## Edge.NeighborVertices

### Introduced

v3.0

### Description

Returns a collection of Vertex objects for all vertex neighbors within a given distance. If the distance is 1, the 2 Vertex objects comprising the current Edge are returned.

### C# Syntax

    VertexCollection Edge.NeighborVertices( Int32 in_lDistance );

### Scripting Syntax

    oReturn = Edge.NeighborVertices( [Distance] );

### Return Value

VertexCollection

### Parameters

Parameter | Type | Description
--- | --- | ---
Distance | Integer | Distance is an integer value representing the degree of neighborhood (for example, degree=2 for an edge means its adjacent vertices plus the adjacent vertices of the adjacent vertices). Default Value: 1

### Examples

#### VBScript Example

    set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )

    set oGeometry = oCube.ActivePrimitive.Geometry

    for each Edge in oGeometry.Edges

    set oNeighbors = Edge.NeighborVertices( 1 )

    str = "Vertex neighbors of edge( " & Edge.index & ") are :"

    for each n in oNeighbors

    str = str & " " & n.index

    next

    logmessage str

    next

### See Also

EdgeCollection.NeighborVertices Edge.NeighborEdges Edge.NeighborPolygons Edge.GrowNeighborEdges