ICEAttribute.DataArray2D

Description

Sets or returns a 2D Array object containing the 2D data defined by this attribute. For returned arrays, if ICEAttribute.IsConstant is true, the array has only one item which contains the constant value. Returns an empty array if the attribute's structure type is not an array.

C# Syntax

// get accessor

Object rtn = ICEAttribute.DataArray2D;

// set accessor

ICEAttribute.DataArray2D = Object;

Examples

1. Python Example

#

# This example demonstrates how to extract the 2D Array data from an envelope weight property

#

from win32com.client import constants

xsi = Application

cone = xsi.CreatePrim("Cone", "MeshSurface", "", "")

xsi.Create2DSkeleton(2.90328069018741, 3.34950957748764, -0.334950957748767, 4.73127223586102, -8.03882298597018E-02, 8.03882298597003E-03, -5.71059313749964, 0, 0, 4, "", "")

xsi.AppendBone("eff", 3.70974754857278, -3.02795665804866, 0.302795665804869, "")

xsi.ApplyFlexEnv( "cone;bone,bone1,eff", -1 )

xsi.SelectObj("cone.polymsh.cls.EnvelopWeightCls.Envelope_Weights", "", "")

attrs = xsi.Selection(0).ICEAttributes;

# Make sure the envelope weight data is generated

cone.ActivePrimitive2.GetGeometry( 0 )

for attr in attrs:

	if attr.StructureType != constants.siICENodeStructureArray:

		continue

	xsi.LogMessage( "*******************************************************************" )

	xsi.LogMessage( "Name: " + attr.Name )

	xsi.LogMessage( "DataType: " + str(attr.DataType) )

	xsi.LogMessage( "StructType: " + str(attr.StructureType) )

	xsi.LogMessage( "ContextType: " + str(attr.ContextType) )

	xsi.LogMessage( "IsDefined: " + str(attr.IsDefined) )	

	xsi.LogMessage( "IsConstant: " + str(attr.IsConstant) )

	xsi.LogMessage( "Readonly: " + str(attr.IsReadonly) )

	xsi.LogMessage( "AttributeCategory: " + str(attr.AttributeCategory) )

	xsi.LogMessage( "Element count: " + str(attr.ElementCount) )

	if attr.IsDefined == 0:

		continue

	dataType = attr.DataType

	data2D = attr.DataArray2D

	for data in data2D:

		for elem in data:

			if dataType == constants.siICENodeDataFloat:

				xsi.LogMessage( "float: " + str(elem) )

			elif dataType == constants.siICENodeDataLong: 

				xsi.LogMessage( "long: " + str(elem) )

			elif dataType == constants.siICENodeDataBool: 

				xsi.LogMessage( "bool: " + str(elem) )

			elif dataType == constants.siICENodeDataVector3: 

				xsi.LogMessage( "Vector3: " + str(elem.X) + ":" + str(elem.Y) + ":" + str(elem.Z) )

			elif dataType == constants.siICENodeDataQuaternion: 

				xsi.LogMessage( "Quaternion: " + str(elem.W) + ":" + str(elem.X) + ":" + str(elem.Y) + ":" + str(elem.Z) )

			elif dataType == constants.siICENodeDataRotation: 

				xsi.LogMessage( "Rotation: " + str(elem.RotX) + ":" + str(elem.RotY) + ":" + str(elem.RotZ) )

			elif dataType == constants.siICENodeDataMatrix33: 

				xsi.LogMessage( "Matrix33:" );

				xsi.LogMessage( str(elem.Value(0,0)) + ":" + str(elem.Value(0,1)) + ":" + str(elem.Value(0,2)) )

				xsi.LogMessage( str(elem.Value(1,0)) + ":" + str(elem.Value(1,1)) + ":" + str(elem.Value(1,2)) )

				xsi.LogMessage( str(elem.Value(2,0)) + ":" + str(elem.Value(2,1)) + ":" + str(elem.Value(2,2)) )

			elif dataType == constants.siICENodeDataMatrix44: 

				xsi.LogMessage( "Matrix44:" );

				xsi.LogMessage( str(elem.Value(0,0)) + ":" + str(elem.Value(0,1)) + ":" + str(elem.Value(0,2)) + ":" + str(elem.Value(0,3)))

				xsi.LogMessage( str(elem.Value(1,0)) + ":" + str(elem.Value(1,1)) + ":" + str(elem.Value(1,2)) + ":" + str(elem.Value(1,3)))

				xsi.LogMessage( str(elem.Value(2,0)) + ":" + str(elem.Value(2,1)) + ":" + str(elem.Value(2,2)) + ":" + str(elem.Value(2,3)))

				xsi.LogMessage( str(elem.Value(3,0)) + ":" + str(elem.Value(3,1)) + ":" + str(elem.Value(3,2)) + ":" + str(elem.Value(3,3)))

			elif dataType == constants.siICENodeDataColor4: 

				xsi.LogMessage( "Color:" );

				xsi.LogMessage( str(elem.Red) + ":" + str(elem.Green) + ":" + str(elem.Blue) + ":" + str(elem.Alpha) )

			elif dataType == constants.siICENodeDataString: 

				xsi.LogMessage( "String: " + elem );

# Expected results:

# INFO : *******************************************************************

# INFO : Name: EnvelopeWeightsPerDeformer

# INFO : DataType: 4

# INFO : StructType: 2

# INFO : ContextType: 2

# INFO : IsDefined: True

# INFO : IsConstant: False

# INFO : Readonly: False

# INFO : AttributeCategory: 1

# INFO : Element count: 26

# INFO : float: (0.0, 0.0, 0.0)

# INFO : float: (0.0, 0.0, 0.0)

# INFO : float: (0.0, 0.0, 0.0)

# INFO : float: (0.0, 0.0, 0.0)

# INFO : float: (0.0, 0.0, 0.0)

# etc.

2. Python Example

#

# This example shows how to create and set 2D array attributes

#

from win32com.client import constants

xsi = Application

xsi.NewScene("", "false")

xsi.CreatePrim("Cone", "MeshSurface", "", "")

attr = xsi.Selection(0).ActivePrimitive2.Geometry.AddICEAttribute("testattrib", constants.siICENodeDataString, constants.siICENodeStructureArray, constants.siICENodeContextSingleton );

c1 = "text"

c2 = "text2"

attr.DataArray2D = [[c1,c2,"FilePath"]]

dataType = attr.DataType;

xsi.LogMessage( "*******************************************************************" )

xsi.LogMessage( "Name: " + attr.Name )

xsi.LogMessage( "ICEString:" );

for a in attr.DataArray2D:

	xsi.LogMessage( a )

# Expected results:

# INFO : *******************************************************************

# INFO : Name: testattrib

# INFO : ICEString:

# INFO : (u'text', u'text2', u'FilePath')

See Also

ICEAttribute.DataArray ICEAttribute.GetDataArrayChunk ICEAttribute.GetDataArray2DChunk