## Override.RemoveAllEntries

### Introduced

v7.0

### Description

Removes all entries from this override.

### C# Syntax

    Override.RemoveAllEntries();

### Scripting Syntax

    Override.RemoveAllEntries();

### Examples

#### Python Example

    #

    # This example demonstrates how to remove all entries from an override property

    #

    from win32com.client import constants as c

    app = Application

    log = app.LogMessage

    app.NewScene(None, 0);

    pointLight = app.GetPrimLight("Point.Preset", "Point")

    # Create/fill the override

    override = pointLight.AddProperty("Override", 0, "PointOverride" );

    override.AddParameterEntry2( pointLight.Kinematics.Local.posx )

    softLightColor = pointLight.Shaders("soft_light").Color

    app.SIApplyShaderToCnxPoint( "Shaders\\Texture\\Color_Channels\\RGBA_combine.Preset", override.AddParameterEntry2( softLightColor ) )

    log( "override.ParameterEntries.Count: " + str(override.ParameterEntries.Count) );

    override.RemoveAllEntries( );

    log( "override.ParameterEntries.Count: " + str(override.ParameterEntries.Count) );

    # Output

    # INFO : override.ParameterEntries.Count: 2

    # INFO : override.ParameterEntries.Count: 0

### See Also

Override.RemoveParameterEntry