siSEFilterMask

Introduced

v5.0

Description

The string constants to use to set the FilterMask on any scene explorer using the View.SetAttributeValue "FilterMask" property.

C# Syntax

StringModule.siSEFilterActionNodes                                          // Action

StringModule.siSEFilterAllNodeTypes                                         // AllNodeTypes

StringModule.siSEFilterAnimatableNodes                                      // Animatable

StringModule.siSEFilterAnimatedNodes                                        // Animated

StringModule.siSEFilterClusterNodes                                         // Cluster

StringModule.siSEFilterGroupNodes                                           // Group

StringModule.siSEFilterKeywordAll                                           // AllKeywords

StringModule.siSEFilterKeywordAnimation                                     // Animation

StringModule.siSEFilterKeywordCustom                                        // Custom

StringModule.siSEFilterKeywordGeneral                                       // General

StringModule.siSEFilterKeywordKinematics                                    // Kinematics

StringModule.siSEFilterKeywordModeling                                      // Modeling

StringModule.siSEFilterKeywordRendering                                     // Rendering

StringModule.siSEFilterKeywordViewing                                       // Viewing

StringModule.siSEFilterMaterialNodes                                        // Material

StringModule.siSEFilterMiscellaneousNodes                                   // Miscellaneous

StringModule.siSEFilterModelNodes                                           // Model

StringModule.siSEFilterObjectNodes                                          // Object

StringModule.siSEFilterOperatorNodes                                        // Operator

StringModule.siSEFilterParameterNodes                                       // Parameter

StringModule.siSEFilterPrimitiveNodes                                       // Primitive

StringModule.siSEFilterPropertyNodes                                        // Property

StringModule.siSEFilterSceneNodes                                           // Scene

StringModule.siSEFilterShaderNodes                                          // Shader
Constant Value Description
siSEFilterActionNodes Action Show only Action nodes.
siSEFilterAllNodeTypes AllNodeTypes Show All Node types.
siSEFilterAnimatableNodes Animatable Show only Animatable parameter nodes.
siSEFilterAnimatedNodes Animated Show only Animated parameter nodes.
siSEFilterClusterNodes Cluster Show only Cluster nodes.
siSEFilterGroupNodes Group Show only Group nodes.
siSEFilterKeywordAll AllKeywords Show nodes with any keyword set.
siSEFilterKeywordAnimation Animation Show nodes with Animation keyword set.
siSEFilterKeywordCustom Custom Show nodes with Custom keyword set.
siSEFilterKeywordGeneral General Show nodes with General keyword set.
siSEFilterKeywordKinematics Kinematics Show nodes with Kinematics keyword set.
siSEFilterKeywordModeling Modeling Show nodes with Modeling keyword set.
siSEFilterKeywordRendering Rendering Show nodes with Rendering keyword set.
siSEFilterKeywordViewing Viewing Show nodes with Viewing keyword set.
siSEFilterMaterialNodes Material Show only Material nodes.
siSEFilterMiscellaneousNodes Miscellaneous Show only Miscellaneous nodes.
siSEFilterModelNodes Model Show only Model nodes.
siSEFilterObjectNodes Object Show only Object nodes.
siSEFilterOperatorNodes Operator Show only Operator nodes.
siSEFilterParameterNodes Parameter Show only regular Parameter (non-animatable) nodes.
siSEFilterPrimitiveNodes Primitive Show only Primitive nodes.
siSEFilterPropertyNodes Property Show only Property nodes.
siSEFilterSceneNodes Scene Show only Scene nodes.
siSEFilterShaderNodes Shader Show only Shader nodes.

Applies To

Explorer Attributes reference View.SetAttributeValue View::PutAttributeValue