Scene.MaterialLibraries

Introduced

v4.0

Description

Returns a LibraryCollection containing the MaterialLibrary objects associated with the scene. This list contains all material libraries under the Source container ("Scene.Sources").

C# Syntax

// get accessor

LibraryCollection rtn = Scene.MaterialLibraries;

Examples

Python Example

# 

# This example demonstrates how to create and access material libraries

# 

Application.NewScene( "", 0 )

# First create a new library

Application.CreateLibrary( "TestMatLib", 1 )

oMatLibs = Application.ActiveProject.ActiveScene.MaterialLibraries

for oLib in oMatLibs :

	Application.LogMessage( oLib )

# Expected result:

#INFO : Sources.Materials.DefaultLib

#INFO : Sources.Materials.TestMatLib

See Also

Scene.ActiveMaterialLibrary Material Library MaterialLibrary SetCurrentMaterialLibrary CreateLibrary MoveToLibrary SICreateMaterial