Properties
A
Action (Channel)
ActionDeltas (Delta)
Active (AnimationSourceItem)
ActiveLayer (Scene)
ActiveLayout (Desktop)
ActiveMaterialLibrary (Scene)
ActivePass (Scene)
ActivePrimitive (X3DObject)
ActiveProject2 (XSIApplication)
ActiveProject3 (XSIApplication)
ActiveScene (XSIProject)
ActiveSceneRoot (XSIApplication)
ActiveSimulationEnvironment (Scene)
ActiveToolName (XSIApplication)
AllImageClips (Camera)
AllImageClips (Light)
AllImageClips (Material)
AllImageClips (Override)
AllImageClips (Pass)
AllImageClips (Shader)
Alpha (Color)
AlwaysEvaluate (CustomOperator)
Ambient (OGLMaterial)
Animatable (Parameter)

Application (SIObject)
Arguments (Command)
Array (ClusterElementCollection)

Array (ControlPointCollection)

Array (KnotCollection)
Array (TriangleCollection)
Array (TrianglePointCollection)
Array32 (UserDataBlob)

AttributeCategory (ICEAttribute)
Attributes (EventInfo)
Attributes (ShaderDef)

Attributes (ShaderParamDef)

AuditInfo (ActionDeltaItem)
Author (Plugin)
Author (PluginRegistrar)
B
Background (Partition)

BinaryData (CustomProperty)

BitDepths (Framebuffer)
Blue (Color)
Bones (ChainRoot)
Branch (Property)

BranchFlag (ProjectItem)

BranchGroup (Port)

BranchSelected (Shape)
Builtin (Command)
ByteArray (UserDataBlob)

C
Cache (Geometry)

Caches (SimulationEnvironment)
Callback (MenuItem)
Camera (CameraRig)
CancelEnabled (ProgressBar)
CancelPressed (ProgressBar)
CannotBeUsedInBatch (Command)
Capabilities (CollectionItem)
Capabilities (Parameter)

Capabilities (ProjectItem)

Capabilities (ShaderParamDef)

Caption (ProgressBar)
Categories (Preferences)
Categories (SIObject)
Category (Command)
Category (ShaderDef)

CenterReference (Cluster)
Channel (Device)
Channels (Device)
ChannelSize (Image)
ChannelType (RenderChannel)
Checked (MenuItem)
Children (X3DObject)
ClipEffectItem (MappedItem)
ClipIn (TimeControl)
ClipOut (TimeControl)
Clips (ClipContainer)
Clips (Track)
Closed (KnotCollection)
Closed (NurbsCurveList)

Clusters (Geometry)
ClusterType (SubComponent)
Code (Command)
Code (CustomOperator)

CodePath (MetaShaderRendererDef)

CodeText (MetaShaderRendererDef)

Color (OGLLight)
Color (TrianglePoint)
ColorArray (Triangle)
ColorArray (TriangleCollection)
ColorArray (TrianglePoint)
ColorArray (TrianglePointCollection)
Colors (Scene)
ColumnCount (GridData)

Command (MenuItem)
Commands (XSIApplication)
ComponentCollection (SubComponent)

CompoundNodes (ICENodeContainer)
ConeAngle (OGLLight)
ConnectedNodes (ICENodePort)
ConnectedPorts (ICENodePort)
ConnectionCount (FxOperator)
Constrained (Constraint)
Constraining (Constraint)
Constraint (FCurveKey)
Constraints (Kinematics)
ConstructionHistory (Primitive)
Containers (SimulationEnvironment)
ContextType (ICEAttribute)
ContextType (ICENodePort)
ControlPoints (NurbsCurve)

ControlPoints (NurbsCurveList)
ControlPoints (NurbsSurface)

Count (ActionDeltaCollection)

Count (ActionDeltaItemCollection)

Count (ActionSourceCollection)

Count (AnimationSourceItemCollection)

Count (ArgumentCollection)

Count (ArrayParameter)

Count (ChainBoneCollection)

Count (ChannelCollection)

Count (ClipCollection)

Count (ClipEffectItemCollection)

Count (ClipRelationCollection)

Count (ClusterCollection)

Count (ClusterElementCollection)

Count (ClusterPropertyCollection)

Count (CommandCollection)
Count (ConstraintCollection)

Count (DataSourceCollection)

Count (DeviceCollection)
Count (EnvelopeCollection)

Count (EventInfoCollection)

Count (FacetCollection)

Count (FCurveCollection)

Count (FCurveKeyCollection)

Count (FileReferenceCollection)

Count (FilterCollection)

Count (FramebufferCollection)

Count (FxOperatorCollection)

Count (GroupCollection)

Count (ICEAttributeCollection)

Count (ICECompoundNodeCollection)

Count (ICEDataModifierNodeCollection)

Count (ICEDataProviderNodeCollection)

Count (ICENodeCollection)

Count (ICENodeInputPortCollection)

Count (ICENodeOutputPortCollection)

Count (ICENodePortCollection)

Count (ICETreeCollection)

Count (ImageClipCollection)

Count (InputPortCollection)

Count (KnotCollection)

Count (LayerCollection)

Count (LayoutCollection)

Count (LibraryCollection)

Count (LinktabRuleCollection)

Count (MappedItemCollection)

Count (MaterialCollection)

Count (MemoCameraCollection)

Count (MetaShaderRendererDefCollection)

Count (ModelCollection)

Count (NurbsCurveCollection)

Count (OperatorCollection)

Count (OutputPortCollection)

Count (ParameterCollection)

Count (PartitionCollection)

Count (PassCollection)

Count (PluginCollection)

Count (PluginItemCollection)

Count (PointCollection)

Count (PointLocatorData)

Count (PortCollection)

Count (PortGroupCollection)

Count (PPGLayout)

Count (PrimitiveCollection)

Count (ProjectItemCollection)

Count (PropertyCollection)

Count (RenderChannelCollection)

Count (RendererCollection)

Count (SampleCollection)

Count (SceneItemCollection)

Count (SchematicNodeCollection)

Count (SegmentCollection)

Count (Selection)
Count (ShaderArrayParameter)

Count (ShaderCollection)

Count (ShaderDefCollection)

Count (ShaderParamDefCollection)

Count (ShaderParameterCollection)

Count (SimulationEnvironmentCollection)

Count (SIObjectCollection)

Count (StaticKinematicStateCollection)

Count (TextureLayerCollection)

Count (TextureLayerPortCollection)

Count (TrackCollection)

Count (TransitionCollection)

Count (TriangleCollection)

Count (TrianglePointCollection)

Count (UserDataMap)

Count (ViewCollection)

Count (X3DObjectCollection)

Count (XSICollection)
Crease (Edge)

Crease (Vertex)

CreaseArray (EdgeCollection)

CreaseArray (VertexCollection)

Created (OutputPort)
CurrentFrame (UpdateContext)

CurrentImageClip (Material)
CurrentTab (PPG)

CurrentTexture (Material)
CurrentUV (Material)
CurrentVertexColor (PolygonMesh)
Curves (NurbsCurveList)

CustomData (EventInfo)
CustomDataTypes (ICEAttribute)
CustomDataTypes (ICENodePort)
D
Data (GridData)

DataArray (ICEAttribute)
DataArray2D (ICEAttribute)
DataModifierNodes (ICENodeContainer)
DataProviderNodes (ICENodeContainer)
DataRepository (XSIUtils)
DataType (ICEAttribute)
DataType (ICENodePort)
DataType (ShaderParamDef)

DataType (ShaderParameter)

DataTypes (Framebuffer)
Debug (CustomOperator)

Decay (OGLMaterial)
Default (Parameter)

DefaultBackground (ShaderballOptions)

DefaultChannels (Renderer)
DefaultImageClip (Scene)

DefaultInstallationPath (Addon)
DefaultModel (ShaderballOptions)

DefaultValue (ShaderParamDef)

Definition (ShaderParameter)

Definition2 (ShaderParameter)

DefinitionPath (ShaderDef)

Definitions (ShaderParamDefContainer)

Deformers (Envelope)
Deformers (EnvelopeWeight)
Degree (KnotCollection)
Degree (NurbsCurve)

Delay (TimerEvent)
DependsOnFrameRate (FCurve)
Description (Command)
Description (Parameter)

Desktop (XSIApplication)
Destination (MappedItem)
Devices (XSIApplication)
DialogTitle (FileBrowser)
Dictionary (XSIApplication)
Diffuse (OGLMaterial)
Dimension (ShaderballOptions)

DisplayName (ShaderDef)

DisplayName (ShaderParamDef)

DisplayProxy (RendererArchiveInfo)
E
Edges (PolygonFace)

Edges (PolygonMesh)

EditorAttribute (FCurveEditor)

Effect (Clip)
EffectID (FxOperator)
Effector (ChainElement)
ElementArray (SubComponent)
ElementCount (ICEAttribute)
Elements (Cluster)

Elements (Cluster_V1)
Elements (ClusterProperty)

Elements (Envelope)
ElementsOffsets (Cluster_V1)
ElementsValues (ClusterProperty_V1)
Email (Plugin)
Email (PluginRegistrar)
Enable (Channel)
Enable (Device)
Enable (DeviceCollection)
Enabled (Command)
Enabled (MenuItem)
EndClip (Transition)
EndSubComponent0D (Geometry1D)
Envelopes (SceneItem)
Environment (XSIUtils)
EvaluationID (ProjectItem)
EventID (PPGEventContext)

EventInfos (XSIApplication)
Expanded (SchematicNode)
ExpandedMembers (Group)
ExposedPorts (ICECompoundNode)
Expression (ClipEffectItem)
Extension (RendererArchiveInfo)
ExternalFiles (Model)
ExternalFiles (Scene)
ExternalScriptDebugger (XSIUtils)
Extrapolation (FCurve)
ExtrapolationAfterType (TimeControl)
ExtrapolationAfterValue (TimeControl)
ExtrapolationBeforeType (TimeControl)
ExtrapolationBeforeValue (TimeControl)
F
Facets (Geometry)

Families (CollectionItem)
Families (ProjectItem)

FCurveSelection (XSIApplication)
FileBaseName (FileBrowser)
FileBrowser (XSIUIToolkit)
FileExtension (FileBrowser)
FileName (Command)
FileName (CustomOperator)
FileName (EventInfo)
FileName (FileBrowser)
Filename (Plugin)
Filename (PluginRegistrar)
FilePath (FileBrowser)
FilePathName (FileBrowser)
FileType (FileReference)
Filter (FileBrowser)
Filter (MenuItem)
Filter (PortGroup)
Filter (Selection)
Filters (XSIApplication)
Flags (Argument)
Flags (Port)

Flags (PortGroup)
Floating (View)
Formats (Framebuffer)
Framebuffers (Pass)

Frames (Pass)

FullName (OGLTexture)
FullName (SIObject)

FxOperators (FxTree)
G
Geometry (Primitive)
Geometry0D (Geometry_V1)
Geometry1D (Geometry_V1)
Geometry2D (Geometry_V1)
Global (Kinematics)

Green (Color)
GridWidget (GridData)

GroupIndex (ICENodePort)
GroupIndex (Port)

GroupInstance (Port)

GroupInstanceIndex (ICENodePort)
GroupName (Port)

Groups (Model)
GUID (FileReference)
H
Handler (Argument)
Handler (Command)
Handler (EventInfo)
HasDefaultValue (ShaderParamDef)

HasInstanceValue (Parameter)
Height (OGLTexture)
Help (SIObject)
HierarchicalEvaluationID (ProjectItem)
HighClamp (FCurve)
I
ICEAttributes (Geometry)
ICEAttributes (ProjectItem)
ICETrees (Primitive)
ID (Channel)
ID (Device)
ImageClips (Material)
ImageClips (Scene)
ImageClips (Shader)
Index (ChainBone)
Index (Facet)

Index (FCurveKey)
Index (ICENodePort)
Index (NurbsCurve)

Index (Point)

Index (PolygonNode)

Index (Port)

Index (PortGroup)
Index (Sample)

Index (Segment)

Index (Triangle)
Index (TrianglePoint)
IndexArray (FacetCollection)

IndexArray (PointCollection)

IndexArray (PolygonNodeCollection)

IndexArray (SampleCollection)

IndexArray (SegmentCollection)

IndexArray (Triangle)
IndexArray (TriangleCollection)
IndexArray (TrianglePointCollection)
Init (ShaderballOptions)

InitialDirectory (FileBrowser)
InputParamDefs (ShaderDef)

InputPorts (ICENode)
InputPorts (Operator)

Inspected (PPG)

InspectedObjects (PPG)

InspectedObjects (PPGEventContext)

InstallationPath (XSIApplication)
InstanceCount (PortGroup)
InstanceMaster (Model)
Interactive (XSIApplication)
Interest (DirectedObject)
InterestPosition (OGLLight)
Interpolation (FCurve)
Interpolation (FCurveKey)
Interval (TimerEvent)
IsA (CollectionItem)
IsActive (ClipEffect)
IsArray (ShaderParamDef)

IsBoundary (ControlPoint)

IsBoundary (Edge)

IsBoundary (Vertex)

IsConnected (ICENode)
IsConnected (ICENodePort)
IsConnected (Operator)

IsConnected (Port)
IsConstant (ICEAttribute)
IsDefined (ICEAttribute)
IsEmpty (UserDataBlob)

IsEmpty (UserDataItem)

IsEmpty (UserDataMap)

IsHard (Edge)

IsHardArray (EdgeCollection)

IsInput (ShaderParamDef)

IsNotLogged (Command)
IsOutput (ICENodePort)
IsOutput (ShaderParamDef)

IsPoseEffectActive (ClipEffect)
IsReadonly (ICEAttribute)
IsStructure (ShaderParamDef)

IsUndoing (XSIApplication)
Item (ActionDeltaCollection)

Item (ActionDeltaItemCollection)

Item (ActionSourceCollection)

Item (AnimationSourceItemCollection)

Item (ArgumentCollection)

Item (ChainBoneCollection)

Item (ChannelCollection)

Item (ClipCollection)

Item (ClipEffectItemCollection)

Item (ClipRelationCollection)

Item (ClusterCollection)

Item (ClusterPropertyCollection)

Item (CommandCollection)
Item (ConstraintCollection)

Item (DataSourceCollection)

Item (DeviceCollection)
Item (EnvelopeCollection)

Item (Environment)
Item (EventInfoCollection)

Item (FCurveCollection)

Item (FCurveKeyCollection)

Item (FileReferenceCollection)

Item (FilterCollection)

Item (FramebufferCollection)

Item (FxOperatorCollection)

Item (GroupCollection)

Item (ICEAttributeCollection)

Item (ICECompoundNodeCollection)

Item (ICEDataModifierNodeCollection)

Item (ICEDataProviderNodeCollection)

Item (ICENodeCollection)

Item (ICENodeInputPortCollection)

Item (ICENodeOutputPortCollection)

Item (ICENodePortCollection)

Item (ICETreeCollection)

Item (ImageClipCollection)

Item (InputPortCollection)

Item (LayerCollection)

Item (LayoutCollection)

Item (LibraryCollection)

Item (LinktabRuleCollection)

Item (MappedItemCollection)

Item (MaterialCollection)

Item (MemoCameraCollection)

Item (MetaShaderRendererDefCollection)

Item (ModelCollection)

Item (OperatorCollection)

Item (OutputPortCollection)

Item (ParameterCollection)

Item (PartitionCollection)

Item (PassCollection)

Item (PluginCollection)

Item (PluginItemCollection)

Item (PortCollection)

Item (PortGroupCollection)

Item (PPGLayout)

Item (PrimitiveCollection)

Item (ProjectItemCollection)

Item (PropertyCollection)

Item (RenderChannelCollection)

Item (RendererCollection)

Item (SceneItemCollection)

Item (SchematicNodeCollection)

Item (Selection)
Item (ShaderArrayParameter)

Item (ShaderCollection)

Item (ShaderDefCollection)

Item (ShaderParamDefCollection)

Item (ShaderParameterCollection)

Item (SimulationEnvironmentCollection)

Item (SIObjectCollection)

Item (StaticKinematicStateCollection)

Item (TextureLayerCollection)

Item (TextureLayerPortCollection)

Item (TrackCollection)

Item (TransitionCollection)

Item (UserDataMap)

Item (ViewCollection)

Item (X3DObjectCollection)

Item (XSICollection)
Item2 (ShaderArrayParameter)

ItemDef (ShaderArrayParamDef)

ItemDef2 (ShaderArrayParamDef)

ItemInitialCount (ShaderArrayParamDef)

ItemInitialValues (ShaderArrayParamDef)

ItemName (ShaderArrayParamDef)

Items (ActionDelta)
Items (ClipEffect)
Items (Library)
Items (Plugin)
ItemsByIndex (ClusterElementCollection)

ItemSize (UserDataMap)

ItemValue (UserDataMap)

J
Joint (ChainBone)
Joint (ChainEffector)
K
Keyable (Parameter)

Keys (FCurve)
Kinematics (X3DObject)
Knots (NurbsCurve)

Knots (NurbsSurface)

L
Label (PPGItem)

LabelMinPixels (PPGItem)

LabelPercentage (PPGItem)

Language (Command)
Language (CustomOperator)
Language (EventInfo)
Language (Plugin)
Language (PluginRegistrar)
Language (PPGLayout)

Layers (Layer)
Layers (Scene)
Layouts (Desktop)
Left (FCurveKey)
LeftTanX (FCurveKey)
LeftTanY (FCurveKey)
Length (NurbsCurve)

Length (NurbsCurveList)

Library (Material)
License (XSIApplication)
Light (LightRig)
LightPosition (OGLLight)
Linktab (XSIUtils)
LittleEndian (UserDataMap)

Loaded (Plugin)
Local (Kinematics)

LocalProperties (SceneItem)
LocalRotation (X3DObject)
LocalScaling (X3DObject)
LocalTranslation (X3DObject)
Locked (FCurve)
Locked (FCurveKey)
LockLevel (Parameter)

LockLevel (ProjectItem)

LockMasters (ProjectItem)

LockType (Parameter)

LockType (ProjectItem)

Logic (PPGLayout)

LowClamp (FCurve)
M
MainPort (ShaderParamDef)

Major (ICECompoundNode)
Major (Plugin)
Major (PluginRegistrar)
MappedItems (Clip)
Marked (Parameter)
MasterClip (ClipRelation)
MasterParameter (ProxyParameter)

Material (SceneItem)
MaterialLibraries (Scene)
Materials (X3DObject)
Matrix4 (SITransformation)
Max (Parameter)

Max (PortGroup)
Maximum (ProgressBar)
MaxValue (ShaderParamDef)

Members (Group)
MemoCameras (View)
Min (Parameter)

Min (PortGroup)
Minimum (ProgressBar)
Minor (ICECompoundNode)
Minor (Plugin)
Minor (PluginRegistrar)
MinValue (ShaderParamDef)

Mixer (Model)

Model (Parameter)
Model (ProjectItem)
ModelKind (Model)
Models (X3DObject)
Multiframe (RendererArchiveInfo)
MultiSelectionMode (GridData)

Mute (ActionDeltaItem)
Mute (Delta)
Mute (EventInfo)
Mute (FCurve)
Mute (Operator)

N
Name (CollectionItem)
Name (PPGItem)

Name (RendererArchiveInfo)
Name (SIObject)

Names (ValueMap)

Nb0D (Geometry_V1)
Nb0D2D (Geometry2D)
Nb1D (Geometry_V1)
Nb2D (Geometry_V1)
NbElements (Cluster_V1)
NbElements (ClusterProperty_V1)
NbPoints (Facet)

Neighborhood0D (Geometry0D)
Neighborhood0D (Geometry1D)
Neighborhood0D (Geometry2D)
Neighborhood1D (Geometry0D)
Neighborhood1D (Geometry1D)
Neighborhood1D (Geometry2D)
Neighborhood2D (Geometry0D)
Neighborhood2D (Geometry1D)
Neighborhood2D (Geometry2D)
Neighbors0D (Geometry0D)
Neighbors0D (Geometry1D)
Neighbors0D (Geometry2D)
Neighbors1D (Geometry0D)
Neighbors1D (Geometry1D)
Neighbors1D (Geometry2D)
Neighbors2D (Geometry0D)
Neighbors2D (Geometry1D)
Neighbors2D (Geometry2D)
NeighborTriangles (Triangle)
NestedObjects (SIObject)
NestedRelations (ClipContainer)
Nodes (Edge)

Nodes (ICENodeContainer)
Nodes (PolygonFace)

Nodes (PolygonMesh)

Nodes (Schematic)
Nodes (SchematicNode)
Nodes (Vertex)

NoKeyValue (FCurve)
Normal (Point)

Normal (PolygonNode)

Normal (TrianglePoint)
NormalArray (FacetCollection)

NormalArray (PointCollection)

NormalArray (PolygonFaceCollection)

NormalArray (PolygonNodeCollection)

NormalArray (SegmentCollection)

NormalArray (TrianglePoint)
NormalArray (TrianglePointCollection)
NumberOfFilesInSequence (FileReference)
NumChannels (Image)
NurbsSamples (NurbsSurface)

NurbsSurface (NurbsSample)

O
Obj (CollectionItem)
Object (SchematicNode)
ObjectArchiveInfo (Renderer)
ObjectID (ProjectItem)
Offset (Channel)
OGLLight (Light)
OGLMaterial (Material)
OGLTexture (Material)
Operator (UpdateContext)

Operators (SimulationEnvironment)
Option (Device)
Optional (InputPort)
Origin (SIObject)
OriginalValue (Parameter)

OriginPath (SIObject)
OutputFormats (Renderer)
OutputParamDefs (ShaderDef)

OutputPort (OperatorContext)

OutputPorts (ICENode)
OutputPorts (Operator)

OutputTarget (OperatorContext)

OutputType (Shader)
OverridenObject (Parameter)
OverridingObject (Parameter)
Owners (FileReference)
Owners (ProjectItem)
P
Parameter (ClipEffectItem)
ParameterEntries (Override)
Parameterization (KnotCollection)
Parameters (ICENodePort)
Parameters (Parameter)

Parameters (ProjectItem)

Parent (SIObject)
Parent3DObject (Parameter)
Parent3DObject (ProjectItem)
Parent3DObject (SubComponent)
Parsed (ShaderDef)

Parser (ShaderDef)

ParserBased (ShaderDef)

Partitions (Pass)

PartitionType (Partition)

PassContainer (Scene)
Passes (PassContainer)
Passes (Scene)
Path (FileReference)
Path (Project)
PathItems (CollectionItem)
PI (XSIMath)
PickPrompt (PortGroup)
PinComponentArray (UVProperty)
Platform (XSIApplication)
Plugin (ShaderDef)

PluginBased (ShaderDef)

PluginFilename (ShaderDef)

Plugins (XSIApplication)
Points (Facet)

Points (Geometry)

Points (Segment)

Points (Triangle)
PolygonIndex (Triangle)
PolygonNodeNormalArray (PolygonFaceCollection)

PolygonNodeNormalArray (Triangle)
PolygonNodeNormalArray (TriangleCollection)
PolygonNodePolygonFaceIndexArray (PolygonFaceCollection)

Polygons (PolygonMesh)

Port (Operator)

PortGroupCount (ICENode)
PortGroups (Operator)

Ports (PortGroup)
PortType (Port)

PoseEffect (ClipEffect)
Position (Point)

Position (TrianglePoint)
PositionArray (PointCollection)

PositionArray (Triangle)
PositionArray (TriangleCollection)
PositionArray (TrianglePoint)
PositionArray (TrianglePointCollection)
PositionX (FxOperator)
PositionY (FxOperator)
PosX (SITransformation)
PosY (SITransformation)
PosZ (SITransformation)
PPGLayout (PPG)

PPGLayout (ProjectItem)

PPGLayout (ShaderDef)

Preferences (XSIApplication)
PreferredAxisReference (Joint)
PrimaryShaderFamily (ShaderDef)

Primitives (X3DObject)
ProcessTypes (Renderer)
ProgID (Shader)
ProgID (ShaderDef)

ProgressBar (XSIUIToolkit)
Properties (Clip)
Properties (Material)
Properties (PassContainer)
Properties (Scene)
Properties (SceneItem)
Properties (Shader)
Properties (Source)
Properties (XSIProject)
Q
Quaternion (SIRotation)
R
RawMax (Channel)
RawMin (Channel)
ReadOnly (GridData)

ReadOnly (Parameter)

Rectangle (View)
Red (Color)
ReferenceID (Shape)
Relations (Clip)
RenderableCameras (Scene)
RenderChannel (Framebuffer)
RenderChannels (SceneRenderProperty)
Renderer (Pass)
Renderer (SceneRenderProperty)
RendererDefs (ShaderDef)

RendererOptions (MetaShaderRendererDef)

Renderers (XSIApplication)
RenderTreeLayout (ShaderDef)

ResolvedPath (FileReference)
ResX (Image)
ResY (Image)
ReturnValue (Command)
Right (FCurveKey)
RightTanX (FCurveKey)
RightTanY (FCurveKey)
Root (ChainElement)
Root (Scene)
Root (Shader)
RootNodeContainer (ICENode)
Rotation (SITransformation)
RotX (SIRotation)
RotX (SITransformation)
RotY (SIRotation)
RotY (SITransformation)
RotZ (SIRotation)
RotZ (SITransformation)
RowCount (GridData)

S
Samples (Facet)

Samples (Geometry)
Samples (Point)

Samples (Segment)

SavedDateTime (Project)
Scale (Channel)
Scale (TimeControl)
Scaling (SITransformation)
SceneArchiveInfo (Renderer)
SclX (SITransformation)
SclY (SITransformation)
SclZ (SITransformation)
ScriptingName (Command)
ScriptName (Parameter)

Segments (Facet)

Segments (Geometry)

Selected (CollectionItem)
Selected (FCurve)
Selected (FCurveKey)
Selected (ProjectItem)

Selected (SchematicNode)
SelectedFCurves (FCurveEditor)

SelectedKeys (FCurve)
SelectedKeys (FCurveEditor)

SelectedNodes (Schematic)
Selection (XSIApplication)
ShaderballOpts (ShaderDef)

ShaderDef (Shader)

ShaderDefinitions (XSIApplication)

ShaderFamilies (ShaderDef)

ShaderInstanceCount (ShaderDef)

ShaderInstances (ShaderDef)

Shaders (Camera)
Shaders (Light)
Shaders (Material)
Shaders (Shader)
ShaderType (Shader)
ShadingModel (OGLMaterial)
ShapeGroupName (ShapeKey)
ShowByDefault (ShaderballOptions)

SI3DStyle (FCurve)
SimulationEnvironments (Scene)
SimulationTimeControl (SimulationEnvironment)
Singleton (CollectionItem)
Singleton (Property)

Size (UserDataBlob)

Size (UserDataItem)

Slash (XSIUtils)
SlaveClip (ClipRelation)
Source (AnimationSourceItem)
Source (Clip)
Source (Context)

Source (Parameter)
Source2 (MappedItem)
SourceItems (ActionSource)
Sources (Model)
Sources (Parameter)
Specular (OGLMaterial)
StartClip (Transition)
StartOffset (TimeControl)
StartSubComponent0D (Geometry1D)
State (View)
StaticArray (ShaderArrayParamDef)

StatusBar (Application)
StatusText (ProgressBar)
Step (ProgressBar)
StructureType (ICEAttribute)
StructureType (ICENodePort)
Style (MenuItem)
SubComponent (CollectionItem)
SubComponent (Facet)

SubComponent (FacetCollection)

SubComponent (NurbsCurve)

SubComponent (NurbsCurveCollection)

SubComponent (Point)

SubComponent (PointCollection)

SubComponent (Sample)

SubComponent (SampleCollection)

SubComponent (Segment)

SubComponent (SegmentCollection)

SubComponent0D (Geometry2D)
SubComponent0D2D (Geometry2D)
SubComponent1D (Geometry2D)
SubDirectory (Addon)
SubElements (CollectionItem)
SubElements2 (CollectionItem)
SubParamDefs (ShaderStructParamDef)

SuggestedMax (Parameter)

SuggestedMaxValue (ShaderParamDef)

SuggestedMin (Parameter)

SuggestedMinValue (ShaderParamDef)

SupportsKeyAssignment (Command)
Surfaces (NurbsSurfaceMesh)

SymbolName (MetaShaderRendererDef)

T
Tags (Parameter)

Target (AnimationSourceItem)
Target (Channel)
Target (Delta)
Target (Port)

Target (TextureLayerPort)
Target2 (Port)

TargetPath (Port)

Targets (ShaderParameter)

Template (UserDataMap)

Texturable (ShaderParamDef)

TextureLayerPorts (TextureLayer)
TextureLayers (Material)
TextureLayers (Shader)
Time (FCurveKey)
Time (OperatorContext)

TimeControl (Clip)
TimeReference (ClipEffect)
Tooltip (Command)
Tracks (ClipContainer)
Transform (KinematicState)

Transform (StaticKinematicState)

Transitions (ClipContainer)
Translation (SITransformation)
Tree (FxOperator)
Triangles (Geometry)
TriangleSubIndexArray (PolygonFace)

TrimCount (NurbsSurface)

TurnInternalEdgeOffset (PolygonFace)

Type (CollectionItem)
Type (FCurve)
Type (Geometry0D)
Type (Geometry1D)
Type (Geometry2D)
Type (OGLLight)
Type (PPGItem)

Type (Shape)
Type (SIObject)

Type (SubComponent)
Type (XSICollection)
U
U (NurbsSample)

U (UV)
UID (Command)
UIInfo (SchematicNode)
UIItems (PPGItem)

UKnots (NurbsSurface)

UNCPath (FileReference)
Unique (XSICollection)
UNormalized (NurbsSample)

UnresolvedFullname (Material)
UpVectorReference (AlignedAxisConstraint)
UpVectorReference (Constraint)
UpVectorReference (Joint)
URL (Plugin)
URL (PluginRegistrar)
USamplingCoordinate (NurbsSample)

USamplingCount (NurbsSampleCollection)

UsedBy (Material)
UserData (Context)

UserData (Plugin)
UserData (PluginRegistrar)
UserData (UpdateContext)

UserDefined (RenderChannel)
UV (TrianglePoint)
UVArray (Triangle)
UVArray (TriangleCollection)
UVArray (TrianglePoint)
UVArray (TrianglePointCollection)
V
V (NurbsSample)

V (UV)
Value (ActionDeltaItem)
Value (Argument)
Value (Channel)
Value (CollectionItem)
Value (FCurveKey)
Value (ICENodeInputPort)
Value (InputPort)

Value (OutputPort)

Value (Parameter)

Value (ProgressBar)
Value (SIMatrix3)
Value (SIMatrix4)
Value (SIQuaternion)
Value (SIVector3)
Value (StaticSource)
Value (UserDataBlob)

Value (UserDataItem)

Values (ValueMap)

ValueSize (ClusterProperty_V1)
ValueType (Parameter)

Variables (ClipEffect)
VertexColors (PolygonMesh)
Vertices (Edge)

Vertices (PolygonFace)

Vertices (PolygonMesh)

ViewPosition (PPGLayout)

Views (Layout)
Views (View)
ViewSize (PPGLayout)

Visible (ProgressBar)
Visible (View)
VKnots (NurbsSurface)

VNormalized (NurbsSample)

VSamplingCoordinate (NurbsSample)

VSamplingCount (NurbsSampleCollection)

W
W (ControlPoint)

W (SIQuaternion)
Weights (Envelope)
Width (OGLTexture)
WidthPercentage (PPGItem)

Workgroups (XSIApplication)
X
X (ControlPoint)

X (SIQuaternion)
X (SIVector3)
XYZAngles (SIRotation)
Y
Y (ControlPoint)

Y (SIQuaternion)
Y (SIVector3)
Z
Z (ControlPoint)

Z (SIQuaternion)
Z (SIVector3)