## Channel

Object Hierarchy

### Inheritance

###

SIObject

ProjectItem

Channel

### Description

The channel object represents the wire between a device and its input into Softimage. Each device driver has a set of channels. Each channel can drive something different in the scene.

### Methods

AddCustomOp | AddICEAttribute | AddScriptedOp | AddScriptedOpFromFile
AnimatedParameters2 | BelongsTo | EvaluateAt | GetICEAttributeFromName
IsA | IsAnimated2 | IsClassOf | IsConnected
IsEqualTo | IsKindOf | IsLocked | IsSelected
LockOwners | RemoveICEAttribute | SetAsSelected | SetCapabilityFlag
SetLock | TaggedParameters | UnSetLock |

### Properties

Action | Application | BranchFlag | Capabilities
Categories | Enable | EvaluationID | Families
FullName | Help | HierarchicalEvaluationID | ICEAttributes
ID | LockLevel | LockMasters | LockType
Model | Name | NestedObjects | ObjectID
Offset | Origin | OriginPath | Owners
PPGLayout | Parameters | Parent | Parent3DObject
RawMax | RawMin | Scale | Selected
Target | Type | Value |

### See Also

DeviceCollection Device Device.SetValue