## ValueMap.Set

### Introduced

v9.0 (2011)

### Description

Sets the value that matches the specified name. If no entry exists matching this name, it automatically adds the name-value pair. If an entry matching that name already exists, the value is updated.

### C# Syntax

    ValueMap.Set( String in_name, Object in_Value );

### Scripting Syntax

    ValueMap.Set( in_name, in_value );

### Parameters

Parameter | Type | Description
--- | --- | ---
in_name | String | The name of the value to set.
in_value | Variant | The value to set.

### Examples

#### 1. Python Example

    # See the example under the ValueMap.Remove method

#### 2. VBScript Example

    '

    '	This example demonstrates how to add a new name-value pair

    '	to the ValueMap by calling the Set method using a name

    '	that is not already defined in the ValueMap.

    '

    for each oShaderDef in Application.ShaderDefinitions

    	if (UBound(oShaderDef.Attributes.Names) > -1) then

    		oShaderDef.Attributes.Set "Dirty", True

    		aNames = oShaderDef.Attributes.Names

    		aValues = oShaderDef.Attributes.Values

    		Application.LogMessage oShaderDef.Name & " has " & UBound(aNames)+1 & " attribute(s):"

    		for i=0 to UBound(aNames)

    			Application.LogMessage vbTab & "- " & aNames(i) & " == '" & _

    				oShaderDef.Attributes.Get(aValues(i)) & "'"

    		next

    		exit for

    	end if

    next

    ' INFO : Softimage.soft_light.1.0 has 2 attribute(s):

    ' INFO : 	- {C535FA4D-E44A-45EB-AEE0-9F9AAEA91745} == ''

    ' INFO : 	- Dirty == 'True'

### See Also

ValueMap.Get ValueMap.Names ValueMap.Values