBeginScrubbing | OnBeginScrubbing event identifier. Fired before setting a parameter value(s) with a PPG slider control. See the list of available <article idref="ctxt_siOnBeginScrubbing">Context Attributes</article> for this event.
  siOnEndScrubbing | OnEndScrubbing event identifier. Fired after a parameter value(s) have been changed with a slider control. See the list of available <article idref="ctxt_siOnEndScrubbing">Context Attributes</article> for this event.
  siOnPreParseShaderDef | OnPreParseShaderDef event identifier. Fired after a shader definition is pre parsed. See the list of available <article idref="ctxt_siOnPreParseShaderDef">Context Attributes</article> for this event.
  siOnPreDefineShaderDef | OnPreDefineShaderDef event identifier. Fired after a shader definition is pre defined. See the list of available <article idref="ctxt_siOnPreDefineShaderDef">Context Attributes</article> for this event.
  siOnEndCommand | OnEndCommand event identifier. Fired when a <object idref="Command"> terminates. This event is fired for top-level commands only, sub-commands executed while a top-level command is running will not trigger this event. See the list of available <article idref="ctxt_siOnEndCommand">Context Attributes</article> for this event.
  siOnBeginCommand | OnBeginCommand event identifier. Fired before a <object idref="Command"> is executed. This event is fired for top-level commands only, sub-commands executed while a top-level command is running will not trigger this event. See the list of available <article idref="ctxt_siOnBeginCommand">Context Attributes</article> for this event.

enum siSelectionChangeType

Specifies the type of operation performed to update the selection.

Enumerator:

  siAddedToSelection | One or more objects added to selection.
  siRemovedFromSelection | One or more objects removed from selection.

enum siRenderFieldType

Specifies the render field setting.

Enumerator:

  siRenderFieldNone | No field setting.
  siRenderFieldOdd | Odd field setting.
  siRenderFieldEven | Even field setting.

enum siRenderingType

Enumerator:

  siRenderSequence | Render sequence.
  siRenderFramePreview | Frame preview or render region rendering.

enum siRenderingErrorType

Specifies the type of rendering error.

Enumerator:

  siRenderNoError | No rendering error.

enum siSubdivisionRuleType

Specifies the subdivision rule used for an approximated geometry selection.

Enumerator:

  siCatmullClark | Catmull-Clark subdivision rule.
  siXSIDooSabin | XSI-Doo-Sabin subdivision rule.
  siLinearSubdivision | Linear subdivision rule.

enum siNavigateComponentType

Direction type for navigating geometry components.

Enumerator:

  siNextComponent | next component
  siPreviousComponent | previous component
  siFirstComponent | first component
  siLastComponent | last component

enum siParticleRenderType

Enumeration of particle render types

Enumerator:

  siBillboardType | Billboard render type
  siSphereType | Sphere render type
  siBlobType | Blob render type

enum siFCurveEditorAttribute

Enumeration of the different attributes that are available on the FCurveEditor object.

Enumerator:

  siRegionStartFrame | If a region has been selected this returns the start frame. If no region has been selected then 0.0 is returned.
  siRegionEndFrame | End frame of the region selection, or 0.0 if no region has been selected.
  siRegionMin | Minimum value of the keys in the region, or 0.0 if no region has been selected.
  siRegionMax | Maximum value of the keys in the region, or 0.0 if no region has been selected.

enum siSeverityType

Determines the severity types of a message implemented with the C++ API. They can be combined.

Enumerator:

  siFatalMsg | Fatal error has occurred; possibly leading to an unstable system state. Displayed as Message Box and in History window.
  siErrorMsg | An error has occurred; possibly leading data loss. Displayed in History window and Status Bar.
  siWarningMsg | An error has occurred but is recoverable. Displayed in History window and Status Bar.
  siInfoMsg | Log an information message. Displayed in History window and Status Bar.
  siVerboseMsg | Log a diagnostic information message. Displayed in History window.
  siCommentMsg | Log an information message without a prefix to describe its type

enum siCustomCompiledOpFlags

Information which is passed to the custom compiled operators through its Init and Term functions.

Enumerator:

  siDLLLoadingUnloading | Flag passed to the operator in the Init or Term to notify that the DLL is Offloading/Reloading .

enum siChannelAction

A device driver contains a set of channels that can be configured. This enumeration is the type of action to perform for a channel.

Enumerator:

  siChannelActionNone | Nothing to do with the channel.
  siChannelActionDrive | Drive a parameter of a scene object. If you choose this type of action, you can set the <object idref="Channel.Target"> property to any valid expression (for example, "current.kine.local.posx").
  siChannelActionCommand | Fire a command. If you choose this type of action, you can set the <object idref="Channel.Target"> property to the name of the command to launch through this channel. This can be either a native Softimage command or a custom command.
  siChannelActionSpecial | Other action (Special). If you choose this type of action, you can set the <object idref="Channel.Target"> property to any of these special keywords:TIMELINE (drives the timeline)TIME_START (goes to the first frame)TIME_END (goes to the last frame)TIME_STEP_FORWARD (goes to the next frame)TIME_STEP_BACK (goes to the previous frame)TIME_STOP (stops the playback)TIME_PLAY_NORMAL (real time playback from current frame)TIME_PLAY_FRAME (real time playback from first frame)TIME_PLAY_SLIDE (plays all frames from current frame on)TIME_SPECIFY,<frame>ACTIVATE,<driver_ID> (enables a device driver)DEACTIVATE,<driver_ID> (disables a device driver)

enum siSelectMode

Specifies how to select objects in a hierarchy.

Enumerator:

  siSelectDefault | Select the object as is.
  siSelectNode | Select the object in node.
  siSelectBranch | Select the object and its children.
  siSelectTree | Select the entire hierarchy of objects.
  siSelectModel | Select the model and the hierarchy of objects. If that model is the scene root then this is the same as siSelectTree.

enum siTransientExplorerFilter

Specifies the filter to use in a transient explorer.

Enumerator:

  siSEFilterAllNodes | Display all nodes.
  siSEFilterAllNodesNoParams | Display all nodes without leaf nodes.
  siSEFilterGeometryOperators | Display the operators and primitives.
  siSEFilterObjectsOnly | Display the objects.
  siSEFilterAllProperties | Display all the properties.
  siSEFilterPropertiesAndPrimitives | Display all the properties and primitives.
  siSEFilterMaterialsAndShaders | Display all the materials and shaders.
  siSEFilterModelsOnly | Display only the models.
  siSEFilterGroupsOnly | Display only the groups.
  siSEFilterImageClips | Display only the image clips.

enum siClassID

The class ID of Softimage objects. This enumerator is used by the C++ API to manage references between the object model and C++. For example, the CRef::IsA function uses the class ID to determine whether or not the class type is compatible with the underlying reference object.

Enumerator:

  siObjectID | Generic object id.
  siUnknownClassID | Unknown object id.
  siSIObjectID | SIObject object id.
  siOGLMaterialID | OGLMaterial object id.
  siOGLTextureID | OGLTexture object id.
  siOGLLightID | OGLLight object id.
  siApplicationID | Application object id.
  siArgumentID | Argument object id.
  siCommandID | Command object id.
  siClipID | Clip object id.
  siShapeClipID | ShapeClip object id.
  siSubComponentID | SubComponent object id.
  siFacetID | Facet object id.
  siNurbsSurfaceID | NurbsSurfaceFace object id.
  siPointID | Point object id.
  siControlPointID | ControlPoint object id.
  siNurbsCurveControlPointID | NurbsCurveControlPoint object id.
  siNurbsCurveListControlPointID | NurbsCurveListControlPoint object id.
  siNurbsSurfaceControlPointID | NurbsSurfaceControlPoint object id.
  siNurbsCurveID | NurbsCurve object id.
  siSampleID | Sample object id.
  siNurbsSampleID | NurbsSample object id.
  siPolygonNodeID | PolygonNode object id.
  siGeometryID | Geometry object id.
  siNurbsSurfaceMeshID | NurbsSurfaceMesh object id.
  siNurbsCurveListID | NurbsCurveList object id.
  siPolygonMeshID | PolygonMesh object id.
  siSegmentID | Segment object id.
  siConnectionPointID | ConnectionPoint object id.
  siConstructionHistoryID | ConstructionHistory object id.
  siDictionaryID | Dictionary object id.
  siEventInfoID | EventInfo object id.
  siFCurveID | FCurve object id.
  siNestedFCurveID | NestedFCurve object id.
  siFCurveKeyID | FCurveKey object id.
  siFileBrowserID | FileBrowser object id.
  siImageID | Image object id.
  siMappedItemID | MappedItem object id.
  siPortID | Port object id.
  siInputPortID | InputPort object id.
  siSelectionID | Selection object id.
  siStaticSourceID | StaticSource object id.
  siTriangleID | Triangle object id.
  siTriangleVertexID | TriangleVertex object id.
  siUpdateContextID | UpdateContext object id.
  siParameterID | Parameter object id.
  siCompoundParameterID | CompoundParameter object id.
  siProjectID | Project object id.
  siProjectItemID | ProjectItem object id.
  siActionSourceID | ActionSource object id.
  siExpressionID | Expression object id.
  siImageClipID | ImageClip object id.
  siSceneID | Scene object id.
  siShaderID | Shader object id.
  siOperatorID | Operator object id.
  siEnvelopeID | Envelope object id.
  siPrimitiveID | Primitive object id.
  siParticleCloudPrimitiveID | ParticleCloudPrimitive object id.
  siPropertyID | Property object id.
  siClusterPropertyID | ClusterProperty object id.
  siConstraintID | Constraint object id.
  siConstraintWithUpVectorID | ConstraintWithUpVector object id.
  siCustomPropertyID | CustomProperty object id.
  siJointID | Joint object id.
  siKinematicsID | Kinematics object id.
  siMaterialID | Material object id.
  siStaticKinematicStateID | StaticKinematicState object id.
  siSceneItemID | SceneItem object id.
  siClusterID | Cluster object id.
  siGroupID | Group object id.
  siLayerID | Layer object id.
  siPassID | Pass object id.
  siUserGroupID | UserGroup object id.
  siX3DObjectID | X3DObject object id.
  siParticleCloudID | ParticleCloud object id.
  siModelID | Model object id.
  siChainElementID | ChainElement object id.
  siChainRootID | ChainRoot object id.
  siChainBoneID | ChainBone object id.
  siChainEffectorID | ChainEffector object id.
  siDirectedID | Directed object id.
  siCameraID | Camera object id.
  siLightID | Light object id.
  siNullID | Null object id.
  siRigID | Rig object id.
  siCameraRigID | CameraRig object id.
  siLightRigID | LightRigobject id.
  siKinematicStateID | KinematicState object id.
  siTrackID | Track object id.
  siUserDataMapID | UserDataMap object id.
  siFxTreeID | FxTree object id.
  siFxOperatorID | FxOperator object id.
  siTriangleCollectionID | TriangleCollection object id.
  siTriangleVertexCollectionID | TriangleVertexCollection object id.
  siSampleCollectionID | SampleCollection object id.
  siPolygonNodeCollectionID | PolygonNodeCollection object id.
  siPointCollectionID | PointCollection object id.
  siFacetCollectionID | FacetCollection object id.
  siVertexID | Vertex object id.
  siVertexCollectionID | VertexCollection object id.
  siEdgeID | Edge object id.
  siEdgeCollectionID | EdgeCollection object id.
  siPolygonFaceID | PolygonFace object id.
  siPolygonFaceCollectionID | PolygonFaceCollection object id.
  siDataSourceID | DataSource object id.
  siAnimationSourceID | AnimationSource object id.
  siOutputPortID | OuptputPort object id.
  siProxyParameterID | Proxy Parameter object id.
  siDeviceCollectionID | Device collection object id.
  siDeviceID | Device object id.
  siChannelID | Channel object id.
  siKnotCollectionID | KnotCollection object id.
  siControlPointCollectionID | ControlPointCollection object id.
  siNurbsCurveCollectionID | NurbsCurveCollection object id.
  siNurbsSurfaceCollectionID | NurbsSurfaceCollection object id.
  siNurbsSampleCollectionID | NurbsSampleCollection object id.
  siTextureID | Texture object id.
  siUserDataBlobID | UserDataBlob object id.
  siParticleID | Particle object id.
  siAddonID | Addon object id.
  siPPGLayoutID | PPGLayout object id.
  siPPGItemID | PPGItem object id.
  siPreferencesID | Preferences object id.
  siParticleTypeID | ParticleType object id.
  siParticleAttributeID | ParticleAttribute object id.
  siGridDataID | GridData object id.
  siTextureLayerID | TextureLayer object id.
  siTextureLayerPortID | TextureLayerPort object id.
  siCustomOperatorID | CustomOperator object id.
  siPortGroupID | PortGroup object id.
  siDesktopID | Desktop object id.
  siLayoutID | Layout object id.
  siUIObjectID | UIObject object id.
  siUIPersistableID | UIPersistable object id.
  siViewID | View object id.
  siArrayParameterID | ArrayParameter object id.
  siViewContextID | X3DObject object id.
  siContextID | Context object id.
  siPPGEventContextID | PPGEventContext id.
  siClipEffectID | ClipEffect object id.
  siClipEffectItemID | ClipEffectItem object id.
  siShapeKeyID | ShapeKey object id.
  siSourceID | Source object id.
  siTimeControlID | TimeControl object id.
  siTransitionID | Transition object id.
  siAnimationSourceItemID | AnimationSourceItem object id.
  siClipContainerID | ClipContainer object id.
  siArgumentHandlerID | Argument Handler object id.
  siMenuID | Menu object id.
  siMenuItemID | MenuItem object id.
  siPluginID | Plugin object id.
  siPluginItemID | PluginItem object id.
  siPluginRegistrarID | PluginRegistrar object id.
  siFilterID | Filter object id.
  siUIToolkitID | UIToolkit object id.
  siProgressBarID | ProgressBar object id.
  siParamDefID | ParamDef object id.
  siFactoryID | Factory object id.
  siCommandCollectionID | Command object id.
  siArgumentCollectionID | Argument Collection id.
  siGraphicSequencerContextID | Graphic Sequencer Core id.
  siClipRelationID | ClipRelation object id.
  siMixerID | Mixer object id.
  siLibraryID | Library id.
  siSimulationEnvironmentID | SimulationEnvironment object id.
  siGridWidgetID | GridWidget object id.
  siGeometryAccessorID | Geometry accessor object id.
  siEnvelopeWeightID | EnvelopeWeight property object id.
  siMeshBuilderID | MeshBuilder object id.
  siFileReferenceID | X3DObject object id.
  siClusterPropertyBuilderID | ClusterPropertyBuilder object id.
  siMaterialLibraryID | MaterialLibrary id.
  siHairPrimitiveID | HairPrimitive object id.
  siRenderHairAccessorID | RenderHairAccessor object id.
  siPointLocatorDataID | PointLocatorData object id.
  siCollectionItemID | CollectionItem object id.
  siOperatorContextID | Operator context object id.
  siPointCloudID | PointCloud object id.
  siRigidBodyAccessorID | RigidBodyAccessor object id.
  siRigidConstraintAccessorID | RigidConstraintAccessor object id.
  siDeltaID | Delta object id.
  siActionDeltaID | ActionDelta object id.
  siActionDeltaItemID | ActionDeltaItem object id.
  siTimerEventID | TimerEvent object id.
  siPassContainerID | PassContainer object id.
  siRenderChannelID | RenderChannel object id.
  siSceneRenderPropertyID | SceneRenderProperty object id.
  siFramebufferID | Framebuffer object id.
  siRendererContextID | RendererContext object id.
  siRendererID | Renderer object id.
  siTimeTransportID | Do not use.
  siTimeTransportContextID | Do not use.
  siICENodeID | ICENode object id.
  siICECompoundNodeID | ICECompoundNode object id.
  siICENodePortID | ICENodePort object id.
  siICETreeID | ICETree object id.
  siICENodeContainerID | ICENodeContainer object id.
  siICENodeInputPortID | ICENodeInputPort object id.
  siICENodeOutputPortID | ICENodeOutputPort object id.
  siICEDataProviderNodeID | ICEDataProviderNode object id.
  siICEDataModifierNodeID | ICEDataModifierNode object id.
  siICENodeDefID | ICENodeDef object id.
  siICENodeContextID | ICENodeContext object id.
  siICEAttributeID | ICEAttribute object id.
  siPartitionID | Partition object id.
  siOverrideID | Override object id.
  siHardwareShaderContextID | Hardware Shader Context Object id.
  siValueMapID | ValueMap object id.
  siShaderParamDefID | ShaderParamDef object id.
  siShaderParamDefOptionsID | ShaderParamDefOptions object id.
  siShaderballOptionsID | ShaderballOptions object id.
  siShaderParamDefContainerID | ShaderParamDefContainer object id.
  siMetaShaderRendererDefID | MetaShaderRendererDef object id.
  siShaderDefID | ShaderDef object id.
  siShaderStructParamDefID | ShaderStructParamDef object id.
  siShaderArrayParamDefID | ShaderArrayParamDef object id.
  siShaderParameterID | ShaderParameter object id.
  siShaderArrayItemParameterID | ShaderArrayItemParameter object id.
  siShaderArrayParameterID | ShaderArrayParameter object id.
  siShaderCompoundParameterID | ShaderCompoundParameter object id.
  siRenderTreeNodeID | RenderTreeNode object id.
  siShaderBaseID | ShaderBase object id.
  siShaderContainerID | ShaderContainer object id.
  siShaderCompoundID | ShaderCompound object id.
  siShaderCommentID | ShaderComment object id.
  siShaderDefManagerID | ShaderDefManager object id.
  siHardwareSurfaceID | HardwareSurface object id.
  siGraphicDriverID | Graphic Driver object id.
  siHairGeometryID | HairGeometry object id.
  siPointCloudGeometryID | PointCloudGeometry object id.
  siSchematicNodeID | SchematicNode object id.
  siSchematicID | Schematic object id.
  siSchematicNodeCollectionID | SchematicNodeCollection object id.
  siUVPropertyID | UVProperty property object id.
  siToolContextID | ToolContext object id.
  siPickBufferID | PickBuffer object id.
  siAnnotationID | Annotation object id.
  siMemoCameraID | MemoCamera object id.
  siMemoCameraCollectionID | MemoCameraCollection object id.

enum siBlendInPresetModes

This enumeration type specifies how the BlendInPresets command will apply the new shaders to the parameters selected by the command.

Enumerator:

  siBlendInPreset | Blend the new shaders in with any existing shaders on the ports, or the parameter value if there are no shaders.
  siReplaceAndBlendInPreset | Remove any existing shaders from the parameters, and blend with the parameter value.
  siReplaceNoBlend | Remove any existing shaders and connect the new shaders directly to the parameters, without blending.

enum siBlendInTextureLayersModes

This enumeration type specifies how the texture-layer blending commands will apply the new shaders to the parameters selected by the command.

Enumerator:

  siBlendInTextureLayers | Blend the new shaders in with any existing shaders on the ports, or the parameter value if there are no shaders.
  siReplaceAndBlendInTextureLayers | Remove any existing shaders and layers from the parameters, and blend with the parameter value.
  siReplaceAndNoBlendInTextureLayers | Remove any existing shaders and layers and connect the new shaders directly to the parameters, without blending.

enum siShaderCnxPointType

This enumeration type specifies what kind of shader port connections you are interested in when using the <command idref="RemoveAllShadersFromCnxPoint"> command.

Enumerator:

  siShaderCnxPointNone | Reference none of the connections on a parameter. (not normally used)
  siShaderCnxPointBasePorts | Reference only regular shader connections (not including texture layer port connections). "Regular connections" refers to connections of one shader to another.
  siShaderCnxPointTextureLayerPorts | Reference texture layer port connections only.
  siShaderCnxPointAll | Reference all types of shader connections, including both regular and texture layer port connections.

enum siAddonItemType

This enumeration type specifies the type of item supported by add-ons. Depending on which type you use with the <object idref="Addon.AddItem"> method, you need to supply only a name, or a path and file name, or you may be able to use either as indicated below.

enum siGridWidgetColumnType

Types of Columns supported by siControlGrid (see <object idref="siPPGControlType">and <object idref="GridData.SetColumnType">)

Enumerator:

  siColumnStandard | A column of text. Numeric values are shown in decimal format without a slider.
  siColumnBool | A check mark is shown if the value of the zero is non-zero
  siColumnCombo | The value of the cell is chosen from a drop down list

enum siGridSelectionMode

Selection Mode for the cells of the GridWidget, see siUIGridSelectionMode in <object idref="siPPGItemAttribute">.

Enumerator:

  siSelectionCell | Individual cells are selectable (Default behavior)
  siSelectionHeader | Entire columns or rows are selected by clicking in the header cells
  siSelectionNone | Nothing can be selected

enum siTxtContourStretchingMethod

Polygon cluster contour stretching method used to generate texture coordinates as part of the <command idref="GenerateUVSetByContourStretching"> and <command idref="ModifyUVSetByContourStretching"> commands.

Enumerator:

  siContourStretchingWalkingOnMesh | Texture coordinates obtained by accumulated distance from contours while walking along mesh edges.
  siContourStretchingSpatialDistance | Texture coordinates obtained by accumulated spatial distance from contours to the mesh vertices.
  siContourStretchingReqularQuads | Texture coordinates obtained by accumulated distances along grid lines obtained from contours.
  siContourStretchingProjectionOnSurface | Texture coordinates obtained by projection on a parameteric surface built from contours.

enum siExplorerScope

The list of scopes supported by the Scene Explorer.

Enumerator:

  siExplorerScopeDefault | Default scope.
  siExplorerScopeProject | Project (Content Container) scope.
  siExplorerScopePreferences | Preferences scope.
  siExplorerScopeScene | Scene scope.
  siExplorerScopeLayers | Layers scope.
  siExplorerScopePasses | Passes scope.
  siExplorerScopeEnvironments | Environments scope.
  siExplorerScopeParTypes | The Particle Types scope is no longer supported.
  siExplorerScopeSelection | Selection scope.
  siExplorerScopeCustom | Custom scope.
  siExplorerScopeCurrentLayer | Current Layer scope.
  siExplorerScopeCurrentPass | Current Pass scope.
  siExplorerScopeCurrentEnvironment | The Current Environment scope is no longer supported.
  siExplorerScopeCurrentParType | Current Particle Type scope.
  siExplorerScopeSourcesClips | Sources and Clips scope.
  siExplorerScopeSourcesClipsAnimation | Sources and Clips (Animation Only) scope.
  siExplorerScopeSourcesClipsAudio | Sources and Clips (Audio Only) scope.
  siExplorerScopeSourcesClipsImages | Sources and Clips (Images Only) scope.
  siExplorerScopeSourcesClipsMaterials | Sources and Clips (Materials Only) scope.
  siExplorerScopeSourcesClipsModels | The Sources and Clips (Models Only) scope is no longer supported.
  siExplorerScopeCommands | The Commands scope is no longer supported.

enum siTimeState

States for the time change notification <link idref="CTimeChangeNotification" file="cpp_ref">for <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Displays</article>.

Enumerator:

  siTimeStateNull | Null state.
  siTimeStateStop | Stop state.
  siTimeStatePreStop | Pre-Stop state.
  siTimeStatePlay | Play state.
  siTimeStatePrePlay | Pre-Play state.
  siTimeStateRecord | Record state.
  siTimeStatePreRecord | Pre-Record state.
  siTimeStateFast | Fast state.
  siTimeStatePreFast | Pre-Fast state.
  siTimeStatePreRoll | Pre-Roll state.
  siTimeStateStep | Step state.
  siTimeStatePostStep | Post-Step state.
  siTimeStatePause | Pause state.
  siTimeStatePrePause | Pre-Pause state.
  siTimeStateSeek | Seek state.
  siTimeNotifyTime | Time notification.
  siTimeNotifyScrub | Scrub notification.
  siTimeNotifySeek | Seek notification.
  siTimeNotifyPortChange | Port Change notification.
  siTimeNotifyFrameDrop | Frame Drop notification.

enum siDisplayCallback

Types of display callbacks defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:

  siUndefined | Undefined.
  siPreBeginFrame | Fired just before a new frame begins.
  siBeginFrame | Fired when a new frame begins.
  siPostBeginFrame | Fired after the frame has begun.
  siPrePass | Fired before each XGS display pass.
  siPass | Fired XGS display pass callback.
  siPostPass | Fired after each XGS display pass.
  siPreEndFrame | Fired just before the frame ends.
  siEndFrame | Fired when the frame ends.
  siPostEndFrame | Fired after the frame has ended.
  siRenderFrame | Fired after MentalRay renders a frame, or after a render region is finished rendering a frame.

enum siXGSClassType

Type of object passed to an Open <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callback.

Enumerator:

  siXGSPluginManager | The Open Graphic Sequencer plug-in manager.

enum siXGSFlag

Flags for <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callbacks.

Enumerator:

  siInactive | Callback is inactive.
  siActive | Callback is active.

enum siXGSPassFlag

Pass flags for <article idref="cus_displayhost" file="legacy">Graphic Sequencer</article> callbacks.

Enumerator:

  siInsertBefore | Insert before a callback.
  siInsertAfter | Insert after a callback.
  siInsertBeforeAll | Insert before all callbacks.
  siInsertAfterAll | Insert after all callbacks.

enum siXGSStateType

XGS state types defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:

  siXGSUnknown | Unknown type.
  siXGSInteger | Integer state type.
  siXGSFloat | Float state type.
  siXGSHandle | Handle state type.
  siXGSVector4 | Vector4 state type.
  siXGSMatrix4 | Matrix4 state type.

enum siViewMode

Viewport display modes used by the <link idref="CGraphicSequencer" file="cpp_ref"> classfor the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:

  siAll | All modes.
  siBoundingBoxMode | Bounding box.
  siWireframe | Wireframe.
  siDepthCue | Depth Cue.
  siHiddenLineRemoval | Hidden Line Removal.
  siConstant | Constant.
  siShaded | Shaded.
  siTextured | Textured.
  siTexturedDecal | Textured Decal.
  siCustom | Custom view.
  siRealtimePortMaterial | Realtime.

enum siParticleAttributeType

The available types for user defined per particle <object idref="ParticleAttribute">.

Enumerator:

  siPAVector4 | Type of vector containing 4 double-precision floating-point values.
  siPAVector3 | Type of vector containing 3 double-precision floating-point values.
  siPAFloat | Floating-point type.
  siPAInt | Integer type.
  siPAULong | ULONG integer type.
  siPAUShort | Unsigned short integer type.
  siPABool | Boolean type.
  siPAUndefined | Error type returned when requesting the type for an undefined attribute.

enum siAssetStorageType

This is the enumeration of the different ways an asset in Softimage can be stored. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siSourceStorageType enum.

Enumerator:

  siAssetStorageTypeInternal | The asset is saved in the scene file.
  siAssetStorageTypeExternalDotXSIBin | The asset is saved in a dotXSI file (.xsi) of type binary.
  siAssetStorageTypeExternalDotXSIText | The source is saved in a dotXSI file (.xsi) of type text.
  siAssetStorageTypeExternalBin | The asset is saved in a binary native Softimage file (.eani).
  siAssetStorageTypeExternalXSIA | The asset is saved in a delta file (.xsia).

enum siSourceStorageType

This enum has been replaced by <object idref="siAssetStorageType">.

Enumerator:

  siSourceStorageTypeInternal | The source is saved in the scene file.
  siSourceStorageTypeExternalDotXSIBin | The source is saved in a dotXSI file (.eani) of type binary.
  siSourceStorageTypeExternalDotXSIText | The source is saved in a dotXSI file (.xsi) of type text.
  siSourceStorageTypeExternalBin | The asset is saved in a binary native Softimage file (.eani).

enum siAssetStatus

This is an enumeration of how an asset in Softimage can be treated when stored externally. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siActionStatus enum.

Enumerator:

  siAssetStatusOffloaded | The asset is offloaded on disk.
  siAssetStatusPartiallyLoaded | The asset contains portions that are offloaded. See <object idref="ActionSource.PartialOffload">
  siAssetStatusLoaded | The asset is loaded.

enum siActionStatus

This enum has been replaced by <object idref="siAssetStatus">.

Enumerator:

  siActionStatusOffloaded | The action source is offloaded on disk.
  siActionStatusPartiallyLoaded | The action source contains section that are offloaded. See method <object idref="ActionSource.PartialOffload">
  siActionStatusLoaded | The action source is loaded.

enum siFilterType

Specifies the different type of filters that are used for implementing and categorizing custom <object idref="Filter">s. Custom filters of types siFilter3DObject, siFilterSubComponentEdge, siFilterSubComponentPoint, siFilterSubComponentPolygon and siFilterProperty are automatically added to the Main Command Panel filter menus and integrated with the selection tool.

Enumerator:

  siFilterUndefined | Undefined filter type.
  siFilterObject | Represents generic filters that are not object-specific.
  siFilter3DObject | Kind of filter used with 3D objects.
  siFilterProperty | Kind of filter used with property objects.
  siFilterSubComponentEdge | Kind of filter used with the edge sub components of a geometry.
  siFilterSubComponentPoint | Kind of filter used with the point sub components of a geometry.
  siFilterSubComponentPolygon | Kind of filter used with the polygon sub components of a geometry.
  siFilterSubComponentKnot | Kind of filter used with the knot sub components of a geometry.

enum siCommandCapabilities

Determines the capabilities of a command.

enum siSeverity

Determines the severity types of a message implemented in a scripting language. They can be combined.

Enumerator:

  siFatal | Fatal error has occurred; possibly leading to an unstable system state. Displayed as Message Box and in History window.
  siError | An error has occurred; possibly leading data loss. Displayed in History window and Status Bar.
  siWarning | An error has occurred but is recoverable. Displayed in History window and Status Bar.
  siInfo | Log an information message. Displayed in History window and Status Bar.
  siVerbose | Log a diagnostic information message. Displayed in History window.
  siComment | Log an information message without adding a prefix to describe its type

enum siMsgBoxFlags

Flags values supported by the <object idref="XSIUIToolkit.MsgBox"> command. These are identical the arguments supported by the VBScript MsgBox() and Win32 ::MessageBox() functions.

Enumerator:

  siMsgOkOnly | Display OK button only.
  siMsgOkCancel | Display OK and Cancel buttons.
  siMsgAbortRetryIgnore | Display Abort, Retry, and Ignore buttons.
  siMsgYesNoCancel | Display Yes, No, and Cancel buttons.
  siMsgYesNo | Display Yes and No buttons.
  siMsgRetryCancel | Display Retry and Cancel buttons.
  siMsgCritical | Display Critical Message icon.
  siMsgQuestion | Display Query icon.
  siMsgExclamation | Display Warning Message icon.
  siMsgInformation | Display Information Message icon.
  siMsgDefaultButton1 | First button is default.
  siMsgDefaultButton2 | Second button is default.
  siMsgDefaultButton3 | Third button is default.

enum siMsgButtonPressed

Return values from <object idref="XSIUIToolkit.MsgBox"> that indicates which button was pressed by the user.

Enumerator:

  siMsgOk | OK
  siMsgCancel | Cancel
  siMsgAbort | Abort
  siMsgRetry | Retry
  siMsgIgnore | Ignore
  siMsgYes | Yes
  siMsgNo | No

enum siViewState

Specifies the view state information of the <object idref="View"> object, such as whether the view is closed, whether the view is minimized, and whether the view is in a normal state.

Enumerator:

  siNormal | Normal
  siClosed | Closed
  siMinimized | Minimized

enum siToolbarControl

Types of toolbar controls to use when building a toolbar. Toolbar controls help you to tweak the appearance of your toolbar by adding some cosmetic features, such as separators and line breaks.

Enumerator:

  siTBCtrlBlankSeparator | Blank separator
  siTBCtrlGroupHeader | Group header
  siTBCtrlLineBreak | Line break
  siTBCtrlMenu | Cascading command menu button
  siTBCtrlPreset | Cascading command preset menu button
  siTBCtrlLineSeparator | Line separator

enum siTimeReferenceType

Specifies the type of time applicability of a <object idref="ClipEffect"> on a <object idref="Clip">.

Enumerator:

  siOriginalClip | The effect will repeat itself over time.
  siExtrapolatedClip | the effect spans over extrapolation.

enum siImageRatio

Specifies a reduction to apply to an image. For example a 800x400 image reduced by a 4x1 ratio will have a resolution of 200x100.

Enumerator:

  siImageRatio1x1 | Full resolution issue.
  siImageRatio2x1 | Image reduced to 1/2 resolution (e.g. 1/4 the memory consumption).
  siImageRatio4x1 | Image reduced to 1/4 resolution.
  siImageRatio8x1 | Image reduced to 1/8 resolution.
  siImageRatio16x1 | Image reduced to 1/16 resolution.
  siImageRatioThumbnail | Image reduced to Thumbnail resolution.

enum siTimeControlExtrapolationType

The siTimeControlExtrapolationType determines how a <object idref="Clip"> contributes to the animation outside of the frames on which it is defined.

Enumerator:

  siTimeControlExtrapolationNone | Results in no extrapolation. Use this to delete an extrapolation.
  siTimeControlExtrapolationHold | Results in the first or last values being held for the number of frames specified by <object idref="TimeControl.ExtrapolationBeforeValue"> or <object idref="TimeControl.ExtrapolationAfterValue">.
  siTimeControlExtrapolationCycle | Repeats the clip for the number of times specified by <object idref="TimeControl.ExtrapolationBeforeValue"> or <object idref="TimeControl.ExtrapolationAfterValue">.
  siTimeControlExtrapolationBounce | Repeats the clip forward, then backward, and so on for the number of times specified by <object idref="TimeControl.ExtrapolationBeforeValue"> or <object idref="TimeControl.ExtrapolationAfterValue">.

enum siMenuItemStyle

Specifies the style of a menu item.

Enumerator:

  siMenuItemUndefined | Undefined menu item style.
  siMenuItem | Regular menu item.
  siMenuItemSubmenu | Defines item as a submenu.
  siMenuItemSeparator | Defines item as a separator.
  siMenuItemSection | Defines item as a colored section separator with a label.

enum siMenuAnchorPoints

Identifies the location of a custom menu.

Enumerator:

  siMenuUndefinedID | Undefined menu id.
  siMenuTbGetPrimitiveCurveID | Get > Primitive > Curve menu.
  siMenuTbGetPrimitivePolygonMeshBasicID | Basic section (Cone, Cube, ..., Torus) in the Get > Primitive > Polygon Mesh menu.
  siMenuTbGetPrimitivePolygonMeshHedronID | Hedron section (Dodecahedron, Icosahedron, ..., Rhombicosidodecahedron) in the Get > Primitive > Polygon Mesh menu.
  siMenuTbGetPrimitivePolygonMeshID | Get > Primitive > Polygon Mesh menu.
  siMenuTbGetPrimitiveSurfaceID | Get > Primitive > Surface menu.
  siMenuTbGetPrimitiveImplicitCurveID | Curve section (Arc, Circle, ..., Square) in the Get > Primitive > Implicit menu.
  siMenuTbGetPrimitiveImplicitID | Get > Primitive > Implicit menu.
  siMenuTbGetPrimitiveControlObjectID | Get > Primitive > Control Object menu.
  siMenuTbGetPrimitiveModelID | Get > Primitive > Model menu .
  siMenuTbGetPrimitiveID | Get > Primitive menu.
  siMenuTbGetCameraID | Get > Primitive > Camera menu.
  siMenuTbGetLightID | Get > Primitive > Light menu.
  siMenuTbGetMaterialID | Get > Material menu.
  siMenuTbGetMaterialBasicID | Basic (Phong, Lambert, ..., Toon) section in the Get > Material menu.
  siMenuTbGetMaterialSimpleID | Simple section in the Get > Material menu.
  siMenuTbGetMaterialRealTimeID | Realtime section (OGL Combined,...) in the Get > Material menu.
  siMenuTbGetPropertyID | Get > Property menu.
  siMenuTbGetPropertyTextureProjectionID | Get > Property > Texture Projection menu.
  siMenuTbGetPropertyTextureMapID | Get > Property > Texture Map menu.
  siMenuTbGetPropertyTextureID | Texture section in the Get > Property menu.
  siMenuTbGetPropertyUserDataMapID | Get > Property > User Data Map menu.
  siMenuTbGetPropertyMapPaintID | Get > Property > Map Paint Tools menu.
  siMenuTbGetPropertyPSetID | Property section (Ultimapper, TextProp, ..., Tangent) in the Get > Property menu.
  siMenuTbDeformSpatialID | Spatial section (Bend, Bulge, ..., Fold) in the Modify > Deform menu.
  siMenuTbDeformID | dify > Deform menu.
  siMenuTbCreateSkeletonID | Create > Skeleton menu.
  siMenuTbCreateSkeletonDrawID | Draw section (2D Chain, 3D Chain) in the Create > Skeleton menu.
  siMenuTbCreateSkeletonInspectID | Inspect section (Inspect Chain Properties) in the Create > Skeleton menu.
  siMenuTbModelCreateCurveID | Create > Curve menu (Model toolbar).
  siMenuTbModelCreateSurfaceMeshID | Create > Surf. Mesh menu.
  siMenuTbModelCreatePolygonMeshID | Create > Poly. Mesh menu.
  siMenuTbModelCreateModelID | Create > Model menu.
  siMenuTbModelCreateTextID | Create > Text menu.
  siMenuTbModelModifyComponentID | Modify > Component menu.
  siMenuTbModelModifyCurveID | Modify > Curve menu.
  siMenuTbModelModifySurfaceMeshID | Modify > Surf. Mesh menu.
  siMenuTbModelModifyPolygonMeshID | Modify > Poly. Mesh menu.
  siMenuTbModelModifyModelID | Modify > Model menu.
  siMenuTbAnimateCreateParameterID | Create > Parameter menu.
  siMenuTbAnimateCreateParameterCustomPSetID | Custom Property Wizard section in the Create > Parameter menu.
  siMenuTbAnimateCreateParameterCustomParamID | Custom Parameter section in the Create > Parameter menu.
  siMenuTbAnimateCreateParameterExpressionID | Expression section in the Create > Parameter menu.
  siMenuTbAnimateCreateParameterProxyID | Proxy Parameter section in the Create > Parameter menu.
  siMenuTbAnimateCreateCurveID | Create > Curve menu (Animate toolbar).
  siMenuTbAnimateCreatePathID | Create > Path menu.
  siMenuTbAnimateCreateCharacterID | Create > Character menu.
  siMenuTbAnimateDeformShapeID | Deform > Shape menu.
  siMenuTbAnimateDeformShapeKeyID | Shape Key section in the Deform > Shape menu.
  siMenuTbAnimateDeformEnvelopeID | Deform > Envelope menu.
  siMenuTbAnimateActionsStoreID | Actions > Store menu.
  siMenuTbAnimateActionsApplyID | Actions > Apply menu.
  siMenuTbAnimateActionsTemplatesID | Actions > Templates menu.
  siMenuTbAnimateToolsPlotID | Tools > Plot menu.
  siMenuTbAnimateToolsDevicesID | Tools > Devices menu.
  siMenuTbAnimateToolsImportID | Import section in the Tools > Import/Export menu.
  siMenuTbAnimateToolsExportID | Export section in the Tools > Import/Export menu.
  siMenuTbAnimateToolsMotorID | MOTOR section in the Tools > Import/Export menu.
  siMenuTbRenderRegionID | Render > Region menu.
  siMenuTbRenderPreviewID | Obsolete - menu no longer exists.
  siMenuTbRenderRenderID | Render > Render menu.
  siMenuTbRenderExportMIID | Obsolete - renamed siMenuTbRenderExportID.
  siMenuTbRenderPassEditID | Render > Pass > Edit menu.
  siMenuTbRenderPassEditNewPassID | Render > Pass > Edit > New Pass menu.
  siMenuTbRenderPassPartitionID | Render > Pass > Partition menu.
  siMenuTbRenderExportID | Render > Export menu.
  siMenuTbICEParticlesCreateID | Menu the ICE module toolbar
  siMenuTbICEParticlesOnEmissionID | Menu the ICE module toolbar
  siMenuTbICEParticlesAfterEmissionID | Menu the ICE module toolbar
  siMenuTbICEParticlesForceID | Menu the ICE module toolbar
  siMenuTbICEParticlesCollisionID | Menu the ICE module toolbar
  siMenuTbICEParticlesSimulationID | Menu the ICE module toolbar
  siMenuTbICEParticlesModelLibraryID | Menu the ICE module toolbar
  siMenuTbICEDeformCreateID | Menu the ICE module toolbar
  siMenuTbICEDeformSimulateID | Menu the ICE module toolbar
  siMenuTbICEKinematicsEffectsID | Menu the ICE module toolbar
  siMenuTbICEKinematicsConstrainID | Menu the ICE module toolbar
  siMenuTbICECrowdFXActorsID | Menu the ICE module toolbar
  siMenuTbICECrowdFXSimulationID | Menu the ICE module toolbar
  siMenuTbICECrowdFXCrowdID | Menu the ICE module toolbar
  siMenuTbGetForceID | Get > Force menu (Simulate toolbar).
  siMenuTbCreateParticlesID | Create > Particles menu (Simulate toolbar).
  siMenuTbCreateParticlesFluidID | Create > Particles > Fluid menu (Simulate toolbar).
  siMenuTbCreateParticlesExplosionID | Create > Particles > Explosion menu (Simulate toolbar).
  siMenuTbCreateParticlesNewPTypeID | Create > Particles > New Particle Type menu (Simulate toolbar).
  siMenuTbCreateRigidBodyID | Create > Rigid Body menu (Simulate toolbar).
  siMenuTbCreateRigidBodyConstraintID | Create > Rigid Body > Rigid Constraint menu (Simulate toolbar).
  siMenuTbCreateClothID | Create > Cloth menu (Simulate toolbar).
  siMenuTbModifyParticlesID | Modify > Particles menu (Simulate toolbar).
  siMenuTbModifyRigidBodyID | Modify > Rigid Body menu (Simulate toolbar).
  siMenuTbModifyEnvironmentID | Modify > Environment menu (Simulate toolbar).
  siMenuTbCreateSoftBodyID | Create > Soft Body menu (Simulate toolbar).
  siMenuTbICECreateID | ICE > Particles > Create menu (ICE toolbar).
  siMenuTbICEEditID | ICE > Particles > Simulation menu (ICE toolbar).
  siMenuMainFileSceneID | Scene section in the File menu on the main menu bar.
  siMenuMainFileProjectID | Project section in the File menu on the main menu bar.
  siMenuMainFileExportID | File > Export menu on the main menu bar.
  siMenuMainFileImportID | File > Import menu on the main menu bar.
  siMenuMainWindowID | Windows menu on the main menu bar.
  siMenuMainHelpID | Help menu on the main menu bar.
  siMenuMainApplicationID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.
  siMenuMainApplicationPropertySetsID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.
  siMenuMainApplicationLayoutsID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View > Layouts menu on the main menu bar.
  siMenuMainApplicationViewsID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.
  siMenuMainApplicationToolbarsID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.
  siMenuMainApplicationCommandsID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.
  siMenuMainApplicationKeyMappingsID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the View menu on the main menu bar.
  siMenuMainApplicationPreferencesID | Do not use. The Application menu was removed in Softimage v5.0. Existing menus that use this anchor point are added to the Preferences section of the File menu on the main menu bar.
  siMenuMainTopLevelID | The main menu bar. Menus registered with this identifier are added to the Softimage main menu bar as top-level menus.
  siMenuMainFileCrosswalkID | File > Crosswalk menu on the main menu bar.
  siMenuMCPSelectTopID | Top of Select menu in the MCP.
  siMenuMCPSelectBottomID | Bottom of Select menu in the MCP.
  siMenuMCPSelectExploreBtnID | Explore menu in the MCP.
  siMenuMCPSelectSelBtnContextID | Context menu displayed when a user right-clicks the Selection button in the MCP.
  siMenuMCPTransformTopID | Top of Transform menu in the MCP.
  siMenuMCPTransformBottomID | Bottom of Transform menu in the MCP.
  siMenuMCPSnapID | Snap menu in the MCP.
  siMenuMCPConstrainID | Constrain menu in the MCP.
  siMenuMCPEditID | Edit menu in the MCP.
  siMenuMCPAnimationID | Animation menu in the MCP.
  siMenuMCPPlaybackID | Playback menu in the MCP.
  siMenuVMViewTypeID | View type menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuVMCameraID | Camera menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuVMVisibilityID | Visibility menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuVMDisplayID | Display menu in the View Manager. See <article idref="ViewManagerAttributes">View Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenu3DViewClusterContextID | Context menu for a cluster in a 3D view.
  siMenu3DViewComponentContextID | Context menu for subcomponents (such as points, edges, and polygons) in a 3D view.
  siMenu3DViewComponentEditContextID | Edit section of the context menu for subcomponents in a 3D view.
  siMenu3DViewGeneralContextID | Context menu displayed when a user right-clicks a blank area of a 3D view.
  siMenu3DViewObjectContextID | Context menu for an object in a 3D view.
  siMenu3DViewObjectEditContextID | Edit section of the context menu for an object in a 3D view.
  siMenu3DViewObjectGroupContextID | Group section of the context menu for an object in a 3D view.
  siMenu3DViewObjectMeshContextID | Mesh section of the context menu for an object in a 3D view.
  siMenu3DViewObjectSelectContextID | Select section of the context menu for an object in a 3D view.
  siMenuSEGeneralContextID | Context menu displayed when a user right-clicks an object (such as a Property, Parameter, or Primtive) that does not have a specific context menu.
  siMenuSELayersContextID | Context menu displayed for Layer objects in the Scene Explorer.
  siMenuSEPassesContextID | Context menu displayed for Pass objects in the Scene Explorer.
  siMenuSEPartitionsContextID | Context menu displayed for Partition objects in the Scene Explorer.
  siMenuSEObjectContextID | Context menu displayed for 3D objects in the Scene Explorer.
  siMenuSEGroupContextID | Context menu displayed for Groups in the Scene Explorer.
  siMenuSEAnimContextID | Context menu displayed for animated parameters in the Scene Explorer.
  siMenuSEClusterContextID | Context menu displayed for clusters in the Scene Explorer.
  siMenuSEOperatorContextID | Context menu displayed for operators in the Scene Explorer.
  siMenuSEConstraintContextID | Context menu displayed for constraints in the Scene Explorer.
  siMenuSEPreferenceContextID | Context menu displayed for preferences in the Scene Explorer.
  siMenuSEMaterialContextID | Context menu displayed for Materials in the Scene Explorer.
  siMenuSEModelContextID | Context menu displayed for Models in the Scene Explorer.
  siMenuPluginMgrPluginFileID | File menu on the Plug-ins and Items tabs of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrTreeFileID | File menu on the Tree tab of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextPluginID | Context menu for plug-ins listed on the Tree and Plug-ins tabs of the Plugin Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextPluginLocationID | Context menu in the Plug-in Manager for an add-on or other location where plug-ins can be stored. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextUserRootID | Context menu for the User Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextFactoryRootID | Context menu for the Factory Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextWorkgroupRootID | Context menu for the Workgroup Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextAddonID | Context menu for the add-ons listed in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextCustomLocationID | Context menu for the Root node of a custom folder in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrSPDLFileID | File menu on the SPDLs tab of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextSPDLID | Context menu for the plug-ins listed on the SPDLs tab of the Plugin Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextSPDLLocationID | Context menu for the SPDLs Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextPluginItemID | Context menu for the plug-ins listed on the Items tab of the Plugin Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextViewLocationID | Context menu for the Views Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextViewID | Context menu for view plug-ins listed in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextToolbarLocationID | Context menu for the Toolbars Root node in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPluginMgrContextToolbarID | Context menu for the toolbar plug-ins listed in the plug-in tree. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuWorkgroupMgrFileID | File menu on the Workgroups tab of the Plug-in Manager. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuWorkgroupMgrContextID | Context menu for a selected workgroup. See <article idref="PluginManagerAttributes">Plug-in Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuScriptEditContextID | Context menu for the editing pane of a script editor or a text editor. See <article idref="ScriptEditorAttributes">Script Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuScriptHistoryContextID | Context menu for the history pane of a script editor. See <article idref="ScriptHistoryAttributes">Script History Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorTopLevelID | Menus registered with this identifier are added to the FCurve Editor toolbar as top-level menus. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorFileID | File menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorEditID | Edit menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorViewID | View menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorKeysID | Keys menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorCurvesID | Curves menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuFCurveEditorSelectID | Select menu in the FCurve Editor. See <article idref="FCurveEditorAttributes">FCurve Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuPropertyPageContextID | Context menu for the top area of a Property Page.
  siMenuPropertyPageAnimContextID | Context menu displayed for animatable parameters in a Property Page.
  siMenuShapeManagerEditID | Edit menu in the Shape Manager. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuShapeManagerCreateContextSingleSelectionID | Context menu for the Create tab of the Shape Manager when a single shape is selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuShapeManagerCreateContextMultiSelectionID | Context menu for the Create tab of the Shape Manager when multiple shapes are selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuShapeManagerAnimateContextSingleSelectionID | Context menu for the Animate tab of the Shape Manager when only a single shape is selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuShapeManagerAnimateContextMultiSelectionID | Context menu for the Animate tab of the Shape Manager when multiple shapes are selected. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuShapeManagerAnimateID | Animate menu in the Shape Manager. See <article idref="ShapeManagerAttributes">Shape Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuRenderRegionContextID | Context menu for the Render Region.
  siMenuMaterialPanelMaterialID | Material menu in the Material Panel.
  siMenuTextureEditorToolsID | Tools menu in the Texture Editor. See <article idref="TextureEditorAttributes">Texture Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuRenderTreeToolsID | Tools menu in the RenderTree. See <article idref="RenderTreeAttributes">Render Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuICEViewToolsID | Tools menu in the ICE view. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuRTNodeContextID | Context menu displayed for shader/materials in the RenderTree. See <article idref="RenderTreeAttributes">Render Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuICENodeContextID | Context menu displayed for ICE Nodes in the ICE view. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuICENodePortContextID | Context menu displayed for ICE Node Ports in the ICE view. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuRenderTreeTopLevelID | The RenderTree main toolbar. Menus registered with this identifier are added to the RenderTree toolbar as top-level menus. See <article idref="RenderTreeAttributes">Render Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuICEViewTopLevelID | The ICE view main toolbar. Menus registered with this identifier are added to the ICE view toolbar as top-level menus. See <article idref="RenderTreeAttributes">ICE Tree Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuTextEditorWidgetEditID | Edit menu in the Text Editor Widget. See <article idref="ScriptEditorAttributes">Text Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuTextEditorContextID | Context menu in the edit pane of a Text Editor Widget. See <article idref="ScriptEditorAttributes">Text Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuTextureSpaceProjectionID | Texture Space > New > Texture Projection menu.
  siMenuSchematicViewID | View menu in the Schematic.
  siMenuSchematicViewContextID | Context menu for the Schematic when clicking in the background.
  siMenuSchematicNodeContextID | Context menu displayed for nodes in the Schematic.
  siMenuSchematicViewTopLevelID | Menus registered with this identifier are added to the Schematic view toolbar as top-level menus.
  siMenuSceneLayerManagerLayersID | Layers menu in the Scene Layer Manager.
  siMenuSceneLayerManagerContextID | Context menu displayed for layer rows in the Scene Layer Manager.
  siMenuMaterialManagerTopLevelID | Material Manager main toolbar. Menus registered with this identifier are added to the Material Manager toolbar as top-level menus. See <article idref="MaterialManagerAttributes">Material Manager Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuAnimMixerEditID | Edit menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuAnimMixerViewID | View menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuAnimMixerTrackID | Track menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuAnimMixerClipID | Clip menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuAnimMixerMixID | Mix menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuAnimMixerEffectID | Effect menu in the Animation Mixer. See <article idref="AnimationMixerAttributes">Animation Mixer Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuShaderCodeEditContextID | Context menu displayed for the Shader Code Editor.
  siMenuWeightEditorFileID | File menu in the Weight Editor. See <article idref="WeightEditorAttributes">Weight Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuWeightEditorEditID | Edit menu in the Weight Editor. See <article idref="WeightEditorAttributes">Weight Editor Attributes</article> for a list of attributes you can use with this custom menu hook.
  siMenuWeightEditorViewID | View menu in the Weight Editor. See <article idref="WeightEditorAttributes">Weight Editor Attributes</article> for a list of attributes you can use with this custom menu hook.

enum siPortFlags

This enum specifies the operator port flags. These flags are used to determine the behaviour and characteristics of the port.

Enumerator:

  siDefaultPort | The port is a regular port and must be connected.
  siOptionalInputPort | The port is optional as does not need to be connected.
  siCreatedOutputPort | The object connected to the output port is created when the operator is connected (not implemented for custom operators).
  siBranchGroupPort | The port can be connected to a group of a hierarchy of objects.

enum siWindowChangeState

This enum specifies what has changed during a <link idref="CWindowNotification" file="cpp_ref"> for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

Enumerator:

  siWindowSize | The size or position of the window has changed.
  siWindowPaint | The window is being repainted.
  siWindowSetFocus | The window is getting the focus.
  siWindowLostFocus | The window lost the focus.

enum siFileType

This enum is used to determine the type of a file for the <article idref="ctxt_siOnBeginFileExport">OnBeginFileExport</article>, <article idref="ctxt_siOnBeginFileImport">OnBeginFileImport</article>, <article idref="ctxt_siOnEndFileExport">OnEndFileExport</article>, <article idref="ctxt_siOnEndFileImport">OnEndFileImport</article>, <article idref="ctxt_siOnCustomFileExport">OnCustomFileExport</article>, and <article idref="ctxt_siOnCustomFileImport">OnCustomFileImport</article> events.

Enumerator:

  siFileTypeDefault | Unknown type.
  siFileTypeScene | Scene.
  siFileTypeModel | Model.
  siFileTypeImage | Image.
  siFileTypeAudio | Audio.
  siFileTypeSI3D | SI3D scenes.
  siFileTypeScript | Script.
  siFileTypeFcurve | Animation file.
  siFileTypeExpression | Expression.
  siFileTypeRenderPicture | Rendered Pictures.
  siFileTypeAction | Action files (.eani).
  siFileTypeShader | Shader file.
  siFileTypeBackup | Scene Backup.
  siFileTypeMI | Mental Image (.mi) file.
  siFileTypeIgnore | Internal info.
  siFileTypeSimulation | Simulation cache.
  siFileTypeReferencedModel | Referenced model.
  siFileTypeQuery | Query.
  siFileTypeSynoptic | Synoptic.
  siFileTypeDotXSI | dotXSI.
  siFileTypeRenderMap | Render Map.
  siFileTypeAddon | Addon.
  siFileTypeMatLib | Material Library.
  siFileTypeThumbnail | Thumbnail.
  siFileTypeMixer | Mixer (.mixer).
  siFileTypeIges | IGES.
  siFileTypeComposites |
  siFileTypeDelta | Model Delta.
  siFileTypeCache | Cache file.
  siFileTypeICECompounds | ICE Compound file.
  siFileTypeRTCompounds | RT Compound file.
  siFileTypeCustom | Custom.
  siFileTypeLast | Number of items total.

enum siClusterType

This enum specifies the type of clusters in Softimage.

Enumerator:

  siClusterVertexType | Vertex cluster type.
  siClusterNodeType | Node cluster type.
  siClusterEdgeType | Edge cluster type.
  siClusterPolygonType | Polygon cluster type.

enum siClusterPropertyType

This enum specifies the type of cluster properties in Softimage.

Enumerator:

  siClusterPropertyEnvelopeWeightType | Vertex cluster property envelope weight type.
  siClusterPropertyShapeKeyType | Vertex cluster property Shape Key type.
  siClusterPropertyWeightMapType | Vertex cluster property Weight Map type.
  siClusterPropertyUVType | Node cluster property UV type.
  siClusterPropertyVertexColorType | Node cluster property vertex color type.
  siClusterPropertyUserNormalType | Node cluster property user normal type.
  siClusterPropertyUserMotionType | Vertex cluster property User Motion type.

enum siCurveIsopointManipMode

This enum specifies the mode of manipulation of a curve isopoint in Softimage.

enum siCurveKnotTangentAlignment

This enum specifies the type of alignment for a tangent of a curve knot in Softimage.

Enumerator:

  siCurveKnotAlignFwdTangentWithBwd | Align the forward tangent with the backward tangent.
  siCurveKnotAlignBwdTangentWithFwd | Align the backward tangent with the forward tangent.
  siCurveKnotAlignFwdAndBwdTangentsTogether | Rotate the forward and backward tangents by the same angle so they become aligned.
  siCurveKnotLinearizeNextSegment | Align all the control points between this bezier knot and the next one so the curve segment becomes a line.
  siCurveKnotLinearizePrevSegment | Align all the control points between this bezier knot and the previous one so the curve segment becomes a line.
  siCurveKnotLinearizeBothSegments | Equivalent of doing siCurveKnotLinearizePrevSegment and siCurveKnotLinearizeNextSegment.
  siCurveKnotLinearizeInterSegments | Align all the control points between consecutive knots.
  siCurveKnotMakeCorner | Rotate both tangents enough to cause a significant discontinuity but with minimum curve distortion.

enum siRBDEngine

Specifies the rigid body dynamics engine used for simulation. There can be only one rigid body dynamics engine per <object idref="SimulationEnvironment">.

Enumerator:

  siPhysXEngine | PhyX by NVIDIA engine
  siOpenDynamicsEngine | ODE engine

enum siKeyableAttributeType

Keyable attribute types

Enumerator:

  siKeyableAttributeClear | Clear the keyable/non-keyable visible capabilities
  siKeyableAttributeKeyable | Set the keyable capability
  siKeyableAttributeNonKeyableVisible | Set the non-keyable visible capability

enum siClosestLocationMethod

Indicates the method to use for finding closest locations on a geometry.

Enumerator:

  siClosestSurfaceRaycastIntersection | Finds the surface intersection through raycasting.

enum siNormalComputationMethod

Indicates the method to use for computing normals on a geometry. These only apply to <object idref="PolygonMesh"> objects (for <object idref="NurbsSurfaceMesh"> the normal is always the exact surface normal).

enum siLineIntersectionType

Type of line to use when intersecting a line with a geometry

Enumerator:

  siSemiLineIntersection | Finds the intersection of a semi line with a geometry.
  siLineIntersection | Finds the intersection of an infinite line with a geometry.
  siSegmentIntersection | Finds the intersection of a line segment with a geometry.

enum siImageBitDepth

This enumeration lists the allowed bit depths for each channel of an image with the specified channel types. Not all bit depths are allowed for all channel types.

Enumerator:

  siImageBitDepthUnknown | Unknown image bit depth. Only returned if an error occured.
  siImageBitDepthInteger1 | Integer, 1 bit per channel.
  siImageBitDepthInteger2 | Integer, 2 bits per channel.
  siImageBitDepthInteger4 | Integer, 4 bits per channel.
  siImageBitDepthInteger8 | Integer, 8 bits per channel.
  siImageBitDepthInteger16 | Integer, 16 bits per channel.
  siImageBitDepthInteger32 | Integer, 32 bits per channel.
  siImageBitDepthFloat16 | Floating point, 16 bits per channel (half float).
  siImageBitDepthFloat32 | Floating point, 32 bits per channel (full float).

enum siImageChannelType

This enum lists the allowed channel types in writable images and framebuffers.

Enumerator:

  siImageRGBAChannelType | Combined color and alpha type.
  siImageRGBChannelType | Color only type.
  siImageAlphaChannelType | Alpha only type.
  siImageIntensityChannelType | RGB intensity type.
  siImageRGBEChannelType | Color with fourth channel as exponent type.
  siImageDepthChannelType | Depth value type.
  siImageNormalChannelType | Normal vector type.
  siImageMotionChannelType | Motion vector type.
  siImageTagChannelType | Object tag type.

enum siImageChannelFilter

This enumeration lists the allowed filters for user-selectable channel types in the UI.

Enumerator:

  siImageRGBAChannelFilter | Combined color and alpha filter.
  siImageRGBChannelFilter | Color only filter.
  siImageColorChannelFilter | Color with optional alpha filter.
  siImageAlphaChannelFilter | Alpha only filter.
  siImageIntensityChannelFilter | RGB intensity filter.
  siImageRGBEChannelFilter | Color with fourth channel as exponent filter.
  siImageDepthChannelFilter | Depth value filter.
  siImageNormalChannelFilter | Normal vector filter.
  siImageMotionChannelFilter | Motion vector filter.
  siImageTagChannelFilter | Object tag filter.
  siImageChannelFilterAll | All.

enum siVolumeCenterMethod

Indicates the method to use for calculating the center of a bounding volume.

Enumerator:

  siVolumeCenterMethodCOG | Use center of gravity (averaged location of all points).
  siVolumeCenterMethodBBoxCenter | Use center of the bounding box.
  siVolumeCenterMethodObjectCenter | Use the object's local center.

enum siBoundingCapsuleMethod

Indicates the method to use for calculating the long axis of a bounding cylinder.

Enumerator:

  siBoundingCapsuleMethodXAxis | Use the object's local X axis
  siBoundingCapsuleMethodYAxis | Use the object's local Y axis
  siBoundingCapsuleMethodZAxis | Use the object's local Z axis
  siBoundingCapsuleMethodBestAxis | Use the tightest fitting axis

enum siSourcePathType

Specifies the source path being set for the <article idref="ctxt_siOnSourcePathChange">OnSourcePathChange</article> event.

Enumerator:

  siSourcePathImageSource | An image source's source path is being changed.
  siSourcePathWritableImageSource | A writable image source's source path is being changed.
  siSourcePathModelSource | A model source's source path is being changed.

enum siModelKind

Describes whether <object idref="Model"> is referenced, local (regular) or an instance.

Enumerator:

  siModelKind_Regular | Regular local model (not referenced, specific to the scene).
  siModelKind_Reference | Referenced model (exported model linked to an external file).
  siModelKind_Instance | Instanced model (instance of another model in the scene).

enum siViewport

Used as a convenient list of identifiers for the different viewports of the view manager. The first three are special identifiers for commands and methods that use the enumeration and do not refer to a specific viewport.

Enumerator:

  siViewportFocussed | Refers to the viewport that has the focus (indicated by a light gray border).
  siViewportCurrent | Refers to the viewport that is currently under the cursor.
  siViewportAll | Refers to all viewports. This value is only accepted as an argument if the command or method can use it.
  siViewportA | This identifies viewport A, which, in a 4-viewport view, is the upper left viewport (by default the top camera).
  siViewportB | This identifies viewport B, which, in a 4-viewport view, is the upper right viewport (by default the scene camera).
  siViewportC | This identifies viewport C, which, in a 4-viewport view, is the lower left viewport (by default the front camera).
  siViewportD | This identifies viewport D, which, in a 4-viewport view, is the lower right viewport (by default the right camera).

enum siRenderRegionDisplayType

This enumeration represents the list of display types for the render region. These display types affect any framebuffer being viewed.

Enumerator:

  siRenderRegionDisplayRGBA | Show the full RGB contents of the framebuffer, alpha composed on top of the viewport's contents.
  siRenderRegionDisplayRGB | Show the full RGB contents of the framebuffer with no alpha compositing.
  siRenderRegionDisplayAlpha | Show only the alpha channel of the framebuffer with no alpha compositing.
  siRenderRegionDisplayRed | Show only the red channel of the framebuffer with no alpha compositing.
  siRenderRegionDisplayGreen | Show only the green channel of the framebuffer with no alpha compositing.
  siRenderRegionDisplayBlue | Show only the blue channel of the framebuffer with no alpha compositing.

enum siModificationDeltaType

Type of delta modification on a referenced model.

Enumerator:

  siModificationDeltaActiveResolution | Store the active resolution of a sub-reference model.
  siModificationDeltaRemoveAnimation | Store animation removals on the current reference model.
  siModificationDeltaConstraint | Store <object idref="Constraint">s.
  siModificationDeltaUpVectorConstraint | Store up vector constraints.
  siModificationDeltaOperator | Store <object idref="Operator">s.
  siModificationDeltaExpression | Store <object idref="Expression">s.
  siModificationDeltaStaticValue | Store static values.
  siModificationDeltaFCurve | Store <object idref="FCurve">s.
  siModificationDeltaGroupRelation | Store group relations (Objects added to a group, a layer or a pass).
  siModificationDeltaCluster | Clusters on Geometry.
  siModificationDeltaClusterProperty | Cluster Properties on Geometry.
  siModificationDeltaProperty | Added Properties.

enum siNodePortDataInsertionLocation

Specifies the relative location where new node ports will be added.

Enumerator:

  siNodePortDataInsertionLocationBegining | Insert the new port as the first in the port group instances.
  siNodePortDataInsertionLocationEnd | Insert the new port as the last in the port group instances.
  siNodePortDataInsertionLocationBefore | Insert the new port just before the specified one.
  siNodePortDataInsertionLocationAfter | Insert the new port just after the specified one.

enum siPPGEventID

Defines the possible actions that trigger calling the <article idref="cb_Property_PPGEvent" file="../custom/cus_self.fm">PPGEvent</article> callback function.

Enumerator:

  siUndefinedPPGEvent | Unknown event.

enum siRenderProcessType

The process types that a rendering engine can perform. These types are used both when a render engine is registered, to indicate to Softimage which process type it can perform, and when the render engine's <article idref="cb_Renderer_Process">Process</article> callback is called to indicate which type of processing Softimage wants it to perform at that point.

Enumerator:

  siRenderProcessRender | The render engine can render an image.
  siRenderProcessExportArchive | The render engine can export the scene data given to an archive format for later off-line rendering.
  siRenderProcessExportObjectArchive | The render engine can export the objects given to an archive format to use with stand-in objects.
  siRenderProcessGenerateRenderMap | The render engine can generate render maps.

enum siRenderQueryType

Query codes that a rendering engine needs to respond to if it supports object archives and stand-ins, via registering itself with a <object idref="siRenderProcessType#siRenderProcessExportObjectArchive"> process type, and multiple display bit depths.
These query codes are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Query">query callback</article> and have no meaning outside of it since the query results are returned through specific context attributes.

Enumerator:

  siRenderQueryArchiveProxies | Returns the filenames of the display proxies for the given archive.
  siRenderQueryArchiveBBox | Returns the bounding box of a stand-in at a given frame.
  siRenderQueryArchiveFrameRange | Returns the frame range of a multi-frame object archive.
  siRenderQueryDisplayBitDepths | Returns a list of display bit depths that the rendering engine supports.
  siRenderQueryWantDirtyList | Returns a boolean indicating whether a dirty list is required or not.

enum siRenderQualityType

Quality levels that a rendering engine's renderer properties can be set to, or queried for.
These quality levels are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Quality">quality callback</article> and have no meaning outside of it since the quality levels are used through a specific context attribute.

Enumerator:

  siRenderQualityTypeLowest | Lowest quality level. Used only for very quick updates.
  siRenderQualityTypeLow | Low quality level. This is the default level for shader balls.
  siRenderQualityTypeMedium | Medium quality level. Normal working level for the render region.
  siRenderQualityTypeHigh | High quality level. Suitable for test renders.
  siRenderQualityTypeHighest | Highest quality level. Suitable for final renders.

enum siRenderPropertyType

When a render engine registers, it provides a list of specific properties that Softimage should create for it.
Note: At this time, only the render options property is supported.

Enumerator:

  siRenderPropertyOptions | A render options property for the rendering engine.

enum siRenderShutterType

Controls when the camera's shutter opens and closes when generating motion blur for render.

Enumerator:

  siRenderShutterCenterOnFrame | The mid-point of the shutter open period is centered on the frame being rendered, with the open and close shutter equally distant on either side of the frame.
  siRenderShutterEndOnFrame | The shutter should close on the current frame, and open at "shutter speed" frames before the current frame.
  siRenderShutterStartOnFrame | The shutter should open on the current frame, and close at "shutter speed" frames past the current frame.

enum siRenderFrameSource

Controls how the render frame list is computed for passes. This enum can also be used for scene render options, but siRenderFrameSourceGlobalOptions is an invalid value.

Enumerator:

  siRenderFrameSourceFrameRange | Computes the frame list from a frame range with step.
  siRenderFrameSourceFrameSet | Computes the frame list from a frame set.
  siRenderFrameSourceTimeline | Use timeline's frame range.
  siRenderFrameSourceGlobalOptions | Use a scene render options settings.

enum siDragAndDropAction

Possible actions for the drag and drop notification.

Enumerator:

  siSourceDragAction | Drag source validation.
  siSourceDropAction | Source drop.

enum siAnnotationImportance

Sets the importance of an annotation message.

Enumerator:

  siAnnotationLow | Low importance annotation.
  siAnnotationNormal | Normal importance annotation.
  siAnnotationHigh | High importance annotation.

enum siICEAttributeCategory

Describes how the <object idref="ICEAttribute"> data is defined.

Enumerator:

  siICEAttributeCategoryUnknown | Unknown category.
  siICEAttributeCategoryBuiltin | Built-in attribute.
  siICEAttributeCategoryCustom | User-defined attribute.

enum siICENodeThreadingModel

Defines the threading models available for <link idref="ICENode" file="cpp"> evaluation.

Enumerator:

  siICENodeUnknownThreading | Unknown model.
  siICENodeSingleThreading | <article idref="cus_icenodes_ICENodeProcessingSingleThread" file="../custom/cus_icenodes.fm">Single-threading model</article>.
  siICENodeMultiThreading | <article idref="cus_icenodes_RegularCustomICENode" file="../custom/cus_icenodes.fm">Multi-threading model</article>.
  siICENodeMultiEvaluationPhase | <article idref="cus_icenodes_MultiPhaseCustomICENode" file="../custom/cus_icenodes.fm">Multi-phase evaluation model</article>.

enum siICEShapeType

Defines the particle shape types for rendering.

Enumerator:

  siICEShapeUnknown | Unknown type.
  siICEShapePoint | Point type.
  siICEShapeSegment | Segment type.
  siICEShapeDisc | Disc type.
  siICEShapeRectangle | Unknown type.
  siICEShapeSphere | Sphere type.
  siICEShapeBox | Box type.
  siICEShapeCylinder | Cylinder type.
  siICEShapeCapsule | Capsule type.
  siICEShapeCone | Cone type.
  siICEShapeBlob | Blob type.
  siICEShapeInstance | Instance type.
  siICEShapeReference | Reference type.

enum siRenderVerbosity

This enum specifies the render verbosity settings used when rendering or exporting passes.

Enumerator:

  siRenderVerbosityOff | Verbose will be forced off even if the renderer verbosity options are activated.
  siRenderVerbosityOn | Verbose will be forced on even if the renderer verbosity options are deactivated.
  siRenderVerbosityDefault | Verbose options from the renderer's options will be used.

enum siTimeTransportSeekMode

Softimage TimeTransport seek modes.

Enumerator:

  siTTScrubActive | User is scrubbing time
  siTTScrubInactive | Time transport has been requested to move to a specific time.
  siTTScrubJog | Time is scrubbing forward as a result of jogging

enum siGraphicDriver

Enumerates the supported graphics drivers.

Enumerator:

  siNullGraphicDriver | No video driver
  siOpenGL20 | OpenGL 2.0
  siOpenGL30 | OpenGL 3.0
  siDirectX9 | DirectX 9
  siDirectX10 | DirectX 10

enum siHardwareSurfaceDimension

Defines the dimension of a hardware surface.

Enumerator:

  siDefaultDimension | Default dimension
  si1D | 1D
  si2D | 2D
  si3D | 3D
  siRectangle | 2D Rectangle
  siCube | Cubic

enum siResourceSharing

Defines the sharing capability of a resource.

Enumerator:

  siSharedResource | Resource can be shared.
  siExclusiveResource | Resource is exclusive and cannot be shared.

enum siHardwareInputSemantic

Describes the standard vertex attribute hardware slot for a Realtime Shader.

Enumerator:

  siHardwareSemanticPosition | Passed using glVertex
  siHardwareSemanticNormal | Passed using glNormal
  siHardwareSemanticColor0 | Passed using glColor
  siHardwareSemanticColor1 | Passed using glSecondaryColor
  siHardwareSemanticTexcoord0 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord1 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord2 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord3 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord4 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord5 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord6 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord7 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord8 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord9 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord10 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord11 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord12 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord13 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord14 | Passed using glMultiTexCoord
  siHardwareSemanticTexcoord15 | Passed using glMultiTexCoord
  siHardwareSemanticAttr0 | Passed using glVertexAttribute
  siHardwareSemanticAttr1 | Passed using glVertexAttribute
  siHardwareSemanticAttr2 | Passed using glVertexAttribute
  siHardwareSemanticAttr3 | Passed using glVertexAttribute
  siHardwareSemanticAttr4 | Passed using glVertexAttribute
  siHardwareSemanticAttr5 | Passed using glVertexAttribute
  siHardwareSemanticAttr6 | Passed using glVertexAttribute
  siHardwareSemanticAttr7 | Passed using glVertexAttribute
  siHardwareSemanticAttr8 | Passed using glVertexAttribute
  siHardwareSemanticAttr9 | Passed using glVertexAttribute
  siHardwareSemanticAttr10 | Passed using glVertexAttribute
  siHardwareSemanticAttr11 | Passed using glVertexAttribute
  siHardwareSemanticAttr12 | Passed using glVertexAttribute
  siHardwareSemanticAttr13 | Passed using glVertexAttribute
  siHardwareSemanticAttr14 | Passed using glVertexAttribute
  siHardwareSemanticAttr15 | Passed using glVertexAttribute
  siHardwareSemanticFogcoord | Passed using glFogCoord
  siHardwareSemanticPsize | Passed using glPointSize
  siHardwareSemanticTangent | Passed using glMultiTexCoord[6]
  siHardwareSemanticBinormal | Passed using glMultiTexCoord[7]
  siHardwareSemanticWeight | DirectX only (D3DDECLUSAGE_BLENDWEIGHT).
  siHardwareSemanticIndice | DirectX only (D3DDECLUSAGE_BLENDINDICES).
  siHardwareSemanticTessfactor | DirectX only (D3DDECLUSAGE_TESSFACTOR).
  siHardwareSemanticDepth | DirectX only (D3DDECLUSAGE_DEPTH).
  siHardwareSemanticSample | DirectX only (D3DDECLUSAGE_SAMPLE).
  siHardwareSemanticMax | Max

enum siCollapseLayersPlottingType

Indicates the plotting type to use when collapsing animation layers

Enumerator:

  siDefaultPlottingType | Use the current user preference (animation.plotting_type)
  siPreserveAnimation | Preserve animation
  siPreserveTangentHandles | Preserve tangent handles

enum siMaterialConflictAction

This indicates the action to perform when there is a conflict with a material

Enumerator:

  siDefaultAction | In batch mode, the material will be copied in the target material library. In interactive mode, the user is prompted to select an action to perform.
  siShareMaterial | Share the existing material
  siCopyMaterial | Copy the material

enum siHWShaderVersionID

Declares the supported hardware shader versions.

Enumerator:

  siHWShaderV1 | Hardware shader version 1

enum siXGSContextFlag

Context flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:

  siXGSContextNormal | Normal 3D viewport context.
  siXGSContextCapture | Capture rendering context.
  siXGSContextHWRender | Hardware rendering context.

enum siXGSRenderFlag

XGS render flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Enumerator:

  siRenderDefault | Render normally.
  siRenderUnsorted | Render unsorted objects.
  siRenderSorted | Render sorted objects (back to front).
  siRenderSortedNear | Render objects sorted by nearest point in bounding box.
  siRenderSortedCenter | Render objects sorted by center of bounding box.
  siRenderSortedFar | Render objects sorted by farthest point of bounding box.
  siRenderSortFront | Sorted objects are rendered from front to back (instead of the default back to front).
  siRenderSelected | Render selected objects.
  siTexEnvReplace | Replace texture.
  siRenderNoRTSOverride | Ignore realtime shader overrides when rendering.

enum siCustomDisplayFlags

Determines the behavior and look of a <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display</article>.

Enumerator:

  siSupportCommandMap | Enables the Softimage keyboard shortcuts for this Custom Display.
  siWindowNotifications | The Custom Display will get notified of all Window positining events such as resizing, moving, etc.

enum siComponentDataType

Specifies the type of component data (vector3, boolean, color, etc.) on an <object idref="ICEAttribute">.

Enumerator:

  siComponentDataTypeBool | A boolean
  siComponentDataTypeLong | A long integer
  siComponentDataTypeFloat | A floating point
  siComponentDataTypeVector2 | A 2-point vector
  siComponentDataTypeVector3 | A 3-point vector
  siComponentDataTypeVector4 | A 4-point vector
  siComponentDataTypeQuaternion | A quaternion
  siComponentDataTypeMatrix33 | A 3x3 matrix
  siComponentDataTypeMatrix44 | A 4x4 matrix
  siComponentDataTypeColor4 | An RGBA color
  siComponentDataTypeRotation3 | A 3-component rotation
  siComponentDataTypeShape | Shape
  siComponentDataTypeIcon | Icon

enum siComponentDataContext

Specifies the context of component data (points, edges, etc.) on an <object idref="ICEAttribute">.

Enumerator:

  siComponentDataContextSingleton | One data per primitive.
  siComponentDataContextComponent0D | One data per point.
  siComponentDataContextComponent1D | One data per edge or line segment.
  siComponentDataContextComponent2D | One data per polygon or face.
  siComponentDataContextComponent0D2D | One sample point or polynode.

enum siComponentDataStructure

Specifies the structure of component data (single element or dynamic array) on an <object idref="ICEAttribute">.

Enumerator:

  siComponentDataStructureSingle | One value per component data.
  siComponentDataStructureDynamicArray | Multiple values per component data.

enum siRenderChannelType

Types of data allowed for render channels. All channel types, apart from the custom type, are interpreted by Softimage for display viewing.

Enumerator:

  siRenderChannelUnknownType | Unknown type. Only used as a return value in the case of an error.
  siRenderChannelColorType | Data is interpreted as a pre-multiplied RGB color image with an optional alpha channel. If no alpha is provided, the image is treated as fully opaque.
  siRenderChannelGrayscaleType | Data is interpreted as a single channel linear grayscale image.
  siRenderChannelDepthType | Data is interpreted as a single channel depth image, where a value of 0 indicates infinity and positive values increasing distance from the camera.
  siRenderChannelNormalVectorType | Data is interpreted as a three-channel, XYZ normalized vector.
  siRenderChannelVectorType | Data is interpreted as a three-channel, arbitrary XYZ vector or point in space.
  siRenderChannelLabelType | Data is interpreted as a single-channel, unique identifier value for each closest object visible to the camera.

enum siICENodeDataType

Defines the types of data that can be associated to a ICE node port connection.

Enumerator:

  siICENodeDataBool | <link idref="Boolean">.
  siICENodeDataLong | <link idref="Long">.
  siICENodeDataFloat | <link idref="Float">.
  siICENodeDataVector2 | 2D vector. For the C++ API, this maps to <article idref="CVector2f" file="cpp_ref">CVector2f</article>.
  siICENodeDataGeometry | Geometry. Note: this data type is not available for Custom <object idref="ICENode">s output ports.
  siICENodeDataLocation | Data location. Note: this data type is not available for Custom <object idref="ICENode">s.
  siICENodeDataExecute | Execution logic. Note: this data type is not available for Custom <object idref="ICENode">s.
  siICENodeDataReference | Reference. Note: this data type is not available for Custom <object idref="ICENode">s.
  siICENodeDataCustomType | Custom data type.
  siICENodeDataString | String type.
  siICENodeDataIcon | Icon.
  siICENodeDataValue | Value (for internal use).
  siICENodeDataInterface | Interface (for internal use).
  siICENodeDataMultiComp | Multi Comp (for internal use).
  siICENodeDataArithmeticSupport | Arithmetic Support (for internal use).
  siICENodeDataAny | Any supported type.
  siICENodeInputDataAny | Any supported type by the input ports on a Custom ICE Node.
  siICENodeOutputDataAny | Any supported type by the output ports on a Custom ICE Node. This can be used as input port type definition.

enum siICENodeStructureType

Defines the way data are structured for ICE node connections: single data or dynamic array.

Enumerator:

  siICENodeStructureSingle | Single data.
  siICENodeStructureArray | Array data.
  siICENodeStructureAny | Single or Array type.

enum siICENodeContextType

Defines the element set associated with the data for ICE node connections. In other words, which elements will be evaluated.

Enumerator:

  siICENodeContextSingleton | Only one element; for example, the transformation matrix of a geometry.
  siICENodeContextComponent0D | One element per vertex or point.
  siICENodeContextComponent1D | One element per edge or segment.
  siICENodeContextComponent2D | One element per polygon or subsurface.
  siICENodeContextComponent0D2D | One element per sampled point or polynode.
  siICENodeContextElementGenerator | Elements generated by a node. These are the special nodes that generate themselves their own evaluation context, and this context can be propagated to the connected nodes. They control how many elements will be evaluated, starting at their output. The number of output elements is not related to the number of components on the output geometry.
  siICENodeContextSingletonOrComponent0D | One element or one element per vertex or point.
  siICENodeContextSingletonOrComponent1D | One element or one element per edge or segment.
  siICENodeContextSingletonOrComponent2D | One element or one element per polygon or subsurface.
  siICENodeContextSingletonOrComponent0D2D | One element or one element per sampled point or polynode.
  siICENodeContextSingletonOrElementGenerator | One element or one element generated by a node.
  siICENodeContextComponent0DOr1DOr2D | One element per: vertex or point; edge or segment; polygon or subsurface.
  siICENodeContextNotSingleton | Any element set except the singleton (one element only).
  siICENodeContextAny | Any element set.

enum siAutoCompleteMode

Determines the behavior of the auto-complete feature for a text editor widget control (see <object idref="siPPGControlType#siControlTextEditor">).

Enumerator:

  siNone | Turn off auto-complete.
  siKeywords | Auto-complete only keywords.
  siCommands | Auto-complete names of installed commands.

enum siTextEditorCapability

Determines the availability of the File menu functions for a text editor widget control (<object idref="siPPGControlType#siControlTextEditor">). By default, if you display the toolbar (explicitly set the <object idref="siPPGItemAttribute#siUIToolbar"> attribute to true), every function (entry) in the menu will be enabled. However, you can disable the loading and saving functions by setting the <object idref="siPPGItemAttribute#siUICapability"> attribute to one of these values.
Note: Using these values does not affect the Edit menu at all nor does it change the availability of the rest of the File menu functions (Recent Files, Preferences, and Print).

Enumerator:

  siNoSaveLoad | Disables the following options in the File menu: New, Open, Save, Save As, Save Selection.
  siCanSave | Disables the following options in the File menu: Save, Save As, Save Selection.
  siCanLoad | Disables the following options in the File menu: New, Open.

enum siViewportFeature

Defines the supported features for a custom viewport.

Enumerator:

  siHardwareRendering | The viewport supports hardware rendering.

enum siTimeTransportPlaybackMode

Softimage TimeTransport playback types.

Enumerator:

  siTTPlaybackNormal | Equivalent to Softimage TimeTransport real-time playback type.
  siTTPlaybackSlideShow | Equivalent to Softimage TimeTransport all playback type.

enum siTimeTransportState

Softimage TimeTransport states.

Enumerator:

  siTTStateStop | Stop
  siTTStatePlay | Play
  siTTStateSeek | Seek
  siTTStateTimeChange | Time change
  siTTStateContextChange | Context change
  siTTStateScrubChange | Scrub change
  siTTStateSeekChange | Seek change
  siTTStateDeviceChange | Device change
  siTTStateFrameDropChange | Frame drop change

enum siToolCapabilities

Various flags that affect tool behaviour.

enum siToolCursor

ToolContext cursors.

Enumerator:

  siArrowCursor | Standard arrow cursor.
  siCrossCursor | Crosshair cursor.
  siHandCursor | Pointing hand cursor.
  siPenCursor | Pen cursor.
  siDropperCursor | Eye dropper cursor.
  siSelectCursor | Selection cursor.
  siTranslateCursor | Translate cursor.
  siRotateCursor | Rotate cursor.
  siScaleCursor | Scale cursor.
  siZoomCursor | Magnifying glass cursor.
  siDragXYCursor | 4-way arrow cursor.
  siDragXCursor | Horizontal arrow cursor.
  siDragYCursor | Vertical arrow cursor.
  siDotCursor | Small dot cursor.

enum siAlignment

ToolContext text/menu alignment.

Enumerator:

  siLeftAlign | Left-align horizontally.
  siCenterAlign | Center horizontally or vertically.
  siRightAlign | Right-align horizontally.
  siTopAlign | Top-align vertically.
  siBottomAlign | Bottom-align vertically.

enum siSnapType

ToolContext snapping type flags.

Enumerator:

  siSnapNone | Nothing was snapped.
  siSnapPoint | Snap to points.
  siSnapKnot | snap to knots.
  siSnapCenter | Snap to centers.
  siSnapMidPoint | Snap to mid-points.
  siSnapBBox | Snap to bounding box points
  siSnap0D | Snap to any 0D feature.
  siSnapEdge | Snap to mesh edges.
  siSnapCurve | Snap to curves.
  siSnapUIsocurve | Snap to surface U curves.
  siSnapVIsocurve | Snap to surface V curves.
  siSnapBoundary | Snap to surface boundary curves.
  siSnap1D | Snap to any 1D feature.
  siSnapFace | Snap to mesh faces.
  siSnapSurface | Snap to surfaces.
  siSnap2D | Snap to any 2D feature.
  siSnapGrid | Snap to grid.

enum siPickMode

ToolContext picking mode flags.

Enumerator:

  siPickSingleObject | Pick a single object.
  siPickSingleSubComponent | Pick a single subcomponent.
  siPickMultipleObjects | Pick multiple objects.
  siPickMultipleSubComponents | Pick multiple subcomponents.

enum siPickType

ToolContext picking type flags.

Enumerator:

  siPickRectangle | Rectangle selection mode.
  siPickRaycast | Raycast selection mode.
  siPickLasso | Lasso selection mode.
  siPickFreeform | Freeform selection mode.
  siPickRectangleRaycast | Rectangle-raycast selection mode.

enum siPasteUVsMode

This indicates how UVs copied from one object are pasted ontoa different object with the same topology.

Enumerator:

  siPasteUVsUsingSourceIndices | Paste the UVs using the source object UVs indices
  siPasteUVsUsingTargetIndices | Paste the UVs using the target object UVs indices

enum siSetValueMode

This indicates the mathematical mode when setting a new value to a current value.

Enumerator:

  siSetValueModeAbsolute | Replaces the current value with the new value.
  siSetValueModeAdditive | Adds the new value to the current value.
  siSetValueModeAddPercentage | Adds percentage of current value to current value.

enum siRenderRegionRefreshMode

This indicates the render region refresh mode to use for render regions

Enumerator:

  siRenderRegionRefreshModeInteractive | Always refresh the render region upon any render-relevant change in the scene
  siRenderRegionRefreshModeCTRS | Only refresh the render region refresh upon requests or changes to the camera, to the time or to the region state
  siRenderRegionRefreshModeManual | Only refresh the render region upon explicit refresh requests

enum siHLEOperation

This indicates the high-level editing (HLE) operation used in the FCurve Editor, when the HLE tool is enabled.

Enumerator:

  siHLEOperationAbsoluteOffset | The HLE tool in the FCurve Editor uses the Absolute Offset operation.
  siHLEOperationRelativeOffset | The HLE tool in FCurve Editor uses the Relative Offset operation.
  siHLEOperationAbsoluteScaling | The HLE tool in the FCurve Editor uses the Absolute Scaling operation.

## Function Documentation

CRef XSI::ConvertObject | ( | void * | in_pAuto | ) |

Converts an XSI Automation (XSI Object Model) object to a CRef object.

Note:
  Normally XSI will automatically perform this conversion. For example when calling a custom Command implemented in C++ from scripting, any arguments which are objects will automatically be converted to the corresponding C++ API CRef-based object.

Parameters:

  in_pAuto | IDispatch pointer to an XSI Automation object model interface (see CValue::DataType)

Returns:
  The new CRef object

void* XSI::ConvertObject | ( | const CRef & | in_obj | ) |

Converts a CRef object to an XSI Automation (XSI Object Model) object. The returned pointer can be used to communicate with the object model.

The returned object pointer has been reference counted, and the caller is responsible for calling IDispatch::Release().

Note:
  The CComAPIHandler object is available as an alternative way to communicate with XSI Automation objects.

Parameters:

  in_obj | A constant CRef object to convert.

Returns:
  IDispatch pointer to an XSI Automation object (see CValue::DataType).

bool XSI::operator== | ( | CStatus::Code | lhs,
|  | const CStatus & | rhs
| ) |  |

The equality operator that takes a Code on the left side and a CStatus object on the right side.

Parameters:

  lhs | status code
  rhs | status object

Returns:
  bool

bool XSI::operator!= | ( | CStatus::Code | lhs,
|  | const CStatus & | rhs
| ) |  |

The inequality operator that takes a Code on the left side and a CStatus object on the right side.

Parameters:

  lhs | status code
  rhs | status object

Returns:
  bool

CString XSI::operator+ | ( | const wchar_t * | in_pwstr,
|  | const CString & | in_refStr
| ) |  |

Addition operator

Returns:
  A new string that contains the concatenation of the two arguments.

CString XSI::operator+ | ( | const wchar_t | in_wchar,
|  | const CString & | in_refStr
| ) |  |

Addition operator

Returns:
  A new string that contains the concatenation of the two arguments.

CString XSI::operator+ | ( | const char * | in_pstr,
|  | const CString & | in_refStr
| ) |  |

Addition operator

Returns:
  A new string that contains the concatenation of the two arguments.

Since:
  7.5

CString XSI::operator+ | ( | const char | in_char,
|  | const CString & | in_refStr
| ) |  |

Addition operator

Returns:
  A new string that contains the concatenation of the two arguments.

Since:
  7.5

bool XSI::operator== | ( | const double | lhs,
|  | const CTime & | rhs
| ) |  |

Equality operator (takes a CTime::Format on the left side and a CTime object on the right side).

Parameters:

  lhs | time format
  rhs | time object

Returns:
  bool

bool XSI::operator!= | ( | const double | lhs,
|  | const CTime & | rhs
| ) |  |

Inequality operator (takes a CTime::Format on the left side and a CTime object on the right side).

Parameters:

  lhs | time format
  rhs | time object

Returns:
  bool

## Variable Documentation

const wchar_t* siBoundaryFilter

Filters by boundaries (on active NURBS objects)

const wchar_t* siCameraFilter

Filters by cameras

const wchar_t* siChainElementFilter

Filters by chain elements

const wchar_t* siClusterFilter

Filters by clusters

const wchar_t* siConstraintFilter

Filters by constraints

const wchar_t* siControlFilter

Filters by control objects

const wchar_t* siCurveFilter

Filters by curves

const wchar_t* siEdgeFilter

Filters by edges (on active 3D objects)

const wchar_t* siEffectorFilter

Filters by chain effectors

const wchar_t* siGenericObjectFilter

Filters by any object

const wchar_t* siGeometryFilter

Filters by any type of geometric 3D object

const wchar_t* siGroupFilter

Filters by groups

const wchar_t* siImplicitFilter

Filters by implicit primitives

const wchar_t* siIsopointFilter

Filters by isopoints (on active 3D objects)

const wchar_t* siKnotFilter

Filters by knots (on active 3D objects)

const wchar_t* siLatticeFilter

Filters by implicit lattices

const wchar_t* siLayerFilter

Filters by layers

const wchar_t* siLightFilter

Filters by lights

const wchar_t* siLightPartitionFilter

Filters by light partitions

const wchar_t* siModelFilter

Filters by models

const wchar_t* siNullFilter

Filters by nulls

const wchar_t* siObjectFilter

Filters by 3D objects only

const wchar_t* siObjectPartitionFilter

Filters by object partitions

const wchar_t* siOperatorFilter

Filters by operators

const wchar_t* siPointCloudFilter

Filters by point clouds

const wchar_t* siPointFilter

Filters by points

const wchar_t* siPolygonFilter

Filters by polygons

const wchar_t* siPolyMeshFilter

Filters by polygon meshes

const wchar_t* siPrimitiveFilter

Filters by primitives

const wchar_t* siPropertyFilter

Filters by properties

const wchar_t* siSceneFilter

Filters by scenes

const wchar_t* siShaderFilter

Filters by shaders.

const wchar_t* siSkeletonJointFilter

Filters by skeleton joint properties

const wchar_t* siSubComponentFilter

Filters by subcomponents

const wchar_t* siSubSurfaceFilter

Filters by subsurfaces (on active 3D objects)

const wchar_t* siSurfaceCurveFilter

Filters by surface curves (on active 3D objects)

const wchar_t* siSurfaceMeshFilter

Filters by surface meshes

const wchar_t* siTextureControlFilter

Filters by texture controls

const wchar_t* siTrimCurveFilter

Filters by trim curves (on active 3D objects)

const wchar_t* siUIsolineFilter

Filters by U isolines (on active 3D objects)

const wchar_t* siVIsolineFilter

Filters by V isolines (on active 3D objects)

const wchar_t* siUKnotCurveFilter

Filters by U knot curves (on active 3D objects)

const wchar_t* siVKnotCurveFilter

Filters by V knot curves (on active 3D objects)

const wchar_t* siWaveFilter

Filters by wave controls

const wchar_t* siAutoInspect

TRUE to force the property dialogs to automatically pop up on object creation. Corresponds to User Preferences > Interaction > General > Automatically Popup Property Editors on Node Creation in the User Interface. Note: This preference cannot be changed permanently via scripting. See <article idref="script_editor_RunningScripts#AutoInspect" file="files">Property Editor Automatic Inspection</article> for more information.

const wchar_t* siCompensationFlag

Toggle the Comp button in the Constrain panel. Possible values are: 0 = off 1 = on Corresponds to Constrain < Compensation in the main-menu.

const wchar_t* siCustomCommandLibCache

This preference enables or disables the custom command library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siCustomOperatorLibCache

This preference enables or disables the custom operator library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siDisplayCallbackLibCache

This preference enables or disables the custom display callback library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siDisplayLibCache

This preference enables or disables the custom view library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siDisplayPassLibCache

This preference enables or disables the custom display pass library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siEventLibCache

This preference enables or disables the event library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siFilterLibCache

This preference enables or disables the custom filter library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siMenuLibCache

This preference enables or disables the custom menu library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siPropertyLibCache

This preference enables or disables the custom property library cache. Disabling the cache allows developers to recompile a plug-in library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siRTShaderLibCache

This preference enables or disables the Realtime shader library cache. Disabling the cache allows developers to recompile an add-on library without having to unload it explicitly. Disabling a cache can drastically affect the performance of Softimage, therefore it is recommended to disable it only in the context of add-ons development. For performance reasons, the state of the cache is not persisted with the scene. By default the cache is enabled at startup, therefore users have to disable it at each session.

const wchar_t* siScrCommandLogEnabled

Set to True to enable command execution logging in the scripting history window.

const wchar_t* siScrCommandLogFileName

Use this user preference to specify the name of the file to use for logging commands and messages. Use siSrcCommandLogToFile to enable logging to file.

const wchar_t* siScrCommandLogMaxSize

Use this user preference to get and set the maximum size for the scripting command/message log.

const wchar_t* siScrCommandLogToFile

Set to True to log the scripting command/message to a file. Use siSrcCommandLogFileName to specify the log file name.

const wchar_t* siScrCommandLogUnlimitedSize

Set to True to allow the scripting command/message log to be of an unlimited size.

const wchar_t* siScrLanguage

Use this user preference to get and set the preferred scripting language. Possible values are: "VBScript" "JScript" "PerlScript" "Python"

const wchar_t* siScrMessageLogEnabled

Set to True to enable message logging in the scripting history window.

const wchar_t* siScrRealTimeMessagingEnabled

Set to True to enable real-time message logging in the scripting history window. Messages are delivered immediately as they arrive instead of reported at the end of the command execution.

const wchar_t* siTimeDisplayFormatDisplayAsFrames

Set to True to display time as frame.

const wchar_t* siTimeDisplayFormatDisplayUserFormat

Set to True to use the default frame format or false for a user selected format for display purposes.

const wchar_t* siTimeDisplayFormatUserFormat

Use this user preference to specify the user display frame format. The value will be corresponding to <object idref="siDisplayTimeFormat">.

const wchar_t* siTimeFormatDefaultFrameFormat

Use this user preference to specify the default frame format. The value will be corresponding to <object idref="siDefaultTimeFormat">.

const wchar_t* siTimeFormatDefaultFrameRate

Use this user preference to access the default frame rate.

const wchar_t* siTransformAxisMode

Set the Transformation Axis Mode. The values to provide are actually bitmasks with bit zero for X, bit one for Y, and bit two for Z.

const wchar_t* siTransformRefMode

Set the Transformation Reference Mode. See <object idref="siRefMode"> for a list of possible values.

const wchar_t* siUILayoutDefault

Use this user preference to specify the default current layout that will be used when starting Softimage.

const wchar_t* siAnimationKeyword

Animation property sets

const wchar_t* siClusterKeyword

Cluster property sets

const wchar_t* siConstraintKeyword

Constraint property sets

const wchar_t* siControlObjectKeyword

ControlObject property sets

const wchar_t* siConverterKeyword

Converter property sets

const wchar_t* siCurrentKeyword

Reuse keywords in property page dialog

const wchar_t* siCurveKeyword

Curve property sets

const wchar_t* siCustomPSetKeyword

CustomPSet property sets

const wchar_t* siDeformKeyword

Deform property sets

const wchar_t* siDynamicsKeyword

Dynamics property sets

const wchar_t* siExpressionsKeyword

Expressions property sets

const wchar_t* siGeneralKeyword

General property sets

const wchar_t* siGeneratorKeyword

Generator property sets

const wchar_t* siGeometryKeyword

Geometry property sets

const wchar_t* siHairKeyword

Hair property sets

const wchar_t* siIKKeyword

IK property sets

const wchar_t* siKinematicsKeyword

Kinematics property sets

const wchar_t* siMeshKeyword

Mesh property sets

const wchar_t* siMixerKeyword

Mixer property sets

const wchar_t* siModelingKeyword

Modeling property sets

const wchar_t* siOperatorsKeyword

Operators property sets

const wchar_t* siParticleKeyword

Particle property sets

const wchar_t* siPrimitiveKeyword

Primitive property sets

const wchar_t* siProjectionKeyword

Projection property sets

const wchar_t* siRenderingKeyword

Rendering property sets

const wchar_t* siSimulationKeyword

Simulation property sets

const wchar_t* siSurfaceKeyword

Surface property sets

const wchar_t* siTopologyEditorKeyword

Topology Editor property sets

const wchar_t* siTopologyKeyword

Topology property sets

const wchar_t* siViewingKeyword

Viewing property sets

const wchar_t* siBoundaryCluster

boundary cluster

const wchar_t* siEdgeCluster

edge cluster

const wchar_t* siFaceCluster

face cluster

const wchar_t* siIsoLineUCluster

iso line U cluster

const wchar_t* siIsoLineVCluster

iso line V cluster

const wchar_t* siIsoPointCluster

iso point cluster

const wchar_t* siKnotCluster

knot cluster

const wchar_t* siKnotCurveUCluster

knot curve U cluster

const wchar_t* siKnotCurveVCluster

knot curve V cluster

const wchar_t* siPolygonCluster

polygon cluster

const wchar_t* siPolygonNodeCluster

polygon node cluster

const wchar_t* siSampledPointCluster

sampled point cluster

const wchar_t* siSubCurveCluster

subcurve cluster

const wchar_t* siSubSurfaceCluster

subsurface cluster

const wchar_t* siSurfaceCurveCluster

surface curve cluster

const wchar_t* siTrimCurveCluster

trim curve cluster

const wchar_t* siVertexCluster

vertex cluster

const wchar_t* si0DComponentFamily

0D Component family

const wchar_t* si1DComponentFamily

1D Component family

const wchar_t* si2DComponentFamily

2D Component family

const wchar_t* si3DObjectFamily

3D Object family

const wchar_t* siAssignmentOperatorFamily

Assignment operator family

const wchar_t* siCameraFamily

Camera family

const wchar_t* siChainElementFamily

Chain Element family

const wchar_t* siClusterableComponentFamily

Clusterable Component family

const wchar_t* siClusterFamily

Cluster family

const wchar_t* siConstraintFamily

Constraint property family

const wchar_t* siContourContrastShaderFamily

Contour Contrast shader family

const wchar_t* siContourShaderFamily

Contour shader family

const wchar_t* siContourStoreShaderFamily

Contour Store shader family

const wchar_t* siControlObjectFamily

Control Object family

const wchar_t* siControlObjectNurbsTextureFamily

Control Object Nurbs Texture family

const wchar_t* siControlObjectTextureFamily

Control Object Texture family

const wchar_t* siControlObjectTextureProjectionFamily

Control Object Texture Projection family

const wchar_t* siConverterOperatorFamily

Converter operator family

const wchar_t* siCurveFamily

Curve Geometry family

const wchar_t* siDeformOperatorFamily

Deform operator family

const wchar_t* siDisplacementShaderFamily

Displacement shader family

const wchar_t* siEnvironmentShaderFamily

Environment shader family

const wchar_t* siFxOperatorFamily

Fx Operator family

const wchar_t* siGeneratorOperatorFamily

Generator operator family

const wchar_t* siGeometryFamily

Geometry family

const wchar_t* siGeometryShaderFamily

Geometry shader family

const wchar_t* siGroupFamily

Group family

const wchar_t* siImageOperatorFamily

Image Operator family

const wchar_t* siImplicitGeometryFamily

Implicit Geometry family

const wchar_t* siKineInfoFamily

KineInfo property family

const wchar_t* siLatticeFamily

Lattice family

const wchar_t* siLensShaderFamily

Lens shader family

const wchar_t* siLightPhotonShaderFamily

Light Photon shader family

const wchar_t* siLightPrimitiveFamily

Light Primitive family

const wchar_t* siLightShaderFamily

Light shader family

const wchar_t* siMarkerOperatorFamily

Marker operator family (mainly the construction regions)

const wchar_t* siMaterialFamily

Material property family

const wchar_t* siMaterialShaderFamily

Material shader family

const wchar_t* siMeshFamily

Mesh Geometry family

const wchar_t* siNullPrimitiveFamily

Null Primitive family

const wchar_t* siNurbsCurveListFamily

Nurbs CurveList Geometry family

const wchar_t* siNurbsSurfaceMeshFamily

Nurbs Surface Mesh Geometry family

const wchar_t* siOperatorFamily

Operator family

const wchar_t* siOutputShaderFamily

Output shader family

const wchar_t* siParticleControlObjectFamily

Particle Control Object family

const wchar_t* siParticleFamily

Particle family

const wchar_t* siPassFamily

Pass family

const wchar_t* siPatchNetworkFamily

Patch Network family

const wchar_t* siPhotonShaderFamily

Photon shader family

const wchar_t* siPlanarObjectFamily

Planar Object family

const wchar_t* siPointCloudFamily

Point Cloud Geometry family

const wchar_t* siPropertyFamily

Property family

const wchar_t* siRealTimeShaderFamily

RealTime shader family

const wchar_t* siShaderFamily

Shader family

const wchar_t* siShadowShaderFamily

Shadow shader family

const wchar_t* siSubComponentFamily

SubComponent family

const wchar_t* siSurfaceCurveFamily

Surface Curve Geometry family

const wchar_t* siSurfaceFamily

Surface Geometry family

const wchar_t* siTextureShaderFamily

Texture shader family

const wchar_t* siTopologyOperatorFamily

Topology operator family

const wchar_t* siVirtualComponentFamily

Virtual Component family

const wchar_t* siVirtualCurveFamily

Virtual Curve family

const wchar_t* siVolumeShaderFamily

Volume shader family

const wchar_t* si2PntCnsType

Two Points Constraint type

const wchar_t* si3DObjectType

3D Object type

const wchar_t* si3PntCnsType

Three Points Constraint type

const wchar_t* siActionClipType

Action Clip type (instanced action)

const wchar_t* siActionType

Action type

const wchar_t* siAddEdgeOpType

AddEdge Operator type (add an edge between an existing point and an existing edge)

const wchar_t* siAddMeshPntOpType

Add Mesh Points Operator type

const wchar_t* siAddNurbsCrvPntOpType

Add Nurbs Curve Points Operator type

const wchar_t* siAddNurbsSrfPntOpType

Add Nurbs Surface Points Operator type

const wchar_t* siAddPntMiddleCrvType

Add Point Inside Curve Operator type

const wchar_t* siAddPntMiddleSrfOpType

Add Point Inside Surface Operator type

const wchar_t* siAmbientLightingType

Ambient Lighting type

const wchar_t* siArcPrimType

Implicit Arc Primitive type

const wchar_t* siAttractorCtrlType

Attractor Control Object type (electric force)

const wchar_t* siAutoCageAssignOpType

Automatic Cage Assignment Operator type

const wchar_t* siAutoEnvAssignOpType

Automatic Envelope Assignment Operator type

const wchar_t* siBallJointCnsType

Ball Joint Constraint type

const wchar_t* siBasePathCnsType

Base Path Constraint type

const wchar_t* siBendOpType

Bend Operator type

const wchar_t* siBevelOpType

Bevel Operator type (bevel geometry component)

const wchar_t* siBirail2GenOpType

Birail2Generators Operator Type

const wchar_t* siBirailOpType

Birail Operator type (generates a surface from 2 curves and a profile)

const wchar_t* siBlasterOpType

Blaster Operator type

const wchar_t* siBlendCrvOpType

Blend Curves Operator type (create a blended curve between two existing curves)

const wchar_t* siBlendSrfOpType

Blend Surfaces Operator type (blend surfaces)

const wchar_t* siBooleanGenOpType

Boolean Generator Operator type

const wchar_t* siBooleanSrfTopoOpType

Boolean Surface Operator type

const wchar_t* siBPlaneCnsType

Bounding Plane Constraint type

const wchar_t* siBridgeOpType

Bridge Op Operator type (bridge polygon)

const wchar_t* siBrushPropertiesType

Brush Properties type

const wchar_t* siBulgeOpType

Bulge Op Operator type

const wchar_t* siBVolCnsType

Bounding Volume Constraint type

const wchar_t* siCageDeformOpType

Cage Deform Operator type

const wchar_t* siCamDispType

Camera Display type

const wchar_t* siCameraLensFlareType

Camera Lens Flare type

const wchar_t* siCameraPrimType

Camera Primitive type

const wchar_t* siCameraRootPrimType

Camera Root primitive type

const wchar_t* siCameraTxtOpType

CameraTxt Operator type (camera texture projection operator)

const wchar_t* siCamVisType

Camera Visibility type

const wchar_t* siCapOpType

CapOp type

const wchar_t* siCenterOpType

Center Operator type (center manipulation)

const wchar_t* siChainBonePrimType

Chain Bone Primitive type

const wchar_t* siChainEffPrimType

Chain End Effector Primitive type

const wchar_t* siChainRootPrimType

Chain Root Primitive type

const wchar_t* siCirclePrimType

Implicit Circle Primitive type

const wchar_t* siCleanCrvOpType

Clean Curve Operator type

const wchar_t* siCleanSrfOpType

Clean Surface Operator type

const wchar_t* siClothOpType

Cloth Operator type

const wchar_t* siClothPropType

Cloth Property type

const wchar_t* siCloudPrimType

Cloud Primitive type

const wchar_t* siClsColorType

Cluster Color type

const wchar_t* siClsCtrOpType

Cluster Center Operator type (cluster center deformation)

const wchar_t* siClsKeyType

Cluster Key type

const wchar_t* siClsKeyWgtMapOpType

Cluster Key Weight Map Operator type

const wchar_t* siClsPoseType

Cluster Pose type

const wchar_t* siClsShapeCombinerOpType

Cluster Shape Combiner Operator type

const wchar_t* siClsUVSpaceTxtType

Cluster Property UV Texture Projection type

const wchar_t* siCoBBoxSclOpType

CoBBoxSclOp type

const wchar_t* siCollapseOpType

Collapse Operator type (collapse geometry component)

const wchar_t* siConePrimType

Cone Primitive type

const wchar_t* siCoPoseFCrvOpType

CoPoseFCurveOp type

const wchar_t* siCopyOpType

Copy Operator type (geometry copy operator for instances)

const wchar_t* siCopyShapeOpType

copyshape operator type

const wchar_t* siCopyUVWOpType

CopyUVW Operator type

const wchar_t* siCreatePolyOpType

Create Polygon Operator type

const wchar_t* siCrvCnsType

Curve Constraint type

const wchar_t* siCrvCreationOpType

Curve Creation Operator type

const wchar_t* siCrvCtrlOpType

CrvControlOp type

const wchar_t* siCrvCutOpType

CrvCutOp type

const wchar_t* siCrvDeformOpType

Curve Deform Operator type

const wchar_t* siCrvListAggregatePrimType

NURBS Curve List Aggregate Primitive type

const wchar_t* siCrvListPrimType

NURBS Curve List Primitive type

const wchar_t* siCrvListToMeshOpType

Curve To Mesh Converter Operator type (curve list to polygon mesh converter)

const wchar_t* siCrvNetOpType

Curve Net Operator type

const wchar_t* siCrvOpenCloseOpType

Open/Close Curve Operator type (open or close a curve)

const wchar_t* siCrvReparamOpType

Reparameterize Curve Operator type

const wchar_t* siCrvShiftOpType

Curve Shift Operator type

const wchar_t* siCubePrimType

Cube Primitive type

const wchar_t* siCustomParamSet

Custom Parameter Set type

const wchar_t* siCycleUVWType

Cycleuvw Operator type

const wchar_t* siCylinderPrimType

Cylinder Primitive type

const wchar_t* siDeformBySpineOp2Type

Deform By Spine Operator type (alternate envelope by spine operator)

const wchar_t* siDeformBySpineOpType

Deform by spine operator type (envelope by spine)

const wchar_t* siDeformOpType

Base Deform Operator type

const wchar_t* siDeleteCompOpType

Delete Component Operator type (delete geometry component)

const wchar_t* siDelPntCrvOpType

Delete Point From Curve Operator type

const wchar_t* siDGlowType

DGlow type

const wchar_t* siDirCnsType

Direction Constraint type

const wchar_t* siDiscPrimType

Disc Primitive type

const wchar_t* siDisplayType

Display type

const wchar_t* siDissolveCompOpType

Dissolve Component Operator type (dissolve geometry component)

const wchar_t* siDistanceOpType

Distance Operator type

const wchar_t* siDistCnsType

Distance Constraint type

const wchar_t* siDodecahedronPrimType

Dodecahedron Primitive type

const wchar_t* siDragCtrlPrimType

Drag Control Primitive type

const wchar_t* siEddyCtrlPrimType

Eddy Control Primitive type

const wchar_t* siEditPolyOpType

Edit Polygon Operator type

const wchar_t* siEmissionPropType

Emission Property type

const wchar_t* siEnvelopOpType

Envelope Operator type

const wchar_t* siEnvSelClsOpType

Envelope Selection Clusters Operator type

const wchar_t* siEnvWgtType

Envelope Weights type

const wchar_t* siExplosionOpType

Explosion Operator type

const wchar_t* siExtendCrv2PntOpType

Extend Curve To Point Operator type

const wchar_t* siExtendToCrvOpType

Extend To Curve Operator type (extend the surface to the selected curve)

const wchar_t* siExtractCrvOpType

Extract Curve Operator type

const wchar_t* siExtractCrvSegOpType

Extract Curve Segment Operator type (extract a curve from a segment of an existing curve)

const wchar_t* siExtractPolyOpType

Extract Polygons Operator type

const wchar_t* siExtractSubCrvOpType

Extract Subcurve Operator type

const wchar_t* siExtrude2ProfsOpType

Extrusion 2 Profiles Operator type (extrude 2 profiles)

const wchar_t* siExtrudeCompAxisOpType

Extrude Component Axis Operator type (extrude geometry component)

const wchar_t* siExtrudeComponentOpType

Extrude Component Operator type (extrude geometry component)

const wchar_t* siExtrusionOpType

Extrusion Operator type (extrude a curve to create a surface)

const wchar_t* siFanType

Fan Force Object type

const wchar_t* siFilletCrvOpType

Fillet Curves Operator type (intersecting or not)

const wchar_t* siFilletSrfOpType

Fillet Surfaces Operator type

const wchar_t* siFillHoleOpType

Fill Hole Operator type

const wchar_t* siFilterEdgeOpType

Edge Filter Operator type

const wchar_t* siFilterPolyOpType

Polygon Filter Operator type

const wchar_t* siFitCrvOpType

Fit Curve Operator type (fit a new curve on to the selected curve)

const wchar_t* siFitSrfOpType

Fit Surface Operator type (fit a new surface on to the selected surface)

const wchar_t* siFlipUVWOpType

Flip UVW Operator type

const wchar_t* siFluidOpType

Fluid Operator type

const wchar_t* siFoldOpType

Fold Operator type

const wchar_t* siFourSidedOpType

Four Sided Operator type

const wchar_t* siFurOpType

Fur Operator type (fur generator operator)

const wchar_t* siFurPrimType

Fur Primitive type

const wchar_t* siFurPropType

Fur Property type

const wchar_t* siFurSimOpType

Fur Simulation Operator type

const wchar_t* siGeneratorOpType

Base Generator Operator type

const wchar_t* siGeomApproxType

Geometry Approximation type (tesselation)

const wchar_t* siGeoShaderPrimType

GeoShader Primitive Type

const wchar_t* siGeoTxtOpType

GeoTxtOp type (copy geometry xyz to uvw texture operator)

const wchar_t* siGlobalType

Global Transform type

const wchar_t* siGravityCtrlType

Gravity Force Control Object type

const wchar_t* siGridPrimType

Grid Primitive type

const wchar_t* siGroup

Group type (obsolete)

const wchar_t* siGroupType

Group type

const wchar_t* siHealOpType

Heal Operator type

const wchar_t* siHealUVWOpType

Heal UVW Operator type

const wchar_t* siIcosahedronPrimType

Icosahedron Primitive type

const wchar_t* siImageClipType

Image Clip type

const wchar_t* siImageCropOpType

Image Crop Operator type

const wchar_t* siImageFXOpType

Image FX Operator type

const wchar_t* siImageObjectType

Image Object type

const wchar_t* siImageSourceOpType

Image Source Operator type

const wchar_t* siImageSourceType

Image Source type

const wchar_t* siInsertCrvKnotOpType

Insert Curve Knot Operator type

const wchar_t* siInsSrfKnotOpType

Insert Surface Knot Operator type (inserts a knot in a nurbs surface)

const wchar_t* siIntersectSrfOpType

Intersect Surfaces Operator type (extract a curve from the intersection of two surfaces)

const wchar_t* siInvCrvOpType

Inverse Curve Operator type (inverse curve direction)

const wchar_t* siInvertPolyOpType

Invert Polygon Operator type

const wchar_t* siInvisiblePolygonsClusterName

Name of the InvisiblePolygons cluster

const wchar_t* siInvSrfOpType

Inverse Normals Operator type (inverse normals direction)

const wchar_t* siKineChainPropType

Kinematic Chain Properties type

const wchar_t* siKineChainType

Kinematic Chain type

const wchar_t* siKineCnsType

Kinematic Constraint type

const wchar_t* siKineInfoType

Kinematics Information type

const wchar_t* siKineJointType

Kinematic Joint type

const wchar_t* siLatticeOpType

Lattice Operator type

const wchar_t* siLatticePrimType

Lattice Primitive type

const wchar_t* siLayersType

Layers type

const wchar_t* siLightLensFlareType

Light Lens Flare type

const wchar_t* siLightPrimType

Light Primitive type

const wchar_t* siLineCnsType

Line Constraint type

const wchar_t* siLocalType

Local Transform type

const wchar_t* siLoftOpType

Loft Generator Operator type

const wchar_t* siMapCompOpType

Component Map Operator type

const wchar_t* siMarkHardEdgeVertexOpType

Mark Hard Edge/Vertex Operator type

const wchar_t* siMaterialType

Material type

const wchar_t* siMergeCrvOpType

Merge Curves Operator type

const wchar_t* siMergeMeshOpType

Merge Meshes Operator type

const wchar_t* siMergeSrfOpType

Merge Surfaces Operator type

const wchar_t* siMeshLocalSubdivisionOpType

Mesh Local Subdivision Operator type

const wchar_t* siMeshSubdivOpType

Mesh Subdivision Operator type

const wchar_t* siMeshSubdivWithCenterOpType

Mesh Subdivide With Center Operator type (mesh subdivision with center)

const wchar_t* siMixerAnimClipType

Mixer Animation Clip type

const wchar_t* siMixerAnimTrackType

Mixer Animation Action Track type

const wchar_t* siMixerAudioClipType

Mixer Audio Clip type

const wchar_t* siMixerAudioTrackType

Mixer Audio Track type

const wchar_t* siMixerPropType

Mixer Property type

const wchar_t* siMixerShapeClipType

Mixer Shape Clip type

const wchar_t* siMixerShapeTrackType

Mixer Shape Track type

const wchar_t* siMixerType

Mixer type (property)

const wchar_t* siModelClipType

3D Model Clip type

const wchar_t* siModelNullPrimType

Model Null Primitive type

const wchar_t* siModelType

3D Model type

const wchar_t* siMotionBlurType

Motion Blur type

const wchar_t* siMoveComponentOpType

Move Component Operator type

const wchar_t* siNPntCnsType

N Points Constraint type

const wchar_t* siNullPrimType

Null Primitive type

const wchar_t* siNurbsToMeshOpType

Nurbs To Mesh Operator type

const wchar_t* siObjClsCnsType

Object To Cluster Constraint type

const wchar_t* siObstaclePropType

Obstacle Property type

const wchar_t* siOctahedronPrimType

Octahedron Primitive type

const wchar_t* siOffsetClsOpType

Offset Cluster Operator type

const wchar_t* siOffsetCrvOpType

Offset Curve Operator type

const wchar_t* siOffsetSrfOpType

Offset Surface Operator type (offset a surface to create a new surface)

const wchar_t* siOpenCloseSrfOpType

Open/Close Surface Operator type (open or close a surface)

const wchar_t* siOriCnsType

Orientation Constraint type

const wchar_t* siOverrideType

Override type

const wchar_t* siParDecayType

Particle decay type

const wchar_t* siParObstExtSparksType

ParObstExtSparks type

const wchar_t* siParticleEventType

Particle Event type

const wchar_t* siParticlesOpType

Particles Operator type

const wchar_t* siPathCnsType

Path Constraint type

const wchar_t* siPinJointCnsType

Pin Joint Constraint type

const wchar_t* siPlaneCnsType

Plane Constraint type

const wchar_t* siPointCloudPrimType

Point CloudPrimitive type

const wchar_t* siPolyMeshPNetOpType

PolyMeshPNetOp type

const wchar_t* siPolyMeshType

Polygon Mesh type

const wchar_t* siPosCnsType

Position Constraint type

const wchar_t* siPoseCnsType

Pose Constraint type

const wchar_t* siProjectCrvOpType

Project Curve Operator type (project a curve on to a surface)

const wchar_t* siProportionalOpType

Proportional Modeling Operator type

const wchar_t* siPropVolumeOpType

Proportional Volume Operator type

const wchar_t* siPushOpType

Push Operator type

const wchar_t* siQStretchOpType

QStretch Operator type (quick stretch)

const wchar_t* siRandomizeOpType

Randomize Operator type

const wchar_t* siRefPlaneType

Reference Plane type

const wchar_t* siRelaxUVWOpType

Relax UVW Operator type

const wchar_t* siRemoveCrvKnotOpType

Remove Curve Knot Operator type

const wchar_t* siRemSrfKnotOpType

Remove Surface Knot Operator type (removes a knot from a nurbs surface)

const wchar_t* siRenderMapType

Render Map type

const wchar_t* siRevolutionOpType

Revolution Operator type

const wchar_t* siRotoscopeType

Camera Rotoscopy type

const wchar_t* siSceneAmbienceType

Scene Ambience type

const wchar_t* siSceneColorsType

Scene Display Colors type

const wchar_t* siSclCnsType

Scaling Constraint type

const wchar_t* siSCMFixerOpType

SCM Fixer Operator type

const wchar_t* siSCMTopologyOpType

SCM Topology Operator type

const wchar_t* siScriptedOpType

Scripted Operator type (scripted operator host)

const wchar_t* siSetEdgeCreaseValueOpType

Set Edge Crease Value Operator type

const wchar_t* siShapeActionCompoundClipType

Shape Action Compound Clip type (base compound clip)

const wchar_t* siShapeActionType

Shape Action type

const wchar_t* siVisemeActionType

Viseme Action type

const wchar_t* siShearOpType

Shear Operator type

const wchar_t* siShrinkWrapOpType

Shrink Wrap Operator type

const wchar_t* siSkelCtrlOpPropType

Skeleton Controller Operator type

const wchar_t* siSmoothEnvelopeWgtOpType

Smooth Envelope Weight Operator type

const wchar_t* siSnapBoundOpType

Snap Boundary Operator type

const wchar_t* siSnapCrvOpType

Snap To Curves Operator type

const wchar_t* siSnipSrfOpType

Snip Surface Operator type

const wchar_t* siSoftBodyOpType

SoftBody Operator type

const wchar_t* siSpherePrimType

Sphere Primitive type

const wchar_t* siSpineDefOp2Type

Deform by Spine Operator 2 type (alternate operator)

const wchar_t* siSpineDefOpType

Deform by Spine Operator type

const wchar_t* siSpineWgtMapOp3Type

Spine Weight Map Operator 3 type

const wchar_t* siSpineWgtMapOp4Type

Deform by Spine Weight Map Operator 4 type

const wchar_t* siSpiralPrimType

Implicit Spiral Primitive type

const wchar_t* siSplitEdgeOpType

Split Edge Operator type (split some edges)

const wchar_t* siSplitPolyOpType

Split Polygon Operator type (split some polygons)

const wchar_t* siSpotInterestPrimType

Spot Interest Primitive type

const wchar_t* siSpotRootPrimType

Spot Root Primitive type

const wchar_t* siSquarePrimType

Implicit Square Primitive type

const wchar_t* siSrfCnsType

Surface Constraint type

const wchar_t* siSrfCrvInverseOpType

Surface Curve Inverse Operator type

const wchar_t* siSrfCrvShiftOpType

Surface Curve Shift Operator type

const wchar_t* siSrfCtrlOpType

SrfControlOp type

const wchar_t* siSrfDefOpType

Surface Deform Operator type

const wchar_t* siSrfMeshPrimType

NURBS Surface Mesh Primitive type

const wchar_t* siSrfPQOpType

SurfacePQ Operator type

const wchar_t* siSrfReparamOpType

Reparameterize Surface Operator type

const wchar_t* siSrfShiftOpType

Surface Shift Operator type

const wchar_t* siSrfSubdivisionOpType

Surface Subdivision Operator type

const wchar_t* siSrfUVCtrlOpType

Surface UV Control Operator type (Nurbs UV control)

const wchar_t* siStandInPrimType

Stand-in Primitive type

const wchar_t* siStartOffsetOpType

Start Offset Operator type

const wchar_t* siStitchCrvToCrvOpType

Stitch Curve To Curve Operator type (stitch curves together)

const wchar_t* siStitchCrvToSrfOpType

Stitch Curve To Surface Operator type

const wchar_t* siStitchSrfOpType

Stitch Surfaces Operator type (stitch surfaces and curves together)

const wchar_t* siStrokeOpType

Gap Stroke Operator type

const wchar_t* siSubCompType

Subcomponents type

const wchar_t* siSubdivEdgeOpType

Subdivide Edge Operator type

const wchar_t* siSubdivPolyOpType

Subdivide Polygon Operator type

const wchar_t* siSwapSrfUVOpType

Swap Surface UVs Operator type

const wchar_t* siSymmetrizePolygon

Symmetrize Polygon Operator type

const wchar_t* siSymmetryCnsType

Symmetry Constraint type

const wchar_t* siSymmetryMapOpType

Symmetry Map Genrator Operator type

const wchar_t* siSymmetryMapType

Symmetry Map type

const wchar_t* siSynopticViewType

Synoptic View type

const wchar_t* siTaperOpType

Taper Operator type

const wchar_t* siTetrahedronPrimType

Tetrahedron Primitive type

const wchar_t* siTextToCrvListOpType

Text To CurveList Operator type

const wchar_t* siTorusPrimType

Torus Primitive type

const wchar_t* siTrajCnsType

Trajectory Constraint type

const wchar_t* siTransformSetupType

Transform Setup type

const wchar_t* siTurbulenceCtrlPrimType

Turbulence Control Primitive type

const wchar_t* siTwistOpType

Twist Operator type

const wchar_t* siTxtMapType

Texture Map type

const wchar_t* siTxtOpType

Texture Projection Operator type

const wchar_t* siTxtSupportType

Texture Support type

const wchar_t* siUpVctCnsType

Up Vector Constraint type

const wchar_t* siUserMotionType

User Motion Property type

const wchar_t* siUserNormalType

User Normal Property type

const wchar_t* siUVProjDefType

UV Projection Definition type (definition of how to perform a texture projection)

const wchar_t* siVertexcolorType

Vertex Color type

const wchar_t* siVisibilityType

Visibility type

const wchar_t* siVolumeDeformType

Volume Deform type (implicit sphere volume)

const wchar_t* siVolumicLightSceneType

Volumic Light Scene Local Property Set type

const wchar_t* siVolumicLightType

Volumic Light Effect type

const wchar_t* siVortexCtrlType

Vortex Control Object type (magnetic force)

const wchar_t* siVtxColPainterOpType

Vertex Color Painter Operator type

const wchar_t* siVtxColPropOpType

Vertex Color Property Generator Operator type

const wchar_t* siWaveCtrlType

Wave Control Object type

const wchar_t* siWaveOpType

Wave Operator type

const wchar_t* siWeldEdgesOpType

Weld Edges Operator type (weld pair of edges together)

const wchar_t* siWeldPntOpType

Weld Points Operator type (weld two points together)

const wchar_t* siWgtMapCnxOpType

Weight Map Connection Operator type

const wchar_t* siWgtMapOpType

Weight Map Generator Operator type

const wchar_t* siWgtMapsMixOpType

Weight Maps Mixer Operator type

const wchar_t* siWgtMapType

Weight Map type

const wchar_t* siWgtPainterOpType

Weight Painter Operator type

const wchar_t* siWindType

Wind Force Object type

const wchar_t* siWtStrokeOpType

Weight Stroke Operator type

const wchar_t* siControlGradient

A control that shows a fully featured gradient editor.

const wchar_t* siControlTextureSpace

A control that shows a texture space combo box.

const wchar_t* siUIHelpID

Reference to a topic in the Help file.Normally this is only used for internal objects.

const wchar_t* siUILanguage

See <object idref="PPGLayout.Language">

const wchar_t* siUILogic

See <object idref="PPGLayout.Logic">

const wchar_t* siFilter3DObjectType

Represents the filter objects that can be used with 3D objects.

const wchar_t* siFilterPropertyType

Represents the filter objects that can be used with property objects.

const wchar_t* siClipAnimationLayerType

Represents clip objects which are instances of animation layers.

const wchar_t* siClipAudioType

Represents clip objects which are instances of audio files.

const wchar_t* siClipCacheType

Represents clip objects which are instances of cache files.

const wchar_t* siClipImageType

Represents an <object idref="ImageClip"> object.

const wchar_t* siClipMixerType

Represents clip objects which are the top-level container for all other clip objects.

const wchar_t* siTrackAnimationLayerType

Represents the track objects which organize animation layer <object idref="Clip"> objects.

const wchar_t* siTrackAudioType

Represents the track objects which organize audio <object idref="Clip"> objects.

const wchar_t* siTrackCacheType

Represents the track objects which organize cache <object idref="Clip"> objects.

const wchar_t* siTrackShapeType

Represents the track objects which organize shape <object idref="Clip"> objects.

const wchar_t* siAnimCompoundAnimItem

Represents a compound animation source stored in an ActionSource.

const wchar_t* siConstraintAnimItem

Represents an <object idref="Constraint"> stored in an ActionSource.

const wchar_t* siExpressionAnimItem

Represents an <object idref="Expression"> stored in an ActionSource.

const wchar_t* siFCurveAnimItem

Represents an <object idref="FCurve"> stored in an ActionSource.

const wchar_t* siShapeCompoundAnimItem

Represents a shape compound source stored in an ActionSource.

const wchar_t* siShapeKeyAnimItem

Represents an <object idref="ShapeKey"> stored in an ActionSource.

const wchar_t* siStaticValueAnimItem

Represents an <object idref="StaticSource"> stored in an ActionSource.

const wchar_t* siCompoundMappedItem

Represents a compound item in a compound clip.

const wchar_t* siShapeCompoundMappedItem

Represents a shape compound item in a compound clip.

const wchar_t* siSEFilterActionNodes

Show only Action nodes.

const wchar_t* siSEFilterAllNodeTypes

Show All Node types.

const wchar_t* siSEFilterAnimatableNodes

Show only Animatable parameter nodes.

const wchar_t* siSEFilterAnimatedNodes

Show only Animated parameter nodes.

const wchar_t* siSEFilterClusterNodes

Show only Cluster nodes.

const wchar_t* siSEFilterGroupNodes

Show only Group nodes.

const wchar_t* siSEFilterKeywordAll

Show nodes with any keyword set.

const wchar_t* siSEFilterKeywordAnimation

Show nodes with Animation keyword set.

const wchar_t* siSEFilterKeywordCustom

Show nodes with Custom keyword set.

const wchar_t* siSEFilterKeywordGeneral

Show nodes with General keyword set.

const wchar_t* siSEFilterKeywordKinematics

Show nodes with Kinematics keyword set.

const wchar_t* siSEFilterKeywordModeling

Show nodes with Modeling keyword set.

const wchar_t* siSEFilterKeywordRendering

Show nodes with Rendering keyword set.

const wchar_t* siSEFilterKeywordViewing

Show nodes with Viewing keyword set.

const wchar_t* siSEFilterMaterialNodes

Show only Material nodes.

const wchar_t* siSEFilterMiscellaneousNodes

Show only Miscellaneous nodes.

const wchar_t* siSEFilterModelNodes

Show only Model nodes.

const wchar_t* siSEFilterObjectNodes

Show only Object nodes.

const wchar_t* siSEFilterOperatorNodes

Show only Operator nodes.

const wchar_t* siSEFilterParameterNodes

Show only regular Parameter (non-animatable) nodes.

const wchar_t* siSEFilterPrimitiveNodes

Show only Primitive nodes.

const wchar_t* siSEFilterPropertyNodes

Show only Property nodes.

const wchar_t* siSEFilterSceneNodes

Show only Scene nodes.

const wchar_t* siSEFilterShaderNodes

Show only Shader nodes.

const wchar_t* siImageDataTypeRGBA

Represents a four channel RGB color image, where the fourth channel is the alpha matte.

const wchar_t* siImageDataTypeRGB

Represents a three channel, RGBA color image.

const wchar_t* siImageDataTypeRGBE

Represents a four channel, RGB color image, where the fourth channel is an exponent. Used for HDR images.

const wchar_t* siImageDataTypeAlpha

Represents a single channel, alpha matte image.

const wchar_t* siImageDataTypeIntensity

Represents a single channel, grayscale intensity image.

const wchar_t* siImageDataTypeDepth

Represents a single channel, depth value image.

const wchar_t* siImageDataTypeNormal

Represents a three channel, vector image composed of normalized vectors.

const wchar_t* siImageDataTypeMotion

Represents a three channel, motion vector image.

const wchar_t* siImageDataTypeVector

Represents a three channel image composed of arbitrary vectors.

const wchar_t* siImageDataTypePoint

Represents a three channel image composed of arbitrary points in space.

const wchar_t* siImageDataTypeLabel

Represents a single channel, object label image.

const wchar_t* siImageDataTypeBitMask

Represents a single channel, single bit-mask image.

const wchar_t* siATFilterPresetAll

Display all nodes for the selected elements.

const wchar_t* siATFilterPresetCustom

Display any type of custom parameter set for the selected elements. This includes proxy parameter sets, marking sets, and annotation properties.

const wchar_t* siATFilterPresetGeneral

Display only the general properties for the selected elements.

const wchar_t* siATFilterPresetModeling

Display only the modeling properties for the selected elements.

const wchar_t* siATFilterPresetAnimation

Display only the animation properties for the selected elements.

const wchar_t* siATFilterPresetKinematics

Display only the kinematics properties for the selected elements.

const wchar_t* siATFilterPresetRendering

Display only the rendering properties for the selected elements.

const wchar_t* siATFilterPresetViewing

Display only the viewing properties for the selected elements.

const wchar_t* siATFilterPresetLocalTransform

Display only the local transform parameters for the selected elements.

const wchar_t* siATFilterPresetPosition

Display only the position parameters for the selected elements.

const wchar_t* siATFilterPresetPositionX

Display only the position in X parameters for the selected elements.

const wchar_t* siATFilterPresetPositionY

Display only the position in Y parameters for the selected elements.

const wchar_t* siATFilterPresetPositionZ

Display only the position in Z parameters for the selected elements.

const wchar_t* siATFilterPresetRotation

Display only the rotation parameters for the selected elements.

const wchar_t* siATFilterPresetRotationX

Display only the rotation in X parameters for the selected elements.

const wchar_t* siATFilterPresetRotationY

Display only the rotation in Y parameters for the selected elements.

const wchar_t* siATFilterPresetRotationZ

Display only the rotation in Z parameters for the selected elements.

const wchar_t* siATFilterPresetScaling

Display only the scaling parameters for the selected elements.

const wchar_t* siATFilterPresetScalingX

Display only the scaling in X parameters for the selected elements.

const wchar_t* siATFilterPresetScalingY

Display only the scaling in Y parameters for the selected elements.

const wchar_t* siATFilterPresetScalingZ

Display only the scaling in Z parameters for the selected elements.

const wchar_t* siATFilterPresetColor

Display only the color parameters for the selected elements.

const wchar_t* siATFilterTaggedAll

Filter all tagged parameters.

const wchar_t* siATFilterTagged1

Filter the tagged 1 parameters.

const wchar_t* siATFilterTagged2

Filter the tagged 2 parameters.

const wchar_t* siATFilterTagged3

Filter the tagged 3 parameters.

const wchar_t* siATFilterTagged4

Filter the tagged 4 parameters.

const wchar_t* siATFilterTagged5

Filter the tagged 5 parameters.

const wchar_t* siATFilterTagged6

Filter the tagged 6 parameters.

const wchar_t* siATFilterTagged7

Filter the tagged 7 parameters.

const wchar_t* siATFilterTagged8

Filter the tagged 8 parameters.

const wchar_t* siATFilterTagged9

Filter the tagged 9 parameters.

const wchar_t* siATFilterTagged10

Filter the tagged 10 parameters.

const wchar_t* siShaderFamilyAttribute

Type of filter for a shader's family.

const wchar_t* siWritableImageAttribute

Type of filter for a writable image.

const wchar_t* siWritableImageTypeAttribute

Type of filter for a writable image type.

const wchar_t* siRenderTreeNodeColorRAttribute

Type of filter to match the Red color for a RenderTree node.

const wchar_t* siRenderTreeNodeColorGAttribute

Type of filter to match the Green color for a RenderTree node.

const wchar_t* siRenderTreeNodeColorBAttribute

Type of filter to match the Blue color for a RenderTree node.

const wchar_t* siUseRenderTreeLayoutPortDisplayNamesAttribute

Controls which display name to use in the Render Tree layout when no layout is given. By default, the ports will use the script name. Set this attribute to true to use the display name from the PPG.

const wchar_t* siRecompileMetaSLOnValueChange

When this attribute is set to true and the parameter value changes, the MetaSL viewport shader will be recompiled. This is needed when the number of light casting shadows changes or when switching light types.

const wchar_t* siCAVTangentsAttribute

When this attribute is set to true, tangent data will be generated for this property for the MetaSL viewport shader.

const wchar_t* siCAVBinormalsAttribute

When this attribute is set to true, binormal data will be generated for this property for the MetaSL viewport shader.

const wchar_t* siHWShaderVersionAttribute

Attribute used for defining the version of a hardware shader.

const wchar_t* siShaderFamilyCntContrast

mental ray Contour Contrast Shader

const wchar_t* siShaderFamilyCntMat

mental ray Contour Material

const wchar_t* siShaderFamilyCntStore

mental ray Contour Store Shader

const wchar_t* siShaderFamilyData

mental ray Data Blob

const wchar_t* siShaderFamilyEnvironment

mental ray Environment Shader (environment phenomenon in a material or camera)

const wchar_t* siShaderFamilyGeometry

mental ray Geometry Shader (geometry phenomenon)

const wchar_t* siShaderFamilyLens

mental ray Lens Shader (lens phenomenon in a camera)

const wchar_t* siShaderFamilyLight

mental ray Light Shader (light phenomenon)

const wchar_t* siShaderFamilyLightmap

mental ray Lightmap Shader

const wchar_t* siShaderFamilyOutput

mental ray Output Shader (output phenomenon in a camera)

const wchar_t* siShaderFamilyPhenomMat

mental ray Material Phenomenon

const wchar_t* siShaderFamilyPhotonLight

mental ray Photon Light Shader (photon emitter phenomenon in a light)

const wchar_t* siShaderFamilyPhotonMat

mental ray Photon Material Shader (photon phenomenon in a material)

const wchar_t* siShaderFamilyPhotonVolume

mental ray Photon Volume Shader (photon phenomenon in a material or camera)

const wchar_t* siShaderFamilyShadowMat

mental ray Shadow Material Shader (shadow phenomenon in a material)

const wchar_t* siShaderFamilyState

mental ray State Shader

const wchar_t* siShaderFamilySurfaceMat

mental ray Surface Material Shader (material phenomenon in a material)

const wchar_t* siShaderFamilyTexture

mental ray Texture Shader (texture phenomenon)

const wchar_t* siShaderFamilyVolume

mental ray Volume Shader (volume phenomenon in a material or camera)

const wchar_t* siShaderFamilyRTShader

Realtime Shader

const wchar_t* siHardwareVertexColor

Default vertex color name.

const wchar_t* siHardwareVertexTangent

Tangent

const wchar_t* siHardwareVertexBinormal

Binormal

const wchar_t* siHardwareVertexTexCoord

Texture projection

const wchar_t* siHardwareVertexWeightMap

Weight map

const wchar_t* siHardwareVertexPointVelocity

Point velocity

const wchar_t* siHardwareVertexOrientation

Orientation

const wchar_t* siHardwareVertexAge

Age

const wchar_t* siHardwareVertexRadius

Radius

const wchar_t* siHardwareVertexID

ID

const wchar_t* siHardwareVertexFog

Fog

const wchar_t* siHardwareVertexWeight

Weight

const wchar_t* siHardwareVertexIndice

Index

const wchar_t* siHardwareVertexTessfactor

Tesselation factor

const wchar_t* siHardwareVertexDepth

Depth

const wchar_t* siHardwareVertexSample

Sample

const wchar_t* siHardwareVertexAuto

Let Softimage handle the creation of the attribute (useful for tangents and binormals).

const wchar_t* siICERenderPropSuffixUWrap

Constant Boolean ICE attribute to control texture U wrapping. Valid only when used on a texture space parameter.

const wchar_t* siICERenderPropSuffixVWrap

Constant Boolean ICE attribute to control texture V wrapping. Valid only when used on a texture space parameter.

const wchar_t* siICERenderPropSuffixWWrap

Constant Boolean ICE attribute to control texture W wrapping. Valid only when used on a texture space parameter.

const wchar_t* siICERenderPropSuffixTransform

Constant Matrix44 ICE attribute to control texture matrix. Valid only when used on a texture space parameter.

const wchar_t* siICERenderPropSuffixIsHomogeneous

Constant Boolean ICE attribute to control if coordinates are homogeneous. Valid only for rendering when used on a texture space parameter.

const wchar_t* siICERenderPropSuffixSmoothWhenSubd

Constant Boolean ICE attribute to control if attributes are smoothed based on the subdivision ssurface algorithm. Valid only for rendering on subdivision surface meshes.