## Delta.Load

### Description

Loads a Delta (all modifications on the reference model) from the specified file.

### C# Syntax

    Delta.Load( String in_bstrFile );

### Scripting Syntax

    Delta.Load();

### Examples

#### JScript Example

    /*

    	This example demonstrates how to load a delta.

    */

    NewScene(null, false);

    // Create a reference model from a cube

    var oRoot = Application.ActiveProject.ActiveScene.Root;

    var oCube = oRoot.AddGeometry("Cube", "MeshSurface");

    var emdlFileRefModel = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath), "Models", "MyModel.emdl");

    CreateModelAndConvertToRef(oCube, emdlFileRefModel );

    // Create a new material and also generate the delta

    ApplyShader(null, "", null, "", siLetLocalMaterialsOverlap);

    // Get the Delta object

    var oDelta = Dictionary.GetObject("Model.Delta");

    // File to save delta

    var deltaFile = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath) + "Deltas", "MyDelta.delta");

    oDelta.Save(deltaFile);

    // Load the delta

    oDelta.Load(deltaFile);

    // To apply the modification

    oDelta.Apply();

### See Also

ImportDelta