## ObjExport

### Description

Exports the selection to a .obj file.

### Scripting Syntax

    ObjExport( FileName, FilePerObject, FilePerFrame, StartFrame, EndFrame, StepFrame, Polymsh, Surfmsh, Crvlist, Cloud, CoordinateSystem, Tesselation, Material, UV, UserNormal );

### Parameters

Parameter | Type | Description
--- | --- | ---
FileName | String | Name of the output .obj file
FilePerObject | Integer | Merge obj file per Object or Separate them ( 0 is Merge, 1 is Separate )
FilePerFrame | Boolean | 1 obj file per frame ( True or False )
StartFrame | Integer | Value for the Start Frame
EndFrame | Integer | Value for the End Frame
StepFrame | Integer | Value for the Step Frame
Polymsh | Boolean | Proceed with Polygon Mesh Object
Surfmsh | Boolean | Proceed with Surface Mesh Object
Crvlist | Boolean | Proceed with Curves Object
Cloud | Boolean | Proceed with Cloud Object
CoordinateSystem | Integer | Select type of hierarchy to be import( none / Null as Parent / Model as Parent
Tesselation | Boolean | Proceed with Tesselation
Material | Boolean | Export Materials
UV | Boolean | Export UVs
UserNormal | Boolean | Export UserNormals

### Examples

#### VBScript Example

    ' Set up the scene

    NewScene , false

    set obj1 = ActiveSceneRoot.AddGeometry( "Sphere", "MeshSurface" )

    Selection.Add obj1

    set obj2 = ActiveSceneRoot.AddGeometry( "Torus", "MeshSurface" )

    Selection.Add obj2

    ' Export to an OBJ file

    sFilePath = InstallationPath( siProjectPath ) & "\foo.obj"

    ObjExport sFilePath, 0, False, 1, 100, 1, True, False, False, False, 0, False, False, False, True

    DeleteAll false

    ' Import from the OBJ file

    set rtn = ObjImport( sFilePath, 1, 0, True, True )

    for each thing in rtn

    	logmessage thing.fullname & " (" & typename(thing) & ")"

    next

    'INFO : sphere,torus

    'VERBOSE : Wavefront OBJ Export: <project_path>\foo.obj

    'INFO : sphere (X3DObject)

    'INFO : torus (X3DObject)