The XSI_RTS_Vector4 structure represents the 4D Vector data type.
#include <XSI_rtshaders.h>
Public Attributes | |
| float | m_x |
| float | m_y |
| float | m_z |
| float | m_w |
| float m_x |
The X component
| float m_y |
The Y component
| float m_z |
The Z component
| float m_w |
The W component