## UnhideTextureUVDomains

### Description

Shows the texture support objects for the given objects.

### Scripting Syntax

    UnhideTextureUVDomains( [InputObjs], [Type] );

### Parameters

Parameter | Type | Description
--- | --- | ---
InputObjs | String | List of objects whose texture support objects are to be shown. Default Value: Selected objects
Type | Long | Hide, Unhide or toggle the visibility Default Value: 1
Possible Values: | Description:
0 | Hide Texture Support
1 | Unhide Texture Support
-1 | Toggle visibility of Texture Support

### Examples

#### VBScript Example

    'Create a simple primitive, apply a default shader and create a texture projection

    CreatePrim "Sphere", "MeshSurface"

    ApplyShader

    BlendInPresetsInsp "Fractal", , , True, True

    CreateProjection "sphere", siTxtUV, siTxtDefaultSpherical, "Texture_Support", "Texture_Projection"

    SetInstanceDataValue , "sphere.Material.Phong.ambient_blend.Fractal.tspace_id", "Texture_Projection"

    'Hide the texture support

    HideTextureUVDomains

    'Unhide the texture support

    UnhideTextureUVDomains

### See Also

HideTextureUVDomains ToggleVisibilityOfTextureUVDomains SIGetTextureUVDomains