## PolygonFace.GrowNeighborPolygons

### Introduced

v3.0

### Description

Returns a collection of PolygonFace objects for all polygons that are adjacent to each Vertex in this PolygonFace, within a given distance.

### C# Syntax

    PolygonFaceCollection PolygonFace.GrowNeighborPolygons( Int32 in_lDistance );

### Scripting Syntax

    oReturn = PolygonFace.GrowNeighborPolygons( [Distance] );

### Return Value

PolygonFaceCollection

### Parameters

Parameter | Type | Description
--- | --- | ---
Distance | Integer | Distance is an integer value representing the degree of neighborhood (eg: degree=2 for a polygon means its adjacent polygons plus the adjacent polygons of the adjacent polygons) Default Value: 1

### Examples

#### VBScript Example

    set oCube = ActiveSceneRoot.AddGeometry( "Cone", "MeshSurface" )

    set oGeometry = oCube.ActivePrimitive.Geometry

    set oPolygons = oGeometry.Polygons(0)

    set oNeighborPolygons = oPolygons.GrowNeighborPolygons

    str = "Polygons around the polygon(0) are :"

    for each n in oNeighborPolygons

    	str = str & " " & n.index

    next

    logmessage str

### See Also

PolygonFace.NeighborVertices PolygonFace.NeighborEdges PolygonFace.NeighborPolygons PolygonFaceCollection.GrowNeighborPolygons