## Model

Object Hierarchy | Related C++ Class: Model

### Inheritance

###

SIObject

ProjectItem

SceneItem

X3DObject

Model

### Description

The Model object represents any Softimage model node, including referenced models, and even the Scene Root. Softimage Models act as a container for objects (usually hierarchies of objects) and many of their properties. are a type of X3DObject and as such can be positioned in space. A model can contains objects, Groups, or other models.
The Scene Root can be accessed using the XSIApplication.ActiveSceneRoot. In addition, any ProjectItem or Parameter item can return a reference to the model in which it lives via the ProjectItem.Model and Parameter.Model properties.
You can also get a collection of all models under a given model by using the X3DObject.Models property (a Model is a specialized kind of X3DObject). Therefore, if you use the the Models property on the Scene Root recursively, it will return all models in the active scene.
To create a new model, use the X3DObject.AddModel method, which also returns a Model object. There are also a few scripting commands which create model nodes as well: CreateModel, SICreateModel, etc.
You can also import or export models (including referenced models) with a series of commands: ImportModel, ExportModel, ImportRefModels, etc. When a referenced model is instantiated in the scene, changes to that model are tracked by the Delta system as of v6.0.

### Methods

Add2DChain | Add3DChain | AddActionSource | AddAnnotation
AddCamera | AddCameraRig | AddChild | AddControl
AddCustomOp | AddCustomProperty | AddFxTree | AddGeometry
AddGroup | AddICEAttribute | AddLattice | AddLight
AddLightRig | AddMaterial | AddMixer | AddModel
AddNull | AddNurbsCurve | AddNurbsCurveList | AddNurbsCurveList2
AddNurbsSurface | AddNurbsSurfaceMesh | AddNurbsSurfaceMesh2 | AddPolygonMesh
AddPrimitive | AddProperty | AddScriptedOp | AddScriptedOpFromFile
AnimatedParameters2 | ApplyEnvelope | BelongsTo | CommitToReference
EvaluateAt | FindChild | FindChild2 | FindChildren
FindChildren2 | FindObjects | FindObjectsFromCLSID | GetActivePrimitive2
GetActivePrimitive3 | GetBoundingBox | GetICEAttributeFromName | GetLocalPropertyFromName
GetLocalPropertyFromName2 | GetModels2 | GetPropertyFromName | GetPropertyFromName2
GetStaticKinematicState | HasMixer | HasStaticKinematicState | IsA
IsAnimated2 | IsClassOf | IsEqualTo | IsKindOf
IsLocked | IsNodeAnimated | IsSelected | LockOwners
NodeAnimatedParameters | RemoveChild | RemoveFromParent | RemoveICEAttribute
SetAsSelected | SetCapabilityFlag | SetLock | SetMaterial
ShapeAnimatedClusters | TaggedParameters | UnSetLock |

### Properties

ActivePrimitive | Application | BranchFlag | Capabilities
Categories | Children | Envelopes | EvaluationID
ExternalFiles | Families | FullName | Groups
Help | HierarchicalEvaluationID | ICEAttributes | InstanceMaster
Kinematics | LocalProperties | LocalRotation | LocalScaling
LocalTranslation | LockLevel | LockMasters | LockType
Material | Materials | Mixer | Model
ModelKind | Models | Name | NestedObjects
ObjectID | Origin | OriginPath | Owners
PPGLayout | Parameters | Parent | Parent3DObject
Primitives | Properties | Selected | Sources
Type |  |  |