## EdgeCollection.IsHardArray

### Introduced

v3.5.1

### Description

Returns an Array of Boolean values indicating whether each Edge is hard or not.

### C# Syntax

    // get accessor

    Object rtn = EdgeCollection.IsHardArray;

### Examples

#### VBScript Example

    NewScene ,false

    set oCube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")

    SelectObj oCube

    SetSelFilter "Edge"

    SelectGeometryComponents "cube.edge[4,6]"

    ApplyOp "MarkHardEdgeVertex", "cube.edge[4,6]", 3, siPersistentOperation

    set oEdges = oCube.ActivePrimitive.Geometry.Edges

    aIsHard = oEdges.IsHardArray

    for i = 0 to ubound(aIsHard)

    		if aIsHard(i) then

    			logmessage "Edge " & i & " is a hard edge."

    		else

    			logmessage "Edge " & i & " is not a hard edge."

    		end if

    next

### See Also

Edge.IsHard Edge