## FileReference.NumberOfFilesInSequence

### Description

Returns the number of files that this sequence of file contains as a Long. If the sequence consists of only one file, this property will return 1.
A file sequence is a set of multiple files with the same base name, such as 'myfile.1.pic', 'myfile.2.pic', etc. For example, when rendering to disk, Softimage creates file sequences based on a base filename that you provide in the Render Options property page and when browsing the output folder, Softimage displays file sequences as a single entity with an annotation like: 'myfile[1..2].pic'.

### C# Syntax

    // get accessor

    UInt32 rtn = FileReference.NumberOfFilesInSequence;

### Examples

#### JScript Example

    NewScene( null, false );

    // ---------------------------------------------------------------------------

    // 	SETUP

    //

    // First import a model so we have some external files to find

    var FPath = XSIUtils.BuildPath(

    	Application.InstallationPath( siFactoryPath ),

    	"Data", "XSI_SAMPLES", "Models", "Man_Face.emdl"

    );

    ImportModel( FPath, null, true );

    // ---------------------------------------------------------------------------

    // 	USING THE FileReference OBJECT

    //

    // Get the collection of all external files on the scene

    var oScene = Application.ActiveProject.ActiveScene;

    var l_extFileList = oScene.ExternalFiles;

    // Get the first file object in the list

    var oFile = l_extFileList(0);

    // Show the number of files.

    Application.LogMessage( "The number of files is: " + oFile.NumberOfFilesInSequence );

    // Expected results:

    //INFO : The number of files is: 3

### See Also

FileReference.GetFileInSequence