## StaticKinematicState.Transform

### Description

Returns or sets the base pose of an object as an SITransformation.
Note: Since Python does not support input parameters on properties, this property will fail in Python. Use the Python-compliant StaticKinematicState.GetTransform2 instead.

### C# Syntax

    // get accessor

    Object StaticKinematicState.get_Transform( Object inFrame );

    // set accessor

    StaticKinematicState.set_Transform( Object inFrame, Object out_ppRetVal );

### Parameters

Parameter | Type | Description
--- | --- | ---
Frame | Variant | Frame at which to get the transform. Currently this is not used.

### Examples

#### VBScript Example

    set oRoot = Application.ActiveProject.ActiveScene.Root

    set oNull = oRoot.AddPrimitive("Null", "MyNull")

    oNull.Kinematics.Global.Parameters("posy").Value = 4.0

    oNull.Kinematics.Global.Parameters("posx").Value = 3.0

    set oCube = oRoot.AddGeometry("Cube", "MeshSurface")

    oCube.Kinematics.Global.Parameters("posz").Value = 2.0

    set oEnv = oCube.ApplyEnvelope(oNull)

    if oCube.HasStaticKinematicState then

    	set oStaticKinematicState = oCube.GetStaticKinematicState

    	set oTrans = oStaticKinematicState.Transform

    	set oVec3 = XSIMath.CreateVector3

    	oTrans.GetTranslation oVec3

    	oVec3.x = oVec3.x * 2.0

    	oVec3.y = oVec3.y * 2.0

    	oVec3.Z = oVec3.z * 2.0

    	oTrans.SetTranslation oVec3

    	oStaticKinematicState.Transform = oTrans

    end if

### See Also

StaticKinematicState.GetTransform2