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Here is a list of all documented class members with links to the class documentation for each member:

### - a -

- a : CColor , CVertexColor
- Abort : CStatus
- Absolute() : CVector3 , CVector3f , CVector4 , CVector4f
- AbsoluteInPlace() : CVector3 , CVector3f , CVector4 , CVector4f
- AccessDenied : CStatus
- Accessor() : CDataArray2D< bool >::Accessor , CDataArray2DCustomType::Accessor , CDataArray2DString::Accessor , CDataArray2D< T >::Accessor , CDataArray2D< bool >::Accessor
- ActionDelta() : ActionDelta
- ActionDeltaItem() : ActionDeltaItem
- ActionSource() : ActionSource
- ActivateWorkgroup() : Application
- Add() : ArrayParameter , CVector4f , CVertexColorArray , ArrayParameter , CBitArray , CBoolArray , CColorArray , CColor4f , CDoubleArray , CFCurveKeyRefArray , CFloatArray , CHardwareAttributeArray , CLongArray , CNurbsCurveDataArray , CTrimCurveDataArray , CNurbsSurfaceDataArray , CParameterRefArray , CQuaternion , CQuaternionf , CRefArray , Selection , ShaderArrayParameter , CSIObjectRefArray , CStringArray , CTimeArray , CUserDataArray , CUVArray , CValueArray , CVector2f , CVector3 , CVector3Array , CVector3f , ArgumentArray , CVector4 , CVector4Array
- Add2DChain() : X3DObject
- Add3DChain() : X3DObject
- AddAction() : Delta
- AddActionSource() : Model
- AddAnnotation() : X3DObject
- AddArrayParamDef() : ShaderParamDefContainer
- AddAttribute() : ParticleType
- AddBone() : ChainRoot
- AddButton() : PPGLayout
- AddCallbackItem() : Menu
- AddCamera() : X3DObject
- AddCameraRig() : X3DObject
- AddChild() : X3DObject
- AddCluster() : Geometry
- AddColor() : PPGLayout
- AddCommand() : Application
- AddCommandItem() : Menu
- AddConstraint() : Kinematics
- AddConstraintItem() : ActionDelta
- AddControl() : X3DObject
- AddCopy() : ArgumentArray
- AddCurve() : NurbsCurveList
- AddCustomOp() : Parameter , ProjectItem
- AddCustomProperty() : PassContainer , SceneItem
- AddDefaultChannel() : Renderer
- AddDirectedObject() : Rig
- AddDriverResource() : GraphicDriver
- AddEmptyCluster() : Geometry
- AddEnumControl() : PPGLayout
- AddEnvelopeWeight() : CClusterPropertyBuilder
- AddEvaluationPhaseInputPort() : ICENodeContext
- AddExpression() : Parameter
- AddExpressionItem() : ActionDelta
- AddFCurve() : Parameter , PPGLayout
- AddFCurveItem() : ActionDelta
- AddFCurveParameter() : CustomProperty
- AddGeometry() : X3DObject
- AddGridParameter() : CustomProperty
- AddGroup() : Model , PPGLayout
- AddICEAttribute() : Geometry , ProjectItem
- AddInPlace() : CQuaternion , CQuaternionf , CVector2f , CVector3 , CVector3f , CVector4 , CVector4f
- AddInputPort() : CustomOperator , ICENodeDef , PortGroup
- AddInputPortByClassID() : CustomOperator
- AddIOPort() : CustomOperator , PortGroup
- AddIOPortByClassID() : CustomOperator
- AddItem() : Menu , PPGLayout
- AddItems() : CFCurveKeyRefArray
- AddKey() : FCurve
- AddLattice() : X3DObject
- AddLayer() : Layer
- AddLight() : X3DObject
- AddLightRig() : X3DObject
- AddLocalScaling() : CTransformation
- AddLocalTranslation() : CTransformation
- AddMaterial() : SceneItem
- AddMember() : Group
- AddMembers() : Group
- AddMixer() : Model
- AddModel() : X3DObject
- AddNull() : X3DObject
- AddNurbsCurve() : X3DObject
- AddNurbsCurveList() : X3DObject
- AddNurbsSurface() : X3DObject
- AddNurbsSurfaceMesh() : X3DObject
- AddObjectArgument() : ArgumentArray
- AddOutputImageFormat() : Renderer
- AddOutputImageFormatSubType() : Renderer
- AddOutputPort() : CustomOperator , ICENodeDef , PortGroup , ICENodeDef
- AddOutputPortByClassID() : CustomOperator
- AddOverrideFromPreset() : Delta
- AddParamDef() : ShaderParamDefContainer
- AddParameter() : CustomOperator , CustomPrimitive , CustomProperty
- AddParameterEntry() : Override
- AddParameterFromDef() : CustomProperty
- AddParentScaling() : CTransformation
- AddParentTranslation() : CTransformation
- AddParticleCloud() : X3DObject
- AddParticles() : ParticleCloudPrimitive
- AddPass() : PassContainer
- AddPolygonMesh() : X3DObject
- AddPolygons() : CMeshBuilder
- AddPortGroup() : CustomOperator , ICENodeDef
- AddPrimitive() : X3DObject
- AddProperty() : SceneItem , Shader , Source , Renderer , Clip , Material , ActionSource , PassContainer
- AddProxyParameter() : CustomProperty
- AddRelation() : ClipContainer
- AddRendererDef() : ShaderDef
- AddRow() : PPGLayout
- AddScriptedOp() : Parameter , ProjectItem
- AddScriptedOpFromFile() : ProjectItem , Parameter
- AddSeparatorItem() : Menu
- AddShaderFamily() : ShaderDef
- AddShapeKey() : CClusterPropertyBuilder
- AddSharedTextureLayer() : Material , Shader
- AddSourceItem() : ActionSource
- AddSpacer() : PPGLayout
- AddState() : CRTSStateList
- AddStaticText() : PPGLayout
- AddStaticValueItem() : ActionDelta
- AddString() : PPGLayout
- AddSubMenu() : Menu
- AddSurface() : NurbsSurfaceMesh
- AddSurfaceWithTrim() : NurbsSurfaceMesh
- AddTab() : PPGLayout
- AddTextureLayerPort() : TextureLayer
- AddToSelection() : GridWidget
- AddTriangles() : CMeshBuilder
- AddUserDataMap() : CClusterPropertyBuilder
- AddUserMotion() : CClusterPropertyBuilder
- AddUserNormal() : CClusterPropertyBuilder
- AddUV() : CClusterPropertyBuilder
- AddVertexColor() : PolygonMesh , CClusterPropertyBuilder
- AddVertices() : CMeshBuilder
- AddWeightMap() : CClusterPropertyBuilder
- AddWithHandler() : ArgumentArray
- AddWorkgroup() : Application
- And() : CBitArray
- AnimationSource() : AnimationSource
- AnimationSourceItem() : AnimationSourceItem
- Annotation() : Annotation
- Append() : CDoubleArray , CLongArray , CFloatArray
- Application() : Application
- Apply() : Delta
- ApplyEnvelope() : SceneItem
- Argument() : Argument
- ArgumentArray() : ArgumentArray
- ArgumentHandler() : ArgumentHandler
- ArrayParameter() : ArrayParameter
- AssertSucceeded() : CStatus
- Attach() : CDoubleArray , CLongArray , CFloatArray , CComAPIHandler , CValue
- attributes : xsimrPointCloudData