## Delta.Load

### Description

Loads a Delta (all modifications on the reference model) from the specified file.

### C# Syntax

    Delta.Load( String in_bstrFile );

### Scripting Syntax

    Delta.Load();

### Examples

#### JScript Example

    /*
            This example demonstrates how to load a delta.
    */
    NewScene(null, false);
    // Create a reference model from a cube
    var oRoot = Application.ActiveProject.ActiveScene.Root;
    var oCube = oRoot.AddGeometry("Cube", "MeshSurface");
    var emdlFileRefModel = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath), "Models", "MyModel.emdl");
    CreateModelAndConvertToRef(oCube, emdlFileRefModel );
    // Create a new material and also generate the delta
    ApplyShader(null, "", null, "", siLetLocalMaterialsOverlap);
    // Get the Delta object
    var oDelta = Dictionary.GetObject("Model.Delta");
    // File to save delta
    var deltaFile = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath) + "Deltas", "MyDelta.delta");
    oDelta.Save(deltaFile);
    // Load the delta
    oDelta.Load(deltaFile);
    // To apply the modification
    oDelta.Apply();

### See Also

ImportDelta