## Triangle.PolygonNodeNormalArray

### Description

Returns the TrianglePoint normals for this Triangle as a 2-dimensional Array of x,y,z values. (i.e [x,y,z values][TrianglePoint])
Triangles that belong to the same polygon have the same normal values.

### C# Syntax

    // get accessor

    Object rtn = Triangle.PolygonNodeNormalArray;

### Examples

#### VBScript Example

    set root = Application.ActiveProject.ActiveScene.Root

    set obj = root.AddGeometry( "Cube", "MeshSurface" )

    set triangles = obj.ActivePrimitive.Geometry.Triangles

    for i=0 to triangles.count - 1

    	set t = triangles(i)

    	a = t.polygonnodenormalarray

    	for j=LBound( a, 2 ) to UBound( a, 2 )

    		Application.LogMessage "t" & i & ".p" & j & ".normal: " & a(0,j) & "," & a(1,j) & "," & a(2,j)

    	next

    next