ICECompoundNode

Object Hierarchy | Related C++ Class: ICECompoundNode

Inheritance

SIObject

ProjectItem

ICENode

ICENodeContainer

ICECompoundNode

Introduced

v7.0

Description

The ICECompoundNode object represents a node sub-graph containing other ICENode objects such as ICECompoundNode and ICEDataProviderNode. An ICECompoundNode is like a basic ICENode with input and output ports. Note: ICETree objects cannot be part of a ICECompoundNode sub-graph.

Methods

AddCustomOp AddICEAttribute AddScriptedOp AddScriptedOpFromFile
AnimatedParameters2 BelongsTo operator EvaluateAt GetGroupInstanceCount
GetICEAttributeFromName GetPortCount GetPortFromIndex GetPortFromIndex2
GetPortFromName GetPortFromName2 IsA IsAnimated2
IsClassOf operator IsEqualTo operator IsKindOf IsLocked operator
IsSelected operator LockOwners RemoveICEAttribute SetAsSelected operator
SetCapabilityFlag operator SetLock TaggedParameters UnSetLock

Properties

Application BranchFlag operator Capabilities operator Categories
CompoundNodes DataModifierNodes DataProviderNodes EvaluationID
ExposedPorts Families operator FullName operator Help
HierarchicalEvaluationID ICEAttributes InputPorts IsConnected
LockLevel operator LockMasters operator LockType operator Major
Minor Model Name operator NestedObjects
Nodes ObjectID Origin OriginPath
OutputPorts Owners PPGLayout operator Parameters operator
Parent Parent3DObject PortGroupCount RootNodeContainer
Selected operator Type operator    
       

Examples

Python Example

# Sample code to log the inner nodes for all the compound nodes of a graph

import win32com.client

from win32com.client import constants

xsi = Application

# Recursive function for traversing a node graph

def TraverseNodeGraph( in_node, level ):

	indent = level * '.'

	# Log the visited compound node name

	if in_node.IsClassOf( constants.siICECompoundNodeID ):

		xsi.LogMessage( indent + in_node.Name )

	nodeCount = 0

	nodes = ()

	if in_node.IsClassOf( constants.siICENodeContainerID ):	

		# The input node is a ICENodeContainer, let's get its inner compound nodes

		nodes = in_node.CompoundNodes

		nodeCount = nodes.Count

	# Recursively traverse the graph

	for i in range(nodeCount):

		TraverseNodeGraph( nodes[i], level+2 )

# Create a sample twist deformer graph first

xsi.CreatePrim( "Cube", "MeshSurface" )

xsi.SetValue( "cube.polymsh.geom.subdivu", 15 )

xsi.SetValue( "cube.polymsh.geom.subdivv", 14 )

xsi.ApplyOp( "ICETree", "cube", None, None, None, 0 )

xsi.AddICENode( "GetDataNode", "cube.polymsh.ICETree" )

xsi.SetValue( "cube.polymsh.ICETree.SceneReferenceNode.Reference", "cube.polymsh.PointPosition" )

xsi.AddICENode( "RotateVectorNode", "cube.polymsh.ICETree" )

xsi.AddICENode( "3DVectorToScalarNode", "cube.polymsh.ICETree" )

xsi.AddICENode( "SetData", "cube.polymsh.ICETree" )

xsi.SetValue( "cube.polymsh.ICETree.SetData.PredefinedAttributeName", "PointPosition" )

xsi.AddAttributeToSetDataICENode( "cube.polymsh.ICETree.SetData", "PointPosition", constants.siComponentDataTypeVector3, constants.siComponentDataContextComponent0D, constants.siComponentDataStructureSingle )

xsi.ConnectICENodes( "cube.polymsh.ICETree.port1", "cube.polymsh.ICETree.SetData.set" )

xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )

xsi.ConnectICENodes( "cube.polymsh.ICETree.SetData.pointposition", "cube.polymsh.ICETree.RotateVectorNode.result" )

xsi.ConnectICENodes( "cube.polymsh.ICETree.3DVectorToScalarNode.vector", "cube.polymsh.ICETree.SceneReferenceNode.value" )

xsi.AddICENode( "MultiplyNode", "cube.polymsh.ICETree" )

xsi.ConnectICENodes( "cube.polymsh.ICETree.MultiplyNode.value1", "cube.polymsh.ICETree.3DVectorToScalarNode.y" )

xsi.AddICENode( "ScalarToRotationNode", "cube.polymsh.ICETree" )

xsi.ConnectICENodes( "cube.polymsh.ICETree.ScalarToRotationNode.angle", "cube.polymsh.ICETree.MultiplyNode.result" )

xsi.ConnectICENodes( "cube.polymsh.ICETree.RotateVectorNode.rotation", "cube.polymsh.ICETree.ScalarToRotationNode.rotation" )

xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.y", 1 )

xsi.SetValue( "cube.polymsh.ICETree.ScalarToRotationNode.x", 0 )

xsi.SetValue( "cube.polymsh.ICETree.MultiplyNode.value2", 20 )

xsi.CreateICECompoundNode("cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", "Compound1")

xsi.CreateICECompoundNode("cube.polymsh.ICETree.Compound1.ScalarToRotationNode,cube.polymsh.ICETree.Compound1.MultiplyNode", "Compound2")

xsi.CreateICECompoundNode("cube.polymsh.ICETree.Compound1", "CompoundTop")

# Get the ICETree off the cube primitive and start iterating the graph

cube = xsi.Selection(0)

cubeICETree = cube.ActivePrimitive.ICETrees[0]

level = 0

TraverseNodeGraph( cubeICETree, level )

See Also

CreateICECompoundNode