The XSI_RTS_Camera structure.
Holds information about a camera. Used by the legacy tagXSI_RTS_SceneData structure which is accessed via the tagXSI_RTS_SystemParams::m_SceneData member.
#include <XSI_rtshaders.h>
Public Attributes | |
| float | m_mMatrix [16] |
| eXSI_RTS_CameraType | m_eCameraType |
| float | m_fRight |
| float | m_fLeft |
| float | m_fTop |
| float | m_fBottom |
| float | m_fNear |
| float | m_fFar |
| float | m_fFOV |
| float | m_fAspect |
| float m_mMatrix[16] |
The camera matrix
The type of camera (ortho, perspective)
| float m_fRight |
Frustum right
| float m_fLeft |
Frustum left
| float m_fTop |
Frustum top
| float m_fBottom |
Frustum bottom
| float m_fNear |
Near plane
| float m_fFar |
Far plane
| float m_fFOV |
Field of view
| float m_fAspect |
Aspect ratio