## Model.AddGroup

### Description

Creates a group in the Model and then adds objects to the new Group.
Note: This method is not suitable with a referenced model. Using this method with a referenced model will fail.

### C# Syntax

    Group Model.AddGroup( Object in_pMembers, String in_bszName, Boolean in_bBranchMember );

### Scripting Syntax

    oReturn = Model.AddGroup( [Members], [Name], [BranchMember] );

### Return Value

Group

### Parameters

Parameter | Type | Description
--- | --- | ---
Members | X3DObjectCollection or SceneItem | Members to add to the new group.
Name | String | Name of the new group.
BranchMember | Boolean | True to add new members as a branch members. Default Value: False

### Examples

#### VBScript Example

    '

    ' This example demonstrates how to create a new sub model

    ' under the scene root and add all the 3dobjects that are

    ' under the scene root to this new model

    '

    NewScene , false

    ActiveSceneRoot.AddModel ActiveSceneRoot.Children, "Sherman"

### See Also

AddGroup AddToGroup RemoveGroup RemoveFromGroup