## SetDisplayMode

### Introduced

v2.0

### Description

Sets the display mode for a camera.

### Scripting Syntax

    SetDisplayMode( [InputObjs], [DisplayMode] );

### Parameters

Parameter | Type | Description
--- | --- | ---
InputObjs | String | List of cameras to set. Default Value: Selected properties
DisplayMode | String | Display mode Default Value: wireframe
Possible Values: | Description:
bbox | Bounding box display mode
wireframe | Wireframe display mode
depthcue | Depth-cue display mode
hiddenline | Hidden-line display mode
constant | Constant display mode
shaded | Shaded display mode
textured | Textured display mode
texturedecal | Texture decal display mode
realtimeshaders | Real-time shader display mode

### Examples

#### 1. VBScript Example

    ' Set User Camera in viewport A to wireframe mode

    SetDisplayMode "Views.ViewA.UserCamera", "wireframe"

#### 2. JScript Example

    // Demonstrate how SetDisplayMode is actually just a shortcut

    // to setting values on the Camera's Display Property.

    var camera = Dictionary.GetObject( "Views.ViewA.UserCamera" )

    var displayModeProp = camera.Properties( "Camera Display" ) ;

    logmessage( "Static Display mode before : " + displayModeProp.viewportmodename.Value ) ;

    SetDisplayMode( camera , "shaded" ) ;

    logmessage( "Static Display mode after : " + displayModeProp.viewportmodename.Value ) ;

    //Result:

    //INFO : Static Display mode before : wireframe

    //INFO : Static Display mode after : shaded

    InspectObj( displayModeProp ) ;

### See Also

SetViewDisplayMode SetLightingDisplayMode ToggleHeadlightDisplayMode