## ICENodeContainer.DataModifierNodes

### Description

Returns an ICEDataModifierNodeCollection containing all ICEDataModifierNode objects in this container. This differs from ICENodeContainer.Nodes, which only returns the immediate ICEDataModifierNode objects. See ICENodeContainer.Nodes for more information.

### C# Syntax

    // get accessor

    ICEDataModifierNodeCollection rtn = ICENodeContainer.DataModifierNodes;

### Examples

#### Python Example

    # Sample code to log all the data modifier nodes in a graph

    import win32com.client

    from win32com.client import constants

    xsi = Application

    xsi.NewScene( "", 0 )

    # Recursive function for traversing a node graph

    def TraverseNodeGraph( in_node, level ):

    	indent = level * '.'

    	# Log the visited node name

    	xsi.LogMessage( indent + in_node.Name )

    	nodeCount = 0

    	nodes = ()

    	if in_node.IsClassOf( constants.siICENodeContainerID ):

    		# The input node might be a ICETree or ICECompoundNode, let's get their ICEDataModifierNodes

    		nodes = in_node.DataModifierNodes

    		nodeCount = nodes.Count

    	# Recursively traverse the graph

    	for i in range(nodeCount):

    		TraverseNodeGraph( nodes[i], level+2 )

    # Create a sample twist deformer graph first

    xsi.CreatePrim( "Cube", "MeshSurface" )

    xsi.SetValue( "cube.polymsh.geom.subdivu", 15 )

    xsi.SetValue( "cube.polymsh.geom.subdivv", 14 )

    xsi.ApplyOp( "ICETree", "cube", None, None, None, 0 )

    xsi.AddICENode( "GetDataNode", "cube.polymsh.ICETree" )

    xsi.SetValue( "cube.polymsh.ICETree.SceneReferenceNode.Reference", "cube.polymsh.PointPosition" )

    xsi.AddICENode( "RotateVectorNode", "cube.polymsh.ICETree" )

    xsi.AddICENode( "3DVectorToScalarNode", "cube.polymsh.ICETree" )

    xsi.AddICENode( "SetData", "cube.polymsh.ICETree" )

    xsi.SetValue( "cube.polymsh.ICETree.SetData.PredefinedAttributeName", "PointPosition" )

    xsi.AddAttributeToSetDataICENode( "cube.polymsh.ICETree.SetData", "PointPosition", constants.siComponentDataTypeVector3, constants.siComponentDataContextComponent0D, constants.siComponentDataStructureSingle )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.port1", "cube.polymsh.ICETree.SetData.set" )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.SetData.pointposition", "cube.polymsh.ICETree.RotateVectorNode.result" )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.3DVectorToScalarNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )

    xsi.AddICENode( "MultiplyNode", "cube.polymsh.ICETree" )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.MultiplyNode.value1", "cube.polymsh.ICETree.3DVectorToScalarNode.y" )

    xsi.AddICENode( "ScalarToRotationNode", "cube.polymsh.ICETree" )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.ScalarToRotationNode.angle", "cube.polymsh.ICETree.MultiplyNode.result" )

    xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.rotation", "cube.polymsh.ICETree.ScalarToRotationNode.rotation" )

    xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.y", 1 )

    xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.x", 0 )

    xsi.SetValue( "cube.polymsh.ICETree.MultiplyNode.value2", 20 )

    xsi.CreateICECompoundNode("cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", "")

    # Get the ICETree off the cube primitive and start iterating in the graph

    cube = xsi.Selection(0)

    cubeICETree = cube.ActivePrimitive2.ICETrees[0]

    level = 0

    TraverseNodeGraph( cubeICETree, level )

    # Expected results:

    # INFO : ICETree

    # INFO : ..Set Data

### See Also

ICENodeContainer.CompoundNodes ICENodeContainer.Nodes ICENodeContainer.DataProviderNodes