## XSIMath

Object Hierarchy | Related C++ Class: XSIMATH

### Description

XSIMath is an intrinsic object that provides basic 3D mathematics functionality. An intrinsic object is one that you can refer to by name in your code without creating an instance of it first. The scripting engine creates the XSIMath object when the engine is loaded. All of its methods and properties are available to your script at all times.
This object is designed to allow scripters to easily create Math objects, including SIVector3, SIMatrix3, SIMatrix4, SITransformation, SIRotation and SIQuaternion.

### Methods

CreateMatrix3 | CreateMatrix4 | CreateQuaternion | CreateRotation
CreateTransform | CreateVector3 | DegreesToRadians | MapObjectOrientationToObjectSpace
MapObjectOrientationToWorldSpace | MapObjectPoseToObjectSpace | MapObjectPoseToWorldSpace | MapObjectPositionToObjectSpace
MapObjectPositionToWorldSpace | MapWorldOrientationToObjectSpace | MapWorldPoseToObjectSpace | MapWorldPositionToObjectSpace
RadiansToDegrees |  |  |

### Properties

PI |  |  |

### Examples

#### 1. VBScript Example

    Dim v3

    set v3 = XSIMath.CreateVector3(10.0, 10.0, 10.0)

    v3.ScaleInPlace 2

    Application.LogMessage join( v3.get2, ", " )

    'Output:

    'INFO : 20, 20, 20

#### 2. JScript Example

    var v3 = XSIMath.CreateVector3( 10.0, 10.0, 10.0 ) ;

    v3.ScaleInPlace( 2 ) ;

    Application.LogMessage( v3.x +", "+v3.y+", "+v3.z ) ;

    //Output:

    //INFO : 20, 20, 20

#### 3. Python Example

    #

    # This example demonstrates how to create and manipulate an SIVector3

    # object in Python.

    #

    Application.NewScene( "", False )

    v3 = XSIMath.CreateVector3(10.0, 20.0, 30.0)

    v3.ScaleInPlace(2)

    x=y=z=0

    x, y, z = v3.Get(x,y,z)

    Application.LogMessage( '%(x).2f %(y).2f %(z).2f' % vars() )

    # Output of above script:

    #INFO : 20.00 40.00 60.00

### See Also

XSIRound Geometry.GetBoundingBox Kinematics