## XSIMath.MapWorldOrientationToObjectSpace

### Description

Converts an orientation described in WorldSpace to a different ObjectSpace.

### C# Syntax

    SIVector3 XSIMath.MapWorldOrientationToObjectSpace( SITransformation in_pObjectSapce, SIVector3 in_pOrientation );

### Scripting Syntax

    oReturn = XSIMath.MapWorldOrientationToObjectSpace( ObjectSpace, Orientation );

### Return Value

SIVector3 (orientation)

### Parameters

Parameter | Type | Description
--- | --- | ---
ObjectSpace | SITransformation | ObjectSpace in which we want to convert the orientation.
Orientation | SIVector3 | Orientation to convert.

### Examples

#### VBScript Example

    set oRoot = Application.ActiveProject.ActiveScene.Root

    	set oCube = oRoot.AddGeometry("Cube","MeshSurface")

    	oCube.Kinematics.Global.Parameters("posy").value = 4.0

    	oCube.Kinematics.Global.Parameters("posx").value = 2.0

    	set oCube2 = oCube.AddGeometry("Cube","MeshSurface")

    	oCube2.Kinematics.Global.Parameters("posz").value = 3.0

    	oCube2.Kinematics.Global.Parameters("rotx").value = 45.0

    	set oCone = oRoot.AddGeometry("Cone", "MeshSurface")

    	oCone.Kinematics.Global.Parameters("posy").value = -2.0

    	oCone.Kinematics.Global.Parameters("posz").value = 90.0

    	set oTrans = oCube.Kinematics.Local.Transform

    	set oTransParent = oCube2.Kinematics.Global.Transform

    	set oVec3 = XSIMath.CreateVector3

    	oTrans.GetTranslation oVec3

    	set oDestinationTrans = oCone.Kinematics.Global.Transform

    	Application.LogMessage "The translation of the cube relative to its parent: x " & _

    	 oVec3.x & " y " & oVec3.y & " z " & oVec3.z

    	set oObjectTrans = XSIMath.MapObjectPoseToObjectSpace(oTransParent, oDestinationTrans,oTrans)

    	oObjectTrans.GetTranslation oVec3

    	Application.LogMessage "The translation of the cube relative to the cone: x " & _

    	 oVec3.x & " y " & oVec3.y & " z " & oVec3.z