## Scene.MaterialLibraries

### Introduced

v4.0

### Description

Returns a LibraryCollection containing the MaterialLibrary objects associated with the scene. This list contains all material libraries under the Source container ("Scene.Sources").

### C# Syntax

    // get accessor

    LibraryCollection rtn = Scene.MaterialLibraries;

### Examples

#### Python Example

    #

    # This example demonstrates how to create and access material libraries

    #

    Application.NewScene( "", 0 )

    # First create a new library

    Application.CreateLibrary( "TestMatLib", 1 )

    oMatLibs = Application.ActiveProject.ActiveScene.MaterialLibraries

    for oLib in oMatLibs :

    	Application.LogMessage( oLib )

    # Expected result:

    #INFO : Sources.Materials.DefaultLib

    #INFO : Sources.Materials.TestMatLib

### See Also

Scene.ActiveMaterialLibrary Material Library MaterialLibrary SetCurrentMaterialLibrary CreateLibrary MoveToLibrary SICreateMaterial