## Shader.OutputType

### Introduced

v2.0

### Description

Returns the output type of this shader as one of the values of the siShaderParameterType enum.

### C# Syntax

    // get accessor

    siShaderParameterType rtn = Shader.OutputType;

### Examples

#### VBScript Example

    NewScene , False

    set cube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")

    set mat = cube.AddMaterial("Phong")

    set phong = mat.Shaders("Phong")

    Application.LogMessage phong.OutputType

    ' INFO : 4