TriangleCollection.PolygonNodeNormalArray

Description

Returns the TrianglePoint normals for this triangle collection as a 3-dimensional Array of x,y,z values, organized as: [x,y,z values][TrianglePoint][Triangle]

C# Syntax

// get accessor

Object rtn = TriangleCollection.PolygonNodeNormalArray;

Examples

VBScript Example

set root = Application.ActiveProject.ActiveScene.Root

set obj = root.AddGeometry( "Cube", "MeshSurface" )

a = obj.ActivePrimitive.Geometry.Triangles.polygonnodenormalarray

for i=LBound( a, 3 ) to UBound( a, 3 )

	for j=LBound( a, 2 ) to UBound( a, 2 )

		Application.LogMessage "t" & i & ".p" & j & ".normal: " & a(0,j,i) & "," & a(0,j,i) & "," & a(2,j,i)

	next

next