## TrianglePointCollection.PositionArray

### Description

Returns the triangle point positions of this collection as a 2-dimensional Array of x,y,z values for every TrianglePoint, organized as: [x,y,z values][TrianglePoint]

### C# Syntax

    // get accessor

    Object rtn = TrianglePointCollection.PositionArray;

### Examples

#### VBScript Example

    set root = application.activeproject.activescene.root

    set obj = root.addgeometry( "Cube", "MeshSurface" )

    set triangle = obj.activeprimitive.geometry.Triangles(0)

    set Points = triangle.Points

    a = triangle.points.positionarray

    for i = LBound(a,2) to UBound(a,2)

    	logmessage "p.position = " & a(0,i) & "," & a(1,i) & "," & a(2,i)

    next