## siXGSRenderFlag

### Description

XGS render flags for the Graphic Sequencer.

### C# Syntax

    siXGSRenderFlag.siRenderDefault                                             // 2

    siXGSRenderFlag.siRenderUnsorted                                            // 4

    siXGSRenderFlag.siRenderSorted                                              // 8

    siXGSRenderFlag.siRenderSortedNear                                          // 16

    siXGSRenderFlag.siRenderSortedCenter                                        // 32

    siXGSRenderFlag.siRenderSortedFar                                           // 64

    siXGSRenderFlag.siRenderSortFront                                           // 128

    siXGSRenderFlag.siRenderSelected                                            // 256

    siXGSRenderFlag.siTexEnvReplace                                             // 512

    siXGSRenderFlag.siRenderNoRTSOverride                                       // 1024

    siXGSRenderFlag.siRenderNoAttributes                                        // 2048

Constant | Value | Description
--- | --- | ---
siRenderDefault | 0x00000002 | Render normally.
siRenderUnsorted | 0x00000004 | Render unsorted objects.
siRenderSorted | 0x00000008 | Render sorted objects (back to front).
siRenderSortedNear | 0x00000010 | Render objects sorted by nearest point in bounding box.
siRenderSortedCenter | 0x00000020 | Render objects sorted by center of bounding box.
siRenderSortedFar | 0x00000040 | Render objects sorted by farthest point of bounding box.
siRenderSortFront | 0x00000080 | Sorted objects are rendered from front to back (instead of the default back to front).
siRenderSelected | 0x00000100 | Render selected objects.
siTexEnvReplace | 0x00000200 | Replace texture.
siRenderNoRTSOverride | 0x00000400 | Ignore realtime shader overrides when rendering.
siRenderNoAttributes | 0x00000800 | Don't display mesh attributes (vertices/edges/etc)

### Applies To

CGraphicSequencer::RenderSceneUsingMaterial CGraphicSequencer::RenderSceneUsingMode

### See Also

CGraphicSequencer