## ClipContainer.Transitions

### Description

Returns a TransitionCollection containing each Transition object in the container.

### C# Syntax

    // get accessor

    TransitionCollection rtn = ClipContainer.Transitions;

### Examples

#### Python Example

    #

    # This example demonstrates how to retrieve transitions from a clip container

    #

    Application.NewScene( None, False )

    oRoot = Application.ActiveSceneRoot

    oCube = oRoot.AddGeometry( "Cube", "MeshSurface")

    # Creating the first animation source

    sParams = "cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz"

    oSource = Application.StoreAction(oRoot, sParams, 1, "StoredStaticPose", 1, 1, 5, 0, 0)

    # Creating the first clip

    oClip = Application.AddClip(oRoot, oSource)

    Application.LogMessage("First created clip " + oClip.FullName )

    oCube.Parameters("posx").Value  =  3.0

    # Creating the second animation source

    oSource2 = Application.StoreAction(oRoot, sParams, 1, "StoredStaticPose", 1, 7, 9, 0, 0)

    # Creating the second clip

    oClip2 = Application.AddClip(oRoot, oSource2)

    def PrintTransition(oTransition):

    	"This function prints the transition name and type along with the starting and end clip"

    	Application.LogMessage("The transition " + oTransition.FullName + " is of type " + oTransition.Type)

    	oStartClip = oTransition.StartClip

    	Application.LogMessage("The clip at the beginning of the transition is " + oStartClip.FullName)

    	oEndClip = oTransition.EndClip

    	Application.LogMessage("The clip at the end of the transition is " + oEndClip.FullName)

    Application.LogMessage(PrintTransition.__doc__)

    oTransition = Application.AddTransition(oClip, oClip2, 0)

    PrintTransition(oTransition)

    oMixer = oRoot.Mixer

    for oTrns in oMixer.Transitions:

    	PrintTransition(oTrns)

    # Output of above script:

    #INFO : First created clip Mixer.Mixer_Anim_Track.StoredStaticPose_Clip

    #

    #INFO : This function prints the transition name and type along with the starting and end clip

    #

    #INFO : The transition Mixer.Transition is of type TransitionStandardType

    #INFO : The clip at the beginning of the transition is Mixer.Mixer_Anim_Track.StoredStaticPose_Clip

    #INFO : The clip at the end of the transition is Mixer.Mixer_Anim_Track1.StoredStaticPose1_Clip

    #INFO : The transition Mixer.Transition is of type TransitionStandardType

    #INFO : The clip at the beginning of the transition is Mixer.Mixer_Anim_Track.StoredStaticPose_Clip

    #INFO : The clip at the end of the transition is Mixer.Mixer_Anim_Track1.StoredStaticPose1_Clip