## VertexCollection.CreaseArray

### Introduced

v3.5.1

### Description

Returns an Array of Vertex.Crease values for all Vertex objects in this collection. The crease value will be between 0 and 10.0 inclusively.

### C# Syntax

    // get accessor

    Object rtn = VertexCollection.CreaseArray;

### Examples

#### VBScript Example

    NewScene ,false

    set oCube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")

    SetSelFilter "Point"

    AddToSelection "cube.pnt[6,1]", , True

    ApplyOp "SetEdgeCreaseValueOp", "cube.pnt[6,1]", 3, siPersistentOperation

    SetValue "cube.polymsh.SetEdgeCreaseValue.CreaseValue", 4.424

    aCreases = oCube.ActivePrimitive.Geometry.Vertices.CreaseArray

    for i = 0 to ubound(aCreases)

    	logmessage "Vertex of index : " & i & " as a crease value of " & aCreases(i)

    next

### See Also

Vertex.Crease