## Annotation

Object Hierarchy

### Inheritance

###

SIObject

ProjectItem

SceneItem

X3DObject

Annotation

### Introduced

v10.5 (2012)

### Description

The Annotation object is a specialized X3DObject used for inserting text annotation in a scene.

### Methods

Add2DChain | Add3DChain | AddAnnotation | AddCamera
AddCameraRig | AddChild | AddControl | AddCustomOp
AddCustomProperty | AddFxTree | AddGeometry | AddICEAttribute
AddLattice | AddLight | AddLightRig | AddMaterial
AddModel | AddNull | AddNurbsCurve | AddNurbsCurveList
AddNurbsCurveList2 | AddNurbsSurface | AddNurbsSurfaceMesh | AddNurbsSurfaceMesh2
AddPolygonMesh | AddPrimitive | AddProperty | AddScriptedOp
AddScriptedOpFromFile | AnimatedParameters2 | ApplyEnvelope | BelongsTo
EvaluateAt | FindChild | FindChild2 | FindChildren
FindChildren2 | GetActivePrimitive2 | GetActivePrimitive3 | GetBoundingBox
GetICEAttributeFromName | GetLocalPropertyFromName | GetLocalPropertyFromName2 | GetModels2
GetPropertyFromName | GetPropertyFromName2 | GetStaticKinematicState | GetURLAt
HasStaticKinematicState | IsA | IsAnimated2 | IsClassOf
IsEqualTo | IsKindOf | IsLocked | IsNodeAnimated
IsSelected | LockOwners | NodeAnimatedParameters | RemoveChild
RemoveFromParent | RemoveICEAttribute | SetAsSelected | SetCapabilityFlag
SetLock | SetMaterial | ShapeAnimatedClusters | TaggedParameters
UnSetLock |  |  |

### Properties

ActivePrimitive | Application | BranchFlag | Capabilities
Categories | Children | Envelopes | EvaluationID
Families | FullName | Help | HierarchicalEvaluationID
ICEAttributes | Kinematics | LocalProperties | LocalRotation
LocalScaling | LocalTranslation | LockLevel | LockMasters
LockType | Material | Materials | Model
Models | Name | NestedObjects | ObjectID
Origin | OriginPath | Owners | PPGLayout
Parameters | Parent | Parent3DObject | Primitives
Properties | Selected | Type |

### Examples

#### Python Example

    #

    # How to add a simple text annotation to a model object.

    #

    from sipyutils import *

    mymodel = si().ActiveSceneRoot.AddModel('MyModel')

    annotation = mymodel.AddAnnotation('This model is annotated')

    log( '%s is annotated with %s: "%s"' % (mymodel.Name, annotation.Name, annotation.Parameters('Message').Value), C.siComment )

### See Also

X3DObject.AddAnnotation